Difference between revisions of "Eight Ball Champ"

From PinWiki
Jump to navigation Jump to search
Line 245: Line 245:
  
 
==Switch Matrix==
 
==Switch Matrix==
 +
 +
{| class="wikitable"
 +
!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 !! Strobe 5
 +
|-
 +
! Return 0
 +
| 1 Right Thumper Bumper || 9 Coin Chute III (Right) || 17 "C" Return Lane || 25 Drop Target 1, 2, 9, 10 || 33 "E" Lane || 41 Not Used
 +
|-
 +
! Return 1
 +
| 2 Left Thumper Bumper || 10 Coin Chute I (Left) || 18 "H" Top Lane || 26 Lane Chage || 34 "I" Lane || 42 Not Used
 +
|-
 +
! Return 2
 +
| 3 Right Slingshot || 11 Coin Chute II (Middle) || 19 "A" Top Lane || 27 Drop Target 3 || 35 "G" Lane || 43 Not Used
 +
|-
 +
! Return 3
 +
| 4 Left Slingshot || 12 Left Rollover Button || 20 "M" Top Lane || 28 Drop Target 4, 5 || 36 "H" Lane || 44 Not Used
 +
|-
 +
! Return 4
 +
| 5 Saucer || 13 Right Rollover Button || 21 "P" Return Lane || 29 Center Rollover Button || 37 "T" Lane || 45 Not Used
 +
|-
 +
! Return 5
 +
| 6 Credit Button || 14 Slam || 22 Not Used || 30 Drop Target 6 || 38 Not Used || 46 Not Used
 +
|-
 +
! Return 6
 +
| 7 Rebound || 15 Tilt || 23 Left Outlane || 31 Drop Target 7 || 39 Not Used || 47 Not Used
 +
|-
 +
! Return 7
 +
| 8 Outhole || 16 Not Used || 24 Right Outlane || 32 Spinner || 40 Not Used || 48 Not Used
 +
|}

Revision as of 05:26, 14 January 2018

1 Charts

1.1 Lamp Chart

SCR connector lamp description code wire color phase thyristor type
Q23 J10-1 "C" Rollover 91 Gry-Red B 2N5060
Q70 J10-7 "H" Rollover 56 Wht-Brn B 2N5060
Q55 J10-16 "A" Rollover 71 Orn-Red B 2N5060
Q24 J10-2 "M" Rollover 45 Grn-Wht B 2N5060
Q41 J10-8 "P" Rollover 62 Brn-Blu B 2N5060
Q50 J11-7/J12-9 "EIGHT BALL" Awards Extra Ball 81 Blk-Red B 2N5060
Q36 J13-3 "EIGHT BALL" Awards Special 95 Gry-Wht A MCR-106
Q49 J11-9/J12-8 2X 18 Red-Blk B 2N5060
Q64 J11-2/J12-3 3X 23 Blu-Yel B 2N5060
Q33 J11-15/J12-11 5X 98 Gry-Blk B 2N5060
Q53 J13-12 5,000 Drop Target 1/2 80 Blk A MCR-106
Q68 J13-10 5,000 Drop Target 3 57 Wht-Orn A MCR-106
Q37 J13-4 5,000 Drop Target 4/5 70 Orn A 2N5060
Q54 J13-11 5,000 Drop Target 6 72 Orn-Blu A 2N5060
Q69 J13-7 5,000 Drop Target 7 54 Wht-Grn A 2N5060
Q57 J10-18 BALL "B" 58 Wht-Blk B 2N5060
Q26 J10-4 BALL "A" 41 Grn-Red B 2N5060
Q43 J10-11 BALL first "L" 43 Grn-Yel B 2N5060
Q58 J10-19 BALL second "L" 10 Red B 2N5060
Q41 J10-8 Ball in Play 62 Brn-Blu A 2N5060
Q31 J11-13/J12-13 Bonus 1 61 Brn-Red A 2N5060
Q45 J10-10 Bonus 2 52 Wht-Blu A 2N5060
Q63 J11-3/J12-2 Bonus 3 25 Blu-Wht A 2N5060
Q32 J11-14/J12-12 Bonus 4 73 Orn-Yel A 2N5060
Q49 J11-9/J12-8 Bonus 5 18 Red-Blk A 2N5060
Q64 J11-2/J12-3 Bonus 6 23 Blu-Yel A 2N5060
Q33 J11-15/J12-11 Bonus 7 98 Gry-Blk A 2N5060
Q50 J11-7/J12-9 Bonus 8 81 Blk-Red A 2N5060
Q65 J11-1/J12-4 Bonus 9 15 Red-Wht A MCR-106
Q34 J12-17/J13-1 Bonus 10 34 Yel-Grn A MCR-106
Q51 J12-15/J13-8 Bonus 11 40 Grn A MCR-106
Q66 J12-16/J13-6 Bonus 12 14 Red-Grn A MCR-106
Q35 J13-2 Bonus 13 78 Orn-Blk A MCR-106
Q52 J13-13 Bonus 14 25 Blu-Wht A MCR-106
Q67 J13-5 Bonus 15 30 Yel A MCR-106
Q52 J13-13 Bonus 120,000 25 Blu-Wht B MCR-106
Q67 J13-5 Bonus 240,000 30 Yel B MCR-106
Q36 J13-3 Bonus Special 95 Gry-Wht B MCR-106
Q24 J10-2 Credit 45 Grn-Wht A 2N5060
Q27 J10-5 Doubles Playfield Value 60 Brn B 2N5060
Q57 J10-18 Drop Target 1 58 Wht-Blk A 2N5060
Q26 J10-4 Drop Target 2 41 Grn-Red A 2N5060
Q43 J10-11 Drop Target 3 43 Grn-Yel A 2N5060
Q58 J10-19 Drop Target 4 10 Red A 2N5060
Q27 J10-5 Drop Target 5 60 Brn A 2N5060
Q44 J10-12 Drop Target 6 34 Yel-Grn A 2N5060
Q59 J10-14 Drop Target 7 36 Yel-Brn A 2N5060
Q45 J10-10 Drop Target 9 57 Wht-Orn A 2N5060
Q60 J10-13 Drop Target 10 51 Wht-Red A 2N5060
Q29 J11-8 Drop Target 11 67 Brn-Orn A 2N5060
Q46 J11-16 Drop Target 12 53 Wht-Yel A 2N5060
Q61 J11-6/J12-10 Drop Target 13 12 Red-Blu A 2N5060
Q30 J11-12/J12-14 Drop Target 14 45 Grn-Wht A 2N5060
Q47 J11-11/J12-6 Drop Target 15 13 Red-Yel A 2N5060
Q53 J13-12 EIGHT "E" 80 Blk B MCR-106
Q68 J13-10 EIGHT "I" 57 Wht-Orn B MCR-106
Q37 J13-4 EIGHT "G" 70 Orn B 2N5060
Q54 J13-11 EIGHT "H" 72 Orn-Blu B 2N5060
Q69 J13-7 EIGHT "T" 54 Wht-Grn B 2N5060
Q70 J10-7 Extra Ball 56 Wht-Brn A 2N5060
Q25 J10-3 Game Over 95 Gry-Wht A 2N5060
Q56 J10-17 High Score to Date 97 Gry-Orn A 2N5060
Q59 J10-14 Left Outlane 36 Yel-Brn B 2N5060
Q55 J10-16 Match 71 Orn-Red A 2N5060
Q28 J10-6 Right Outlane 21 Blu-Red B 2N5060
Q65 J11-1/J12-4 Rollover Lanes 10,000 15 Red-Wht B MCR-106
Q34 J12-17/J13-1 Rollover Lanes 20,000 34 Yel-Grn B MCR-106
Q51 J12-15/J13-8 Rollover Lanes 30,000 40 Grn B MCR-106
Q66 J12-16/J13-6 Rollover Lanes 40,000 14 Red-Grn B MCR-106
Q35 J13-2 Rollover Lanes Special 78 Orn-Blk B MCR-106
Q23 J10-1 Same Player Shoots Again 91 Gry-Red A 2N5060
Q30 J11-12/J12-14 Saucer 100K 73 Orn-Yel B 2N5060
Q31 J11-13/J12-13 Saucer 2X 61 Brn-Red B 2N5060
Q48 J11-10/J12-7 Saucer 3X 52 Wht-Blu B 2N5060
Q63 J11-3/J12-2 Saucer 5X 25 Blu-Wht B 2N5060
Q28 J10-6 Saucer 8-Ball 21 Blu-Red A 2N5060
Q56 J10-17 Spinner 1,000 97 Gry-Orn B 2N5060
Q25 J10-3 Spinner 3,000 95 Gry-Wht B 2N5060
Q42 J10-9 Spinner 5,000 35 Yel-Wht B 2N5060
Q42 J10-9 Tilt 35 Yel-Wht A 2N5060
Q44 J10-12 Triples Playfield Value 34 Yel-Grn B 2N5060
Q48 J11-10/J12-7 A 2N5060
Q62 J11-4/J12-1 A 2N5060
Q29 J11-8 B 2N5060
Q32 J11-14/J12-12 B 2N5060
Q46 J11-16 B 2N5060
Q47 J11-11/J12-6 B 2N5060
Q60 J10-13 B 2N5060
Q61 J11-6/J12-10 B 2N5060
Q62 J11-4/J12-1 B 2N5060

1.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Saucer Momentary 80 Blk J9-1 Q18 AO-27-1300
2 Left Thumper Bumper Momentary 71 Orn-Red J9-3 Q20 AN-26-1200
3 Right Thumper Bumper Momentary 78 Orn-Blk J9-2 Q19 AN-26-1200
4 Drop Target 1, 2, 9, 10 Momentary 74 Orn-Grn J6-1, J8-5 Q11 AO-27-1300
5 Drop Target 3, 11 Momentary 78 Orn-Blk J6-2, J8-4 Q12 AO-27-1300
6 Drop Target 4, 5, 12, 13 Momentary 71 Orn-Red J6-3 Q13 AO-27-1300
7 Drop Target 6, 14 Momentary 86 Blk-Brn J6-4 Q14 AO-27-1300
8 Drop Target 7, 15 Momentary 81 Blk-Red J7-1, J8-7 Q16 AO-27-1300
9 Right Slingshot Momentary 74 Orn-Grn J9-4 Q21 AO-26-1200
10 Left Slingshot Momentary 67 Brn-Orn J9-6 Q22 AO-26-1200
11 Outhole Momentary 83 Blk-Yel J9-8 Q39 AN-26-1200
12 Knocker Momentary 85 Blk-Wht J7-2, J8-2, J9-11 Q40 AR-26-1200
13 Flipper enabling relay Continuous -- -- -- Q7 48V Relay
Not Used Momentary 25 Blu-Wht J8-6 Q15 --
Not Used Momentary 32 Yel-Red J6-5 Q17 --
Not Used Momentary 311 Yel-Vio J6-7, J7-4 Q10 --
Not Used Continuous 24 Blu-Grn J7-3, J8-1, J9-10 Q8 --
Not Used Momentary 57 Wht-Orn J9-7 Q38 --
Not Used Continuous 511 Wht-Vio J9-9 Q9 --


Flipper Circuits Power Wire Code Power Wire Color Return Wire Code Return Wire Color Connector Coil
Left Flipper 60 Brn 90 Gry J6-9 AQ-25-500/34-4500
Right Flipper 60 Brn 98 Gry-Blk J6-8 AQ-25-500/34-4500
Upper Right Flipper 60 Brn 95 Gry-Wht (to lower right flipper) AQ-25-500/34-4500

1.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
Return 0 1 Right Thumper Bumper 9 Coin Chute III (Right) 17 "C" Return Lane 25 Drop Target 1, 2, 9, 10 33 "E" Lane 41 Not Used
Return 1 2 Left Thumper Bumper 10 Coin Chute I (Left) 18 "H" Top Lane 26 Lane Chage 34 "I" Lane 42 Not Used
Return 2 3 Right Slingshot 11 Coin Chute II (Middle) 19 "A" Top Lane 27 Drop Target 3 35 "G" Lane 43 Not Used
Return 3 4 Left Slingshot 12 Left Rollover Button 20 "M" Top Lane 28 Drop Target 4, 5 36 "H" Lane 44 Not Used
Return 4 5 Saucer 13 Right Rollover Button 21 "P" Return Lane 29 Center Rollover Button 37 "T" Lane 45 Not Used
Return 5 6 Credit Button 14 Slam 22 Not Used 30 Drop Target 6 38 Not Used 46 Not Used
Return 6 7 Rebound 15 Tilt 23 Left Outlane 31 Drop Target 7 39 Not Used 47 Not Used
Return 7 8 Outhole 16 Not Used 24 Right Outlane 32 Spinner 40 Not Used 48 Not Used