Difference between revisions of "White Water"

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|Williams  ||  WPC-Fliptronics || 1993 ||  50018 || 7,008
 
|Williams  ||  WPC-Fliptronics || 1993 ||  50018 || 7,008
 
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[[White Water Playing Tips and Rule Sheet]]
 
 
[[White Water Shop Guide]]
 
 
 
== WPC Specific Issues ==
 
 
See [[WPC Specific Issues]]
 
 
 
  
 
== Game-Specific Issues ==
 
== Game-Specific Issues ==
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'''Ball sits in "dimple" under "lock-to-upper-playfield" VUK'''
 
'''Ball sits in "dimple" under "lock-to-upper-playfield" VUK'''
  
:After thousands of landings from the VUK onto the same upper playfield spot, the playfield becomes dimpled. The ball will sit in that dimple until shaken loose or until another ball emerges from the VUK (as in multi-ball). A "Cliffy" protector will solve this problem quite elegantly. [http://www.passionforpinball.com/wh20.htm]
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:After thousands of landings from the VUK onto the same upper playfield spot, the playfield becomes dimpled. The ball will sit in that dimple until shaken loose or until another ball emerges from the VUK (as in multi-ball). A "Cliffy" protector will solve this problem quite elegantly. Check out Cliffy's page  [http://www.passionforpinball.com/wh20.htm here].
  
 
'''Ball spins backwards after being launched up the "lock-to-upper-playfield" VUK'''
 
'''Ball spins backwards after being launched up the "lock-to-upper-playfield" VUK'''
  
:Sometimes, the ball will "backspin" after being ejected from the upper VUK, slowing gameplay. Install one (perhaps two) rubber post rings (or rubber grommets) as pictured here: [http://webpages.charter.net/chibler/Pinball/Images/WH2OBackSpinFix.jpg]
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[[File:WH2OBackSpinFix.jpg|200px|thumb|left|Note post rubber around wire form.]]<br>
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:Sometimes, the ball will "backspin" after being ejected from the upper VUK, slowing gameplay. Install one (perhaps two) rubber post rings (or rubber grommets) as pictured at left.
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'''Topper Chase Lamps don't Chase'''
  
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One cause of this is a failure on the chase lamp board located on the upper right head wall. Another cause can be failure of either Q20 and Q22 on the driver board. Those transistors provide the "Chase Lamp Data" and "Chase Lamp Clock" signals, respectively. Q20 and Q22 can be diode tested easily.
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Return to [[Williams WPC]] page.
 
Return to [[Williams WPC]] page.

Latest revision as of 21:22, 6 October 2018

Manufacturer System Year Model Produced
Williams WPC-Fliptronics 1993 50018 7,008

Game-Specific Issues

Ball hangs on "lip" of reproduction ramp between Spine Chiller ramp exit and upper playfield

The reproduction ramps from Pinball Inc are excellent. Some Spine Chiller ramps finished manufacture with an almost undetectable "lip" at the exit point of the ramp. Prior to installation, use an Exacto knife or similar to slice that lip off.

Ball sits in "dimple" under "lock-to-upper-playfield" VUK

After thousands of landings from the VUK onto the same upper playfield spot, the playfield becomes dimpled. The ball will sit in that dimple until shaken loose or until another ball emerges from the VUK (as in multi-ball). A "Cliffy" protector will solve this problem quite elegantly. Check out Cliffy's page here.

Ball spins backwards after being launched up the "lock-to-upper-playfield" VUK

Note post rubber around wire form.


Sometimes, the ball will "backspin" after being ejected from the upper VUK, slowing gameplay. Install one (perhaps two) rubber post rings (or rubber grommets) as pictured at left.


Topper Chase Lamps don't Chase

One cause of this is a failure on the chase lamp board located on the upper right head wall. Another cause can be failure of either Q20 and Q22 on the driver board. Those transistors provide the "Chase Lamp Data" and "Chase Lamp Clock" signals, respectively. Q20 and Q22 can be diode tested easily.

Return to Williams WPC page.