Difference between revisions of "Williams System 8"

From PinWiki
Jump to navigation Jump to search
(Skeletal layout and minimal info added for now)
 
 
(34 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{WIP}}
 
{{WIP}}
  
Click to go back to the [http://pinwiki.com/wiki/index.php?title=Williams_Repair_Guides Williams solid state repair guides index].
+
Click to go back to the [[Williams_Repair_Guides | Williams solid state repair guides index]].
  
==Introduction==
+
=Introduction=
  
[[File:Placeholder.jpg‎|200px|thumb|left|Williams System 8 Board Set]]<br><br>
+
[[File:System_8_Boardset.JPG‎|200px|thumb|left|Williams System 8 Board Set]]
The Williams System 8 boardset was used in 1984, and with only one game, a pitch and bat called Pennant Fever. Combining the driver board, sound board, and cpu directly onto one board eliminated several design deficiencies of the earlier System 3-7 boardsets; mainly the 40 pin interconnector, and extra wiring harness interboard connectors.<br>
+
The Williams System 8 boardset was used in 1984 with only two games, the pitch and bat Pennant Fever and Still Crazy, a novelty game. Combining the driver board, sound board, and cpu directly onto one board eliminated several design deficiencies of the earlier System 3-7 boardsets; mainly the 40 pin interconnector, and extra wiring harness interboard connectors.<br>
  
The System 8 is very similar to its successor, the System 9, but it is more like a "slimmed down" version.  There are a total of 8 controlled solenoids versus the 16 used with the System 9 boardset.  Another distinct difference is that the System 8 hardware does not utilize special solenoids.  Although the System 8 is capable of driving four 7 digit displays and one 4 digit display, only two 7 digit displays are used with Pennant Fever.  Therefore, a master display board is not needed.  Both the lamp and switch matrices are 8 x 8 in size, but Pennant Fever does not nearly use all of the switches in the matrix.
+
System 8 is very similar to its successor (System 9), but it is more of a "slimmed down" version.  There are a total of 8 controlled solenoids versus the 16 used with the system 9 boardset.  Another distinct difference is system 8 hardware does not utilize special solenoids.  System 8 also lacks the connector for a speech daughterboard.
 +
 
 +
Although System 8 is capable of driving four 7-digit displays and one 4 digit display, only two 7-digit displays are used with Pennant Fever and one 7-digit display is used with Still Crazy.  Therefore, master display boards are not used on either game.  Both the lamp and switch matrices are 8 x 8 in size, but neither Pennant Fever nor Still Crazy use many switches in their matrices.
 
<br clear=all>
 
<br clear=all>
  
==Games==
+
=Games=
 
{| class="wikitable"
 
{| class="wikitable"
 
!Title
 
!Title
Line 19: Line 21:
 
!Notes
 
!Notes
 
|-
 
|-
|Pennant Fever|| 05-1984 || 526 || ||  
+
|Pennant Fever|| 05-1984 || 526 || CPU rev A || Pitch and Bat
 +
|-
 +
|Still Crazy|| 06-1984 || 534 || CPU rev X1 || Novelty Vertical Pinball
 
|}
 
|}
  
 +
=Technical Info=
  
==Technical Info==
+
==CPU Driver Board==
 +
[[File:WMS Sys8 CPU.jpg|200px|thumb|left|System 8 CPU rev A (Pennant Fever). Note: The insect on connector J8 is not OEM issued.]]
 +
[[File:System_8_cpu_x1.jpg|200px|thumb|left|System 8 CPU rev X1 (Still Crazy)]]<br clear=all>
  
===CPU Driver Board===
+
==Power Supply==
[[File:WMS Sys8 CPU.jpg|200px|thumb|left|System 8 CPU]]<br clear=all>
+
[[File:System_8_Power_Supply.JPG|200px|thumb|left|System 8 Power Supply]]<br>
 +
The System 8 power supply is identical to a System 7 and System 9 power supply.
 +
<br clear=all>
  
===Power Supply===
+
=Problems and Solutions=
[[File:Placeholder.jpg|200px|thumb|left|Placeholder for System 8 Power Supply]]<br clear=all>
 
  
 +
==Power Problems==
  
==Problems and Solutions==
+
==MPU boot issues==
  
===Power Problems===
+
=== Relocating the battery from the MPU board ===
 +
Use the same procedure as detailed in the System 9 section, [http://www.pinwiki.com/wiki/index.php?title=Williams_System_9_-_11#Relocating_the_battery_from_the_System_9_MPU_board here].
  
===MPU boot issues===
+
=== Repairing Alkaline Corrosion ===
 +
Use the same procedure as detailed in the System 11 section, [http://www.pinwiki.com/wiki/index.php?title=Williams_System_9_-_11#Repairing_Alkaline_Corrosion here].
  
==== Relocating the battery from the MPU board ====
+
=== Connecting a logic probe to the MPU ===
 +
[[File:System8LogicProbeConnectionAnnotated.jpg|200px|thumb|left|Connect the +5V lead of your logic probe to the top of C6.]]<br>
 +
The System 8 MPU lacks test points. Argh!
  
==== Repairing Alkaline Corrosion ====
+
To connect a logic probe, pick up +5V at the top lead of capacitor C6 (a trace extends down from the larger electrolytic cap at C5).<br>
Remove the battery holder entirely from the MPU board and wash the board's affected areas with a 50/50 mix of vinegar and water.  Scrub the corrosion with a soft toothbrush, rinse with water, then rinse with 91% or 99% isopropyl alcohol to displace the water.<br>
+
Pick up ground at pin 9 of 1J5.<br>
  
==== Connecting a logic probe to the MPU ====
+
Of course, +5v and ground can always be acquired at any one of the bypass capacitors, which are located at most every chip, and simply labeled as "B".
==== Using a PC Power Supply For Bench Testing ====
+
<br clear=all>
  
 +
=== Using a PC Power Supply For Bench Testing ===
 +
 +
[[File:System8PowerOnTheBenchAnnotated.jpg|200px|thumb|left|Powering the System 8 MPU on the bench with an old PC power supply.]]<br>
 +
For full operation a System 8 MPU requires +5V, +12V, -12V DC and ground.  However, -12V is only required for the sound amplifier, so that voltage may be omitted for non-sound-related testing.
 +
 +
Connect...
 +
*Ground to pin 1, 2, or 3
 +
*+5VDC to pin 4, 5,or 6
 +
*-12VDC to pin 8
 +
*+12VDC to pin 9
 +
<br clear=all>
  
===Game resets===
+
==Game resets==
  
===Solenoid problems===
+
==Solenoid problems==
 
this is a stub
 
this is a stub
  
  
===Lamp problems===
+
==Lamp problems==
  
====Lamp Matrix Row and Column Testing====
+
===Lamp Matrix Row and Column Testing===
  
  
  
===Switch problems===
+
==Switch problems==
  
====Switch Matrix Row and Column Testing====
+
===Switch Matrix Row and Column Testing===
  
  
===Display problems===
+
==Display problems==
  
 
WARNING:  This circuit uses high voltages.  Don't continue, unless you are confident in your diagnostic abilities.   
 
WARNING:  This circuit uses high voltages.  Don't continue, unless you are confident in your diagnostic abilities.   
  
===Sound problems===
+
==Sound problems==
 +
[[File:System8SoundSectionICsAnnotated.jpg|200px|thumb|left|The sound generation section of the System 8 MPU.]]<br>
 +
The System 8 MPU creates sound on the MPU itself, much like the baseline version of the System 11 MPU.
 +
 
 +
<b>General System 8 Sound Subsystem Theory of Operation</b><br>
 +
*The sound subsystem consists of a 6808/2 processor, 6821 PIA, 1408 DAC, and finally a TDA2002 amplifier.
 +
*Sounds are conveyed to the sound subsystem by the main processor via the input ports of the 6821 PIA at IC13.
 +
*The 6808 at IC11 reads the PIA input port then pulls the appropriate sound file from the sound ROM at IC49.
 +
*The 6808 sends the sound data back to the 6821s second set of output ports, which are attached to the 1408 digital-to-analog converter.
 +
*A remotely located volume pot may be used to adjust volume levels.
 +
*The analog audio is then presented to the TDA2002 for final amplification.
 +
*The amplified audio is presented to the single 8 ohm cabinet speaker.
 +
<br clear=all>
 +
 
 +
Pennant fever makes only 8 sounds.
 +
#"Charge" bugle theme
 +
#Organ music, "The Lone Ranger" theme
 +
#"You're out!"
 +
#"Boooo!"
 +
#"Strike One"
 +
#"Strike Two"
 +
#"All right!"
 +
 
 +
Pressing switch 3 on the MPU should cause the sound system to play "FirePower-like" sounds continuously until power to the game is turned off.
 +
 
 +
Note that the sound subsystem can be configured to use either a 6808 or a 6802 microprocessor.<br>To use a 6808, jumper W1 should be in, W2 out.<br>To use a 6802, jumper W1 should be out, W2 in.
 +
 
 +
== Replacing a System 8 MPU with a System 9 MPU ==
 +
Yes, it's possible.
 +
 
 +
[[media:Pennant_Fever_MPU_Conversion.pdf|PDF Instructions]] ([https://docs.google.com/document/d/1wDpqiM6byeekyw09s1HiOXocrVG9AlLY/ Document Source])
  
==Repair Logs==
+
=Repair Logs=
 
Did you do a repair? Log it here as a possible solution for others.
 
Did you do a repair? Log it here as a possible solution for others.

Latest revision as of 17:42, 20 May 2023

ExclamationPoint.jpg
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


Click to go back to the Williams solid state repair guides index.

1 Introduction

Williams System 8 Board Set

The Williams System 8 boardset was used in 1984 with only two games, the pitch and bat Pennant Fever and Still Crazy, a novelty game. Combining the driver board, sound board, and cpu directly onto one board eliminated several design deficiencies of the earlier System 3-7 boardsets; mainly the 40 pin interconnector, and extra wiring harness interboard connectors.

System 8 is very similar to its successor (System 9), but it is more of a "slimmed down" version. There are a total of 8 controlled solenoids versus the 16 used with the system 9 boardset. Another distinct difference is system 8 hardware does not utilize special solenoids. System 8 also lacks the connector for a speech daughterboard.

Although System 8 is capable of driving four 7-digit displays and one 4 digit display, only two 7-digit displays are used with Pennant Fever and one 7-digit display is used with Still Crazy. Therefore, master display boards are not used on either game. Both the lamp and switch matrices are 8 x 8 in size, but neither Pennant Fever nor Still Crazy use many switches in their matrices.

2 Games

Title Date of Release Model # Other Boards Notes
Pennant Fever 05-1984 526 CPU rev A Pitch and Bat
Still Crazy 06-1984 534 CPU rev X1 Novelty Vertical Pinball

3 Technical Info

3.1 CPU Driver Board

System 8 CPU rev A (Pennant Fever). Note: The insect on connector J8 is not OEM issued.
System 8 CPU rev X1 (Still Crazy)


3.2 Power Supply

System 8 Power Supply


The System 8 power supply is identical to a System 7 and System 9 power supply.

4 Problems and Solutions

4.1 Power Problems

4.2 MPU boot issues

4.2.1 Relocating the battery from the MPU board

Use the same procedure as detailed in the System 9 section, here.

4.2.2 Repairing Alkaline Corrosion

Use the same procedure as detailed in the System 11 section, here.

4.2.3 Connecting a logic probe to the MPU

Connect the +5V lead of your logic probe to the top of C6.


The System 8 MPU lacks test points. Argh!

To connect a logic probe, pick up +5V at the top lead of capacitor C6 (a trace extends down from the larger electrolytic cap at C5).
Pick up ground at pin 9 of 1J5.

Of course, +5v and ground can always be acquired at any one of the bypass capacitors, which are located at most every chip, and simply labeled as "B".

4.2.4 Using a PC Power Supply For Bench Testing

Powering the System 8 MPU on the bench with an old PC power supply.


For full operation a System 8 MPU requires +5V, +12V, -12V DC and ground. However, -12V is only required for the sound amplifier, so that voltage may be omitted for non-sound-related testing.

Connect...

  • Ground to pin 1, 2, or 3
  • +5VDC to pin 4, 5,or 6
  • -12VDC to pin 8
  • +12VDC to pin 9


4.3 Game resets

4.4 Solenoid problems

this is a stub


4.5 Lamp problems

4.5.1 Lamp Matrix Row and Column Testing

4.6 Switch problems

4.6.1 Switch Matrix Row and Column Testing

4.7 Display problems

WARNING: This circuit uses high voltages. Don't continue, unless you are confident in your diagnostic abilities.

4.8 Sound problems

The sound generation section of the System 8 MPU.


The System 8 MPU creates sound on the MPU itself, much like the baseline version of the System 11 MPU.

General System 8 Sound Subsystem Theory of Operation

  • The sound subsystem consists of a 6808/2 processor, 6821 PIA, 1408 DAC, and finally a TDA2002 amplifier.
  • Sounds are conveyed to the sound subsystem by the main processor via the input ports of the 6821 PIA at IC13.
  • The 6808 at IC11 reads the PIA input port then pulls the appropriate sound file from the sound ROM at IC49.
  • The 6808 sends the sound data back to the 6821s second set of output ports, which are attached to the 1408 digital-to-analog converter.
  • A remotely located volume pot may be used to adjust volume levels.
  • The analog audio is then presented to the TDA2002 for final amplification.
  • The amplified audio is presented to the single 8 ohm cabinet speaker.


Pennant fever makes only 8 sounds.

  1. "Charge" bugle theme
  2. Organ music, "The Lone Ranger" theme
  3. "You're out!"
  4. "Boooo!"
  5. "Strike One"
  6. "Strike Two"
  7. "All right!"

Pressing switch 3 on the MPU should cause the sound system to play "FirePower-like" sounds continuously until power to the game is turned off.

Note that the sound subsystem can be configured to use either a 6808 or a 6802 microprocessor.
To use a 6808, jumper W1 should be in, W2 out.
To use a 6802, jumper W1 should be out, W2 in.

4.9 Replacing a System 8 MPU with a System 9 MPU

Yes, it's possible.

PDF Instructions (Document Source)

5 Repair Logs

Did you do a repair? Log it here as a possible solution for others.