Difference between revisions of "Solenoid Transistor Mapping for Classic Stern Games"

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(Wild Fyre verified w/ schems)
(Memory Lane verified w/ schems)
Line 68: Line 68:
 
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<!--Game-->|'''Stingray'''
 
<!--Game-->|'''Stingray'''
<!--Q1-->||100 Chime (1 in test)
+
<!--Q1-->||100 Chime (3 in test)
<!--Q2-->||100 Chime (3 in test)
+
<!--Q2-->||10 Chime (1 in test)
 
<!--Q3-->||Knocker (15 in test)
 
<!--Q3-->||Knocker (15 in test)
 
<!--Q4-->||Outhole (8 in test)
 
<!--Q4-->||Outhole (8 in test)
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<!--Game-->|'''Memory Lane'''
 
<!--Game-->|'''Memory Lane'''
<!--Q1-->||
+
<!--Q1-->||100 Chime (3 in test)
<!--Q2-->||
+
<!--Q2-->||10 Chime (1 in test)
<!--Q3-->||
+
<!--Q3-->||Knocker (15 in test)
<!--Q4-->||
+
<!--Q4-->||Outhole (8 in test)
<!--Q5-->||
+
<!--Q5-->||1,000 Chime (5 in test)
<!--Q6-->||
+
<!--Q6-->||Extra Chime (7 in test)
<!--Q7-->||
+
<!--Q7-->||n/u
<!--Q8-->||
+
<!--Q8-->||Top Kickout (12 in test)
<!--Q9-->||
+
<!--Q9-->||Left Thumper (2 in test)
<!--Q10-->||
+
<!--Q10-->||n/u
<!--Q11-->||
+
<!--Q11-->||Right Slingshot (9 in test)
<!--Q12-->||
+
<!--Q12-->||Right Thumper (6 in test)
<!--Q13-->||
+
<!--Q13-->||Left Kickout (10 in test)
<!--Q14-->||
+
<!--Q14-->||Drop Target Reset (13 in test)
<!--Q15-->||Flipper Relay
+
<!--Q15-->||Flipper Relay (16 in test)
<!--Q16-->||
+
<!--Q16-->||Left Slingshot (14 in test)
<!--Q17-->||
+
<!--Q17-->||n/u
<!--Q18-->||
+
<!--Q18-->||n/u
<!--Q19-->||Coin Lockout
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<!--Q19-->||Coin Lockout (17 in test)
 
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<!--Game-->|'''Lectronamo'''
 
<!--Game-->|'''Lectronamo'''

Revision as of 06:48, 27 June 2013

Click to go back to the 1977-1985 Bally/Stern Repair repair guide.

The chart below shows what coil each transistor on a solenoid driver board controls for specific classic Stern games.

Transistor Q1 Q2 Q3 Q4 Q5 Q6 Q7 Q8 Q9 Q10 Q11 Q12 Q13 Q14 Q15 Q16 Q17 Q18 Q19
Jack-Pin J2-9, J1-2 J2-4, J1-3 J2-5, J3-4 J1-5 J2-10 J2-11 J2-12 J5-10 J5-9 J5-15 J5-14 J5-13 J5-12 J5-11 None J2-6, J3-7, J5-8 J5-7 J5-3, J2-15, J3-9 J2-8
Pinball Flipper Relay Coin Lockout
Stingray 100 Chime (3 in test) 10 Chime (1 in test) Knocker (15 in test) Outhole (8 in test) 1,000 Chime (5 in test) Extra Chime (7 in test) n/u n/u Left Thumper (2 in test) Top Thumper (4 in test) Right Slingshot (9 in test) Right Thumper (6 in test) 2 Kickouts (10 in test) Drop Target Reset (13 in test) Flipper Relay (16 in test) Left Slingshot (14 in test) n/u n/u Coin Lockout (17 in test)
Stars Flipper Relay Coin Lockout
Memory Lane 100 Chime (3 in test) 10 Chime (1 in test) Knocker (15 in test) Outhole (8 in test) 1,000 Chime (5 in test) Extra Chime (7 in test) n/u Top Kickout (12 in test) Left Thumper (2 in test) n/u Right Slingshot (9 in test) Right Thumper (6 in test) Left Kickout (10 in test) Drop Target Reset (13 in test) Flipper Relay (16 in test) Left Slingshot (14 in test) n/u n/u Coin Lockout (17 in test)
Lectronamo Flipper Relay Coin Lockout
Wild Fyre n/u n/u Knocker (17 in test) Outhole (10 in test) n/u n/u 3-Bank Drop Target Reset (13 in test) Top 3 Kickouts (14 in test) Left Thumper (7 in test) Right Thumper (8 in test) Right Slingshot (11 in test) Center Thumper (9 in test) Collect Bonus Kickout (12 in test) 4-Bank Drop Target Reset (15 in test) Flipper Relay (18 in test) Left Slingshot (16 in test) n/u n/u Coin Lockout (19 in test)
Nugent (see note 1) n/u n/u Knocker (17 in test) n/u n/u n/u Right 3-Bank Drop Target Reset (13 in test) Saucer (14 in test) Left Thumper (7 in test) Right Thumper (8 in test) Right Slingshot (11 in test) Center Thumper (9 in test) Saucer (12 in test) Left 3-Bank Drop Target Reset (14 in test) Flipper Relay (18 in test) n/u n/u n/u Coin Lockout (19 in test)
Dracula Flipper Relay Coin Lockout
Trident Lower Thumper Right Thumper Knocker Bottom Left Slingshot Top Left Slingshot Drop Target #1 Drop Target #2 Drop Target #3 Drop Target #4 Drop Target #5 Drop Target Reset Kickout Top Right Slingshot Bottom Right Slingshot Flipper Relay Outhole n/u n/u Coin Lockout
Hot Hand n/u n/u Knocker n/u n/u n/u n/u Center Thumper Eject Pocket Left Thumper Left Slingshot Right Slingshot 5-Bank Drop Target Right Thumper Flipper Relay Outhole n/u Rotating Flipper Relay Coin Lockout
Magic Left Thumper Right Thumper Knocker Left Slingshot Center Thumper n/u n/u n/u n/u n/u 3-Bank Drop Target Kickout n/u Right Slingshot Flipper Relay Outhole n/u n/u Coin Lockout
Cosmic Princess Flipper Relay Coin Lockout
Meteor Thumper Left Sling Knocker 3-Bank DT Reset (Left Bot) 3-Bank DT Reset (Left Top) 6-Bank "M" DT 6-Bank 1st "E" DT 6-Bank "T" DT 6-Bank 2nd "E" DT 6-Bank "O" DT 6-Bank "R" DT 6-Bank DT Reset 3-Bank DT Reset (Right) Right Sling Flipper Relay Outhole n/u n/u Coin Lockout
Galaxy Left Sling Right Sling Knocker Lower Right Thumper Top Thumper DT Reset Ball Kicker Saucer Eject Outhole Lower Left Thumper 4 Bank Black DT (Trip) 4 Bank Yellow DT (Trip) 4 Bank Red DT (Trip) 4 Bank Blue DT (Trip) Flipper Relay n/u n/u n/u Coin Lockout
Ali Right Slingshot Left Slingshot Knocker Top Kickouts (3) Left Thumper Middle Thumper Right Thumper Top Drop Target Reset Outhole n/u General Illumination Relay n/u Lower Drop Target Reset Middle Right Kickout Flipper Relay n/u n/u n/u Coin Lockout
Big Game Flipper Relay Coin Lockout
Seawitch Left Thumper Top Thumper Knocker Middle DT Bank n/u Left Sling Right Sling Left DT Bank Right Thumper n/u n/u n/u Top DT Bank Outhole Flipper Relay n/u n/u n/u Coin Lockout
Cheetah Flipper Relay Coin Lockout
Quicksilver Flipper Relay Coin Lockout
Stargazer Flipper Relay Coin Lockout
Flight 2000 Top Right Slingshot Top Left Slingshot Bottom Thumper Left Drop Target Reset Bottom Left Slingshot Bottom Right Slingshot Top Thumper #5 Drop Target (Trip) #4 Drop Target (Trip) #3 Drop Target (Trip) #2 Drop Target (Trip) #1 Drop Target (Trip) Ball Launcher Outhole Flipper Relay Right Drop Target Reset Right Top Kicker Left Ball Kicker Coin Lockout
Nine Ball Flipper Relay Coin Lockout
Freefall Flipper Relay Coin Lockout
Lightning Flipper Relay Coin Lockout
Split Second Flipper Relay Coin Lockout
Catacomb Flipper Relay Coin Lockout
Iron Maiden Flipper Relay Coin Lockout
Viper Flipper Relay Coin Lockout
Cue Flipper Relay Coin Lockout
Dragonfist Flipper Relay Coin Lockout
Orbitor 1 Flipper Relay Coin Lockout
Lazer Lord Flipper Relay Coin Lockout

Note 1: There is a lot of conflicting info between the Nugent manual, schematics, and wiring diagram. The info should be verified with an actual game.

Click to go back to the 1977-1985 Bally/Stern Repair repair guide.