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  • ...ON. On earlier games, the setting varies (adjustment 27 on Lights Camera Action, but adjustment 29 on Deadly Weapon).
    7 KB (1,209 words) - 04:43, 3 January 2021
  • ||[[Lights Action Camera]] || 720 ||  MA-1360 ||  MA-886-720  ||  MA-1033 | ...old Wings and the first 9 System 3 titles (games #706-#730): Lights Camera Action, Silver Slugger, Vegas, Deadly Weapon, Car Hop, Hoops, Cactus Jack's, and C
    118 KB (19,098 words) - 10:30, 18 December 2023
  • ...e measurement point. Note: Some logic probes use different combinations of lights to indicate the status, so just a reminder, we're specifically talking abou =Switch Matrix In Action=
    212 KB (36,009 words) - 10:53, 14 April 2024
  • ...o slam in to the previous part and rapidly decelerate. In this part of the action, the higher mass of the old flipper bat has more momentum, and due to the l ...other instances suggest a similar path of destruction. The best course of action should this occur is to spend a lot of time with a DMM in diode test, check
    265 KB (45,488 words) - 16:25, 23 April 2024
  • ...s, Big House, and Hot Shots, as well as one System 3 game: Lights, Camera, Action. Display test is step number 19 System 80A games. Each display lights every position, and advances through all of the numbers starting with "0" a
    330 KB (55,775 words) - 14:43, 30 March 2024
  • ...e between the lights, creating strings of rows and strings of columns. The lights are isolated with diodes. ...away, no longer providing a path for the regulated 12VDC power. Corrective action here is the same as alkaline damage abatement.
    356 KB (59,856 words) - 20:57, 13 April 2024