Difference between revisions of "Freedom"

From PinWiki
Jump to navigation Jump to search
Line 188: Line 188:
 
==Switch Matrix==
 
==Switch Matrix==
  
{| class="wikitable"
+
{| class="wikitable sortable"
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4
+
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 !! Strobe 5
 
|-
 
|-
!
+
|  || to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Gry-Yel (93) || A4J2-3 Wht-Blu (52) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) || A4J2-7 Orn-Blu (72)
| to Playfield || -- || J4-15 Wht-Red (51) || J4-14 Orn (70) || J4-13 Gry-Yel (93) || J4-12 Wht-Yel (53) || J4-11 Wht-Red (51)
 
 
|-
 
|-
!
+
|  || -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || A4-J3-5 (not used) || A4-J3-6 (not used) || A4-J3-7 (not used) || A4-J3-8 (not used)
| -- || to Cabinet || J3-15 Red-Yel (13) || J3-14 Red-Grn (14) || J3-13 Orn-Grn (74) || J3-12 Yel-Wht (35) || J3-11 (not used)
 
 
|-
 
|-
! Return 0
+
| Return I-0 || A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 Drop Target 1 (Bottom) || 9 Coin Chute III (Right) || 17 Not Used || 25 Not Used || 33 Not Used || 41 Not Used
| CJ4-10 Wht-Grn (54) || CJ3-10 Red-Wht (15) || 1 Right Thumper Bumper || 9 Coin Chute III (Right) || 17 "C" Return Lane || 25 Drop Target 1, 2, 9, 10 || 33 "E" Lane
 
 
|-
 
|-
! Return 1
+
| Return I-1 || A4J2-9 Wht-Brn (56) || A4J3-10 Brn-Wht (65) || 2 Drop Target 2 || 10 Coin Chute I (Left) || 18 Left & Right Outlane || 26 Not Used || 34 Not Used || 42 Not Used
| CJ4-9 Brn-Yel (63) || CJ3-9 Brn-Wht (65) || 2 Left Thumper Bumper || 10 Coin Chute I (Left) || 18 "H" Top Lane || 26 Lane Chage || 34 "I" Lane
 
 
|-
 
|-
! Return 2
+
| Return I-2 || A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Drop Target 3 || 11 Coin Chute II (Middle) || 19 Score 100 Points (General Purpose) || 27 Not Used || 35 Not Used || 43 Not Used
| CJ4-8 Wht-Orn (57) || CJ3-8 Blu (20) || 3 Right Slingshot || 11 Coin Chute II (Middle) || 19 "A" Top Lane || 27 Drop Target 3 || 35 "G" Lane
 
 
|-
 
|-
! Return 3
+
| Return I-3 || A4J2-11 Wht-Blk (58) || A4J3-12 Blu-Red (21) || 4 Drop Target 4 || 12 Not Used || 20 Score 10 Points (General Purpose) || 28 Right Slingshot || 36 Not Used || 44 Not Used
| CJ4-7 Orn-Blk (78) || CJ3-7 Blu-Red (21) || 4 Left Slingshot || 12 Left Rollover Button || 20 "M" Top Lane || 28 Drop Target 4, 5 || 36 "H" Lane
 
 
|-
 
|-
! Return 4
+
| Return I-4 || A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Drop Target 5 (Top) || 13 Not Used || 21 Wheel Rollover || 29 Bottom Thumper Bumper || 37 Not Used || 45 Not Used
| CJ4-6 Brn (60) || CJ3-6 (not used) || 5 Saucer || 13 Right Rollover Button || 21 "P" Return Lane || 29 Center Rollover Button || 37 "T" Lane
 
 
|-
 
|-
! Return 5
+
| Return I-5 || A4J2-13 Brn-Yel (63) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 Not Used || 22 Advance Bonus & Flipper Feeder Lanes || 30 Right Thumper Bumper || 38 Not Used || 46 Not Used
| CJ4-4 Wht-Brn (56) || CJ3-5 Yel (30) || 6 Credit Button || 14 Slam || 22 Not Used || 30 Drop Target 6 || 38 Not Used
 
 
|-
 
|-
! Return 6
+
| Return I-6 || A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 Not Used || 23 Spinner || 31 Top Thumper Bumper || 39 Not Used || 47 Not Used
| CJ4-3 Brn-Wht (65) || CJ3-4 Blk-Orn (87) || 7 Rebound || 15 Tilt || 23 Left Outlane || 31 Drop Target 7 || 39 Not Used
 
 
|-
 
|-
! Return 7
+
| Return I-7 || A4J2-15 Orn (70) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Collect Wheel Value Saucers || 32 Left Slingshot || 40 Not Used || 48 Not Used
| CJ4-2 Wht-Blu (52) || CJ3-2 (not used) || 8 Outhole || 16 Not Used || 24 Right Outlane || 32 Spinner || 40 Not Used
 
 
|}
 
|}

Revision as of 14:37, 21 December 2018

ExclamationPoint.jpg
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


1 Introduction

2 Charts

2.1 Lamp Chart

SCR conn. lamp description code wire color tr type
Q06 A5J2-14 1st Player Up 12 Red-Blu 2N5060
Q19 A5J2-15 2nd Player Up 23 Blu-Yel 2N5060
Q31 A5J2-2 3rd Player Up 20 Blu 2N5060
Q45 A5J2-1 4th Player Up 60 Brn 2N5060
Q16 A5J2-22 Ball-in-Play 62 Brn-Blu MCR-106
Q14 A5J1-18 Bonus 1K 58 Wht-Blk 2N5060
Q29 A5J1-1 Bonus 2K 41 Grn-Red 2N5060
Q36 A5J3-26 Bonus 3K 38 Yel-Blk 2N5060
Q57 A5J3-1 Bonus 4K 10 Red 2N5060
Q12 A5J1-19 Bonus 5K 60 Brn 2N5060
Q27 A5J1-9 Bonus 6K 52 Wht-Blu 2N5060
Q38 A5J3-25 Bonus 7K 36 Yel-Brn 2N5060
Q50 A5J3-12 Bonus 8K 21 Blu-Red 2N5060
Q13 A5J1-17 Bonus 9K 57 Wht-Orn 2N5060
Q28 A5J1-8 Bonus 10K 51 Wht-Red 2N5060
Q05 A5J2-16 Can Play 1 34 Yel-Grn 2N5060
Q18 A5J2-20 Can Play 2 35 Yel-Wht 2N5060
Q30 A5J2-6 Can Play 3 85 Blk-Wht 2N5060
Q43 A5J2-7 Can Play 4 91 Gry-Red 2N5060
Q60 A5J3-3 Credit Indicator 13 Red-Yel 2N5060
Q37 A5J3-23 Double Bonus 31 Yel-Red 2N5060
Q33 A5J2-11 Game Over 95 Gry-Wht MCR-106
Q15 A5J2-23 High Score to Date 97 Gry-Orn MCR-106
Q23 A5J2-8 Match 93 Gry-Yel MCR-106
Q03 A5J2-21 Same Player Shoot Again (Back Box) 47 Grn-Orn MCR-106
Q03 A5J1-26 Same Player Shoot Again (Playfield) 91 Gry-Red MCR-106
Q51 A5J3-15 Special 23 Blu-Yel 2N5060
Q42 A5J3-21 Spinners 100 Points 30 Yel MCR-106
Q24 A5J1-5 Spinners 1000 Points 48 Grn-Blk MCR-106
Q56 A5J3-10 Switched Bumper ??? 91 Gry-Red MCR-106
Q26 A5J1-7 Thumper Bumper (Bottom) 50 Wht 2N5060
Q32 A5J3-27 Thumper Bumper (Right) 40 Grn 2N5060
Q59 A5J3-4 Thumper Bumper (Top) 14 Red-Grn 2N5060
Q47 A5J2-10 Tilt 98 Gry-Blk MCR-106
Q08 A5J1-23 Wheel 1 (Double Bonus) 90 Gry MCR-106
Q35 A5J1-3 Wheel 2 (5K) 45 Grn-Wht MCR-106
Q49 A5J3-17 Wheel 3 (Advance Bonus 3) 45 Brn-Wht MCR-106
Q54 A5J3-11 Wheel 4 (500) 20 Blu MCR-106
Q09 A5J1-14 Wheel 5 (Lite Spin) 54 Wht-Grn MCR-106
Q34 A5J1-2 Wheel 6 (500) 43 Grn-Yel MCR-106
Q48 A5J3-16 Wheel 7 (Double Bonus) 25 Blu-Wht MCR-106
Q55 A5J3-9 Wheel 8 (500) 15 Red-Wht MCR-106
Q10 A5J1-15 Wheel 9 (Advance Bonus 3) 15 Red-Wht MCR-106
Q22 A5J1-10 Wheel 10 (5K) 53 Wht-Yel MCR-106
Q17 A5J1-11 65 Brn-Wht MCR-106
Q21 A5J1-12 61 Brn-Red 2N5060
Q20 A5J1-13 96 Gry-Brn 2N5060
Q11 A5J1-16 12 Red-Blu 2N5060
Q01 A5J1-24 50 Wht MCR-106
Q02 A5J1-25 90 Gry MCR-106
Q07 A5J1-27 53 Wht-Yel 2N5060
Q04 A5J1-28 78 Orn-Blk 2N5060
Q25 A5J1-6 25 Blu-Wht 2N5060
Q52 A5J3-13 13 Red-Yel 2N5060
Q53 A5J3-14 84 Blk-Grn 2N5060
Q46 A5J3-18 56 Wht-Brn 2N5060
Q44 A5J3-19 67 Brn-Orn 2N5060
Q58 A5J3-2 95 Gry-Wht 2N5060
Q41 A5J3-20 64 Brn-Grn MCR-106
Q40 A5J3-22 23 Blu-Yel MCR-106
Q39 A5J3-24 72 Orn-Blu 2N5060

2.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Outhole Kicker Momentary 63 Brn-Yel A3J1-5 Q4 AN-26-1200
2 Knocker Momentary 85 Blk-Wht A3J3-4, J2-5 Q3 AR-26-1200
3 Saucer (scores Wheel Value) Momentary 83 Blk-Yel A3J5-14 Q11 AO-27-1300
4 Top Hole (Scores Wheel Value) Momentary 74 Orn-Grn A3J5-10 Q8 AO-27-1300
5 Chime 10 Momentary 81 Blk-Red A3J2-4, J1-3 Q2 CN-31-2000
6 Chime 100 Momentary 81 Blk-Red A3J2-9, J1-2 Q1 CN-31-2000
7 Chime 1000 Momentary 67 Brn-Orn A3J2-10 Q5 CN-31-2000
8 Chime Extra Momentary 74 Orn-Grn A3J2-11 Q6 CN-31-2000
9 Top Thumper Bumper Momentary 78 Orn-Blk A3J5-12 Q13 AN-26-1200
10 Right Thumper Bumper Momentary 75 Orn-Wht A3J5-11 Q14 AN-26-1200
11 Bottom Thumper Bumper Momentary 71 Orn-Red A3J5-9 Q9 AN-26-1200
12 Left Slingshot Momentary 85 Blk-Wht A3J5-15 Q10 AN-26-1200
13 Right Slingshot Momentary 18 Red-Blk A3J5-8, J2-6, J3-7, Q16 AN-26-1200
14 Drop Target Reset Momentary 80 Blk A3J5-13 Q12 NO-26-2300
15 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
16 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
17 Momentary 81 Blk-Red A3J2-12 Q7
18 Continuous 67 Brn-Orn A3J5-7 Q17
19 Continuous 81 Blk-Red A3J5-3, J2-15, J3-9 Q18


Flipper Circuits Power Wire Flipper Coil Wire Flipper Button Wire Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-5050
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-5050

2.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Gry-Yel (93) A4J2-3 Wht-Blu (52) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31) A4J2-7 Orn-Blu (72)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14) A4-J3-5 (not used) A4-J3-6 (not used) A4-J3-7 (not used) A4-J3-8 (not used)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 Drop Target 1 (Bottom) 9 Coin Chute III (Right) 17 Not Used 25 Not Used 33 Not Used 41 Not Used
Return I-1 A4J2-9 Wht-Brn (56) A4J3-10 Brn-Wht (65) 2 Drop Target 2 10 Coin Chute I (Left) 18 Left & Right Outlane 26 Not Used 34 Not Used 42 Not Used
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Drop Target 3 11 Coin Chute II (Middle) 19 Score 100 Points (General Purpose) 27 Not Used 35 Not Used 43 Not Used
Return I-3 A4J2-11 Wht-Blk (58) A4J3-12 Blu-Red (21) 4 Drop Target 4 12 Not Used 20 Score 10 Points (General Purpose) 28 Right Slingshot 36 Not Used 44 Not Used
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Drop Target 5 (Top) 13 Not Used 21 Wheel Rollover 29 Bottom Thumper Bumper 37 Not Used 45 Not Used
Return I-5 A4J2-13 Brn-Yel (63) A4J3-14 Blu-Wht (25) 6 Credit Button 14 Not Used 22 Advance Bonus & Flipper Feeder Lanes 30 Right Thumper Bumper 38 Not Used 46 Not Used
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Tilt (3) 15 Not Used 23 Spinner 31 Top Thumper Bumper 39 Not Used 47 Not Used
Return I-7 A4J2-15 Orn (70) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 Collect Wheel Value Saucers 32 Left Slingshot 40 Not Used 48 Not Used