Difference between revisions of "Blackout"

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(Created page with "{{WIP}} {| class="wikitable" |- !Manufacturer !! System !! Year !! Model !! Produced |- |Williams ||System 6 ||Jun 1980 ||align="center"|495 ||align="center"|7,050 |} IPDB.or...")
 
 
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IPDB.org page for [http://www.ipdb.org/machine.cgi?id=317 Blackout]
 
IPDB.org page for [http://www.ipdb.org/machine.cgi?id=317 Blackout]
Notable Features: Early G.I relay to 'Blackout' game / Sound and Speech
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Notable Features: Sound (Type 2) and Speech /  Drop targets: Two 3-banks / Three Spinners
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* Early G.I relay (before [Black Kinght]) which could 'blackout' all of game's illumination
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* Many players in 1980 thought the game had broken when a total blackout occurred
  
 
[[Blackout Playing Tips and Rule Sheet]]
 
[[Blackout Playing Tips and Rule Sheet]]
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== System 4-6 Specific Issues ==
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== System 3-7 Specific Issues ==
  
 
See [[Williams_System_3_-_7#Problems_and_Fixes]]
 
See [[Williams_System_3_-_7#Problems_and_Fixes]]

Latest revision as of 07:03, 15 May 2011

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Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


Manufacturer System Year Model Produced
Williams System 6 Jun 1980 495 7,050

IPDB.org page for Blackout

Notable Features: Sound (Type 2) and Speech / Drop targets: Two 3-banks / Three Spinners

  • Early G.I relay (before [Black Kinght]) which could 'blackout' all of game's illumination
  • Many players in 1980 thought the game had broken when a total blackout occurred

Blackout Playing Tips and Rule Sheet

Blackout Shop Guide


1 System 3-7 Specific Issues

See Williams_System_3_-_7#Problems_and_Fixes

2 Game-Specific Issues

Click on the links to learn about the more complex problems that this era of games faces.




Return to Williams_System_3_-_7#Games page.