Difference between revisions of "Laser Cue"
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(Created page with "{{WIP}} {| class="wikitable" |- !Manufacturer !! System !! Year !! Model !! Produced |- |Williams ||System 7 ||Feb 1984 ||align="center"|520 ||align="center"|2,800 |} IPDB.or...") |
(→Game-Specific Issues: added ROM bug fix) |
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== Game-Specific Issues == | == Game-Specific Issues == | ||
− | + | ===Extra Ball Never Ending Bell Bug=== | |
+ | Whenever an extra ball is awarded by making a replay score or hitting a lit outlane special, Laser Cue turns on the bell and NEVER turns it off - even after the game is over. The only way to turn off the bell is to hit the lit ball target during normal play. This activates a different routine that is properly programmed to turn the bell solenoid on and off. | ||
+ | |||
+ | A fix to the ROM code to address this bug has been [https://pinside.com/pinball/forum/topic/laser-cue-rom-hack-to-fix-never-ending-bell posted on Pinside]. | ||
<BR><BR> | <BR><BR> | ||
---- | ---- | ||
− | Return to [[Williams_System_3_-_7#Games]] page. | + | Return to [[Williams_System_3_-_7#Games|Williams System 3-7 Games]] page. |
Revision as of 08:04, 10 June 2016
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it. |
Manufacturer | System | Year | Model | Produced |
---|---|---|---|---|
Williams | System 7 | Feb 1984 | 520 | 2,800 |
IPDB.org page for Laser Cue
Notable Features:
- Sound (Type 2)
- Four Flippers, two lower right, one lower left and a mini flipper top middle
- One Slingshot (Left Side)
- One 5-bank Drop target
- Billiards (Pool) based game
Laser Cue Playing Tips and Rule Sheet
1 System 3-7 Specific Issues
See Williams_System_3_-_7#Problems_and_Fixes
2 Game-Specific Issues
2.1 Extra Ball Never Ending Bell Bug
Whenever an extra ball is awarded by making a replay score or hitting a lit outlane special, Laser Cue turns on the bell and NEVER turns it off - even after the game is over. The only way to turn off the bell is to hit the lit ball target during normal play. This activates a different routine that is properly programmed to turn the bell solenoid on and off.
A fix to the ROM code to address this bug has been posted on Pinside.
Return to Williams System 3-7 Games page.