Difference between revisions of "Wild Fyre"
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! Sol. Dr./Volt. Reg. SDU-100 || | ! Sol. Dr./Volt. Reg. SDU-100 || | ||
|- | |- | ||
− | | F1 || 190V Display power output || 0.25A, 250V | + | | F1 (if present) || 190V Display power output || 0.25A, 250V |
− | |||
− | |||
|- | |- | ||
! Under the Playfield fuses || | ! Under the Playfield fuses || |
Revision as of 01:53, 27 October 2019
1 Introduction
- Date Of Manufacture: October, 1978
- Production: 2,400 units (confirmed)
- Theme: Historical - Chariot Racing - Romans
- Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Kick-out holes (4), Standup targets (2), 4-bank drop targets (1), 3-bank drop targets (1), Spinning target (1).
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 5x DA-100 (6-digits)
- A2 Power Module: TA-100
- A3 Solenoid Driver Module: SDU-100
- A4 MPU Module: M-100
- A5 Lamp Driver Module: LDU-100
- A6 Sound Board: SB-100
3 Charts
3.1 Fuse Listing
Rectifier Board TA-100 | ||
---|---|---|
F1 | 6.5V Switched illumination | 10A, 250V |
F2 | 230V Display power input | 0.75A, 250V |
F3 | 5V Unregulated input | 4A, 250V |
F4 | 43V Solenoids (2 flippers) | 5A, 250V |
F5 | 6.5V General illumination | 20A, 250V |
F6 | Main fuse | 3A, 250V, SB |
Sol. Dr./Volt. Reg. SDU-100 | ||
F1 (if present) | 190V Display power output | 0.25A, 250V |
Under the Playfield fuses | ||
F1 | Playfield Solenoids | 1A, 250V, SB |
3.2 Lamp Chart
SCR | conn. | lamp description | wire color | tr type |
---|---|---|---|---|
Q51 | A5J3-15 | 10K Rollover | Red-Blk | 2N5060 |
Q06 | A5J2-14 | 1st Player Up | Wht-Yel | 2N5060 |
Q19 | A5J2-15 | 2nd Player Up | Yel-Blu | 2N5060 |
Q31 | A5J2-2 | 3rd Player Up | Blu | 2N5060 |
Q45 | A5J2-1 | 4th Player Up | Brn | 2N5060 |
Q13 | A5J1-17 | Arrow #1 | Pur | 2N5060 |
Q28 | A5J1-8 | Arrow #2 | Grn-Blk | 2N5060 |
Q44 | A5J3-19 | Arrow #3 | Pink-Blk | 2N5060 |
Q16 | A5J2-22 | Ball-in-Play | Brn-Blu | MCR-106 |
Q14 | A5J1-18 | Bonus 2K | Brn-Blk | 2N5060 |
Q29 | A5J1-1 | Bonus 4K | Blu-Red | 2N5060 |
Q36 | A5J3-26 | Bonus 6K | Blk | 2N5060 |
Q57 | A5J3-1 | Bonus 8K | Grn-Red | 2N5060 |
Q12 | A5J1-19 | Bonus 10K | Gry-Grn | 2N5060 |
Q27 | A5J1-9 | Bonus 20K | Orn-Grn | 2N5060 |
Q55 | A5J3-9 | Bonus Multiplier 5X | Gry-Blu | MCR-106 |
Q54 | A5J3-11 | Center Saucer Special | Wht-Gry | MCR-106 |
Q60 | A5J3-3 | Double Bonus | Gry-Blk | 2N5060 |
Q04 | A5J1-28 | Eject #1 | Blu-Yel | 2N5060 |
Q25 | A5J1-6 | Eject #2 | Blk-Yel | 2N5060 |
Q20 | A5J1-13 | Eject #3 | Brn-Orn | 2N5060 |
Q53 | A5J3-14 | Extra Ball | Blu-Orn | 2N5060 |
Q35 | A5J1-3 | FYRE -- F | Red-Grn | MCR-106 |
Q34 | A5J1-2 | FYRE -- Y | Blk-Orn | MCR-106 |
Q22 | A5J1-10 | FYRE -- R | Blu-Wht | MCR-106 |
Q26 | A5J1-7 | FYRE -- E | Brn-Red | 2N5060 |
Q33 | A5J2-11 | Game Over | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | Highest Score | Gry-Orn | MCR-106 |
Q39 | A5J3-24 | Left Return Special | Yel-Grn | 2N5060 |
Q59 | A5J3-4 | Left Spinner | Orn-Wht | 2N5060 |
Q23 | A5J2-8 | Match | Gry-Yel | MCR-106 |
Q05 | A5J2-16 | Player #1 | Yel-Grn | 2N5060 |
Q18 | A5J2-20 | Player #2 | Yel-Wht | 2N5060 |
Q30 | A5J2-6 | Player #3 | Blk-Wht | 2N5060 |
Q43 | A5J2-7 | Player #4 | Gry-Red | 2N5060 |
Q40 | A5J3-22 | Plus 4000 Points by 3-Bank Targets | Pur-Yel | MCR-106 |
Q58 | A5J3-2 | Plus 4000 Points by Eject Hole #1 | Gry-Wht | 2N5060 |
Q52 | A5J3-13 | Plus Double Bonus by 3-Bank Targets | Yel-Blk | 2N5060 |
Q03 | A5J1-26 | Shoot Again | Grn-Wht | MCR-106 |
Q47 | A5J2-10 | Tilt | Gry-Blk | MCR-106 |
Q49 | A5J3-17 | WILD -- W | Yel-Wht | MCR-106 |
Q48 | A5J3-16 | WILD -- I | Gry-Red | MCR-106 |
Q37 | A5J3-23 | WILD -- L | Grn-Orn | 2N5060 |
Q32 | A5J3-27 | WILD -- D | Grn-Yel | 2N5060 |
Q01 | A5J1-24 | MCR-106 | ||
Q02 | A5J1-25 | MCR-106 | ||
Q07 | A5J1-27 | 2N5060 | ||
Q08 | A5J1-23 | MCR-106 | ||
Q09 | A5J1-14 | MCR-106 | ||
Q10 | A5J1-15 | MCR-106 | ||
Q11 | A5J1-16 | 2N5060 | ||
Q17 | A5J1-11 | MCR-106 | ||
Q21 | A5J1-12 | 2N5060 | ||
Q24 | A5J1-5 | MCR-106 | ||
Q38 | A5J3-25 | 2N5060 | ||
Q41 | A5J3-20 | MCR-106 | ||
Q42 | A5J3-21 | MCR-106 | ||
Q46 | A5J3-18 | 2N5060 | ||
Q50 | A5J3-12 | 2N5060 | ||
Q56 | A5J3-10 | MCR-106 |
3.3 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|
1 | Sound 10 | Momentary | A3J2-9, J1-2 | Q1 | ||
2 | Sound 100 | Momentary | A3J2-4, J1-3 | Q2 | ||
3 | Sound 1.000 | Momentary | A3J2-10 | Q5 | ||
4 | Sound 10.000 | Momentary | A3J2-11 | Q6 | ||
5 | Continuous | A3J5-7 | Q17 | |||
6 | Continuous | A3J5-3, J2-15, J3-9 | Q18 | |||
7 | Left Thumper | Momentary | Orn-Red | A3J5-9 | Q9 | J-26-1200 |
8 | Right Thumper | Momentary | Blk-Blu | A3J5-15 | Q10 | J-26-1200 |
9 | Center Thumper | Momentary | Blk | A3J5-13 | Q12 | J-26-1200 |
10 | Outhole | Momentary | Brn-Yel | A3J1-5 | Q4 | J-26-1100 |
11 | Right Slingshot | Momentary | Blk-Yel | A3J5-14 | Q11 | J-26-1200 |
12 | Saucer (Collect Bonus) | Momentary | Orn-Blu | A3J5-12 | Q13 | J-26-1200 |
13 | 3-Bank Drop Target Reset | Momentary | Red-Wht | A3J2-12 | Q7 | B-27-2300 |
14 | Saucer (Top 3) | Momentary | Orn-Grn | A3J5-10 | Q8 | J-28-2300 |
15 | 4-Bank Drop Target Reset | Momentary | Orn-Wht | A3J5-11 | Q14 | B-27-2300 |
16 | Left Slingshot | Momentary | Red-Blk | A3J5-8, J2-6, J3-7 | Q16 | J-26-1200 |
17 | Knocker | Momentary | Blk-Yel | A3J3-4, J2-5 | Q3 | N-26-1200 |
18 | Flipper enabling relay | Continuous | -- | -- | Q15 | 48V Relay |
19 | Coin Lockout | Continuous | Yel-Wht | A3J2-8 | Q19 | C-36-5500 |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Button Wire | Coil | ||
Left Flipper | Yel | Grn A3J1-8 | Blu A3J2-2 | J-25-500/34-5050 | ||
Right Flipper | Yel | Orn A3J1-9 | Red A3J2-1 | J-25-500/34-5050 |
3.4 Switch Matrix
STROBE 0 | STROBE 1 | STROBE 2 | STROBE 3 | STROBE 4 | STROBE 5 | |
---|---|---|---|---|---|---|
A4J2-1 Wht-Red | A4J2-2 Brn-Wht | A4J2-3 Wht-Blu | A4J2-4 Wht-Yel | A4J2-5 Yel-Red | A4J2-7 (not used) | |
A4J3-2 Red-Yel | A4J3-3 Red-Grn | A4-J3-5 (not used) | A4-J3-6 (not used) | A4-J3-7 (not used) | A4-J3-8 (not used) | |
RETURN I 0 | Right | Coin | Rollover | Not | Center | Not |
A4J2-8 Brn | Outlane | Chute III | Button | Used | Thumper | Used |
A4J3-9 Red-Wht | (Right) | (10 Points) | ||||
Switch Number | 1 | 9 | 17 | 25 | 33 | 41 |
RETURN I 1 | Right | Coin | 1,000 Advance | Not | Right | Not |
A4J2-9 Gry | Return Lane | Chute I | Bonus | Used | Thumper | Used |
A4J3-10 Brn-Wht | (Center) | |||||
Switch Number | 2 | 10 | 18 | 26 | 34 | 42 |
RETURN I 2 | Left | Coin | 10 Points | Left Middle | Left | Not |
A4J2-10 Wht-Orn | Outlane | Chute II | Lane | Thumper | Used | |
A4J3-11 Blu | (Left) | |||||
Switch Number | 3 | 11 | 19 | 27 | 35 | 43 |
RETURN I 3 | Left | Target #1 | Target #2 | Target #3 | Target #4 | Not |
A4J2-11 Wht-Blk | Return Lane | (4-Bank) | (4-Bank) | (4-Bank) | (4-Bank) | Used |
A4J3-12 not used | ||||||
Switch Number | 4 | 12 | 20 | 28 | 36 | 44 |
RETURN I 4 | 1,000 Advance | Right Middle | Target #1 | Target #2 | Target #3 | Not |
A4J2-12 Wht-Grn | Arrow | Lane | (3-Bank) | (3-Bank) | (3-Bank) | Used |
A4J3-13 not used | ||||||
Switch Number | 5 | 13 | 21 | 29 | 37 | 45 |
RETURN I 5 | Credit | Not | Saucer | Not | Right | Not |
A4J2-13 Wht-Brn | Button | Used | #3 | Used | Slingshot | Used |
A4J3-14 Blu-Wht | ||||||
Switch Number | 6 | 14 | 22 | 30 | 38 | 46 |
RETURN I 6 | Tilt | Spin-Target | Saucer | Not | Left | Not |
A4J2-14 Brn-Yel | #2 | Used | Slingshot | Used | ||
A4J3-15 Blu-Orn | ||||||
Switch Number | 7 | 15 | 23 | 31 | 39 | 47 |
RETURN I 7 | Outhole | Slam | Saucer | Rollover | Saucer | Not |
A4J2-15 Orn | (3) | #1 | (Extra Ball) | (Collect Bonus) | Used | |
A4J3-16 Yel | ||||||
Switch Number | 8 | 16 | 24 | 32 | 40 | 48 |
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