Difference between revisions of "Skateball"

From PinWiki
Jump to navigation Jump to search
(Created page with "{{WIP}} =Introduction= =Technical Info=")
 
Line 2: Line 2:
 
=Introduction=
 
=Introduction=
  
=Technical Info=
+
=Charts=
 +
 
 +
==Lamp Chart==
 +
 
 +
{| class="wikitable sortable"
 +
! SCR !! connector !! lamp description !! code !! wire color !! tr type
 +
|-
 +
| Q01 || A5J1-24 || 1-2-3 Lane Special || 50 || Wht || MCR-106
 +
|-
 +
| Q16 || A5J2-22 || Ball-in-Play (Back Box) || 62 || Brn-Blu || MCR-106
 +
|-
 +
| Q14 || A5J1-18 || Bonus 1K || 58 || Wht-Blk || 2N5060
 +
|-
 +
| Q29 || A5J1-1 || Bonus 2K || 41 || Grn-Red || 2N5060
 +
|-
 +
| Q36 || A5J3-26 || Bonus 3K || 43 || Grn-Yel || 2N5060
 +
|-
 +
| Q57 || A5J3-1 || Bonus 4K || 10 || Red || 2N5060
 +
|-
 +
| Q12 || A5J1-19 || Bonus 5K || 60 || Brn || 2N5060
 +
|-
 +
| Q27 || A5J1-9 || Bonus 6K || 43 || Grn-Yel || 2N5060
 +
|-
 +
| Q38 || A5J3-25 || Bonus 7K || 36 || Yel-Brn || 2N5060
 +
|-
 +
| Q50 || A5J3-12 || Bonus 8K || 21 || Blu-Red || 2N5060
 +
|-
 +
| Q13 || A5J1-17 || Bonus 9K || 57 || Wht-Orn || 2N5060
 +
|-
 +
| Q28 || A5J1-8 || Bonus 10K || 51 || Wht-Red || 2N5060
 +
|-
 +
| Q44 || A5J3-19 || Bonus 20K || 67 || Brn-Orn || 2N5060
 +
|-
 +
| Q51 || A5J3-15 || Bonus 40K || 53 || Wht-Yel || 2N5060
 +
|-
 +
| Q55 || A5J3-9 || Bonus 60K || 15 || Red-Wht || MCR-106
 +
|-
 +
| Q10 || A5J1-15 || Bonus Multiplier 2X || 13 || Red-Yel || MCR-106
 +
|-
 +
| Q22 || A5J1-10 || Bonus Multiplier 3X || 23 || Blu-Yel || MCR-106
 +
|-
 +
| Q37 || A5J3-23 || Bonus Multiplier 4X || 98 || Gry-Blk || 2N5060
 +
|-
 +
| Q60 || A5J3-3 || Bonus Multiplier 5X || 81 || Blk-Red || 2N5060
 +
|-
 +
| Q06 || A5J2-14 || Bonus Special || 12 || Red-Blu || 2N5060
 +
|-
 +
| Q52 || A5J3-13 || Credit Indicator || 35 || Yel-Wht || 2N5060
 +
|-
 +
| Q09 || A5J1-14 || Drop Target S || 54 || Wht-Grn || MCR-106
 +
|-
 +
| Q54 || A5J3-11 || Drop Target K || 20 || Blu || MCR-106
 +
|-
 +
| Q49 || A5J3-17 || Drop Target A || 13 || Red-Yel || MCR-106
 +
|-
 +
| Q35 || A5J1-3 || Drop Target T || 45 || Grn-Wht || MCR-106
 +
|-
 +
| Q08 || A5J1-23 || Drop Target E || 12 || Red-Blu || MCR-106
 +
|-
 +
| Q41 || A5J3-20 || Drop Target Top Left Arrow || 64 || Brn-Grn || MCR-106
 +
|-
 +
| Q17 || A5J1-11 || Drop Target Top Center Arrow || 65 || Brn-Wht || MCR-106
 +
|-
 +
| Q02 || A5J1-25 || Drop Target Top Right Arrow || 75 || Orn-Wht || MCR-106
 +
|-
 +
| Q33 || A5J2-11 || Game Over (Back Box) || 95 || Gry-Wht || MCR-106
 +
|-
 +
| Q15 || A5J2-23 || High Score to Date (Back Box) || 97 || Gry-Orn || MCR-106
 +
|-
 +
| Q58 || A5J3-2 || Lane #1 || 95 || Gry-Wht || 2N5060
 +
|-
 +
| Q20 || A5J1-13 || Lane #2 || 96 || Gry-Brn || 2N5060
 +
|-
 +
| Q25 || A5J1-6 || Lane #3 || 25 || Blu-Wht || 2N5060
 +
|-
 +
| Q48 || A5J3-16 || Lane A || 25 || Blu-Wht || MCR-106
 +
|-
 +
| Q34 || A5J1-2 || Lane B || 52 || Wht-Blu || MCR-106
 +
|-
 +
| Q05 || A5J2-16 || Left Out Special || 34 || Yel-Grn || 2N5060
 +
|-
 +
| Q23 || A5J2-8 || Match (Back Box) || 70 || Orn || MCR-106
 +
|-
 +
| Q43 || A5J2-7 || Middle Drop Target 10K Left || 91 || Gry-Red || 2N5060
 +
|-
 +
| Q18 || A5J2-20 || Middle Drop Target 10K Center || 98 || Gry-Blk || 2N5060
 +
|-
 +
| Q31 || A5J2-2 || Middle Drop Target 10K Right || 20 || Blu || 2N5060
 +
|-
 +
| Q45 || A5J2-1 || Middle Drop Target 20K Left Arrow || 60 || Brn || 2N5060
 +
|-
 +
| Q19 || A5J2-15 || Middle Drop Target 20K Right Arrow || 23 || Blu-Yel || 2N5060
 +
|-
 +
| Q30 || A5J2-6 || Middle Drop Target 100K || 85 || Blk-Wht || 2N5060
 +
|-
 +
| Q07 || A5J1-27 || Right Out Special || 53 || Wht-Yel || 2N5060
 +
|-
 +
| Q21 || A5J1-12 || Rollover Button, Lower || 61 || Brn-Red || 2N5060
 +
|-
 +
| Q39 || A5J3-24 || Rollover Button, Upper || 72 || Orn-Blu || 2N5060
 +
|-
 +
| Q03 || A5J2-21 || Same Player Shoot Again (Back Box) || 47 || Grn-Orn || MCR-106
 +
|-
 +
| Q40 || A5J3-22 || Same Player Shoot Again (Playfield) || 23 || Blu-Yel || MCR-106
 +
|-
 +
| Q11 || A5J1-16 || Saucer 20K || 90 || Gry || 2N5060
 +
|-
 +
| Q26 || A5J1-7 || Saucer 30K || 34 || Yel-Grn || 2N5060
 +
|-
 +
| Q32 || A5J3-27 || Saucer 50K || 40 || Grn || 2N5060
 +
|-
 +
| Q04 || A5J1-28 || Saucer Collect Bonus || 78 || Orn-Blk || 2N5060
 +
|-
 +
| Q59 || A5J3-4 || Saucer Extra Ball || 14 || Red-Grn || 2N5060
 +
|-
 +
| Q53 || A5J3-14 || Spinner 1K || 84 || Blk-Grn || 2N5060
 +
|-
 +
| Q46 || A5J3-18 || Spots X || 56 || Wht-Brn || 2N5060
 +
|-
 +
| Q42 || A5J3-21 || Thumper Bumper Bottom || 30 || Yel || MCR-106
 +
|-
 +
| Q56 || A5J3-10 || Thumper Bumper Left || 91 || Gry-Red || MCR-106
 +
|-
 +
| Q24 || A5J1-5 || Thumper Bumper Right || 48 || Grn-Blk || MCR-106
 +
|-
 +
| Q47 || A5J2-10 || Tilt (Back Box) || 35 || Yel-Wht || MCR-106
 +
|}
 +
 
 +
==Solenoids==
 +
 
 +
{| class="wikitable sortable"
 +
! Sol. No !! Solenoid description !! Solenoid Type !! Wire Code !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type
 +
|-
 +
| 1 || Outhole Kicker || Momentary || 95 || Gry-Wht || A3J1-5 || Q4 || AN-26-1200
 +
|-
 +
| 2 || Knocker || Momentary || 85 || Blk-Wht || A3J2-5, J3-4 || Q3 || AR-26-1200
 +
|-
 +
| 3 || Saucer || Momentary || 67 || Brn-Orn || A3J1-2, J2-9 || Q1 || AO-27-1300
 +
|-
 +
| 4 || Left Slingshot || Momentary || 83 || Blk-Yel || A3J5-14 || Q11 || AO-26-1200
 +
|-
 +
| 5 || Right Slingshot || Momentary || 18 || Red-Blk || A3J5-8, J2-6, J3-7, || Q16 || AO-26-1200
 +
|-
 +
| 6 || Thumper Bumper Left || Momentary || 71 || Orn-Red || A3J5-9 || Q9 || AN-26-1200
 +
|-
 +
| 7 || Thumper Bumper Bottom || Momentary || 74 || Orn-Grn || A3J5-15 || Q10 || AN-26-1200
 +
|-
 +
| 8 || Thumper Bumper Right || Momentary || 67 || Brn-Orn || A3J5-13 || Q12 || AN-26-1200
 +
|-
 +
| 9 || 5 Drop Target Reset || Momentary || 85 || Blk-Wht || A3J5-10 || Q8 || NO-26-1900
 +
|-
 +
| 10 || 3 Drop Target Reset (Top) || Momentary || 80 || Blk || A3J5-12 || Q13 || NO-26-1900
 +
|-
 +
| 11 || 3 Drop Target Reset (Middle) || Momentary || 78 || Orn-Blk || A3J5-11 || Q14 || NO-26-1900
 +
|-
 +
| 12 || Coin Lockout || Continuous || 36 || Yel-Brn || A3J2-8 || Q19 || FO-36-7000
 +
|-
 +
| 13 || Flipper enabling relay || Continuous || -- || -- || -- || Q15 || 48V Relay
 +
|-
 +
| 14 ||  || Momentary || 67 || Brn-Orn || A3J1-3, J2-4 || Q2 ||
 +
|-
 +
| 15 ||  || Momentary || 81 || Blk-Red || A3J2-10 || Q5 ||
 +
|-
 +
| 16 ||  || Momentary || 80 || Blk || A3J2-11 || Q6 ||
 +
|-
 +
| 17 ||  || Momentary || 75 || Orn-Wht || A3J2-12 || Q7 ||
 +
|-
 +
| 18 ||  || Continuous || 81 || Blk-Red || A3J5-7 || Q17 ||
 +
|-
 +
| 19 ||  || Continuous || 80 || Blk || A3J5-3, J2-15, J3-9 || Q18 ||
 +
|}
 +
 
 +
{| class="wikitable sortable"
 +
! Flipper Circuits !! Power Wire !! Flipper Coil Wire !! Flipper Connector !! Flipper Button Wire !! Button Connector !! Coil
 +
|-
 +
| Left Flipper || 60 (Brn) || 40 (Grn) || A3J1-8 || 20 (Blu) || A3J2-2 || AQ-25-500/34-4500
 +
|-
 +
| Right Flipper || 60 (Brn) || 70 (Orn) || A3J1-9 || 10 (Red) || A3J2-1 || AQ-25-500/34-4500
 +
|-
 +
| Upper Left Flipper || 60 (Brn) || 81 (Blk-Red) ||  || (to lower left flipper) ||  || AQ-25-500/34-4500
 +
|-
 +
| Upper Right Flipper || 60 (Brn) || 75 (Orn-Wht) ||  || (to lower right flipper) ||  || AQ-25-500/34-4500
 +
|}
 +
 
 +
==Switch Matrix==
 +
 
 +
{| class="wikitable sortable"
 +
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 !! Strobe 5
 +
|-
 +
|  || to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Orn (70) || A4J2-3 Gry-Yel (93) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) || A4J2-7 Orn-Blu (72)
 +
|-
 +
|  || -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || A4-J3-5 (not used) || A4-J3-6 (not used) || A4-J3-7 (not used) || A4-J3-8 (not used)
 +
|-
 +
| Return I-0 || A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 Not Used || 9 Coin Chute III (Right) || 17 Drop Target (3) & 30 Points (4) Rebounds || 25 Not Used || 33 Spinner || 41 Not Used
 +
|-
 +
| Return I-1 || A4J2-9 Brn-Yel (63) || A4J3-10 Brn-Wht (65) || 2 Middle Drop Target (Right) || 10 Coin Chute I (Left) || 18 "B" Lane || 26 Top Drop Target (Right) || 34 Right Outlane Special || 42 Not Used
 +
|-
 +
| Return I-2 || A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Middle Drop Target (Center) || 11 Coin Chute II (Middle) || 19 "A" Lane || 27 Top Drop Target (Center) || 35 Left Outlane Special || 43 Not Used
 +
|-
 +
| Return I-3 || A4J2-11 Orn-Blk (78) || A4J3-12 Blu-Red (21) || 4 Middle Drop Target (Left) || 12 Not Used || 20 Drop Target "E" || 28 Top Drop Target (Left) || 36 Right Slingshot || 44 Not Used
 +
|-
 +
| Return I-4 || A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Saucer || 13 #3 Lane || 21 Drop Target "T" || 29 Not Used || 37 Left Slingshot || 45 Not Used
 +
|-
 +
| Return I-5 || A4J2-13 Wht-Brn (56) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 #2 Lane || 22 Drop Target "A" || 30 Lower Rollover Button || 38 Right Thumper Bumper || 46 Not Used
 +
|-
 +
| Return I-6 || A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 #1 Lane || 23 Drop Target "K" || 31 Upper Rollover Button || 39 Bottom Thumper Bumper || 47 Not Used
 +
|-
 +
| Return I-7 || A4J2-15 Wht-Blu (52) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Drop Target "S" || 32 Right Flipper Button || 40 Left Thumper Bumper || 48 Not Used
 +
|}

Revision as of 01:58, 26 December 2018

ExclamationPoint.jpg
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


1 Introduction

2 Charts

2.1 Lamp Chart

SCR connector lamp description code wire color tr type
Q01 A5J1-24 1-2-3 Lane Special 50 Wht MCR-106
Q16 A5J2-22 Ball-in-Play (Back Box) 62 Brn-Blu MCR-106
Q14 A5J1-18 Bonus 1K 58 Wht-Blk 2N5060
Q29 A5J1-1 Bonus 2K 41 Grn-Red 2N5060
Q36 A5J3-26 Bonus 3K 43 Grn-Yel 2N5060
Q57 A5J3-1 Bonus 4K 10 Red 2N5060
Q12 A5J1-19 Bonus 5K 60 Brn 2N5060
Q27 A5J1-9 Bonus 6K 43 Grn-Yel 2N5060
Q38 A5J3-25 Bonus 7K 36 Yel-Brn 2N5060
Q50 A5J3-12 Bonus 8K 21 Blu-Red 2N5060
Q13 A5J1-17 Bonus 9K 57 Wht-Orn 2N5060
Q28 A5J1-8 Bonus 10K 51 Wht-Red 2N5060
Q44 A5J3-19 Bonus 20K 67 Brn-Orn 2N5060
Q51 A5J3-15 Bonus 40K 53 Wht-Yel 2N5060
Q55 A5J3-9 Bonus 60K 15 Red-Wht MCR-106
Q10 A5J1-15 Bonus Multiplier 2X 13 Red-Yel MCR-106
Q22 A5J1-10 Bonus Multiplier 3X 23 Blu-Yel MCR-106
Q37 A5J3-23 Bonus Multiplier 4X 98 Gry-Blk 2N5060
Q60 A5J3-3 Bonus Multiplier 5X 81 Blk-Red 2N5060
Q06 A5J2-14 Bonus Special 12 Red-Blu 2N5060
Q52 A5J3-13 Credit Indicator 35 Yel-Wht 2N5060
Q09 A5J1-14 Drop Target S 54 Wht-Grn MCR-106
Q54 A5J3-11 Drop Target K 20 Blu MCR-106
Q49 A5J3-17 Drop Target A 13 Red-Yel MCR-106
Q35 A5J1-3 Drop Target T 45 Grn-Wht MCR-106
Q08 A5J1-23 Drop Target E 12 Red-Blu MCR-106
Q41 A5J3-20 Drop Target Top Left Arrow 64 Brn-Grn MCR-106
Q17 A5J1-11 Drop Target Top Center Arrow 65 Brn-Wht MCR-106
Q02 A5J1-25 Drop Target Top Right Arrow 75 Orn-Wht MCR-106
Q33 A5J2-11 Game Over (Back Box) 95 Gry-Wht MCR-106
Q15 A5J2-23 High Score to Date (Back Box) 97 Gry-Orn MCR-106
Q58 A5J3-2 Lane #1 95 Gry-Wht 2N5060
Q20 A5J1-13 Lane #2 96 Gry-Brn 2N5060
Q25 A5J1-6 Lane #3 25 Blu-Wht 2N5060
Q48 A5J3-16 Lane A 25 Blu-Wht MCR-106
Q34 A5J1-2 Lane B 52 Wht-Blu MCR-106
Q05 A5J2-16 Left Out Special 34 Yel-Grn 2N5060
Q23 A5J2-8 Match (Back Box) 70 Orn MCR-106
Q43 A5J2-7 Middle Drop Target 10K Left 91 Gry-Red 2N5060
Q18 A5J2-20 Middle Drop Target 10K Center 98 Gry-Blk 2N5060
Q31 A5J2-2 Middle Drop Target 10K Right 20 Blu 2N5060
Q45 A5J2-1 Middle Drop Target 20K Left Arrow 60 Brn 2N5060
Q19 A5J2-15 Middle Drop Target 20K Right Arrow 23 Blu-Yel 2N5060
Q30 A5J2-6 Middle Drop Target 100K 85 Blk-Wht 2N5060
Q07 A5J1-27 Right Out Special 53 Wht-Yel 2N5060
Q21 A5J1-12 Rollover Button, Lower 61 Brn-Red 2N5060
Q39 A5J3-24 Rollover Button, Upper 72 Orn-Blu 2N5060
Q03 A5J2-21 Same Player Shoot Again (Back Box) 47 Grn-Orn MCR-106
Q40 A5J3-22 Same Player Shoot Again (Playfield) 23 Blu-Yel MCR-106
Q11 A5J1-16 Saucer 20K 90 Gry 2N5060
Q26 A5J1-7 Saucer 30K 34 Yel-Grn 2N5060
Q32 A5J3-27 Saucer 50K 40 Grn 2N5060
Q04 A5J1-28 Saucer Collect Bonus 78 Orn-Blk 2N5060
Q59 A5J3-4 Saucer Extra Ball 14 Red-Grn 2N5060
Q53 A5J3-14 Spinner 1K 84 Blk-Grn 2N5060
Q46 A5J3-18 Spots X 56 Wht-Brn 2N5060
Q42 A5J3-21 Thumper Bumper Bottom 30 Yel MCR-106
Q56 A5J3-10 Thumper Bumper Left 91 Gry-Red MCR-106
Q24 A5J1-5 Thumper Bumper Right 48 Grn-Blk MCR-106
Q47 A5J2-10 Tilt (Back Box) 35 Yel-Wht MCR-106

2.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Outhole Kicker Momentary 95 Gry-Wht A3J1-5 Q4 AN-26-1200
2 Knocker Momentary 85 Blk-Wht A3J2-5, J3-4 Q3 AR-26-1200
3 Saucer Momentary 67 Brn-Orn A3J1-2, J2-9 Q1 AO-27-1300
4 Left Slingshot Momentary 83 Blk-Yel A3J5-14 Q11 AO-26-1200
5 Right Slingshot Momentary 18 Red-Blk A3J5-8, J2-6, J3-7, Q16 AO-26-1200
6 Thumper Bumper Left Momentary 71 Orn-Red A3J5-9 Q9 AN-26-1200
7 Thumper Bumper Bottom Momentary 74 Orn-Grn A3J5-15 Q10 AN-26-1200
8 Thumper Bumper Right Momentary 67 Brn-Orn A3J5-13 Q12 AN-26-1200
9 5 Drop Target Reset Momentary 85 Blk-Wht A3J5-10 Q8 NO-26-1900
10 3 Drop Target Reset (Top) Momentary 80 Blk A3J5-12 Q13 NO-26-1900
11 3 Drop Target Reset (Middle) Momentary 78 Orn-Blk A3J5-11 Q14 NO-26-1900
12 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
13 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
14 Momentary 67 Brn-Orn A3J1-3, J2-4 Q2
15 Momentary 81 Blk-Red A3J2-10 Q5
16 Momentary 80 Blk A3J2-11 Q6
17 Momentary 75 Orn-Wht A3J2-12 Q7
18 Continuous 81 Blk-Red A3J5-7 Q17
19 Continuous 80 Blk A3J5-3, J2-15, J3-9 Q18
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-4500
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-4500
Upper Left Flipper 60 (Brn) 81 (Blk-Red) (to lower left flipper) AQ-25-500/34-4500
Upper Right Flipper 60 (Brn) 75 (Orn-Wht) (to lower right flipper) AQ-25-500/34-4500

2.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Orn (70) A4J2-3 Gry-Yel (93) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31) A4J2-7 Orn-Blu (72)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14) A4-J3-5 (not used) A4-J3-6 (not used) A4-J3-7 (not used) A4-J3-8 (not used)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 Not Used 9 Coin Chute III (Right) 17 Drop Target (3) & 30 Points (4) Rebounds 25 Not Used 33 Spinner 41 Not Used
Return I-1 A4J2-9 Brn-Yel (63) A4J3-10 Brn-Wht (65) 2 Middle Drop Target (Right) 10 Coin Chute I (Left) 18 "B" Lane 26 Top Drop Target (Right) 34 Right Outlane Special 42 Not Used
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Middle Drop Target (Center) 11 Coin Chute II (Middle) 19 "A" Lane 27 Top Drop Target (Center) 35 Left Outlane Special 43 Not Used
Return I-3 A4J2-11 Orn-Blk (78) A4J3-12 Blu-Red (21) 4 Middle Drop Target (Left) 12 Not Used 20 Drop Target "E" 28 Top Drop Target (Left) 36 Right Slingshot 44 Not Used
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Saucer 13 #3 Lane 21 Drop Target "T" 29 Not Used 37 Left Slingshot 45 Not Used
Return I-5 A4J2-13 Wht-Brn (56) A4J3-14 Blu-Wht (25) 6 Credit Button 14 #2 Lane 22 Drop Target "A" 30 Lower Rollover Button 38 Right Thumper Bumper 46 Not Used
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Tilt (3) 15 #1 Lane 23 Drop Target "K" 31 Upper Rollover Button 39 Bottom Thumper Bumper 47 Not Used
Return I-7 A4J2-15 Wht-Blu (52) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 Drop Target "S" 32 Right Flipper Button 40 Left Thumper Bumper 48 Not Used