Difference between revisions of "Spy Hunter"
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=Introduction= | =Introduction= | ||
− | = | + | =Charts= |
+ | |||
+ | ==Lamp Chart== | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! SCR !! conn. !! lamp description !! code !! wire color !! tr type | ||
+ | |- | ||
+ | | Q02 || A5J1-25 || Agent Bonus 70K || 75 || Orn-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q17 || A5J1-11 || Agent Bonus 140K || 65 || Brn-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q41 || A5J3-20 || Agent Bonus Special || 78 || Orn-Blk || MCR-106 | ||
+ | |- | ||
+ | | Q22 || A5J1-10 || Agent GK "A" || 32 || Yel-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q37 || A5J3-23 || Agent GK "G" (first G) || 98 || Gry-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q60 || A5J3-3 || Agent GK "E" || 81 || Blk-Red || 2N5060 | ||
+ | |- | ||
+ | | Q11 || A5J1-16 || Agent GK "N" || 15 || Red-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q26 || A5J1-7 || Agent GK "T" || 34 || Yel-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q32 || A5J3-27 || Agent GK "G" ("second G) || 40 || Grn || 2N5060 | ||
+ | |- | ||
+ | | Q59 || A5J3-4 || Agent GK "K" || 14 || Red-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q16 || A5J2-22 || Ball-in-Play (Back Box) || 62 || Brn-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q40 || A5J3-22 || Boop-Ball Arrow || 23 || Blu-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q04 || A9J2-5 || Boop-Ball Bonus 25K || 60 || Brn || MCR-106 | ||
+ | |- | ||
+ | | Q03 || A9J2-3 || Boop-Ball Bonus 50K & Playfield Double || 62 || Brn-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q10 || A9J2-20 || Boop-Ball Bonus 100K & Playfield Triple || 95 || Gry-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q09 || A9J2-17 || Boop-Ball Bonus Special || 96 || Gry-Brn || MCR-106 | ||
+ | |- | ||
+ | | Q52 || A5J3-13 || Credit Indicator || 35 || Yel-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q05 || A5J2-16 || Drop Target Bonus 10K || 34 || Yel-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q18 || A5J2-20 || Drop Target Bonus 20K || 96 || Gry-Brn || 2N5060 | ||
+ | |- | ||
+ | | Q30 || A5J2-6 || Drop Target Bonus 30K || 85 || Blk-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q43 || A5J2-7 || Drop Target Bonus 40K || 91 || Gry-Red || 2N5060 | ||
+ | |- | ||
+ | | Q06 || A5J2-14 || Drop Target Bonus 50K || 12 || Red-Blu || 2N5060 | ||
+ | |- | ||
+ | | Q19 || A5J2-15 || Drop Target Bonus 60K || 23 || Blu-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q31 || A5J2-2 || Drop Target Bonus 70K || -- || Pink || 2N5060 | ||
+ | |- | ||
+ | | Q45 || A5J2-1 || Drop Target Bonus Special || 60 || Brn || 2N5060 | ||
+ | |- | ||
+ | | Q46 || A5J3-18 || G.I. Control || 56 || Wht-Brn || 2N5060 | ||
+ | |- | ||
+ | | Q33 || A5J2-11 || Game Over (Back Box) || 95 || Gry-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q15 || A5J2-23 || High Score to Date (Back Box) || 97 || Gry-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q23 || A5J2-8 || Match (Back Box) || 82 || Blk-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q06 || A9J2-7 || Match Advance 25K || 32 || Yel-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q01 || A9J2-1 || Match Advance 50K || 43 || Grn-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q12 || A9J2-18 || Match Advance 75K || 25 || Blu-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q07 || A9J2-11 || Match Advance 100K || 15 || Red-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q05 || A9J2-6 || Match Advance 125K || 46 || Grn-Brn || MCR-106 | ||
+ | |- | ||
+ | | Q02 || A9J2-2 || Match Advance 150K || 40 || Grn || MCR-106 | ||
+ | |- | ||
+ | | Q11 || A9J2-19 || Match Advance 200K || 27 || Blu-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q08 || A9J2-12 || Match Advance Special || 82 || Blk-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q29 || A5J1-1 || Missile Left || 41 || Grn-Red || 2N5060 | ||
+ | |- | ||
+ | | Q36 || A5J3-26 || Missile Middle || 43 || Grn-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q57 || A5J3-1 || Missile Right || 10 || Red || 2N5060 | ||
+ | |- | ||
+ | | Q27 || A5J1-9 || OIL Left || 43 || Grn-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q38 || A5J3-25 || OIL Middle || 36 || Yel-Brn || 2N5060 | ||
+ | |- | ||
+ | | Q50 || A5J3-12 || OIL Right || 21 || Blu-Red || 2N5060 | ||
+ | |- | ||
+ | | Q08 || A5J1-23 || Outhole 2X || 12 || Red-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q35 || A5J1-3 || Outhole 3X || 45 || Grn-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q49 || A5J3-17 || Outhole 4X || 13 || Red-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q54 || A5J3-11 || Outhole 5X || 92 || Gry-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q03 || A5J1-26, J2-21 || Shoot Again (Playfield & Back Box) || 91, 47 || Gry-Red, Grn-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q09 || A5J1-14 || Skill 10K || 67 || Brn-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q34 || A5J1-2 || Skill 25K || 52 || Wht-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q48 || A5J3-16 || Skill 50K || 25 || Blu-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q07 || A5J1-27 || SLOT "S" || 53 || Wht-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q21 || A5J1-12 || SLOT "L" || 61 || Brn-Red || 2N5060 | ||
+ | |- | ||
+ | | Q39 || A5J3-24 || SLOT "O" || 72 || Orn-Blu || 2N5060 | ||
+ | |- | ||
+ | | Q53 || A5J3-14 || SLOT "T" || 84 || Blk-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q28 || A5J1-8 || SMOKE Left || 51 || Wht-Red || 2N5060 | ||
+ | |- | ||
+ | | Q44 || A5J3-19 || SMOKE Middle || 67 || Brn-Orn || 2N5060 | ||
+ | |- | ||
+ | | Q51 || A5J3-15 || SMOKE Right || 53 || Wht-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q55 || A5J3-9 || Spinner 1K || 15 || Red-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q04 || A5J1-28 || Spinner Match 25K || 78 || Orn-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q25 || A5J1-6 || Spinner Match 50K || 94 || Gry-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q20 || A5J1-13 || Spinner Match 75K || 30 || Yel || 2N5060 | ||
+ | |- | ||
+ | | Q58 || A5J3-2 || Spinner Match 100K || 95 || Gry-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q01 || A5J1-24 || Spinner Match 125K || 50 || Wht || MCR-106 | ||
+ | |- | ||
+ | | Q24 || A5J1-5 || Spinner Match 150K || 48 || Grn-Blk || MCR-106 | ||
+ | |- | ||
+ | | Q42 || A5J3-21 || Spinner Match 200K || 64 || Brn-Grn || MCR-106 | ||
+ | |- | ||
+ | | Q56 || A5J3-10 || Spinner Match Special || 68 || Brn-Blk || MCR-106 | ||
+ | |- | ||
+ | | Q47 || A5J2-10 || Tilt (Back Box) || 35 || Yel-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q14 || A5J1-18 || Weapons 90K || 58 || Wht-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q10 || A5J1-15 || Weapons Extra Ball || 13 || Red-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q13 || A5J1-17 || Weapons Special || 57 || Wht-Orn || 2N5060 | ||
+ | |- | ||
+ | | Q12 || A5J1-19 || Weapons Special || 60 || Brn || 2N5060 | ||
+ | |} | ||
+ | |||
+ | ==Solenoids== | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! Sol. No !! Solenoid description !! Solenoid Type !! Wire Code !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type | ||
+ | |- | ||
+ | | 1 || Saucer || Momentary || 83 || Blk-Yel || A3J5-11 || Q14 || AO-27-1300 | ||
+ | |- | ||
+ | | 2 || Drop Target Reset || Momentary || 71 || Orn-Red || A3J5-9 || Q9 || NO-26-1900 | ||
+ | |- | ||
+ | | 3 || Thumper Bumper || Momentary || 74 || Orn-Grn || A3J5-15 || Q10 || AN-26-1200 | ||
+ | |- | ||
+ | | 4 || Left Slingshot || Momentary || 80 || Blk || A3J5-13 || Q12 || AO-26-1200 | ||
+ | |- | ||
+ | | 5 || Outhole || Momentary || 78 || Orn-Blk || A3J5-14 || Q11 || AN-26-1200 | ||
+ | |- | ||
+ | | 6 || Knocker || Momentary || 85 || Blk-Wht || A3J2-6, J3-7, J5-8 || Q16 || AR-26-1200 | ||
+ | |- | ||
+ | | 7 || Gate || Continuous || 91 || Gry-Red || A3J5-7 || Q17 || GA-34-4000 | ||
+ | |- | ||
+ | | 8 || Coin Lockout || Continuous || 36 || Yel-Brn || A3J2-8 || Q19 || FO-36-7000 | ||
+ | |- | ||
+ | | 9 || Flipper enabling relay || Continuous || -- || -- || -- || Q15 || 48V Relay | ||
+ | |- | ||
+ | | 10 || || Momentary || || || A3J1-2, J2-9 || Q1 || -- | ||
+ | |- | ||
+ | | 11 || || Momentary || || || A3J1-3, J2-4 || Q2 || -- | ||
+ | |- | ||
+ | | 12 || || Momentary || || || A3J2-5, J3-4 || Q3 || -- | ||
+ | |- | ||
+ | | 13 || || Momentary || || || A3J1-5 || Q4 || -- | ||
+ | |- | ||
+ | | 14 || || Momentary || || || A3J2-10 || Q5 || -- | ||
+ | |- | ||
+ | | 15 || || Momentary || || || A3J2-11 || Q6 || -- | ||
+ | |- | ||
+ | | 16 || || Momentary || || || A3J2-12 || Q7 || -- | ||
+ | |- | ||
+ | | 17 || || Momentary || || || A3J5-10 || Q8 || -- | ||
+ | |- | ||
+ | | 18 || || Momentary || || || A3J5-12 || Q13 || -- | ||
+ | |- | ||
+ | | 19 || || Continuous || || || A3J2-15, J3-9, J5-3 || Q18 || -- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! Flipper Circuits !! Power Wire !! Flipper Coil Wire !! Flipper Connector !! Flipper Button Wire !! Button Connector !! Coil | ||
+ | |- | ||
+ | | Left Flipper || 60 (Brn) || 40 (Grn) || A3J1-8 || 20 (Blu) || A3J2-2 || AQ-25-500/34-4500 | ||
+ | |- | ||
+ | | Upper Left Flipper || 60 (Brn) || 85 (Blk-Wht) || || (to lower left flipper) || || AQ-26-600/34-4500 | ||
+ | |- | ||
+ | | Right Flipper || 60 (Brn) || 70 (Orn) || A3J1-9 || 10 (Red) || A3J2-1 || AQ-25-500/34-4500 | ||
+ | |- | ||
+ | | Upper Right Flipper || 60 (Brn) || 18 (Red-Blk) || || (to lower right flipper) || || AQ-26-600/34-4500 | ||
+ | |} | ||
+ | |||
+ | ==Switch Matrix== | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! !! !! !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 !! Strobe 5 | ||
+ | |- | ||
+ | | || to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Orn (70) || A4J2-3 Gry-Yel (93) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) || A4J2-7 Orn-Blu (72) | ||
+ | |- | ||
+ | | || -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || A4-J3-5 (not used) || A4-J3-6 (not used) || A4-J3-7 (not used) || A4-J3-8 (not used) | ||
+ | |- | ||
+ | | Return I-0 || A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 Rebound || 9 Coin Chute III (Right) || 17 Drop Target #1 (Left) || 25 Outlane & Return Lane || 33 Shooter Lane || 41 Not Used | ||
+ | |- | ||
+ | | Return I-1 || A4J2-9 Brn-Yel (63) || A4J3-10 Brn-Wht (65) || 2 "Missile" Rollover Button (Left) || 10 Coin Chute I (Left) || 18 Drop Target #2 || 26 Top Target "A" || 34 "SMOKE" Rollover Button (Left) || 42 Not Used | ||
+ | |- | ||
+ | | Return I-2 || A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 "Missile" Rollover Button (Center) || 11 Coin Chute II (Middle) || 19 Drop Target #3 || 27 Top Target "G" || 35 "SMOKE" Rollover Button (Middle) || 43 Not Used | ||
+ | |- | ||
+ | | Return I-3 || A4J2-11 Orn-Blk (78) || A4J3-12 Blu-Red (21) || 4 "Missile" Rollover Button (Right) || 12 Lane Change (Cabinet) || 20 Drop Target #4 (Right) || 28 Top Target "E" || 36 "SMOKE" Rollover Button (Right) || 44 Not Used | ||
+ | |- | ||
+ | | Return I-4 || A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Saucer || 13 Left Slingshot || 21 SHOT "S" || 29 Top Target "N" || 37 Boob-Ball Target || 45 Not Used | ||
+ | |- | ||
+ | | Return I-5 || A4J2-13 Wht-Brn (56) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 Thumper Bumper || 22 SHOT "H" || 30 Top Target "T" || 38 "OIL" Rollover Button (Left) || 46 Not Used | ||
+ | |- | ||
+ | | Return I-6 || A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Spinner || 15 Tilt (3) || 23 SHOT "O" || 31 Top Target "G" || 39 "OIL" Rollover Button (Middle) || 47 Not Used | ||
+ | |- | ||
+ | | Return I-7 || A4J2-15 Wht-Blu (52) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 SHOT "T" || 32 Top Target "K" || 40 "OIL" Rollover Button (Right) || 48 Not Used | ||
+ | |} |
Revision as of 02:56, 30 December 2018
1 Introduction
2 Charts
2.1 Lamp Chart
SCR | conn. | lamp description | code | wire color | tr type |
---|---|---|---|---|---|
Q02 | A5J1-25 | Agent Bonus 70K | 75 | Orn-Wht | MCR-106 |
Q17 | A5J1-11 | Agent Bonus 140K | 65 | Brn-Wht | MCR-106 |
Q41 | A5J3-20 | Agent Bonus Special | 78 | Orn-Blk | MCR-106 |
Q22 | A5J1-10 | Agent GK "A" | 32 | Yel-Blu | MCR-106 |
Q37 | A5J3-23 | Agent GK "G" (first G) | 98 | Gry-Blk | 2N5060 |
Q60 | A5J3-3 | Agent GK "E" | 81 | Blk-Red | 2N5060 |
Q11 | A5J1-16 | Agent GK "N" | 15 | Red-Wht | 2N5060 |
Q26 | A5J1-7 | Agent GK "T" | 34 | Yel-Grn | 2N5060 |
Q32 | A5J3-27 | Agent GK "G" ("second G) | 40 | Grn | 2N5060 |
Q59 | A5J3-4 | Agent GK "K" | 14 | Red-Grn | 2N5060 |
Q16 | A5J2-22 | Ball-in-Play (Back Box) | 62 | Brn-Blu | MCR-106 |
Q40 | A5J3-22 | Boop-Ball Arrow | 23 | Blu-Yel | MCR-106 |
Q04 | A9J2-5 | Boop-Ball Bonus 25K | 60 | Brn | MCR-106 |
Q03 | A9J2-3 | Boop-Ball Bonus 50K & Playfield Double | 62 | Brn-Blu | MCR-106 |
Q10 | A9J2-20 | Boop-Ball Bonus 100K & Playfield Triple | 95 | Gry-Wht | MCR-106 |
Q09 | A9J2-17 | Boop-Ball Bonus Special | 96 | Gry-Brn | MCR-106 |
Q52 | A5J3-13 | Credit Indicator | 35 | Yel-Wht | 2N5060 |
Q05 | A5J2-16 | Drop Target Bonus 10K | 34 | Yel-Grn | 2N5060 |
Q18 | A5J2-20 | Drop Target Bonus 20K | 96 | Gry-Brn | 2N5060 |
Q30 | A5J2-6 | Drop Target Bonus 30K | 85 | Blk-Wht | 2N5060 |
Q43 | A5J2-7 | Drop Target Bonus 40K | 91 | Gry-Red | 2N5060 |
Q06 | A5J2-14 | Drop Target Bonus 50K | 12 | Red-Blu | 2N5060 |
Q19 | A5J2-15 | Drop Target Bonus 60K | 23 | Blu-Yel | 2N5060 |
Q31 | A5J2-2 | Drop Target Bonus 70K | -- | Pink | 2N5060 |
Q45 | A5J2-1 | Drop Target Bonus Special | 60 | Brn | 2N5060 |
Q46 | A5J3-18 | G.I. Control | 56 | Wht-Brn | 2N5060 |
Q33 | A5J2-11 | Game Over (Back Box) | 95 | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | High Score to Date (Back Box) | 97 | Gry-Orn | MCR-106 |
Q23 | A5J2-8 | Match (Back Box) | 82 | Blk-Blu | MCR-106 |
Q06 | A9J2-7 | Match Advance 25K | 32 | Yel-Blu | MCR-106 |
Q01 | A9J2-1 | Match Advance 50K | 43 | Grn-Yel | MCR-106 |
Q12 | A9J2-18 | Match Advance 75K | 25 | Blu-Wht | MCR-106 |
Q07 | A9J2-11 | Match Advance 100K | 15 | Red-Wht | MCR-106 |
Q05 | A9J2-6 | Match Advance 125K | 46 | Grn-Brn | MCR-106 |
Q02 | A9J2-2 | Match Advance 150K | 40 | Grn | MCR-106 |
Q11 | A9J2-19 | Match Advance 200K | 27 | Blu-Orn | MCR-106 |
Q08 | A9J2-12 | Match Advance Special | 82 | Blk-Blu | MCR-106 |
Q29 | A5J1-1 | Missile Left | 41 | Grn-Red | 2N5060 |
Q36 | A5J3-26 | Missile Middle | 43 | Grn-Yel | 2N5060 |
Q57 | A5J3-1 | Missile Right | 10 | Red | 2N5060 |
Q27 | A5J1-9 | OIL Left | 43 | Grn-Yel | 2N5060 |
Q38 | A5J3-25 | OIL Middle | 36 | Yel-Brn | 2N5060 |
Q50 | A5J3-12 | OIL Right | 21 | Blu-Red | 2N5060 |
Q08 | A5J1-23 | Outhole 2X | 12 | Red-Blu | MCR-106 |
Q35 | A5J1-3 | Outhole 3X | 45 | Grn-Wht | MCR-106 |
Q49 | A5J3-17 | Outhole 4X | 13 | Red-Yel | MCR-106 |
Q54 | A5J3-11 | Outhole 5X | 92 | Gry-Blu | MCR-106 |
Q03 | A5J1-26, J2-21 | Shoot Again (Playfield & Back Box) | 91, 47 | Gry-Red, Grn-Orn | MCR-106 |
Q09 | A5J1-14 | Skill 10K | 67 | Brn-Orn | MCR-106 |
Q34 | A5J1-2 | Skill 25K | 52 | Wht-Blu | MCR-106 |
Q48 | A5J3-16 | Skill 50K | 25 | Blu-Wht | MCR-106 |
Q07 | A5J1-27 | SLOT "S" | 53 | Wht-Yel | 2N5060 |
Q21 | A5J1-12 | SLOT "L" | 61 | Brn-Red | 2N5060 |
Q39 | A5J3-24 | SLOT "O" | 72 | Orn-Blu | 2N5060 |
Q53 | A5J3-14 | SLOT "T" | 84 | Blk-Grn | 2N5060 |
Q28 | A5J1-8 | SMOKE Left | 51 | Wht-Red | 2N5060 |
Q44 | A5J3-19 | SMOKE Middle | 67 | Brn-Orn | 2N5060 |
Q51 | A5J3-15 | SMOKE Right | 53 | Wht-Yel | 2N5060 |
Q55 | A5J3-9 | Spinner 1K | 15 | Red-Wht | MCR-106 |
Q04 | A5J1-28 | Spinner Match 25K | 78 | Orn-Blk | 2N5060 |
Q25 | A5J1-6 | Spinner Match 50K | 94 | Gry-Grn | 2N5060 |
Q20 | A5J1-13 | Spinner Match 75K | 30 | Yel | 2N5060 |
Q58 | A5J3-2 | Spinner Match 100K | 95 | Gry-Wht | 2N5060 |
Q01 | A5J1-24 | Spinner Match 125K | 50 | Wht | MCR-106 |
Q24 | A5J1-5 | Spinner Match 150K | 48 | Grn-Blk | MCR-106 |
Q42 | A5J3-21 | Spinner Match 200K | 64 | Brn-Grn | MCR-106 |
Q56 | A5J3-10 | Spinner Match Special | 68 | Brn-Blk | MCR-106 |
Q47 | A5J2-10 | Tilt (Back Box) | 35 | Yel-Wht | MCR-106 |
Q14 | A5J1-18 | Weapons 90K | 58 | Wht-Blk | 2N5060 |
Q10 | A5J1-15 | Weapons Extra Ball | 13 | Red-Yel | MCR-106 |
Q13 | A5J1-17 | Weapons Special | 57 | Wht-Orn | 2N5060 |
Q12 | A5J1-19 | Weapons Special | 60 | Brn | 2N5060 |
2.2 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Code | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|---|
1 | Saucer | Momentary | 83 | Blk-Yel | A3J5-11 | Q14 | AO-27-1300 |
2 | Drop Target Reset | Momentary | 71 | Orn-Red | A3J5-9 | Q9 | NO-26-1900 |
3 | Thumper Bumper | Momentary | 74 | Orn-Grn | A3J5-15 | Q10 | AN-26-1200 |
4 | Left Slingshot | Momentary | 80 | Blk | A3J5-13 | Q12 | AO-26-1200 |
5 | Outhole | Momentary | 78 | Orn-Blk | A3J5-14 | Q11 | AN-26-1200 |
6 | Knocker | Momentary | 85 | Blk-Wht | A3J2-6, J3-7, J5-8 | Q16 | AR-26-1200 |
7 | Gate | Continuous | 91 | Gry-Red | A3J5-7 | Q17 | GA-34-4000 |
8 | Coin Lockout | Continuous | 36 | Yel-Brn | A3J2-8 | Q19 | FO-36-7000 |
9 | Flipper enabling relay | Continuous | -- | -- | -- | Q15 | 48V Relay |
10 | Momentary | A3J1-2, J2-9 | Q1 | -- | |||
11 | Momentary | A3J1-3, J2-4 | Q2 | -- | |||
12 | Momentary | A3J2-5, J3-4 | Q3 | -- | |||
13 | Momentary | A3J1-5 | Q4 | -- | |||
14 | Momentary | A3J2-10 | Q5 | -- | |||
15 | Momentary | A3J2-11 | Q6 | -- | |||
16 | Momentary | A3J2-12 | Q7 | -- | |||
17 | Momentary | A3J5-10 | Q8 | -- | |||
18 | Momentary | A3J5-12 | Q13 | -- | |||
19 | Continuous | A3J2-15, J3-9, J5-3 | Q18 | -- |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Connector | Flipper Button Wire | Button Connector | Coil |
---|---|---|---|---|---|---|
Left Flipper | 60 (Brn) | 40 (Grn) | A3J1-8 | 20 (Blu) | A3J2-2 | AQ-25-500/34-4500 |
Upper Left Flipper | 60 (Brn) | 85 (Blk-Wht) | (to lower left flipper) | AQ-26-600/34-4500 | ||
Right Flipper | 60 (Brn) | 70 (Orn) | A3J1-9 | 10 (Red) | A3J2-1 | AQ-25-500/34-4500 |
Upper Right Flipper | 60 (Brn) | 18 (Red-Blk) | (to lower right flipper) | AQ-26-600/34-4500 |
2.3 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | Strobe 5 | |||
---|---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red (51) | A4J2-2 Orn (70) | A4J2-3 Gry-Yel (93) | A4J2-4 Wht-Yel (53) | A4J2-5 Yel-Red (31) | A4J2-7 Orn-Blu (72) | |
-- | to Cabinet | A4J3-2 Red-Yel (13) | A4J3-3 Red-Grn (14) | A4-J3-5 (not used) | A4-J3-6 (not used) | A4-J3-7 (not used) | A4-J3-8 (not used) | |
Return I-0 | A4J2-8 Wht-Grn (54) | A4J3-9 Red-Wht (15) | 1 Rebound | 9 Coin Chute III (Right) | 17 Drop Target #1 (Left) | 25 Outlane & Return Lane | 33 Shooter Lane | 41 Not Used |
Return I-1 | A4J2-9 Brn-Yel (63) | A4J3-10 Brn-Wht (65) | 2 "Missile" Rollover Button (Left) | 10 Coin Chute I (Left) | 18 Drop Target #2 | 26 Top Target "A" | 34 "SMOKE" Rollover Button (Left) | 42 Not Used |
Return I-2 | A4J2-10 Wht-Orn (57) | A4J3-11 Blu (20) | 3 "Missile" Rollover Button (Center) | 11 Coin Chute II (Middle) | 19 Drop Target #3 | 27 Top Target "G" | 35 "SMOKE" Rollover Button (Middle) | 43 Not Used |
Return I-3 | A4J2-11 Orn-Blk (78) | A4J3-12 Blu-Red (21) | 4 "Missile" Rollover Button (Right) | 12 Lane Change (Cabinet) | 20 Drop Target #4 (Right) | 28 Top Target "E" | 36 "SMOKE" Rollover Button (Right) | 44 Not Used |
Return I-4 | A4J2-12 Brn (60) | A4J3-13 Blu-Yel (23) | 5 Saucer | 13 Left Slingshot | 21 SHOT "S" | 29 Top Target "N" | 37 Boob-Ball Target | 45 Not Used |
Return I-5 | A4J2-13 Wht-Brn (56) | A4J3-14 Blu-Wht (25) | 6 Credit Button | 14 Thumper Bumper | 22 SHOT "H" | 30 Top Target "T" | 38 "OIL" Rollover Button (Left) | 46 Not Used |
Return I-6 | A4J2-14 Brn-Wht (65) | A4J3-15 Blu-Orn (27) | 7 Spinner | 15 Tilt (3) | 23 SHOT "O" | 31 Top Target "G" | 39 "OIL" Rollover Button (Middle) | 47 Not Used |
Return I-7 | A4J2-15 Wht-Blu (52) | A4J3-16 Yel (30) | 8 Outhole | 16 Slam (2) | 24 SHOT "T" | 32 Top Target "K" | 40 "OIL" Rollover Button (Right) | 48 Not Used |