Difference between revisions of "Catacomb"
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{| class="wikitable" | {| class="wikitable" | ||
− | ! !! | + | ! !! !! !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 |
|- | |- | ||
! | ! | ||
− | + | | to Playfield || -- || A4J2-1 Wht-Red || A4J2-2 Brn-Wht || A4J2-3 Wht-Blu || A4J2-4 Wht-Yel || A4J2-5 Yel-Red | |
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! | ! | ||
− | + | | -- || to Cabinet || A4J3-2 Red-Yel || A4J3-3 (not used) || || || | |
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− | ! | + | ! Return I-0 |
− | + | | A4J2-8 Brn || A4J3-9 Red-Wht || 1 Coin Chute I (Left) || 9 Top Thumper Bumper || 17 Outhole Reflex || 25 Spot 6 Rollover Wire || 33 Right Outhole (Closest to Lane) | |
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− | | (Left) || Bumper | ||
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|- | |- | ||
− | ! | + | ! Return I-1 |
− | | | + | | A4J2-9 Gry || A4J3-10 Brn-Wht || 2 Coin Chute II (Center) || 10 Bottom Thumper Bumper || 18 Left Outlane || 26 Spot 1 Rollover Wire || 34 Middle Outhole |
|- | |- | ||
− | ! A4J2- | + | ! Return I-2 |
− | | | + | | A4J2-10 Wht-Orn || A4J3-11 Blu || 3 Coin Chute III (Right) || 11 Top Slingshot || 19 Right Outlane || 27 Spot 2 Stand-Up Target || 35 Left Outhole |
|- | |- | ||
− | ! | + | ! Return I-3 |
− | + | | A4J2-11 Wht-Blk || || 4 Spinner || 12 Left Slingshot || 20 Left Return Lane || 28 Top Switch Rollover || 36 Left Kickout Hole | |
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− | ! | + | ! Return I-4 |
− | | | + | | A4J2-12 Wht-Grn || || 5 Spinner Lane Gate || 13 Right Slingshot || 21 Right Return Lane || 29 Top Right Rollover Wire || 37 Right Kickout Hole |
|- | |- | ||
− | ! A4J2- | + | ! Return I-5 |
− | | | + | | A4J2-13 Wht-Brn || A4J3-14 Blu-Wht || 6 Credit Button || 14 Drop Target Set "A" (Right) || 22 Drop Target Set "B" (Right) || 30 Drop Target Set "C" (Right) || 38 Drop Target Set "D" (Right) |
|- | |- | ||
− | ! A4J3- | + | ! Return I-6 |
− | | | + | | A4J2-14 Brn-Yel || A4J3-15 Blu-Orn || 7 Tilt || 15 Drop Target Set "A" (Middle) || 23 Drop Target Set "B" (Middle) || 31 Drop Target Set "C" (Middle) || 39 Drop Target Set "D" (Middle) |
|- | |- | ||
− | ! | + | ! Return I-7 |
− | | 8 || 16 || 24 || 32 || 40 | + | | A4J2-15 Orn || A4J3-16 Yel || 8 Left Flipper Button || 16 Drop Target Set "A" (Left) || 24 Drop Target Set "B" (Left) || 32 Drop Target Set "C" (Left) || 40 Drop Target Set "D" (Left) |
|} | |} | ||
Return to [[Bally/Stern]] page. | Return to [[Bally/Stern]] page. |
Latest revision as of 01:43, 5 September 2020
1 Introduction
- Date Of Manufacture: October, 1981
- Production: Unknown
- Theme: Fantasy
- Notable Features: Flippers (3), Pop bumpers (2), Slingshots (3), 3-bank drop targets (4), Kick-out holes (2), Spinning target (1), Standup target (1), Star rollover (1), Multiball. Has Speech. Backbox bagatelle has the third flipper.
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 1x DA-100 (6-digits) and 4x DA-300 (7-digits)
- A2 Power Module: TA-100
- A3 Solenoid Driver Module: SDU-100
- A4 MPU Module: M-200
- A5 Lamp Driver Module: LDU-100
- A6 Sound Board: SB-300
3 Charts
3.1 Fuse Listing
Rectifier Board TA-100 | ||
---|---|---|
F1 | 6.5V Switched illumination | 10A, 250V |
F2 | 230V Display power input | 0.75A, 250V |
F3 | 5V Unregulated input | 4A, 250V |
F4 | 43V Solenoids | 7A, 250V |
F5 | 6.5V General illumination | 20A, 250V |
F6 | Main fuse | 3A, 250V, SB |
Sol. Dr./Volt. Reg. SDU-100 | ||
F1 (if present) | 190V Display power output | 0.25A, 250V |
Under the Playfield fuses | ||
F1 | Playfield Solenoids | 1A, 250V, SB |
3.2 Lamp Chart
SCR | conn. | lamp description | wire color | tr type |
---|---|---|---|---|
Q44 | A5J3-19 | Bonus Amber 1 | Brn-Blu | 2N5060 |
Q32 | A5J3-27 | Bonus Amber 4 | Orn-Wht | 2N5060 |
Q42 | A5J3-21 | Bonus Amber 13 | Grn-Blk | MCR-106 |
Q48 | A5J3-16 | Bonus Amber 16 | Orn-Blu | MCR-106 |
Q24 | A5J1-5 | Bonus Blue 5 | Pur-Wht | MCR-106 |
Q34 | A5J1-2 | Bonus Blue 8 | Gry | MCR-106 |
Q28 | A5J1-8 | Bonus Blue 9 | Grn-Wht | 2N5060 |
Q26 | A5J1-7 | Bonus Blue 12 | Yel-Grn | 2N5060 |
Q01 | A5J1-24 | Bonus Green 2 | Brn-Blu | MCR-106 |
Q09 | A5J1-14 | Bonus Green 3 | Gry-Orn | MCR-106 |
Q13 | A5J1-17 | Bonus Green 14 | Blu-Grn | 2N5060 |
Q11 | A5J1-16 | Bonus Green 15 | Blk | 2N5060 |
Q51 | A5J3-15 | Bonus Red 6 | Wht-Blk | 2N5060 |
Q59 | A5J3-4 | Bonus Red 7 | Red-Wht | 2N5060 |
Q56 | A5J3-10 | Bonus Red 10 | Gry-Blk | MCR-106 |
Q55 | A5J3-9 | Bonus Red 11 | Orn-Blk | MCR-106 |
Q14 | A5J1-18 | Drop Target Bank "A" Lamp | Orn-Red | 2N5060 |
Q49 | A5J3-17 | Drop Target Bank "A" Amber 1 | Yel-Blu | MCR-106 |
Q35 | A5J1-3 | Drop Target Bank "A" Blue 9 | Grn-Wht | MCR-106 |
Q08 | A5J1-23 | Drop Target Bank "A" Green 14 | Blk-Grn | MCR-106 |
Q54 | A5J3-11 | Drop Target Bank "A" Red 6 | Wht | MCR-106 |
Q29 | A5J1-1 | Drop Target Bank "B" Lamp | Red-Yel | 2N5060 |
Q37 | A5J3-23 | Drop Target Bank "B" Amber 16 | Gry-Wht | 2N5060 |
Q22 | A5J1-10 | Drop Target Bank "B" Blue 8 | Gry-Blu | MCR-106 |
Q10 | A5J1-15 | Drop Target Bank "B" Green 3 | Gry-Yel | MCR-106 |
Q60 | A5J3-3 | Drop Target Bank "B" Red 11 | Wht-Blu | 2N5060 |
Q36 | A5J3-26 | Drop Target Bank "C" Lamp | Gry | 2N5060 |
Q20 | A5J1-13 | Drop Target Bank "C" Amber 4 | Wht-Blu | 2N5060 |
Q25 | A5J1-6 | Drop Target Bank "C" Blue 12 | Brn-Red | 2N5060 |
Q04 | A5J1-28 | Drop Target Bank "C" Green 15 | Blk-Wht | 2N5060 |
Q58 | A5J3-2 | Drop Target Bank "C" Red 7 | Blu-Orn | 2N5060 |
Q57 | A5J3-1 | Drop Target Bank "D" Lamp | Gry-Yel | 2N5060 |
Q41 | A5J3-20 | Drop Target Bank "D" Amber 13 | Wht-Orn | MCR-106 |
Q17 | A5J1-11 | Drop Target Bank "D" Blue 5 | Blk-Orn | MCR-106 |
Q02 | A5J1-25 | Drop Target Bank "D" Green 2 | Blk-Blu | MCR-106 |
Q46 | A5J3-18 | Drop Target Bank "D" Red 10 | Red-Blu | 2N5060 |
Q33 | A5J2-11 | Game Over | Gry-Wht | MCR-106 |
Q16 | A5J2-22 | High Score to Date | Gry-Orn | MCR-106 |
Q45 | A5J2-1 | Match | Gry-Yel | 2N5060 |
Q23 | A5J2-8 | Multiplier 2X | Blk-Red | MCR-106 |
Q40 | A5J2-9 | Multiplier 3X | Wht-Red | MCR-106 |
Q52 | A5J2-5 | Multiplier 4X | Blk-Yel | 2N5060 |
Q07 | A5J2-13 | Multiplier 5X | Gry-Grn | 2N5060 |
Q30 | A5J2-6 | Outlane Left | Yel | 2N5060 |
Q43 | A5J2-7 | Outlane Right | Blu-Wht | 2N5060 |
Q05 | A5J2-16 | Return Lane Left | Blk | 2N5060 |
Q18 | A5J2-20 | Return Lane Right | Orn | 2N5060 |
Q03 | A5J1-26/J2-21 | Shoot Again (Playfield / Backglass) | Gry-Red | MCR-106 |
Q06 | A5J2-14 | Spinner 1000 Top | Brn-Red | 2N5060 |
Q19 | A5J2-15 | Spinner 1000 Middle | Orn-Blu | 2N5060 |
Q31 | A5J2-2 | Spinner 1000 Bottom | Grn-Orn | 2N5060 |
Q21 | A5J2-12 | Spinner Lane Extra Ball | Red-Wht | 2N5060 |
Q39 | A5J2-4 | Spinner Lane Special | Pur-Blk | 2N5060 |
Q27 | A5J1-9 | Spot 1 Lamp | Blu-Yel | 2N5060 |
Q38 | A5J3-25 | Spot 2 Lamp | Blu-Red | 2N5060 |
Q50 | A5J3-12 | Spot 6 Lamp | Blu-Wht | 2N5060 |
Q53 | A5J2-3 | Super Bonus | Blk-Wht | 2N5060 |
Q47 | A5J2-10 | Tilt | Gry-Blk | MCR-106 |
Q12 | A5J1-19 | 2N5060 | ||
Q15 | A5J2-23 | MCR-106 |
3.3 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|
1 | Bottom Thumper Bumper | Momentary | Grn-Orn | A3J2-9, J1-2 | Q1 | J-26-1200 |
2 | Top Thumper Bumper | Momentary | Grn-Blu | A3J2-4, J1-3 | Q2 | J-26-1200 |
3 | Knocker | Momentary | Grn-Blk | A3J2-5, J3-4 | Q3 | N-26-1200 |
4 | Left Kickout Hole | Momentary | Blk-Blu | A3J1-5 | Q4 | J-28-2300 |
5 | Top Slingshot | Momentary | Grn-Yel | A3J2-10 | Q5 | J-26-1500 |
6 | Left Slingshot | Momentary | Grn-Red | A3J2-11 | Q6 | J-26-1500 |
7 | Right Slingshot | Momentary | Red-Yel | A3J2-12 | Q7 | J-26-1500 |
8 | Right Kickout Hole | Momentary | Blk-Orn | A3J5-10 | Q8 | J-28-2300 |
9 | Drop Target Bank Reset "A" | Momentary | Red-Blu | A3J5-9 | Q9 | B-27-2300 |
10 | Drop Target Bank Reset "B" | Momentary | Orn-Wht | A3J5-15 | Q10 | B-27-2300 |
11 | Drop Target Bank Reset "C" | Momentary | Orn-Blk | A3J5-14 | Q11 | B-27-2300 |
12 | Drop Target Bank Reset "D" | Momentary | Orn-Grn | A3J5-13 | Q12 | B-27-2300 |
13 | Outhole Reflex | Momentary | Blk-Yel | A3J5-12 | Q13 | J-28-2300 |
14 | Turn Style (Ball Release) | Momentary | Blk-Grn | A3J5-11 | Q14 | J-28-2300 |
15 | Flipper enabling relay | Continuous | -- | -- | Q15 | 48V Relay |
16 | Momentary | Grn-Wht | A3J5-8, J2-6, J3-7, | Q16 | ||
17 | Continuous | Orn-Red | A3J5-7 | Q17 | ||
18 | Backbox Flipper | Continuous | Red-Wht | A3J2-15, J5-3, J3-9 | Q18 | J-25-600/34-4500 |
19 | Continuous | Yel-Wht | A3J2-8 | Q19 | ||
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Button Wire | Coil | ||
Lower Left Flipper | Blu-Wht | Grn A3J1-8 | Blu A3J2-2 | J-25-475/34-4500 | ||
Lower Right Flipper | Blu-Wht | Orn A3J1-9 | Red A3J2-1 | J-25-475/34-4500 |
3.4 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | |||
---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red | A4J2-2 Brn-Wht | A4J2-3 Wht-Blu | A4J2-4 Wht-Yel | A4J2-5 Yel-Red | |
-- | to Cabinet | A4J3-2 Red-Yel | A4J3-3 (not used) | ||||
Return I-0 | A4J2-8 Brn | A4J3-9 Red-Wht | 1 Coin Chute I (Left) | 9 Top Thumper Bumper | 17 Outhole Reflex | 25 Spot 6 Rollover Wire | 33 Right Outhole (Closest to Lane) |
Return I-1 | A4J2-9 Gry | A4J3-10 Brn-Wht | 2 Coin Chute II (Center) | 10 Bottom Thumper Bumper | 18 Left Outlane | 26 Spot 1 Rollover Wire | 34 Middle Outhole |
Return I-2 | A4J2-10 Wht-Orn | A4J3-11 Blu | 3 Coin Chute III (Right) | 11 Top Slingshot | 19 Right Outlane | 27 Spot 2 Stand-Up Target | 35 Left Outhole |
Return I-3 | A4J2-11 Wht-Blk | 4 Spinner | 12 Left Slingshot | 20 Left Return Lane | 28 Top Switch Rollover | 36 Left Kickout Hole | |
Return I-4 | A4J2-12 Wht-Grn | 5 Spinner Lane Gate | 13 Right Slingshot | 21 Right Return Lane | 29 Top Right Rollover Wire | 37 Right Kickout Hole | |
Return I-5 | A4J2-13 Wht-Brn | A4J3-14 Blu-Wht | 6 Credit Button | 14 Drop Target Set "A" (Right) | 22 Drop Target Set "B" (Right) | 30 Drop Target Set "C" (Right) | 38 Drop Target Set "D" (Right) |
Return I-6 | A4J2-14 Brn-Yel | A4J3-15 Blu-Orn | 7 Tilt | 15 Drop Target Set "A" (Middle) | 23 Drop Target Set "B" (Middle) | 31 Drop Target Set "C" (Middle) | 39 Drop Target Set "D" (Middle) |
Return I-7 | A4J2-15 Orn | A4J3-16 Yel | 8 Left Flipper Button | 16 Drop Target Set "A" (Left) | 24 Drop Target Set "B" (Left) | 32 Drop Target Set "C" (Left) | 40 Drop Target Set "D" (Left) |
Return to Bally/Stern page.