Lady Luck

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1 Charts

1.1 Lamp Chart

SCR connector lamp description code wire color phase thyristor type
Q35 J13-2 2X 81 Blk-Red A MCR-106
Q52 J13-13 3X 83 Blk-Yel A MCR-106
Q67 J13-5 4X 84 Blk-Grn A MCR-106
Q36 J13-3 5X 85 Blk-Wht A MCR-106
Q41 J10-8 Ball in Play 15 Red/Wht A 2N5060
Q30 J11-12/J12-14 Card 7 40 Grn A 2N5060
Q47 J11-11/J12-6 Card 8 41 Grn-Red A 2N5060
Q62 J11-4/J12-1 Card 9 43 Grn-Yel A 2N5060
Q53 J13-12 Cards 100K 60 Brn B MCR-106
Q68 J13-10 Cards 200K 61 Brn-Red B MCR-106
Q37 J13-4 Cards 300K 62 Brn-Blu B 2N5060
Q54 J13-11 Cards 400K 63 Brn-Yel B 2N5060
Q69 J13-7 Cards Special 65 Brn-Wht B 2N5060
Q70 J10-7 Clubs 12 Red-Blu B 2N5060
Q61 J11-6/J12-10 Clubs "A" 37 Yel-Orn B 2N5060
Q60 J10-13 Clubs "J 35 Yel-Wht B 2N5060
Q46 J11-16 Clubs "K" 36 Yel-Brn B 2N5060
Q29 J11-8 Clubs "Q" 38 Yel-Blk B 2N5060
Q45 J10-10 Clubs "T" 34 Yel-Grn B 2N5060
Q69 J13-7 Count Down #1 65 Brn-Wht A 2N5060
Q54 J13-11 Count Down #2 63 Brn-Yel A 2N5060
Q37 J13-4 Count Down #3 62 Brn-Blu A 2N5060
Q68 J13-10 Count Down #4 61 Brn-Red A MCR-106
Q53 J13-12 Count Down #5 60 Brn A MCR-106
Q24 J10-2 Credit 14 Red-Grn A 2N5060
Q55 J10-16 Diamonds 13 Red-Yel B 2N5060
Q49 J11-9/J12-8 Diamond "A" 52 Wht-Blu B 2N5060
Q48 J11-10/J12-7 Diamond "J" 48 Grn-Blk B 2N5060
Q32 J11-14/J12-12 Diamond "K" 51 Wht-Red B 2N5060
Q63 J11-3/J12-2 Diamond "Q" 50 Wht B 2N5060
Q31 J11-13/J12-13 Diamond "T" 45 Grn-Wht B 2N5060
Q64 J11-2/J12-3 Drop Target Double 53 Wht-Yel A 2N5060
Q33 J11-15/J12-11 Drop Target Triple 54 Wht-Brn A 2N5060
Q50 J11-7/J12-9 Drop Target Special 58 Wht-Blk A 2N5060
Q25 J10-3 Game Over 20 Blu A 2N5060
Q65 J11-1/J12-4 Gate 56 Wht-Brn A MCR-106
Q23 J10-1 Hearts 10 Red B 2N5060
Q27 J10-5 Hearts "A" 26 Blu-Brn B 2N5060
Q26 J10-4 Hearts "J" 24 Blu-Grn B 2N5060
Q58 J10-19 Hearts "K" 28 Blu-Blk B 2N5060
Q43 J10-11 Hearts "Q" 25 Blu-Wht B 2N5060
Q57 J10-18 Hearts "T" 23 Blu-Yel B 2N5060
Q56 J10-17 High Score 18 Red-Blk A 2N5060
Q41 J10-8 Joker #1 15 Red/Wht B 2N5060
Q56 J10-17 Joker #2 18 Red-Blk B 2N5060
Q25 J10-3 Joker #3 20 Blu B 2N5060
Q42 J10-9 Joker #4 21 Blu-Red B 2N5060
Q28 J10-6 Left Star 32 Yel-Blu B 2N5060
Q55 J10-16 Match 13 Red-Yel A 2N5060
Q31 J11-13/J12-13 Poker "P" 45 Grn-Wht A 2N5060
Q48 J11-10/J12-7 Poker "O" 48 Grn-Blk A 2N5060
Q63 J11-3/J12-2 Poker "K" 50 Wht A 2N5060
Q32 J11-14/J12-12 Poker "E" 51 Wht-Red A 2N5060
Q49 J11-9/J12-8 Poker "R" 52 Wht-Blu A 2N5060
Q59 J10-14 Right Star 31 Yel-Red B 2N5060
Q57 J10-18 Rollover 10K 23 Blu-Yel A 2N5060
Q26 J10-4 Rollover 20K 24 Blu-Grn A 2N5060
Q43 J10-11 Rollover 30K 25 Blu-Wht A 2N5060
Q58 J10-19 Rollover 40K 28 Blu-Blk A 2N5060
Q27 J10-5 Rollover 50K 26 Blu-Brn A 2N5060
Q44 J10-12 Rollover 60K 30 Yel A 2N5060
Q59 J10-14 Rollover 70K 31 Yel-Red A 2N5060
Q28 J10-6 Rollover Special 32 Yel-Blu A 2N5060
Q23 J10-1 Same Player Shoots Again (insert) 10 Red A 2N5060
Q51 J12-15/J13-8 Same Player Shoots Again (left) 59 Wht-Gry A MCR-106
Q34 J12-17/J13-1 Same Player Shoots Again (right) 57 Wht-Orn A MCR-106
Q66 J12-16/J13-6 Scores 10X 80 Blk A MCR-106
Q24 J10-2 Spades 14 Red-Grn B 2N5060
Q35 J13-2 Spades "A" 61 Brn-Red B MCR-106
Q34 J12-17/J13-1 Spades "J" 57 Wht-Orn B MCR-106
Q66 J12-16/J13-6 Spades "K" 80 Blk B MCR-106
Q51 J12-15/J13-8 Spades "Q" 59 Wht-Gry B MCR-106
Q65 J11-1/J12-4 Spades "T" 56 Wht-Brn B MCR-106
Q45 J10-10 Spinner 2K 34 Yel-Grn A 2N5060
Q60 J10-13 Spinner 4K 35 Yel-Wht A 2N5060
Q29 J11-8 Spinner 6K 38 Yel-Blk A 2N5060
Q46 J11-16 Spinner 8K 36 Yel-Brn A 2N5060
Q61 J11-6/J12-10 Spinner 10K 37 Yel-Orn A 2N5060
Q42 J10-9 Tilt 21 Blu-Red A 2N5060
Q70 J10-7 A 2N5060
Q30 J11-12/J12-14 B 2N5060
Q33 J11-15/J12-11 B 2N5060
Q36 J13-3 B MCR-106
Q44 J10-12 B 2N5060
Q47 J11-11/J12-6 B 2N5060
Q50 J11-7/J12-9 B 2N5060
Q52 J13-13 B MCR-106
Q62 J11-4/J12-1 B 2N5060
Q64 J11-2/J12-3 B 2N5060
Q67 J13-5 B MCR-106

1.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Left Thumper Bumper Momentary 65 Brn-Wht J6-1, J8-5 Q11 AN-26-1200
2 Middle Thumper Bumper Momentary 62 Brn-Blu J6-2, J8-4 Q12 AN-26-1200
3 Right Thumper Bumper Momentary 67 Brn-Orn J6-3 Q13 AN-26-1200
4 Left Slingshot Momentary 81 Blk-Red J6-4 Q14 A-26-1200
5 Right Slingshot Momentary 87 Blk-Orn J8-7, J7-1 Q16 A-26-1200
6 Drop Target Reset Momentary 82 Blk-Blu J8-6 Q15 AN-26-1900
7 Bright Lights Momentary 32 Yel-Blu J6-5 Q17 #912 (3 in series)
8 Outhole Momentary 54 Wht-Grn J9-8 Q39 AN-26-1200
9 Knocker Momentary 54 Wht-Grn J7-2, J8-2, J9-11 Q40 AR-26-1200
10 Right Gate Continuous 51 Wht-Red J9-9 Q9 GA-34-4000
11 Flipper enabling relay Continuous -- -- -- Q7 48V Relay
Not Used Momentary 311 Yel-Vio J6-7, J7-4 Q10 --
Not Used Momentary 29 Blu-Gry J9-1 Q18 --
Not Used Momentary 87 Blk-Orn J9-2 Q19 --
Not Used Momentary 75 Orn-Wht J9-3 Q20 --
Not Used Momentary 74 Orn-Grn J9-4 Q21 --
Not Used Momentary 56 Wht-Brn J9-6 Q22 --
Not Used Momentary 57 Wht-Orn J9-7 Q38 --
Not Used Continuous 24 Blu-Grn J7-3, J8-1, J9-10 Q8 --
Flipper Circuits Power Wire Code Power Wire Color Return Wire Code Return Wire Color Connector Coil
Left Flipper 60 Brn 90 Gry J6-9 A-24-570/34-3600
Right Flipper 60 Brn 98 Gry-Blk J6-8 A-24-570/34-3600
Upper Right Flipper 60 Brn 95 Gry-Wht (to lower right flipper) A-24-570/34-3600

1.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- J4-15 Gry-Grn (94) J4-14 Gry-Wht (95) J4-13 Gry-Yel (93) J4-12 Gry-Brn (96) J4-11 Gry-Orn (97) J4-1 Wht-Vio (511)
-- to Cabinet J3-15 Red-Yel (13) J3-14 Red-Grn (14) J3-13 Orn-Grn (74) J3-12 Yel-Wht (35) J3-11 (not used) (not used)
Return 0 CJ4-10 Orn-Red (71) CJ3-10 Red-Wht (15) 1 Drop Target "T" 9 Coin Chute III (Right) 17 Left Thumper Bumper 25 P (poker) 33 Joker 1 41 Not Used
Return 1 CJ4-9 Orn-Blu (72) CJ3-9 Brn-Wht (65) 2 Drop Target "J" 10 Coin Chute I (Left) 18 Middle Thumper Bumper 26 O (poker) 34 Joker 2 42 Not Used
Return 2 CJ4-8 Orn-Yel (73) CJ3-8 Blu (20) 3 Drop Target "Q" 11 Coin Chute II (Middle) 19 Right Thumper Bumper 27 K (poker) 35 Joker 3 43 Not Used
Return 3 CJ4-7 Orn-Grn (74) CJ3-7 Blu-Red (21) 4 Drop Target "K" 12 Lane Change 20 Left Slingshot 28 E (poker) 36 Joker 4 44 Not Used
Return 4 CJ4-6 Orn-Wht (75) CJ3-6 (not used) 5 Drop Target "A" 13 Spinner 21 Right Slingshot 29 R (poker) 37 Right Star 45 Not Used
Return 5 CJ4-4 Gry-Red (91) CJ3-5 Yel (30) 6 Credit Button 14 Slam 22 Right Outlane 30 Left "Deuce" Card 38 Left Star 46 Not Used
Return 6 CJ4-3 Gry-Blu (92) CJ3-4 Blu-Orn (27) 7 Captive Ball 15 Tilt 23 Left Outlane 31 Middle "Deuce" Card 39 Not Used 47 Not Used
Return 7 CJ4-2 Gry-Yel (93) CJ3-2 (not used) 8 Outhole 16 Rebound 24 Left Rollover 32 Right "Deuce" Card 40 Not Used 48 Not Used