Difference between revisions of "Hotdoggin"

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==Switch Matrix==
 
==Switch Matrix==
  
{| class="wikitable sortable"
+
{| class="wikitable"
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 !! Strobe 5
+
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4
 
|-
 
|-
|  || to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Gry-Yel (93) || A4J2-3 Wht-Blu (52) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) || A4J2-7 Orn-Blu (72)
+
!
 +
| to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Gry-Yel (93) || A4J2-3 Wht-Blu (52) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31)
 
|-
 
|-
|  || -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || A4-J3-5 (not used) || A4-J3-6 (not used) || A4-J3-7 (not used) || A4-J3-8 (not used)
+
!
 +
| -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || || ||  
 
|-
 
|-
| Return I-0 || A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 When Lit Spots Letter Right Lane || 9 Coin Chute III (Right) || 17 5000 Left Return Lane || 25 Red HOT Target "T" || 33 Right Kicker Lane || 41 Not Used
+
! Return I-0
 +
| A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 When Lit Spots Letter Right Lane || 9 Coin Chute III (Right) || 17 5000 Left Return Lane || 25 Red HOT Target "T" || 33 Right Kicker Lane
 
|-
 
|-
| Return I-1 || A4J2-9 Wht-Brn (56) || A4J3-10 Brn-Wht (65) || 2 When Lit Spots Letter Left Lane || 10 Coin Chute I (Left) || 18 In-Line Drop Target #3 || 26 Red HOT Target "O" || 34 Spinner || 42 Not Used
+
! Return I-1
 +
| A4J2-9 Wht-Brn (56) || A4J3-10 Brn-Wht (65) || 2 When Lit Spots Letter Left Lane || 10 Coin Chute I (Left) || 18 In-Line Drop Target #3 || 26 Red HOT Target "O" || 34 Spinner
 
|-
 
|-
| Return I-2 || A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Left & Right Spots Letter Lane || 11 Coin Chute II (Middle) || 19 In-Line Drop Target #2 || 27 Red HOT Target "H" || 35 Right Slingshot || 43 Not Used
+
! Return I-2
 +
| A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Left & Right Spots Letter Lane || 11 Coin Chute II (Middle) || 19 In-Line Drop Target #2 || 27 Red HOT Target "H" || 35 Right Slingshot
 
|-
 
|-
| Return I-3 || A4J2-11 Wht-Blk (58) || A4J3-12 Blu-Red (21) || 4 Right Outlane Special || 12 Saucer || 20 In-Line Drop Target #1 || 28 White IN Target "N" || 36 Left Slingshot || 44 Not Used
+
! Return I-3
 +
| A4J2-11 Wht-Blk (58) || A4J3-12 Blu-Red (21) || 4 Right Outlane Special || 12 Saucer || 20 In-Line Drop Target #1 || 28 White IN Target "N" || 36 Left Slingshot
 
|-
 
|-
| Return I-4 || A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Left Outlane Special || 13 FUN Drop Target "F" || 21 DOGG Drop Target "D" || 29 White IN Target "I" || 37 Left Side Thumper Bumper || 45 Not Used
+
! Return I-4
 +
| A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Left Outlane Special || 13 FUN Drop Target "F" || 21 DOGG Drop Target "D" || 29 White IN Target "I" || 37 Left Side Thumper Bumper
 
|-
 
|-
| Return I-5 || A4J2-13 Brn-Yel (63) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 FUN Drop Target "U" || 22 DOGG Drop Target "O" || 30 SKI Rollover "I" || 38 Middle Thumper Bumper || 46 Not Used
+
! Return I-5
 +
| A4J2-13 Brn-Yel (63) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 FUN Drop Target "U" || 22 DOGG Drop Target "O" || 30 SKI Rollover "I" || 38 Middle Thumper Bumper
 
|-
 
|-
| Return I-6 || A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 FUN Drop Target "N" || 23 DOGG Drop Target "G" (1st) || 31 SKI Rollover "K" || 39 Right Thumper Bumper || 47 Not Used
+
! Return I-6
 +
| A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 FUN Drop Target "N" || 23 DOGG Drop Target "G" (1st) || 31 SKI Rollover "K" || 39 Right Thumper Bumper
 
|-
 
|-
| Return I-7 || A4J2-15 Orn (70) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 DOGG Drop Target "G" (2nd) || 32 SKI Rollover "S" || 40 Top Left Thumper Bumper || 48 Not Used
+
! Return I-7
 +
| A4J2-15 Orn (70) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 DOGG Drop Target "G" (2nd) || 32 SKI Rollover "S" || 40 Top Left Thumper Bumper
 
|}
 
|}
  
  
 
Return to [[Bally/Stern]] page.
 
Return to [[Bally/Stern]] page.

Latest revision as of 03:14, 13 August 2020

1 Introduction

Project Date: December 11, 1979
Date Of Manufacture: July, 1980
Production: 2,050 units (confirmed)
Theme: Sports - Skiing
Notable Features: Widebody, Flippers (3), Pop bumpers (4), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), 3-in-line drop targets (1), Standup targets (5), Kick-out holes (2), Spinning target (1), Left side triple inlanes, Right side dual inlanes, Right side disappearing kicker.

2 Technical Info

Type: Solid State Electronic (SS)
A1 Displays: 5x AS-2518-21
A2 Power Module: AS-2518-18
A3 Solenoid Driver Module: AS-2518-22
A4 Bally MPU Module: AS-2518-35
A5 Lamp Driver Module: AS-2518-23
A8 Sound Module: AS-2518-51

3 Charts

3.1 Lamp Chart

SCR conn. lamp description code wire color tr type
Q43 A5J2-7 2K When Lit (IN Targets) 91 Gry-Red 2N5060
Q05 A5J2-16 3K When Lit (FUN Targets) 34 Yel-Grn 2N5060
Q30 A5J2-6 3K When Lit (HOT Targets) 85 Blk-Wht 2N5060
Q18 A5J2-20 4K When Lit (DOGG Drop Targets) 35 Yel-Wht 2N5060
Q21 A5J1-12 5K When Lit (Top Left) 61 Brn-Red 2N5060
Q07 A5J1-27 5K When Lit (Top Right) 53 Wht-Yel 2N5060
Q16 A5J2-22 Ball-in-Play (Back Box) 62 Brn-Blu MCR-106
Q39 A5J3-24 Bonus 30K 72 Orn-Blu 2N5060
Q31 A5J2-2 Bonus Multiplier 3X 20 Blu 2N5060
Q19 A5J2-15 Bonus Multiplier 4X 23 Blu-Yel 2N5060
Q45 A5J2-1 Bonus Multiplier 5X 60 Brn 2N5060
Q53 A5J3-14 Bonus Special 84 Blk-Grn 2N5060
Q52 A5J3-13 Credit Indicator 13 Red-Yel 2N5060
Q13 A5J1-17 Drop Target "D" 57 Wht-Orn 2N5060
Q28 A5J1-8 Drop Target "O" 51 Wht-Red 2N5060
Q44 A5J3-19 Drop Target "G" (1ste) 67 Brn-Orn 2N5060
Q51 A5J3-15 Drop Target "G" (2nd) 53 Wht-Yel 2N5060
Q08 A5J1-23 Drop Target FUN "F" 56 Wht-Brn MCR-106
Q35 A5J1-3 Drop Target FUN "U" 45 Grn-Wht MCR-106
Q49 A5J3-17 Drop Target FUN "N" 27 Blu-Orn MCR-106
Q33 A5J2-11 Game Over (Back Box) 95 Gry-Wht MCR-106
Q15 A5J2-23 High Score to Date (Back Box) 97 Gry-Orn MCR-106
Q01 A5J1-24 Kicker Up Arrow 50 Wht MCR-106
Q22 A5J1-10 Lower HOT "H" 23 Blu-Yel MCR-106
Q37 A5J3-23 Lower HOT "O" (1st) 98 Gry-Blk 2N5060
Q60 A5J3-3 Lower HOT "T" 81 Blk-Red 2N5060
Q11 A5J1-16 Lower DOGGIN "D" 12 Red-Blu 2N5060
Q26 A5J1-7 Lower DOGGIN "O" (2nd) 34 Yel-Grn 2N5060
Q32 A5J3-27 Lower DOGGIN "G" (1st) 40 Grn 2N5060
Q59 A5J3-4 Lower DOGGIN "G" (2nd) 14 Red-Grn 2N5060
Q55 A5J3-9 Lower DOGGIN "I" 15 Red-Wht MCR-106
Q10 A5J1-15 Lower DOGGIN "N" 13 Red-Yel MCR-106
Q04 A5J1-28 Lower FUN "F" 78 Orn-Blk 2N5060
Q25 A5J1-6 Lower FUN "U" 25 Blu-Wht 2N5060
Q20 A5J1-13 Lower FUN "N" 96 Gry-Brn 2N5060
Q09 A5J1-14 Lower SKI "S" 54 Wht-Grn MCR-106
Q34 A5J1-2 Lower SKI "K" 43 Grn-Yel MCR-106
Q48 A5J3-16 Lower SKI "I" 25 Blu-Wht MCR-106
Q23 A5J2-8 Match (Back Box) 93 Gry-Yel MCR-106
Q27 A5J1-9 Red Target "H" 43 Grn-Yel 2N5060
Q38 A5J3-25 Red Target "O" 36 Yel-Brn 2N5060
Q50 A5J3-12 Red Target "T" 21 Blu-Red 2N5060
Q03 A5J2-21 Same Player Shoot Again (Back Box) 47 Grn-Orn MCR-106
Q24 A5J1-5 Saucer 25K 48 Grn-Blk MCR-106
Q42 A5J3-21 Saucer Extra Ball 30 Yel MCR-106
Q56 A5J3-10 Saucer Special Arrow 91 Gry-Red MCR-106
Q14 A5J1-18 SKI Rollover "S" 58 Wht-Blk 2N5060
Q29 A5J1-1 SKI Rollover "K" 52 Wht-Blu 2N5060
Q36 A5J3-26 SKI Rollover "I" 38 Yel-Blk 2N5060
Q46 A5J3-18 Special Left Outlane 56 Wht-Brn 2N5060
Q41 A5J3-20 Special Right Outlane 64 Brn-Grn MCR-106
Q06 A5J2-14 Spinner 1K 12 Red-Blu 2N5060
Q17 A5J1-11 Spots Letter Left Lane 65 Brn-Wht MCR-106
Q02 A5J1-25 Spots Letter Right Lane 90 Gry MCR-106
Q40 A5J3-22 Thumper Bumper (Middle) 32 Yel-Blu MCR-106
Q58 A5J3-2 Thumper Bumper (Right) 95 Gry-Wht 2N5060
Q54 A5J3-11 Thumper Bumper (Top Left) 20 Blu MCR-106
Q47 A5J2-10 Tilt (Back Box) 98 Gry-Blk MCR-106
Q57 A5J3-1 White Target "I" 10 Red 2N5060
Q12 A5J1-19 White Target "N" 60 Brn 2N5060

3.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Outhole Kicker Momentary 95 Gry-Wht A3J1-5 Q4 AN-26-1200
2 Knocker Momentary 85 Blk-Wht A3J2-5, J3-4 Q3 AR-26-1200
3 Top Right Thumper Bumper Momentary 74 Orn-Grn A3J5-10 Q8 AN-26-1200
4 Top Left Thumper Bumper Momentary 75 Orn-Wht A3J5-12 Q13 AN-26-1200
5 Middle Thumper Bumper Momentary 78 Orn-Blk A3J5-11 Q14 AN-26-1200
6 Left Side Thumper Bumper Momentary 71 Orn-Red A3J5-9 Q9 AN-26-1200
7 Left Slingshot Momentary 85 Blk-Wht A3J5-15 Q10 AO-26-1200
8 Right Slingshot Momentary 80 Blk A3J5-13 Q12 AO-26-1200
9 Kick Down Coil Momentary 83 Blk-Yel A3J5-14 Q11 AO-26-1200
10 Saucer Momentary 18 Red-Blk A3J5-8, J2-6, J3-7, Q16 AO-27-1300
11 In-Line Drop Target Reset Momentary 85 Blk-Wht A3J1-3, J2-4 Q2 NO-26-1900
12 4-Bank Drop Target Reset Momentary 67 Brn-Orn A3J1-2, J2-9 Q1 NO-26-1900
13 3-Bank Drop Target Reset Continuous 18 Red-Blk A3J5-7 Q17 NO-26-1900
14 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
15 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
16 Kick Up Coil Continuous 81 Blk-Red A3J5-3, J2-15, J3-9 Q18 NO-26-1900
17 Momentary 67 Brn-Orn A3J2-10 Q5
18 Momentary 74 Orn-Grn A3J2-11 Q6
19 Momentary 81 Blk-Red A3J2-12 Q7
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-4500
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-4500
Upper Right Flipper 60 (Brn) 10 (Red) (to lower right flipper) AQ-25-500/34-4500

3.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Gry-Yel (93) A4J2-3 Wht-Blu (52) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 When Lit Spots Letter Right Lane 9 Coin Chute III (Right) 17 5000 Left Return Lane 25 Red HOT Target "T" 33 Right Kicker Lane
Return I-1 A4J2-9 Wht-Brn (56) A4J3-10 Brn-Wht (65) 2 When Lit Spots Letter Left Lane 10 Coin Chute I (Left) 18 In-Line Drop Target #3 26 Red HOT Target "O" 34 Spinner
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Left & Right Spots Letter Lane 11 Coin Chute II (Middle) 19 In-Line Drop Target #2 27 Red HOT Target "H" 35 Right Slingshot
Return I-3 A4J2-11 Wht-Blk (58) A4J3-12 Blu-Red (21) 4 Right Outlane Special 12 Saucer 20 In-Line Drop Target #1 28 White IN Target "N" 36 Left Slingshot
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Left Outlane Special 13 FUN Drop Target "F" 21 DOGG Drop Target "D" 29 White IN Target "I" 37 Left Side Thumper Bumper
Return I-5 A4J2-13 Brn-Yel (63) A4J3-14 Blu-Wht (25) 6 Credit Button 14 FUN Drop Target "U" 22 DOGG Drop Target "O" 30 SKI Rollover "I" 38 Middle Thumper Bumper
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Tilt (3) 15 FUN Drop Target "N" 23 DOGG Drop Target "G" (1st) 31 SKI Rollover "K" 39 Right Thumper Bumper
Return I-7 A4J2-15 Orn (70) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 DOGG Drop Target "G" (2nd) 32 SKI Rollover "S" 40 Top Left Thumper Bumper


Return to Bally/Stern page.