Difference between revisions of "Blackout"
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IPDB.org page for [http://www.ipdb.org/machine.cgi?id=317 Blackout] | IPDB.org page for [http://www.ipdb.org/machine.cgi?id=317 Blackout] | ||
− | Notable Features: Early G.I relay | + | Notable Features: Sound (Type 2) and Speech / Drop targets: Two 3-banks / Three Spinners |
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+ | * Early G.I relay (before [Black Kinght]) which could 'blackout' all of game's illumination | ||
+ | * Many players in 1980 thought the game had broken when a total blackout occurred | ||
[[Blackout Playing Tips and Rule Sheet]] | [[Blackout Playing Tips and Rule Sheet]] | ||
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− | == System | + | == System 3-7 Specific Issues == |
See [[Williams_System_3_-_7#Problems_and_Fixes]] | See [[Williams_System_3_-_7#Problems_and_Fixes]] |
Latest revision as of 07:03, 15 May 2011
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it. |
Manufacturer | System | Year | Model | Produced |
---|---|---|---|---|
Williams | System 6 | Jun 1980 | 495 | 7,050 |
IPDB.org page for Blackout
Notable Features: Sound (Type 2) and Speech / Drop targets: Two 3-banks / Three Spinners
- Early G.I relay (before [Black Kinght]) which could 'blackout' all of game's illumination
- Many players in 1980 thought the game had broken when a total blackout occurred
Blackout Playing Tips and Rule Sheet
1 System 3-7 Specific Issues
See Williams_System_3_-_7#Problems_and_Fixes
2 Game-Specific Issues
Click on the links to learn about the more complex problems that this era of games faces.
Return to Williams_System_3_-_7#Games page.