Difference between revisions of "Skateball"
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:Type: Solid State Electronic (SS) | :Type: Solid State Electronic (SS) | ||
− | :A1 | + | :A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display) |
:A2 Power Module: AS-2518-18 | :A2 Power Module: AS-2518-18 | ||
:A3 Solenoid Driver Module: AS-2518-22 | :A3 Solenoid Driver Module: AS-2518-22 |
Revision as of 02:26, 19 January 2019
1 Introduction
- Project Date: April 30, 1980
- Date Of Manufacture: September, 1980
- Production: 4,150 units (confirmed)
- Theme: Sports - Skateboard
- Notable Features: Flippers (4), Pop bumpers (3), Slingshots (2), 5-bank drop targets (1), 3-bank drop targets (2), Kick-out hole (1), Spinning target (1), Left crossover return lane. Ball shooter lane directs ball across the middle of the playfield to reach the top.
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display)
- A2 Power Module: AS-2518-18
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A8 Sound Module: AS-2518-51
3 Charts
3.1 Lamp Chart
SCR | connector | lamp description | code | wire color | tr type |
---|---|---|---|---|---|
Q01 | A5J1-24 | 1-2-3 Lane Special | 50 | Wht | MCR-106 |
Q16 | A5J2-22 | Ball-in-Play (Back Box) | 62 | Brn-Blu | MCR-106 |
Q14 | A5J1-18 | Bonus 1K | 58 | Wht-Blk | 2N5060 |
Q29 | A5J1-1 | Bonus 2K | 41 | Grn-Red | 2N5060 |
Q36 | A5J3-26 | Bonus 3K | 43 | Grn-Yel | 2N5060 |
Q57 | A5J3-1 | Bonus 4K | 10 | Red | 2N5060 |
Q12 | A5J1-19 | Bonus 5K | 60 | Brn | 2N5060 |
Q27 | A5J1-9 | Bonus 6K | 43 | Grn-Yel | 2N5060 |
Q38 | A5J3-25 | Bonus 7K | 36 | Yel-Brn | 2N5060 |
Q50 | A5J3-12 | Bonus 8K | 21 | Blu-Red | 2N5060 |
Q13 | A5J1-17 | Bonus 9K | 57 | Wht-Orn | 2N5060 |
Q28 | A5J1-8 | Bonus 10K | 51 | Wht-Red | 2N5060 |
Q44 | A5J3-19 | Bonus 20K | 67 | Brn-Orn | 2N5060 |
Q51 | A5J3-15 | Bonus 40K | 53 | Wht-Yel | 2N5060 |
Q55 | A5J3-9 | Bonus 60K | 15 | Red-Wht | MCR-106 |
Q10 | A5J1-15 | Bonus Multiplier 2X | 13 | Red-Yel | MCR-106 |
Q22 | A5J1-10 | Bonus Multiplier 3X | 23 | Blu-Yel | MCR-106 |
Q37 | A5J3-23 | Bonus Multiplier 4X | 98 | Gry-Blk | 2N5060 |
Q60 | A5J3-3 | Bonus Multiplier 5X | 81 | Blk-Red | 2N5060 |
Q06 | A5J2-14 | Bonus Special | 12 | Red-Blu | 2N5060 |
Q52 | A5J3-13 | Credit Indicator | 35 | Yel-Wht | 2N5060 |
Q09 | A5J1-14 | Drop Target S | 54 | Wht-Grn | MCR-106 |
Q54 | A5J3-11 | Drop Target K | 20 | Blu | MCR-106 |
Q49 | A5J3-17 | Drop Target A | 13 | Red-Yel | MCR-106 |
Q35 | A5J1-3 | Drop Target T | 45 | Grn-Wht | MCR-106 |
Q08 | A5J1-23 | Drop Target E | 12 | Red-Blu | MCR-106 |
Q41 | A5J3-20 | Drop Target Top Left Arrow | 64 | Brn-Grn | MCR-106 |
Q17 | A5J1-11 | Drop Target Top Center Arrow | 65 | Brn-Wht | MCR-106 |
Q02 | A5J1-25 | Drop Target Top Right Arrow | 75 | Orn-Wht | MCR-106 |
Q33 | A5J2-11 | Game Over (Back Box) | 95 | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | High Score to Date (Back Box) | 97 | Gry-Orn | MCR-106 |
Q58 | A5J3-2 | Lane #1 | 95 | Gry-Wht | 2N5060 |
Q20 | A5J1-13 | Lane #2 | 96 | Gry-Brn | 2N5060 |
Q25 | A5J1-6 | Lane #3 | 25 | Blu-Wht | 2N5060 |
Q48 | A5J3-16 | Lane A | 25 | Blu-Wht | MCR-106 |
Q34 | A5J1-2 | Lane B | 52 | Wht-Blu | MCR-106 |
Q05 | A5J2-16 | Left Out Special | 34 | Yel-Grn | 2N5060 |
Q23 | A5J2-8 | Match (Back Box) | 70 | Orn | MCR-106 |
Q43 | A5J2-7 | Middle Drop Target 10K Left | 91 | Gry-Red | 2N5060 |
Q18 | A5J2-20 | Middle Drop Target 10K Center | 98 | Gry-Blk | 2N5060 |
Q31 | A5J2-2 | Middle Drop Target 10K Right | 20 | Blu | 2N5060 |
Q45 | A5J2-1 | Middle Drop Target 20K Left Arrow | 60 | Brn | 2N5060 |
Q19 | A5J2-15 | Middle Drop Target 20K Right Arrow | 23 | Blu-Yel | 2N5060 |
Q30 | A5J2-6 | Middle Drop Target 100K | 85 | Blk-Wht | 2N5060 |
Q07 | A5J1-27 | Right Out Special | 53 | Wht-Yel | 2N5060 |
Q21 | A5J1-12 | Rollover Button, Lower | 61 | Brn-Red | 2N5060 |
Q39 | A5J3-24 | Rollover Button, Upper | 72 | Orn-Blu | 2N5060 |
Q03 | A5J2-21 | Same Player Shoot Again (Back Box) | 47 | Grn-Orn | MCR-106 |
Q40 | A5J3-22 | Same Player Shoot Again (Playfield) | 23 | Blu-Yel | MCR-106 |
Q11 | A5J1-16 | Saucer 20K | 90 | Gry | 2N5060 |
Q26 | A5J1-7 | Saucer 30K | 34 | Yel-Grn | 2N5060 |
Q32 | A5J3-27 | Saucer 50K | 40 | Grn | 2N5060 |
Q04 | A5J1-28 | Saucer Collect Bonus | 78 | Orn-Blk | 2N5060 |
Q59 | A5J3-4 | Saucer Extra Ball | 14 | Red-Grn | 2N5060 |
Q53 | A5J3-14 | Spinner 1K | 84 | Blk-Grn | 2N5060 |
Q46 | A5J3-18 | Spots X | 56 | Wht-Brn | 2N5060 |
Q42 | A5J3-21 | Thumper Bumper Bottom | 30 | Yel | MCR-106 |
Q56 | A5J3-10 | Thumper Bumper Left | 91 | Gry-Red | MCR-106 |
Q24 | A5J1-5 | Thumper Bumper Right | 48 | Grn-Blk | MCR-106 |
Q47 | A5J2-10 | Tilt (Back Box) | 35 | Yel-Wht | MCR-106 |
3.2 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Code | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|---|
1 | Outhole Kicker | Momentary | 95 | Gry-Wht | A3J1-5 | Q4 | AN-26-1200 |
2 | Knocker | Momentary | 85 | Blk-Wht | A3J2-5, J3-4 | Q3 | AR-26-1200 |
3 | Saucer | Momentary | 67 | Brn-Orn | A3J1-2, J2-9 | Q1 | AO-27-1300 |
4 | Left Slingshot | Momentary | 83 | Blk-Yel | A3J5-14 | Q11 | AO-26-1200 |
5 | Right Slingshot | Momentary | 18 | Red-Blk | A3J5-8, J2-6, J3-7, | Q16 | AO-26-1200 |
6 | Thumper Bumper Left | Momentary | 71 | Orn-Red | A3J5-9 | Q9 | AN-26-1200 |
7 | Thumper Bumper Bottom | Momentary | 74 | Orn-Grn | A3J5-15 | Q10 | AN-26-1200 |
8 | Thumper Bumper Right | Momentary | 67 | Brn-Orn | A3J5-13 | Q12 | AN-26-1200 |
9 | 5 Drop Target Reset | Momentary | 85 | Blk-Wht | A3J5-10 | Q8 | NO-26-1900 |
10 | 3 Drop Target Reset (Top) | Momentary | 80 | Blk | A3J5-12 | Q13 | NO-26-1900 |
11 | 3 Drop Target Reset (Middle) | Momentary | 78 | Orn-Blk | A3J5-11 | Q14 | NO-26-1900 |
12 | Coin Lockout | Continuous | 36 | Yel-Brn | A3J2-8 | Q19 | FO-36-7000 |
13 | Flipper enabling relay | Continuous | -- | -- | -- | Q15 | 48V Relay |
14 | Momentary | 67 | Brn-Orn | A3J1-3, J2-4 | Q2 | ||
15 | Momentary | 81 | Blk-Red | A3J2-10 | Q5 | ||
16 | Momentary | 80 | Blk | A3J2-11 | Q6 | ||
17 | Momentary | 75 | Orn-Wht | A3J2-12 | Q7 | ||
18 | Continuous | 81 | Blk-Red | A3J5-7 | Q17 | ||
19 | Continuous | 80 | Blk | A3J5-3, J2-15, J3-9 | Q18 |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Connector | Flipper Button Wire | Button Connector | Coil |
---|---|---|---|---|---|---|
Left Flipper | 60 (Brn) | 40 (Grn) | A3J1-8 | 20 (Blu) | A3J2-2 | AQ-25-500/34-4500 |
Right Flipper | 60 (Brn) | 70 (Orn) | A3J1-9 | 10 (Red) | A3J2-1 | AQ-25-500/34-4500 |
Upper Left Flipper | 60 (Brn) | 81 (Blk-Red) | (to lower left flipper) | AQ-25-500/34-4500 | ||
Upper Right Flipper | 60 (Brn) | 75 (Orn-Wht) | (to lower right flipper) | AQ-25-500/34-4500 |
3.3 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | Strobe 5 | |||
---|---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red (51) | A4J2-2 Orn (70) | A4J2-3 Gry-Yel (93) | A4J2-4 Wht-Yel (53) | A4J2-5 Yel-Red (31) | A4J2-7 Orn-Blu (72) | |
-- | to Cabinet | A4J3-2 Red-Yel (13) | A4J3-3 Red-Grn (14) | A4-J3-5 (not used) | A4-J3-6 (not used) | A4-J3-7 (not used) | A4-J3-8 (not used) | |
Return I-0 | A4J2-8 Wht-Grn (54) | A4J3-9 Red-Wht (15) | 1 Not Used | 9 Coin Chute III (Right) | 17 Drop Target (3) & 30 Points (4) Rebounds | 25 Not Used | 33 Spinner | 41 Not Used |
Return I-1 | A4J2-9 Brn-Yel (63) | A4J3-10 Brn-Wht (65) | 2 Middle Drop Target (Right) | 10 Coin Chute I (Left) | 18 "B" Lane | 26 Top Drop Target (Right) | 34 Right Outlane Special | 42 Not Used |
Return I-2 | A4J2-10 Wht-Orn (57) | A4J3-11 Blu (20) | 3 Middle Drop Target (Center) | 11 Coin Chute II (Middle) | 19 "A" Lane | 27 Top Drop Target (Center) | 35 Left Outlane Special | 43 Not Used |
Return I-3 | A4J2-11 Orn-Blk (78) | A4J3-12 Blu-Red (21) | 4 Middle Drop Target (Left) | 12 Not Used | 20 Drop Target "E" | 28 Top Drop Target (Left) | 36 Right Slingshot | 44 Not Used |
Return I-4 | A4J2-12 Brn (60) | A4J3-13 Blu-Yel (23) | 5 Saucer | 13 #3 Lane | 21 Drop Target "T" | 29 Not Used | 37 Left Slingshot | 45 Not Used |
Return I-5 | A4J2-13 Wht-Brn (56) | A4J3-14 Blu-Wht (25) | 6 Credit Button | 14 #2 Lane | 22 Drop Target "A" | 30 Lower Rollover Button | 38 Right Thumper Bumper | 46 Not Used |
Return I-6 | A4J2-14 Brn-Wht (65) | A4J3-15 Blu-Orn (27) | 7 Tilt (3) | 15 #1 Lane | 23 Drop Target "K" | 31 Upper Rollover Button | 39 Bottom Thumper Bumper | 47 Not Used |
Return I-7 | A4J2-15 Wht-Blu (52) | A4J3-16 Yel (30) | 8 Outhole | 16 Slam (2) | 24 Drop Target "S" | 32 Right Flipper Button | 40 Left Thumper Bumper | 48 Not Used |