Difference between revisions of "Eight Ball"

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(Created page with "{{WIP}} =Introduction= =Technical Info=")
 
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=Introduction=
 
=Introduction=
  
=Technical Info=
+
=Charts=
 +
 
 +
==Lamp Chart==
 +
 
 +
{| class="wikitable sortable"
 +
! SCR !! conn. !! lamp description !! code !! wire color !! tr type
 +
|-
 +
| Q06 || A5J2-14 || 1st Player Up || 12 || Red-Blu || 2N5060
 +
|-
 +
| Q19 || A5J2-15 || 2nd Player Up || 32 || Yel-Blu || 2N5060
 +
|-
 +
| Q31 || A5J2-2 || 3rd Player Up || 20 || Blu || 2N5060
 +
|-
 +
| Q45 || A5J2-1 || 4th Player Up || 60 || Brn || 2N5060
 +
|-
 +
| Q14 || A5J1-18 || 1 Ball || 58 || Wht-Blk || 2N5060
 +
|-
 +
| Q29 || A5J1-1 || 2 Ball || 41 || Grn-Red || 2N5060
 +
|-
 +
| Q36 || A5J3-26 || 3 Ball || 38 || Yel-Blk || 2N5060
 +
|-
 +
| Q57 || A5J3-1 || 4 Ball || 10 || Red || 2N5060
 +
|-
 +
| Q12 || A5J1-19 || 5 Ball || 60 || Brn || 2N5060
 +
|-
 +
| Q27 || A5J1-9 || 6 Ball || 52 || Wht-Blu || 2N5060
 +
|-
 +
| Q38 || A5J3-25 || 7 Ball || 36 || Yel-Brn || 2N5060
 +
|-
 +
| Q50 || A5J3-12 || 8 Ball || 21 || Blu-Red || 2N5060
 +
|-
 +
| Q13 || A5J1-17 || 9 Ball || 57 || Wht-Orn || 2N5060
 +
|-
 +
| Q28 || A5J1-8 || 10 Ball || 51 || Wht-Red || 2N5060
 +
|-
 +
| Q44 || A5J3-19 || 11 Ball || 67 || Brn-Orn || 2N5060
 +
|-
 +
| Q51 || A5J3-15 || 12 Ball || 53 || Wht-Yel || 2N5060
 +
|-
 +
| Q08 || A5J1-23 || 13 Ball || 56 || Wht-Brn || MCR-106
 +
|-
 +
| Q35 || A5J1-3 || 14 Ball || 45 || Grn-Wht || MCR-106
 +
|-
 +
| Q49 || A5J3-17 || 15 Ball || 27 || Blu-Orn || MCR-106
 +
|-
 +
| Q09 || A5J1-14 || Bank Shot Alley 1 || 54 || Wht-Grn || MCR-106
 +
|-
 +
| Q34 || A5J1-2 || Bank Shot Alley 2 || 43 || Grn-Yel || MCR-106
 +
|-
 +
| Q48 || A5J3-16 || Bank Shot Alley 3 || 25 || Blu-Wht || MCR-106
 +
|-
 +
| Q55 || A5J3-9 || Bank Shot Alley 4 || 15 || Red-Wht || MCR-106
 +
|-
 +
| Q10 || A5J1-15 || Bank Shot Alley 5 || 13 || Red-Yel || MCR-106
 +
|-
 +
| Q22 || A5J1-10 || Bank Shot Alley 6 || 32 || Yel-Blu || MCR-106
 +
|-
 +
| Q54 || A5J3-11 || Arrow Left || 20 || Blu || MCR-106
 +
|-
 +
| Q46 || A5J3-18 || Arrow Right || 56 || Wht-Brn || 2N5060
 +
|-
 +
| Q16 || A5J2-22 || Ball-in-Play || 62 || Brn-Blu || MCR-106
 +
|-
 +
| Q53 || A5J3-14 || Bonus Multiplier 2X || 84 || Blk-Grn || 2N5060
 +
|-
 +
| Q39 || A5J3-24 || Bonus Multiplier 3X || 72 || Orn-Blu || 2N5060
 +
|-
 +
| Q21 || A5J1-12 || Bonus Multiplier 5X || 61 || Brn-Red || 2N5060
 +
|-
 +
| Q05 || A5J2-16 || Can Play 1 || 34 || Yel-Grn || 2N5060
 +
|-
 +
| Q18 || A5J2-20 || Can Play 2 || 35 || Yel-Wht || 2N5060
 +
|-
 +
| Q30 || A5J2-6 || Can Play 3 || 85 || Blk-Wht || 2N5060
 +
|-
 +
| Q43 || A5J2-7 || Can Play 4 || 91 || Gry-Red || 2N5060
 +
|-
 +
| Q52 || A5J3-13 || Credit Indicator || 13 || Red-Yel || 2N5060
 +
|-
 +
| Q33 || A5J2-11 || Game Over || 95 || Gry-Wht || MCR-106
 +
|-
 +
| Q15 || A5J2-23 || High Score to Date || 97 || Gry-Orn || MCR-106
 +
|-
 +
| Q23 || A5J2-8 || Match || 93 || Gry-Yel || MCR-106
 +
|-
 +
| Q37 || A5J3-23 || Outlane Special || 98 || Gry-Blk || 2N5060
 +
|-
 +
| Q11 || A5J1-16 || Rack 1 Ball || 12 || Red-Blu || 2N5060
 +
|-
 +
| Q26 || A5J1-7 || Rack 2 Ball || 34 || Yel-Grn || 2N5060
 +
|-
 +
| Q32 || A5J3-27 || Rack 3 Ball || 40 || Grn || 2N5060
 +
|-
 +
| Q59 || A5J3-4 || Rack 4 Ball || 14 || Red-Grn || 2N5060
 +
|-
 +
| Q04 || A5J1-28 || Rack 5 Ball || 78 || Orn-Blk || 2N5060
 +
|-
 +
| Q25 || A5J1-6 || Rack 6 Ball || 25 || Blu-Wht || 2N5060
 +
|-
 +
| Q20 || A5J1-13 || Rack 7 Ball || 96 || Gry-Brn || 2N5060
 +
|-
 +
| Q58 || A5J3-2 || Rack 8 Ball || 95 || Gry-Wht || 2N5060
 +
|-
 +
| Q01 || A5J1-24 || Rack 9 Ball || 50 || Wht || MCR-106
 +
|-
 +
| Q24 || A5J1-5 || Rack 10 Ball || 48 || Grn-Blk || MCR-106
 +
|-
 +
| Q42 || A5J3-21 || Rack 11 Ball || 30 || Yel || MCR-106
 +
|-
 +
| Q56 || A5J3-10 || Rack 12 Ball || 91 || Gry-Red || MCR-106
 +
|-
 +
| Q02 || A5J1-25 || Rack 13 Ball || 90 || Gry || MCR-106
 +
|-
 +
| Q17 || A5J1-11 || Rack 14 Ball || 65 || Brn-Wht || MCR-106
 +
|-
 +
| Q41 || A5J3-20 || Rack 15 Ball || 64 || Brn-Grn || MCR-106
 +
|-
 +
| Q03 || A5J2-21 || Same Player Shoot Again (Back Box) || 47 || Grn-Orn || MCR-106
 +
|-
 +
| Q60 || A5J3-3 || Same Player Shoot Again (Playfield) || 81 || Blk-Red || 2N5060
 +
|-
 +
| Q40 || A5J3-22 || Spinner & Return Arrow || 23 || Blu-Yel || MCR-106
 +
|-
 +
| Q07 || A5J1-27 || Super Bonus || 53 || Wht-Yel || 2N5060
 +
|-
 +
| Q47 || A5J2-10 || Tilt || 98 || Gry-Blk || MCR-106
 +
|}
 +
 
 +
==Solenoids==
 +
 
 +
 
 +
{| class="wikitable sortable"
 +
! Sol. No !! Solenoid description !! Solenoid Type !! Wire Code !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type
 +
|-
 +
| 1 || Outhole kicker || Momentary || 63 || Brn-Yel || A3J1-5 || Q4 || AN-26-1200
 +
|-
 +
| 2 || Knocker || Momentary || 83 || Blk-Yel || A3J3-4, J2-5 || Q3 || AR-26-1200
 +
|-
 +
| 3 || Left Outlane Kicker || Momentary || 74 || Orn-Grn || A3J5-10 || Q8 || AR-26-1200
 +
|-
 +
| 4 || Chime 10 || Momentary || 58 || Wht-Blk || A3J2-9, J1-2 || Q1 || CN-31-2000
 +
|-
 +
| 5 || Chime 100 || Momentary || 57 || Wht-Orn || A3J2-10 || Q5 || CN-31-2000
 +
|-
 +
| 6 || Chime 1000 || Momentary || 56 || Wht-Brn || A3J2-11 || Q6 || CN-31-2000
 +
|-
 +
| 7 || Chime Extra || Momentary || 54 || Wht-Grn || A3J2-12 || Q7 || CN-31-2000
 +
|-
 +
| 8 || Left Thumper Bumper || Momentary || 75 || Orn-Wht || A3J5-12 || Q13 || AN-26-1200
 +
|-
 +
| 9 || Right Thumper Bumper || Momentary || 78 || Orn-Blk || A3J5-11 || Q14 || AN-26-1200
 +
|-
 +
| 10 || Bottom Thumper Bumper || Momentary || 71 || Orn-Red || A3J5-9 || Q9 || AN-26-1200
 +
|-
 +
| 11 || Left Slingshot || Momentary || 85 || Blk-Wht || A3J5-15 || Q10 || AN-26-1200
 +
|-
 +
| 12 || Right Slingshot || Momentary || 83 || Blk-Yel || A3J5-14 || Q11 || AN-26-1200
 +
|-
 +
| 13 || Coin Lockout || Continuous || 36 || Yel-Brn || A3J2-8 || Q19 || FO-36-7000
 +
|-
 +
| 14 || Flipper enabling relay || Continuous || -- || -- || -- || Q15 || 48V Relay
 +
|-
 +
| 15 ||  || Momentary || 50 || Wht || A3J1-3, J2-4 || Q2 ||
 +
|-
 +
| 16 ||  || Momentary || 80 || Blk || A3J5-13 || Q12 ||
 +
|-
 +
| 17 ||  || Momentary || 18 || Red-Blk || A3J5-8, J2-6, J3-7, || Q16 ||
 +
|-
 +
| 18 ||  || Continuous || 81 || Blk-Red || A3J5-7 || Q17 ||
 +
|-
 +
| 19 ||  || Continuous ||  ||  || A3J5-3, J2-15, J3-9 || Q18 ||
 +
|}
 +
 
 +
{| class="wikitable sortable"
 +
! Flipper Circuits !! Power Wire !! Flipper Coil Wire !! Flipper Connector !! Flipper Button Wire !! Button Connector !! Coil
 +
|-
 +
| Left Flipper || 60 (Brn) || 40 (Grn) || A3J1-8 || 20 (Blu) || A3J2-2 || AQ-25-500/34-5050
 +
|-
 +
| Right Flipper || 60 (Brn) || 70 (Orn) || A3J1-9 || 10 (Red) || A3J2-1 || AQ-25-500/34-5050
 +
|}
 +
 
 +
==Switch Matrix==
 +
 
 +
{| class="wikitable sortable"
 +
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 !! Strobe 5
 +
|-
 +
|  || to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Gry-Yel (93) || A4J2-3 Wht-Blu (52) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) || A4J2-7 Orn-Blu (72)
 +
|-
 +
|  || -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || A4-J3-5 (not used) || A4-J3-6 (not used) || A4-J3-7 (not used) || A4-J3-8 (not used)
 +
|-
 +
| Return I-0 || A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 10 Points Rebounds (3) || 9 Coin Chute III (Right) || 17 Spinner || 25 8-Ball Target || 33 Right Outlane || 41 Not Used
 +
|-
 +
| Return I-1 || A4J2-9 Wht-Brn (56) || A4J3-10 Brn-Wht (65) || 2 Top Left Target || 10 Coin Chute I (Left) || 18 Not Used || 26 7/15 Ball Right Return Lane || 34 Bank Shot Left Outlane || 42 Not Used
 +
|-
 +
| Return I-2 || A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Bank Shot Rollover Button || 11 Coin Chute II (Middle) || 19 Not Used || 27 6/14 Ball Target (Right) || 35 Not Used || 43 Not Used
 +
|-
 +
| Return I-3 || A4J2-11 Wht-Blk (58) || A4J3-12 Blu-Red (21) || 4 Not Used || 12 Not Used || 20 Not Used || 28 5/13 Ball Target (Left) || 36 Right Slingshot || 44 Not Used
 +
|-
 +
| Return I-4 || A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Not Used || 13 Not Used || 21 Not Used || 29 4/12 Ball Top Lane || 37 Left Slingshot || 45 Not Used
 +
|-
 +
| Return I-5 || A4J2-13 Brn-Yel (63) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 Not Used || 22 Not Used || 30 3/11 Ball Top Lane || 38 Bottom Thumper Bumper || 46 Not Used
 +
|-
 +
| Return I-6 || A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 Not Used || 23 Not Used || 31 2/10 Ball Top Lane || 39 Right Thumper Bumper || 47 Not Used
 +
|-
 +
| Return I-7 || A4J2-15 Orn (70) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Not Used || 32 1/9 Ball Top Lane || 40 Left Thumper Bumper || 48 Not Used
 +
|}

Revision as of 05:39, 22 December 2018

ExclamationPoint.jpg
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


1 Introduction

2 Charts

2.1 Lamp Chart

SCR conn. lamp description code wire color tr type
Q06 A5J2-14 1st Player Up 12 Red-Blu 2N5060
Q19 A5J2-15 2nd Player Up 32 Yel-Blu 2N5060
Q31 A5J2-2 3rd Player Up 20 Blu 2N5060
Q45 A5J2-1 4th Player Up 60 Brn 2N5060
Q14 A5J1-18 1 Ball 58 Wht-Blk 2N5060
Q29 A5J1-1 2 Ball 41 Grn-Red 2N5060
Q36 A5J3-26 3 Ball 38 Yel-Blk 2N5060
Q57 A5J3-1 4 Ball 10 Red 2N5060
Q12 A5J1-19 5 Ball 60 Brn 2N5060
Q27 A5J1-9 6 Ball 52 Wht-Blu 2N5060
Q38 A5J3-25 7 Ball 36 Yel-Brn 2N5060
Q50 A5J3-12 8 Ball 21 Blu-Red 2N5060
Q13 A5J1-17 9 Ball 57 Wht-Orn 2N5060
Q28 A5J1-8 10 Ball 51 Wht-Red 2N5060
Q44 A5J3-19 11 Ball 67 Brn-Orn 2N5060
Q51 A5J3-15 12 Ball 53 Wht-Yel 2N5060
Q08 A5J1-23 13 Ball 56 Wht-Brn MCR-106
Q35 A5J1-3 14 Ball 45 Grn-Wht MCR-106
Q49 A5J3-17 15 Ball 27 Blu-Orn MCR-106
Q09 A5J1-14 Bank Shot Alley 1 54 Wht-Grn MCR-106
Q34 A5J1-2 Bank Shot Alley 2 43 Grn-Yel MCR-106
Q48 A5J3-16 Bank Shot Alley 3 25 Blu-Wht MCR-106
Q55 A5J3-9 Bank Shot Alley 4 15 Red-Wht MCR-106
Q10 A5J1-15 Bank Shot Alley 5 13 Red-Yel MCR-106
Q22 A5J1-10 Bank Shot Alley 6 32 Yel-Blu MCR-106
Q54 A5J3-11 Arrow Left 20 Blu MCR-106
Q46 A5J3-18 Arrow Right 56 Wht-Brn 2N5060
Q16 A5J2-22 Ball-in-Play 62 Brn-Blu MCR-106
Q53 A5J3-14 Bonus Multiplier 2X 84 Blk-Grn 2N5060
Q39 A5J3-24 Bonus Multiplier 3X 72 Orn-Blu 2N5060
Q21 A5J1-12 Bonus Multiplier 5X 61 Brn-Red 2N5060
Q05 A5J2-16 Can Play 1 34 Yel-Grn 2N5060
Q18 A5J2-20 Can Play 2 35 Yel-Wht 2N5060
Q30 A5J2-6 Can Play 3 85 Blk-Wht 2N5060
Q43 A5J2-7 Can Play 4 91 Gry-Red 2N5060
Q52 A5J3-13 Credit Indicator 13 Red-Yel 2N5060
Q33 A5J2-11 Game Over 95 Gry-Wht MCR-106
Q15 A5J2-23 High Score to Date 97 Gry-Orn MCR-106
Q23 A5J2-8 Match 93 Gry-Yel MCR-106
Q37 A5J3-23 Outlane Special 98 Gry-Blk 2N5060
Q11 A5J1-16 Rack 1 Ball 12 Red-Blu 2N5060
Q26 A5J1-7 Rack 2 Ball 34 Yel-Grn 2N5060
Q32 A5J3-27 Rack 3 Ball 40 Grn 2N5060
Q59 A5J3-4 Rack 4 Ball 14 Red-Grn 2N5060
Q04 A5J1-28 Rack 5 Ball 78 Orn-Blk 2N5060
Q25 A5J1-6 Rack 6 Ball 25 Blu-Wht 2N5060
Q20 A5J1-13 Rack 7 Ball 96 Gry-Brn 2N5060
Q58 A5J3-2 Rack 8 Ball 95 Gry-Wht 2N5060
Q01 A5J1-24 Rack 9 Ball 50 Wht MCR-106
Q24 A5J1-5 Rack 10 Ball 48 Grn-Blk MCR-106
Q42 A5J3-21 Rack 11 Ball 30 Yel MCR-106
Q56 A5J3-10 Rack 12 Ball 91 Gry-Red MCR-106
Q02 A5J1-25 Rack 13 Ball 90 Gry MCR-106
Q17 A5J1-11 Rack 14 Ball 65 Brn-Wht MCR-106
Q41 A5J3-20 Rack 15 Ball 64 Brn-Grn MCR-106
Q03 A5J2-21 Same Player Shoot Again (Back Box) 47 Grn-Orn MCR-106
Q60 A5J3-3 Same Player Shoot Again (Playfield) 81 Blk-Red 2N5060
Q40 A5J3-22 Spinner & Return Arrow 23 Blu-Yel MCR-106
Q07 A5J1-27 Super Bonus 53 Wht-Yel 2N5060
Q47 A5J2-10 Tilt 98 Gry-Blk MCR-106

2.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Outhole kicker Momentary 63 Brn-Yel A3J1-5 Q4 AN-26-1200
2 Knocker Momentary 83 Blk-Yel A3J3-4, J2-5 Q3 AR-26-1200
3 Left Outlane Kicker Momentary 74 Orn-Grn A3J5-10 Q8 AR-26-1200
4 Chime 10 Momentary 58 Wht-Blk A3J2-9, J1-2 Q1 CN-31-2000
5 Chime 100 Momentary 57 Wht-Orn A3J2-10 Q5 CN-31-2000
6 Chime 1000 Momentary 56 Wht-Brn A3J2-11 Q6 CN-31-2000
7 Chime Extra Momentary 54 Wht-Grn A3J2-12 Q7 CN-31-2000
8 Left Thumper Bumper Momentary 75 Orn-Wht A3J5-12 Q13 AN-26-1200
9 Right Thumper Bumper Momentary 78 Orn-Blk A3J5-11 Q14 AN-26-1200
10 Bottom Thumper Bumper Momentary 71 Orn-Red A3J5-9 Q9 AN-26-1200
11 Left Slingshot Momentary 85 Blk-Wht A3J5-15 Q10 AN-26-1200
12 Right Slingshot Momentary 83 Blk-Yel A3J5-14 Q11 AN-26-1200
13 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
14 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
15 Momentary 50 Wht A3J1-3, J2-4 Q2
16 Momentary 80 Blk A3J5-13 Q12
17 Momentary 18 Red-Blk A3J5-8, J2-6, J3-7, Q16
18 Continuous 81 Blk-Red A3J5-7 Q17
19 Continuous A3J5-3, J2-15, J3-9 Q18
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-5050
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-5050

2.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Gry-Yel (93) A4J2-3 Wht-Blu (52) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31) A4J2-7 Orn-Blu (72)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14) A4-J3-5 (not used) A4-J3-6 (not used) A4-J3-7 (not used) A4-J3-8 (not used)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 10 Points Rebounds (3) 9 Coin Chute III (Right) 17 Spinner 25 8-Ball Target 33 Right Outlane 41 Not Used
Return I-1 A4J2-9 Wht-Brn (56) A4J3-10 Brn-Wht (65) 2 Top Left Target 10 Coin Chute I (Left) 18 Not Used 26 7/15 Ball Right Return Lane 34 Bank Shot Left Outlane 42 Not Used
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Bank Shot Rollover Button 11 Coin Chute II (Middle) 19 Not Used 27 6/14 Ball Target (Right) 35 Not Used 43 Not Used
Return I-3 A4J2-11 Wht-Blk (58) A4J3-12 Blu-Red (21) 4 Not Used 12 Not Used 20 Not Used 28 5/13 Ball Target (Left) 36 Right Slingshot 44 Not Used
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Not Used 13 Not Used 21 Not Used 29 4/12 Ball Top Lane 37 Left Slingshot 45 Not Used
Return I-5 A4J2-13 Brn-Yel (63) A4J3-14 Blu-Wht (25) 6 Credit Button 14 Not Used 22 Not Used 30 3/11 Ball Top Lane 38 Bottom Thumper Bumper 46 Not Used
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Tilt (3) 15 Not Used 23 Not Used 31 2/10 Ball Top Lane 39 Right Thumper Bumper 47 Not Used
Return I-7 A4J2-15 Orn (70) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 Not Used 32 1/9 Ball Top Lane 40 Left Thumper Bumper 48 Not Used