Difference between revisions of "Gottlieb System 3"
Jump to navigation
Jump to search
(→Games) |
|||
Line 51: | Line 51: | ||
===[[The System 3 Board Set]]=== | ===[[The System 3 Board Set]]=== | ||
===[[System 3 Satellite Boards]]=== | ===[[System 3 Satellite Boards]]=== | ||
+ | ===The Wire Coloring Code=== | ||
+ | ===Connector Designations=== | ||
+ | ===Switch Matrix=== | ||
+ | ===Lamp Matrix=== | ||
+ | ===Power Supply=== | ||
+ | ===CPU Board=== | ||
+ | ===Driver Board=== | ||
+ | ===Sound Boards=== | ||
+ | ===Display Boards=== | ||
+ | ====Dot Matrix Display Controller Board==== | ||
+ | ===Solenoids and Relays=== | ||
+ | ===Flippers=== | ||
==Problems and Solutions== | ==Problems and Solutions== |
Revision as of 15:57, 4 June 2011
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it. |
1 Introduction
Put system info here
2 Game Listing
2.1 Alpha-Numeric
- Lights Action Camera
- Sliver Slugger
- Vegas
- Deadly Weapon
- Title Fight
- Nudge-It
- Bell Ringer
- Car Hop
- Hoops
- Cactus Jack
- Class of 1812
- Amazon Hunt III
- Surf'n Safari
- Caribbean Cruise
- Operation Thunder
2.2 Dot Matrix
- Super Mario Bros
- Super Mario Bros: Mushroom World
- Cue Ball Wizard
- Street Fighter II
- Tee'd Off
- Gladiators
- Wipe Out
- World Challenge Soccer
- Rescue 911
- Freddy: a Nightmare on Elm Street
- Shaq Attaq
- Stargate
- Big Hurt
- Waterworld
- Strikes N Spares
- Mario Andretti
- Barb Wire
- Brooks & Dunn
- Casino Royale
3 Technical Info
3.1 The System 3 Board Set
3.2 System 3 Satellite Boards
3.3 The Wire Coloring Code
3.4 Connector Designations
3.5 Switch Matrix
3.6 Lamp Matrix
3.7 Power Supply
3.8 CPU Board
3.9 Driver Board
3.10 Sound Boards
3.11 Display Boards
3.11.1 Dot Matrix Display Controller Board
3.12 Solenoids and Relays
3.13 Flippers
4 Problems and Solutions
4.1 Ground updates
4.2 Power Problems
4.3 MPU boot issues
4.3.1 Relocating the battery from the MPU board
4.3.2 Repairing Alkaline Corrosion
4.3.3 Connecting a logic probe to the MPU
4.3.4 Using a PC Power Supply For Bench Testing
4.4 Game resets
4.5 Solenoid problems
4.6 Lamp problems
If your game is burning up lots of lamps quickly, check your voltage setting underneath the playfield. A setting of 110v can cause bulbs to burn out too quickly, 120v fixes the issue.
4.7 Switch problems
4.8 Display problems
4.9 Sound problems
4.10 Flipper problems
Flipper flutter--Check the EOS switch to verify that the wires don't have a cold solder joint issue. Flipper weakness--The EOS switch and flipper button switches can cause issues if they're not clean and adjusted properly. Replacing the EOS switches can improve strength dramatically.
4.11 Pop bumper problems
5 Repair Logs
Did you do a repair? Log it here as a possible solution for others.