Difference between revisions of "Judge Dredd"

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Click on the links to learn about the more complex problems that Judge Dredd  faces.
 
Click on the links to learn about the more complex problems that Judge Dredd  faces.
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[[Judge Dredd Crane and Planet]]
 
[[Judge Dredd Crane and Planet]]
  
 
An elegant locking ring requires decent operation of two separate, motorized systems. Not only do they wear, the crane can get tied up between the cabinet and playfield and get badly bent.
 
An elegant locking ring requires decent operation of two separate, motorized systems. Not only do they wear, the crane can get tied up between the cabinet and playfield and get badly bent.
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'''Misplaced Connector in Head'''
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Judge Dredd has a single-pin connector used as a crimp to join two lamp matrix wires in the head. . The connector sits near the lamp matrix headers on the WPC power-driver board. It should be disconnected, but occasionally it gets put onto a spare pin. This will cause problems with the lamp matrix, specifically with the start and supergame buttons.
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Revision as of 19:51, 22 May 2011

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Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


Manufacturer System Year Model Produced
Bally WPC-DCS Sound 1993 20020 6,990


Judge Dredd Playing Tips and Rule Sheet

Judge Dredd Shop Guide


1 WPC Specific Issues

See WPC Specific Issues


2 Game-Specific Issues

Click on the links to learn about the more complex problems that Judge Dredd faces.


Judge Dredd Crane and Planet

An elegant locking ring requires decent operation of two separate, motorized systems. Not only do they wear, the crane can get tied up between the cabinet and playfield and get badly bent.


Misplaced Connector in Head

Judge Dredd has a single-pin connector used as a crimp to join two lamp matrix wires in the head. . The connector sits near the lamp matrix headers on the WPC power-driver board. It should be disconnected, but occasionally it gets put onto a spare pin. This will cause problems with the lamp matrix, specifically with the start and supergame buttons.





Return to Williams WPC page.