Difference between revisions of "Black Knight"
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(Created page with "{{WIP}} {| class="wikitable" |- !Manufacturer !! System !! Year !! Model !! Produced |- |Williams ||System 7 ||Feb 1980 ||align="center"|500 ||align="center"|13,075 |} IPDB.o...") |
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IPDB.org page for [http://www.ipdb.org/machine.cgi?id=310 Black Knight] | IPDB.org page for [http://www.ipdb.org/machine.cgi?id=310 Black Knight] | ||
− | Notable Features: Sound (Type 2) and Speech / First System 7 game, early models still used the System 6 transformer in the backbox / First Williams two-level (or two-tiered) game / 4 x Timed Drop target 3-banks | + | Notable Features: Sound (Type 2) and Speech / First System 7 game, early models still used the System 6 transformer in the backbox / First Williams two-level (or two-tiered) game / 4 x Timed Drop target 3-banks / Bonus Ball with unlimited ball saver / Introduced Magna-Save |
− | + | * 'Bonus Ball' was awarded to the highest scoring player at the end of multi-player games, usually 30 seconds with an unlimited 'shoot again' during that time. | |
− | * | ||
− | * | + | * 'Magna-Save', a player controlled electromagnet that could capture the ball and prevent it from going down the outlanes. Extra buttons and relays controlled the Magna-Saves, once used they needed to be earned . |
[[Black Knight Playing Tips and Rule Sheet]] | [[Black Knight Playing Tips and Rule Sheet]] |
Revision as of 15:18, 14 May 2011
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it. |
Manufacturer | System | Year | Model | Produced |
---|---|---|---|---|
Williams | System 7 | Feb 1980 | 500 | 13,075 |
IPDB.org page for Black Knight
Notable Features: Sound (Type 2) and Speech / First System 7 game, early models still used the System 6 transformer in the backbox / First Williams two-level (or two-tiered) game / 4 x Timed Drop target 3-banks / Bonus Ball with unlimited ball saver / Introduced Magna-Save
- 'Bonus Ball' was awarded to the highest scoring player at the end of multi-player games, usually 30 seconds with an unlimited 'shoot again' during that time.
- 'Magna-Save', a player controlled electromagnet that could capture the ball and prevent it from going down the outlanes. Extra buttons and relays controlled the Magna-Saves, once used they needed to be earned .
Black Knight Playing Tips and Rule Sheet
Check out Hans' excellent Black Knight page
1 System 4-6 Specific Issues
See Williams_System_3_-_7#Problems_and_Fixes
2 Game-Specific Issues
Click on the links to learn about the more complex problems that this era of games faces.
Return to Williams_System_3_-_7#Games page.