Night Rider
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1 Introduction
Project Date: January 12, 1976
- Date Of Manufacture: February, 1977
- Production: 7,000 units (confirmed)
- Theme: Travel - Transportation - Trucking
- Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (3), Spinning targets (2), 5-bank drop targets (2), Kick-out hole (1).
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 5x AS-2518-15 (or AS-2518-21)
- A2 Power Module: AS-2518-18
- A3 Solenoid Driver Module: AS-2518-16 (or AS-2518-22)
- A4 Bally MPU Module: AS-2518-17
- A5 Lamp Driver Module: AS-2518-14 (or AS-2518-23)
- Sound: Chimes
3 Charts
3.1 Lamp Chart
SCR | conn. | lamp description | code | wire color | tr type |
---|---|---|---|---|---|
Q06 | A5J2-14 | 1st Player Up | 12 | Red-Blu | 2N5060 |
Q19 | A5J2-15 | 2nd Player Up | 32 | Yel-Blu | 2N5060 |
Q31 | A5J2-2 | 3rd Player Up | 20 | Blu | 2N5060 |
Q45 | A5J2-1 | 4th Player Up | 68 | Brn-Blk | 2N5060 |
Q09 | A5J1-14 | Advance When Lit Center Target | 54 | Wht-Grn | MCR-106 |
Q16 | A5J2-22 | Ball-in-Play | 62 | Brn-Blu | MCR-106 |
Q14 | A5J1-18 | Bonus 1K | 58 | Wht-Blk | 2N5060 |
Q29 | A5J1-1 | Bonus 2K | 41 | Grn-Red | 2N5060 |
Q36 | A5J3-26 | Bonus 3K | 38 | Yel-Blk | 2N5060 |
Q57 | A5J3-1 | Bonus 4K | 10 | Red | 2N5060 |
Q12 | A5J1-19 | Bonus 5K | 60 | Brn | 2N5060 |
Q27 | A5J1-9 | Bonus 6K | 52 | Wht-Blu | 2N5060 |
Q38 | A5J3-25 | Bonus 7K | 36 | Yel-Brn | 2N5060 |
Q50 | A5J3-12 | Bonus 8K | 21 | Blu-Red | 2N5060 |
Q13 | A5J1-17 | Bonus 9K | 57 | Wht-Orn | 2N5060 |
Q28 | A5J1-8 | Bonus 10K | 51 | Wht-Red | 2N5060 |
Q05 | A5J2-16 | Can Play 1 | 34 | Yel-Grn | 2N5060 |
Q18 | A5J2-20 | Can Play 2 | 35 | Yel-Wht | 2N5060 |
Q30 | A5J2-6 | Can Play 3 | 85 | Blk-Wht | 2N5060 |
Q43 | A5J2-7 | Can Play 4 | 91 | Gry-Red | 2N5060 |
Q52 | A5J3-13 | Credit Indicator | 13 | Red-Yel | 2N5060 |
Q44 | A5J3-19 | Double Bonus | 53 | Wht-Yel | 2N5060 |
Q59 | A5J3-4 | Extra Ball When Lit (Left) | 14 | Red-Grn | 2N5060 |
Q32 | A5J3-27 | Extra Ball When Lit (Right) | 40 | Grn | 2N5060 |
Q33 | A5J2-11 | Game Over | 95 | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | High Score to Date | 97 | Gry-Orn | MCR-106 |
Q10 | A5J1-15 | Left & Right Special | 56 | Wht-Brn | MCR-106 |
Q23 | A5J2-8 | Match | 93 | Gry-Yel | MCR-106 |
Q35 | A5J1-3 | Return Lane Left | 45 | Grn-Wht | MCR-106 |
Q34 | A5J1-2 | Return Lane Right | 53 | Wht-Yel | MCR-106 |
Q03 | A5J2-21 | Same Player Shoot Again (Back Box) | 47 | Grn-Orn | MCR-106 |
Q51 | A5J3-15 | Same Player Shoot Again (Playfield) | 23 | Blu-Yel | 2N5060 |
Q54 | A5J3-11 | Spinner (Left) | 20 | Blu | MCR-106 |
Q55 | A5J3-9 | Spinner (Right) | 15 | Red-Wht | MCR-106 |
Q49 | A5J3-17 | Thumper Bumper (Left) | 27 | Blu-Orn | MCR-106 |
Q48 | A5J3-16 | Thumper Bumper (Right) | 25 | Blu-Wht | MCR-106 |
Q47 | A5J2-10 | Tilt | 98 | Gry-Blk | MCR-106 |
Q01 | A5J1-24 | Top Arrow 1, 1K & Double Bonus | 50 | Wht | MCR-106 |
Q24 | A5J1-5 | Top Arrow 2, 50 | 48 | Grn-Blk | MCR-106 |
Q42 | A5J3-21 | Top Arrow 3, 3K | 30 | Yel | MCR-106 |
Q56 | A5J3-10 | Top Arrow 4, 50 | 91 | Gry-Red | MCR-106 |
Q02 | A5J1-25 | Top Arrow 5, 5K | 90 | Gry | MCR-106 |
Q04 | A5J1-28 | 78 | Orn-Blk | 2N5060 | |
Q07 | A5J1-27 | 53 | Wht-Yel | 2N5060 | |
Q08 | A5J1-23 | 56 | Wht-Brn | MCR-106 | |
Q11 | A5J1-16 | 12 | Red-Blu | 2N5060 | |
Q17 | A5J1-11 | 65 | Brn-Wht | MCR-106 | |
Q20 | A5J1-13 | 96 | Gry-Brn | 2N5060 | |
Q21 | A5J1-12 | 61 | Brn-Red | 2N5060 | |
Q22 | A5J1-10 | 23 | Blu-Yel | MCR-106 | |
Q25 | A5J1-6 | 25 | Blu-Wht | 2N5060 | |
Q26 | A5J1-7 | 34 | Yel-Grn | 2N5060 | |
Q37 | A5J3-23 | 98 | Gry-Blk | 2N5060 | |
Q39 | A5J3-24 | 72 | Orn-Blu | 2N5060 | |
Q40 | A5J3-22 | 23 | Blu-Yel | MCR-106 | |
Q41 | A5J3-20 | 64 | Brn-Grn | MCR-106 | |
Q46 | A5J3-18 | 56 | Wht-Brn | 2N5060 | |
Q53 | A5J3-14 | 84 | Blk-Grn | 2N5060 | |
Q58 | A5J3-2 | 95 | Gry-Wht | 2N5060 | |
Q60 | A5J3-3 | 81 | Blk-Red | 2N5060 |
3.2 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Code | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|---|
1 | Outhole Kicker | Momentary | 95 | Gry-Wht | A3J1-5 | Q4 | AN-26-1200 |
2 | Knocker | Momentary | 85 | Blk-Wht | A3J3-4, J2-5 | Q3 | AR-26-1200 |
3 | Saucer | Momentary | 40 | Grn | A3J5-10 | Q8 | AO-27-1300 |
4 | Chime 10 | Momentary | 81 | Blk-Red | A3J2-4, J1-3 | Q2 | CN-31-2000 |
5 | Chime 100 | Momentary | 81 | Blk-Red | A3J2-9, J1-2 | Q1 | CN-31-2000 |
6 | Chime 1000 | Momentary | 67 | Brn-Orn | A3J2-10 | Q5 | CN-31-2000 |
7 | Chime Extra | Momentary | 74 | Orn-Grn | A3J2-11 | Q6 | CN-31-2000 |
8 | Left Thumper Bumper | Momentary | 71 | Orn-Red | A3J5-9 | Q9 | AN-26-1200 |
9 | Right Thumper Bumper | Momentary | 85 | Blk-Wht | A3J5-15 | Q10 | AN-26-1200 |
10 | Bottom Thumper Bumper | Momentary | 80 | Blk | A3J5-13 | Q12 | AN-26-1200 |
11 | Left Slingshot | Momentary | 83 | Blk-Yel | A3J5-8, J2-6, J3-7, | Q16 | AN-26-1200 |
12 | Right Slingshot | Momentary | 18 | Red-Blk | A3J5-14 | Q11 | AN-26-1200 |
13 | Left Drop Target Reset | Momentary | 65 | Brn-Wht | A3J5-12 | Q13 | NO-26-2300 |
14 | Right Drop Target Reset | Momentary | 70 | Orn | A3J5-11 | Q14 | NO-26-2300 |
15 | Coin Lockout | Continuous | 36 | Yel-Brn | A3J2-8 | Q19 | FO-36-7000 |
16 | Flipper enabling relay | Continuous | -- | -- | -- | Q15 | 48V Relay |
17 | Momentary | 81 | Blk-Red | A3J2-12 | Q7 | ||
18 | Continuous | 67 | Brn-Orn | A3J5-7 | Q17 | ||
19 | Continuous | 81 | Blk-Red | A3J5-3, J2-15, J3-9 | Q18 |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Connector | Flipper Button Wire | Button Connector | Coil |
---|---|---|---|---|---|---|
Left Flipper | 60 (Brn) | 40 (Grn) | A3J1-8 | 20 (Blu) | A3J2-2 | AQ-25-500/34-5050 |
Right Flipper | 60 (Brn) | 70 (Orn) | A3J1-9 | 10 (Red) | A3J2-1 | AQ-25-500/34-5050 |
3.3 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | Strobe 5 | |||
---|---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red (51) | A4J2-2 Gry-Yel (93) | A4J2-3 Wht-Blu (52) | A4J2-4 Wht-Yel (53) | A4J2-5 Yel-Red (31) | A4J2-7 Orn-Blu (72) | |
-- | to Cabinet | A4J3-2 Red-Yel (13) | A4J3-3 Red-Grn (14) | A4-J3-5 (not used) | A4-J3-6 (not used) | A4-J3-7 (not used) | A4-J3-8 (not used) | |
Return I-0 | A4J2-8 Wht-Grn (54) | A4J3-9 Red-Wht (15) | 1 Drop Target A (Top) | 9 Coin Chute III (Right) | 17 Left & Right Top Targets | 25 Right Drop Target A (Top) | 33 Not Used | 41 Not Used |
Return I-1 | A4J2-9 Wht-Brn (56) | A4J3-10 Brn-Wht (65) | 2 Drop Target B | 10 Coin Chute I (Left) | 18 Score 100 Points (General Purpose) | 26 Right Drop Target B | 34 Not Used | 42 Not Used |
Return I-2 | A4J2-10 Wht-Orn (57) | A4J3-11 Blu (20) | 3 Drop Target C | 11 Coin Chute II (Middle) | 19 Score 10 Points (General Purpose) | 27 Right Drop Target C | 35 Not Used | 43 Not Used |
Return I-3 | A4J2-11 Wht-Blk (58) | A4J3-12 Blu-Red (21) | 4 Drop Target D | 12 Not Used | 20 Right Spinner | 28 Right Drop Target D | 36 Right Slingshot | 44 Not Used |
Return I-4 | A4J2-12 Brn (60) | A4J3-13 Blu-Yel (23) | 5 Drop Target E (Bottom) | 13 Not Used | 21 Left Spinner | 29 Right Drop Target E (Bottom) | 37 Left Slingshot | 45 Not Used |
Return I-5 | A4J2-13 Brn-Yel (63) | A4J3-14 Blu-Wht (25) | 6 Credit Button | 14 Not Used | 22 Top Saucer | 30 Center Target | 38 Bottom Thumper Bumper | 46 Not Used |
Return I-6 | A4J2-14 Brn-Wht (65) | A4J3-15 Blu-Orn (27) | 7 Tilt (3) | 15 Not Used | 23 Right Flipper Feeder Lane | 31 Right Outlane | 39 Right Thumper Bumper | 47 Not Used |
Return I-7 | A4J2-15 Orn (70) | A4J3-16 Yel (30) | 8 Outhole | 16 Slam (2) | 24 Left Flipper Feeder Lane | 32 Left Outlane | 40 Left Thumper Bumper | 48 Not Used |
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