Difference between revisions of "PinHeck System"

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!Production Count
 
!Production Count
 
!Current Code Version
 
!Current Code Version
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!Board Set
 
!Notes
 
!Notes
 
|-
 
|-
|[[America's Most Haunted]]|| 2014 || AMH01  || 150  || ||
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|[[America's Most Haunted]]|| 2014 || AMH01  || 150  || 22 || pinHeck 1 ||
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|-
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|[[Rob Zombie’s Spookshow International]]|| 2016 || ???  || ???  || ??? || pinHeck 2 ||
 
|}
 
|}
  
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===Boardset===
 
===Boardset===
[[File:spooky-amh-mpu.jpg|thumb|200px|left|America's Most Haunted MPU]]
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The boardset is contained within a single multi-function CPU board and a switching power supply. America's Most Haunted uses the original pinHeck system. Starting with Rob Zombie’s Spookshow International, pinHeck 2 has been used. This update was minor, mostly to support a color LCD display.
 +
 
 +
===MPU===
 +
[[File:spooky-amh-mpu.jpg|thumb|200px|left|pinHeck MPU]]
 +
<br clear=all>
 +
 
 +
[[File:Placeholder.jpg|thumb|200px|left|pinHeck 2 MPU]]
 
<br clear=all>
 
<br clear=all>
  
===MPU===
+
The pinHeck system uses a single board design for the CPU, coil, light, switch, sound, and video controls. The CPU is based on a PIC32 architecture, running at 80Mhz. The CPU controls game logic and everything except audio and video. All Audio and Video (A/V) is controlled using a Parallex Propeller processor (Prop for short) running at 104Mhz. The Prop is connected to the CPU using an SPI based communication. This allows the CPU to say "Play sound 3", "Display Video 7", etc. This was offloaded from the CPU to allow critical timing for the game code to not interfere with keeping smooth and clear video and audio.
===Driver Board===
+
 
===Sound Board===
 
 
===Power Supply===
 
===Power Supply===
===Lamp Boards===
 
 
===Lamp Matrix===
 
===Lamp Matrix===
 
===Switch Matrix===
 
===Switch Matrix===
 +
 +
The switch matrix consists of an 8x8 matrix for game switches and then 16 dedicated switches for various cabinet switches, such as coin door, flipper buttons, coin switches, etc.
 +
 
===Diagnostics & Bookeeping===
 
===Diagnostics & Bookeeping===
 +
[[File:Coin door buttons AMH.png|300px|thumb|left|pinHeck Coin Door Buttons. Assisted with use of the flipper buttons.]]
 +
The coin door buttons for pinHeck are shown to the left. The function of the two buttons (left to right) are:
 +
*Red - Menu
 +
*Green - Enter
 +
 +
 +
<br clear=all>
  
 
==Problems & Solutions==
 
==Problems & Solutions==
  
 +
===CPU Board Issues===
 +
====Relocating Batteries====
 +
The pinHeck system does not use any batteries to hold information and incidentally will not suffer from acid damage that most games have issues with.
  
 
==Game Specific Problems & Fixes==
 
==Game Specific Problems & Fixes==
  
 +
America's Most Haunted has been found to have a very reliable and well standing design physically. No manufacturing changes have occurred during production and no service bulletins exist. The game software however has significantly changed since the beginning of production to fix bugs in the code and allow things like ball search to work much more successfully. Updating the code for the game is will significantly help with any issue you may find in your game.
  
 
==Repair Logs==
 
==Repair Logs==

Latest revision as of 07:16, 21 April 2016

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Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


1 Introduction

This is the first boardset system used by Spooky Pinball. Designed by Ben Heck. Based on a micro controller, everything other than the switching power supply is contained on board.

2 Games

Title Date of Release Model # Production Count Current Code Version Board Set Notes
America's Most Haunted 2014 AMH01 150 22 pinHeck 1
Rob Zombie’s Spookshow International 2016 ??? ??? ??? pinHeck 2

3 Technical Info

3.1 Boardset

The boardset is contained within a single multi-function CPU board and a switching power supply. America's Most Haunted uses the original pinHeck system. Starting with Rob Zombie’s Spookshow International, pinHeck 2 has been used. This update was minor, mostly to support a color LCD display.

3.2 MPU

pinHeck MPU


pinHeck 2 MPU


The pinHeck system uses a single board design for the CPU, coil, light, switch, sound, and video controls. The CPU is based on a PIC32 architecture, running at 80Mhz. The CPU controls game logic and everything except audio and video. All Audio and Video (A/V) is controlled using a Parallex Propeller processor (Prop for short) running at 104Mhz. The Prop is connected to the CPU using an SPI based communication. This allows the CPU to say "Play sound 3", "Display Video 7", etc. This was offloaded from the CPU to allow critical timing for the game code to not interfere with keeping smooth and clear video and audio.

3.3 Power Supply

3.4 Lamp Matrix

3.5 Switch Matrix

The switch matrix consists of an 8x8 matrix for game switches and then 16 dedicated switches for various cabinet switches, such as coin door, flipper buttons, coin switches, etc.

3.6 Diagnostics & Bookeeping

pinHeck Coin Door Buttons. Assisted with use of the flipper buttons.

The coin door buttons for pinHeck are shown to the left. The function of the two buttons (left to right) are:

  • Red - Menu
  • Green - Enter



4 Problems & Solutions

4.1 CPU Board Issues

4.1.1 Relocating Batteries

The pinHeck system does not use any batteries to hold information and incidentally will not suffer from acid damage that most games have issues with.

5 Game Specific Problems & Fixes

America's Most Haunted has been found to have a very reliable and well standing design physically. No manufacturing changes have occurred during production and no service bulletins exist. The game software however has significantly changed since the beginning of production to fix bugs in the code and allow things like ball search to work much more successfully. Updating the code for the game is will significantly help with any issue you may find in your game.

6 Repair Logs

6.1 Jump Ramp

Jump ramp fix

7 References