1 Introduction
- Project Date: February 4, 1981
- Date Of Manufacture: September, 1981
- Production: 3,250 units (confirmed)
- Theme: Fantasy - Myth and Legend
- Notable Features: Flippers (4, the upper 2 are "Time Locked Zipper Flippers"), Pop bumpers (4). Star rollovers (7), 7-bank drop targets (1), 4-bank drop targets (1), Kick-out hole (1). Digital displays in playfield. Has player-controlled rubbered post between flippers to hit ball back into play. Mini-posts in wide outlane entrances. Red translucent lower flippers are lit from underneath.
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display)
- A2 Power Module: AS-2518-54
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A9 Auxiliary Lamp Driver Module: AS-2518-52
- A14 Squawk & Talk Sound Module: AS-2518-61A
- A15 Solenoid Expander: AS-2518-66
3 Charts
3.1 Lamp Chart
SCR |
conn. |
lamp description |
code |
wire color |
tr type
|
Q54 |
A5J3-11 |
Advance Olympus 1 |
20 |
Blu |
MCR-106
|
Q49 |
A5J3-17 |
Advance Olympus 2 |
13 |
Red-Yel |
MCR-106
|
Q35 |
A5J1-3 |
Advance Olympus 3 |
45 |
Grn-Wht |
MCR-106
|
Q16 |
A5J2-22 |
Ball-in-Play (Back Box) |
62 |
Brn-Blu |
MCR-106
|
Q05 |
A5J2-16 |
Collossus Bonus 30K |
34 |
Yel-Grn |
2N5060
|
Q18 |
A5J2-20 |
Collossus Bonus 60K |
98 |
Gry-Blk |
2N5060
|
Q30 |
A5J2-6 |
Collossus Bonus 90K |
10 |
Red |
2N5060
|
Q43 |
A5J2-7 |
Collossus Bonus 120K |
91 |
Gry-Red |
2N5060
|
Q06 |
A5J2-14 |
Collossus Bonus 150K |
12 |
Red-Blu |
2N5060
|
Q19 |
A5J2-15 |
Collossus Special |
23 |
Blu-Yel |
2N5060
|
Q52 |
A5J3-13 |
Credit Indicator |
35 |
Yel-Wht |
2N5060
|
Q33 |
A5J2-11 |
Game Over (Back Box) |
95 |
Gry-Wht |
MCR-106
|
Q09 |
A5J1-14 |
Gate Lane Left 2X |
67 |
Brn-Orn |
MCR-106
|
Q34 |
A5J1-2 |
Gate Lane Left 3X & Bonus Multiplier 2X |
52 |
Wht-Blu |
MCR-106
|
Q48 |
A5J3-16 |
Gate Lane Left 5X & Bonus Multiplier 3X |
25 |
Blu-Wht |
MCR-106
|
Q55 |
A5J3-9 |
Gate Lane Left 50K & 5X Bonus Multiplier |
15 |
Red-Wht |
MCR-106
|
Q14 |
A5J1-18 |
Gate Lane Right 10K |
58 |
Wht-Blk |
2N5060
|
Q29 |
A5J1-1 |
Gate Lane Right 20K |
41 |
Grn-Red |
2N5060
|
Q36 |
A5J3-26 |
Gate Lane Right 30K |
43 |
Grn-Yel |
2N5060
|
Q57 |
A5J3-1 |
Gate Lane Right 40K |
10 |
Red |
2N5060
|
Q12 |
A5J1-19 |
Gate Lane Right 50K |
60 |
Brn |
2N5060
|
Q27 |
A5J1-9 |
Gate Lane Right Special |
43 |
Grn-Yel |
2N5060
|
Q08 |
A5J1-23 |
Gate Lanes Left & Right, Arrow |
12 |
Red-Blu |
MCR-106
|
Q15 |
A5J2-23 |
High Score to Date (Back Box) |
97 |
Gry-Orn |
MCR-106
|
Q42 |
A5J3-21 |
Last Ball Extended Play |
64 |
Brn-Grn |
MCR-106
|
Q23 |
A5J2-8 |
Match (Back Box) |
82 |
Blk-Blu |
MCR-106
|
Q10 |
A5J1-15 |
Medusa Bonus 1K |
13 |
Red-Yel |
MCR-106
|
Q22 |
A5J1-10 |
Medusa Bonus 2K |
23 |
Blu-Yel |
MCR-106
|
Q37 |
A5J3-23 |
Medusa Bonus 3K |
98 |
Gry-Blk |
2N5060
|
Q60 |
A5J3-3 |
Medusa Bonus 4K |
81 |
Blk-Red |
2N5060
|
Q11 |
A5J1-16 |
Medusa Bonus 5K |
15 |
Red-Wht |
2N5060
|
Q26 |
A5J1-7 |
Medusa Bonus 6K |
34 |
Yel-Grn |
2N5060
|
Q32 |
A5J3-27 |
Medusa Bonus 7K |
40 |
Grn |
2N5060
|
Q59 |
A5J3-4 |
Medusa Bonus 8K |
14 |
Red-Grn |
2N5060
|
Q04 |
A5J1-28 |
Medusa Bonus 9K |
78 |
Orn-Blk |
2N5060
|
Q25 |
A5J1-6 |
Medusa Bonus 10K |
25 |
Blu-Wht |
2N5060
|
Q20 |
A5J1-13 |
Medusa Bonus 20K |
30 |
Yel |
2N5060
|
Q58 |
A5J3-2 |
Medusa Bonus 40K |
95 |
Gry-Wht |
2N5060
|
Q41 |
A5J3-20 |
Medusa Bonus 60K |
78 |
Orn-Blk |
MCR-106
|
Q46 |
A5J3-18 |
Medusa Bonus 80K |
56 |
Wht-Brn |
2N5060
|
Q45 |
A5J2-1 |
Medusa Special |
60 |
Brn |
2N5060
|
Q03 |
A5J2-21 |
Same Player Shoot Again (Back Box) |
47 |
Grn-Orn |
MCR-106
|
Q40 |
A5J3-22 |
Same Player Shoot Again (Playfield) |
23 |
Blu-Yel |
MCR-106
|
Q13 |
A5J1-17 |
Saucer 50K |
57 |
Wht-Orn |
2N5060
|
Q28 |
A5J1-8 |
Saucer 100K |
51 |
Wht-Red |
2N5060
|
Q44 |
A5J3-19 |
Saucer 150K |
67 |
Brn-Orn |
2N5060
|
Q51 |
A5J3-15 |
Saucer 200K |
53 |
Wht-Yel |
2N5060
|
Q24 |
A5J1-5 |
Saucer Bonus Arrow |
48 |
Grn-Blk |
MCR-106
|
Q56 |
A5J3-10 |
Saucer Extended Play Arrow |
91 |
Gry-Red |
MCR-106
|
Q01 |
A5J1-24 |
Saucer Special |
50 |
Wht |
MCR-106
|
Q14 |
*A9J2-12 |
Shooter Lane "Ready" |
62 |
Brn-Blu |
MCR-106
|
Q21 |
*A9J3-4 |
Shooter Lane "Aim" |
95 |
Gry-Wht |
MCR-106
|
Q28 |
*A9J3-13 |
Shooter Lane "Fire" |
96 |
Gry-Brn |
MCR-106
|
Q06 |
*A9J2-6 |
Shooter Lane #1 R.O. Button & Gorgon B. |
45 |
Grn-Wht |
MCR-106
|
Q13 |
*A9J2-13 |
Shooter Lane #2 R.O. Button & Gorgon B. |
40 |
Grn |
MCR-106
|
Q20 |
*A9J3-7 |
Shooter Lane #3 R.O. Button & Gorgon B. |
82 |
Blk-Blu |
MCR-106
|
Q27 |
*A9J3-14 |
Shooter Lane #4 R.O. Button & Gorgon B. |
27 |
Blu-Orn |
MCR-106
|
Q07 |
*A9J2-5 |
Shooter Lane #5 R.O. Button & Gorgon B. |
60 |
Brn |
MCR-106
|
Q07 |
A5J1-27 |
Target #1 Arrow |
53 |
Wht-Yel |
2N5060
|
Q21 |
A5J1-12 |
Target #2 Arrow |
61 |
Brn-Red |
2N5060
|
Q39 |
A5J3-24 |
Target #3 Arrow |
72 |
Orn-Blu |
2N5060
|
Q47 |
A5J2-10 |
Tilt (Back Box) |
35 |
Yel-Wht |
MCR-106
|
Q38 |
A5J3-25 |
to Solenoid Expander |
36 |
Yel-Brn |
2N5060
|
Q17 |
A5J1-11 |
Top "A" Arrow |
65 |
Brn-Wht |
MCR-106
|
Q02 |
A5J1-25 |
Top "B" Arrow |
75 |
Orn-Wht |
MCR-106
|
Q31 |
A5J2-2 |
Top Middle Back Target |
20 |
Blu |
2N5060
|
Q01 |
*A9J2-7 |
Top of Panel #1 (Left) |
10 |
Red |
MCR-106
|
Q08 |
*A9J2-14 |
Top of Panel #2 |
12 |
Red-Blu |
MCR-106
|
Q15 |
*A9J3-8 |
Top of Panel #3 |
13 |
Red-Yel |
MCR-106
|
Q22 |
*A9J3-15 |
Top of Panel #4 |
14 |
Red-Grn |
MCR-106
|
Q02 |
*A9J2-4 |
Top of Panel #5 |
15 |
Red-Wht |
MCR-106
|
Q09 |
*A9J2-11 |
Top of Panel #6 |
18 |
Red-Blk |
MCR-106
|
Q16 |
*A9J3-3 |
Top of Panel #7 |
20 |
Blu |
MCR-106
|
Q23 |
*A9J3-12 |
Top of Panel #8 |
21 |
Blu-Red |
MCR-106
|
Q03 |
*A9J2-8 |
Top of Panel #9 |
51 |
Wht-Red |
MCR-106
|
Q10 |
*A9J2-15 |
Top of Panel #10 |
52 |
Wht-Blu |
MCR-106
|
Q17 |
*A9J3-9 |
Top of Panel #11 |
53 |
Wht-Grn |
MCR-106
|
Q24 |
*A9J3-16 |
Top of Panel #12 |
56 |
Wht-Brn |
MCR-106
|
Q04 |
*A9J2-10 |
Top of Panel #13 |
80 |
Blk |
MCR-106
|
Q11 |
*A9J2-18 |
Top of Panel #14 |
57 |
Wht-Orn |
MCR-106
|
Q18 |
*A9J3-11 |
Top of Panel #15 |
70 |
Orn |
MCR-106
|
Q25 |
*A9J3-18 |
Top of Panel #16 |
72 |
Orn-Blu |
MCR-106
|
Q05 |
*A9J2-9 |
Top of Panel #17 |
54 |
Wht-Grn |
MCR-106
|
Q12 |
*A9J2-17 |
Top of Panel #18 |
43 |
Grn-Yel |
MCR-106
|
Q19 |
*A9J3-10 |
Top of Panel #19 |
25 |
Blu-Wht |
MCR-106
|
Q26 |
*A9J3-17 |
Top of Panel #20 |
23 |
Blu-Yel |
MCR-106
|
Q53 |
A5J3-14 |
Top of Panel #21 (Right) |
84 |
Blk-Grn |
2N5060
|
Q50 |
A5J3-12 |
|
21 |
Blu-Red |
2N5060
|
- * indicates located on Aux. Lamp Driver Module A9
3.2 Solenoids
Sol. No |
Solenoid description |
Solenoid Type |
Wire Code |
Wire Color |
Connector |
Driver Transistor |
Sol. Exp. Wire Color |
Solenoid Coil Type
|
1 |
Knocker |
Momentary |
74 |
Orn-Grn |
A3J1-3, J2-4 |
Q2 |
(91) Gry-red |
ATT-26-1200
|
2 |
4-Bank Drop Target Reset |
Momentary |
78 |
Orn-Blk |
A3J1-2, J2-9 |
Q1 |
(91) Gry-red |
NO-26-1900
|
3 |
7-Bank Drop Target Reset |
Momentary |
71 |
Orn-Red |
A3J2-10 |
Q5 |
(91) Gry-red |
NO-26-1900 (2)
|
4 |
Top Drop Target #2 |
Momentary |
91 |
Gry-Red |
A3J2-11 |
Q6 |
(91) Gry-red |
CV-31-2000
|
5 |
Top Drop Target #4 |
Momentary |
81 |
Blk-Red |
A3J2-12 |
Q7 |
(91) Gry-red |
CV-31-2000
|
6 |
Top Drop Target #6 |
Momentary |
85 |
Blk-Wht |
A3J2-5, J3-4 |
Q3 |
(91) Gry-red |
CV-31-2000
|
7 |
Shield of the Gods Post |
Momentary |
95 |
Gry-Wht |
A3J1-5 |
Q4 |
|
AO-26-1200
|
8 |
Outhole |
Momentary |
85 |
Blk-Wht |
A3J5-10 |
Q8 |
(91) Gry-red |
AT-26-1200
|
9 |
Bottom Left Thumper Bumper |
Momentary |
80 |
Blk |
A3J5-12 |
Q13 |
|
AT-26-1200
|
10 |
Bottom Right Thumper Bumper |
Momentary |
78 |
Orn-Blk |
A3J5-11 |
Q14 |
|
AT-26-1200
|
11 |
Top Left Thumper Bumper |
Momentary |
71 |
Orn-Red |
A3J5-9 |
Q9 |
|
AT-26-1200
|
12 |
Top Right Thumper Bumper |
Momentary |
74 |
Orn-Grn |
A3J5-15 |
Q10 |
|
AT-26-1200
|
13 |
Left Slingshot |
Momentary |
67 |
Brn-Orn |
A3J5-13 |
Q12 |
|
AN-26-1200
|
14 |
Bottom Right Slingshot |
Momentary |
83 |
Blk-Yel |
A3J5-14 |
Q11 |
|
AN-26-1200
|
15 |
Top Right Slingshot |
Momentary |
18 |
Red-Blk |
A3J2-6, J3-7, J5-8 |
Q16 |
|
AN-26-1200
|
16 |
Open Movable Flipper |
Momentary |
74 |
Orn-Grn |
A3J1-3, J2-4 |
Q2 |
(67) Brn-Orn |
GT-30-1300
|
17 |
Close Movable Flipper |
Momentary |
78 |
Orn-Blk |
A3J1-2, J2-9 |
Q1 |
(67) Brn-Orn |
NB-24-1500
|
18 |
Top Drop Target #1 |
Momentary |
71 |
Orn-Red |
A3J2-10 |
Q5 |
(67) Brn-Orn |
CV-31-2000
|
19 |
Top Drop Target #3 |
Momentary |
91 |
Gry-Red |
A3J2-11 |
Q6 |
(67) Brn-Orn |
CV-31-2000
|
20 |
Top Drop Target #5 |
Momentary |
81 |
Blk-Red |
A3J2-12 |
Q7 |
(67) Brn-Orn |
CV-31-2000
|
21 |
Top Drop Target #7 |
Momentary |
85 |
Blk-Wht |
A3J2-5, J3-7 |
Q3 |
(67) Brn-Orn |
CV-31-2000
|
22 |
Saucer |
Momentary |
85 |
Blk-Wht |
A3J5-10 |
Q8 |
(67) Brn-Orn |
AT-27-1300
|
23 |
Coin Lockout |
Continuous |
36 |
Yel-Brn |
A3J2-8 |
Q19 |
|
FO-36-7000
|
24 |
Flipper enabling relay |
Continuous |
-- |
-- |
-- |
Q15 |
|
48V Relay
|
25 |
|
Continuous |
|
|
A3J5-7 |
Q17 |
|
|
26 |
|
Continuous |
|
|
A3J2-15, J3-9, J5-3 |
Q18 |
|
|
Flipper Circuits |
Power Wire |
Flipper Coil Wire |
Flipper Connector |
Flipper Button Wire |
Button Connector |
Coil
|
Left Flipper |
60 (Brn) |
40 (Grn) |
A3J1-8 |
20 (Blu) |
A3J2-2 |
AQ-25-500/34-4500
|
Right Flipper |
60 (Brn) |
70 (Orn) |
A3J1-9 |
10 (Red) |
A3J2-1 |
AQ-25-500/34-4500
|
Top Left Flipper |
60 (Brn) |
18 (Red-Blk) |
|
(to lower left flipper) |
|
AQ-25-500/34-4500
|
Top Right Flipper |
60 (Brn) |
83 (Blk-Yel) |
|
(to lower right flipper) |
|
AQ-25-500/34-4500
|
3.3 Switch Matrix
|
|
|
Strobe 0 |
Strobe 1 |
Strobe 2 |
Strobe 3 |
Strobe 4 |
Strobe 5
|
|
to Playfield |
-- |
A4J2-1 Wht-Red (51) |
A4J2-2 Orn (70) |
A4J2-3 Gry-Yel (93) |
A4J2-4 Wht-Yel (53) |
A4J2-5 Yel-Red (31) |
A4J4-8 Orn-Blu (72)
|
|
-- |
to Cabinet |
A4J3-2 Red-Yel (13) |
A4J3-3 Red-Grn (14) |
|
|
|
|
Return I-0
|
A4J2-8 Wht-Grn (54) |
A4J3-9 Red-Wht (15) |
1 4-Bank Drop Target D (Bottom) |
9 Coin Chute III (Right) |
17 Cabinet Post Button |
25 Left & Right Lower Gate |
33 Spinner |
41 Movable Flipper End of Stroke
|
Return I-1
|
A4J2-9 Brn-Yel (63) |
A4J3-10 Brn-Wht (65) |
2 4-Bank Drop Target C |
10 Coin Chute I (Left) |
18 10 Points Rebounds (3) |
26 Right Top Gate |
34 Top Right Slingshot |
42 7-Bank Drop Target #7 (Right)
|
Return I-2
|
A4J2-10 Wht-Orn (57) |
A4J3-11 Blu (20) |
3 4-Bank Drop Target B |
11 Coin Chute II (Middle) |
19 Saucer |
27 Top Right Back Target |
35 Bottom Right Slingshot |
43 7-Bank Drop Target #6
|
Return I-3
|
A4J2-11 Orn-Blk (78) |
A4J3-12 Blu-Red (21) |
4 4-Bank Drop Target A (Top) |
12 Left Side Target (Top) |
20 Shooter Lane Rollover Button #1 |
28 Top Left Gate |
36 Left Slingshot |
44 7-Bank Drop Target #5
|
Return I-4
|
A4J2-12 Brn (60) |
A4J3-13 Blu-Yel (23) |
5 Not Used |
13 Left Side Target (Middle) |
21 Shooter Lane Rollover Button #2 |
29 Top Left Back Target |
37 Top Right Thumper Bumper |
45 7-Bank Drop Target #4
|
Return I-5
|
A4J2-13 Wht-Brn (56) |
A4J3-14 Blu-Wht (25) |
6 Credit Button |
14 Left Side Target (Bottom) |
22 Shooter Lane Rollover Button #3 |
30 Top Middle Back Target |
38 Top Left Thumper Bumper |
46 7-Bank Drop Target #3
|
Return I-6
|
A4J2-14 Brn-Wht (65) |
A4J3-15 Blu-Orn (27) |
7 Not Used |
15 Tilt (3) |
23 Shooter Lane Rollover Button #4 |
31 Left & Right Outlane Rollover Button |
39 Lower Right Thumper Bumper |
47 7-Bank Drop Target #2
|
Return I-7
|
A4J2-15 Wht-Blu (52) |
A4J3-16 Yel (30) |
8 Outhole |
16 Slam (2) |
24 Shooter Lane Rollover Button #5 |
32 Left & Right Outlane |
40 Lower Left Thumper Bumper |
48 7-Bank Drop Target #1 (Left)
|
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