1 Introduction
- Date Of Manufacture: September, 1977
- Production: 1,654 units (confirmed)
- Theme: Sports - Pinball
- Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Drop targets (5), Kick-out holes (2), Spinning target (1).
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 5x DA-100 (6-digits)
- A2 Power Module: TA-100
- A3 Solenoid Driver Module: SDU-100
- A4 MPU Module: M-100
- A5 Lamp Driver Module: LDU-100
- Sound: Chimes
3 Charts
3.1 Fuse Listing
Rectifier Board TA-100
|
F1 |
6.5V Switched illumination |
10A, 250V
|
F2 |
230V Display power input |
0.75A, 250V
|
F3 |
5V Unregulated input |
4A, 250V
|
F4 |
43V Solenoids (2 flippers) |
5A, 250V
|
F5 |
6.5V General illumination |
20A, 250V
|
F6 |
Main fuse |
3A, 250V, SB
|
Sol. Dr./Volt. Reg. SDU-100 |
|
F1 |
190V Display power output |
0.25A, 250V
|
|
(if present) |
|
Under the Playfield fuses |
|
F1 |
Playfield Solenoids |
2A, 250V, SB
|
F2 |
Chime Solenoids |
0.25A, 250V, SB
|
3.2 Lamp Chart
SCR |
conn. |
lamp description |
code |
wire color |
tr type
|
Q06 |
A5J2-14 |
1st Player Up |
12 |
Red-Blu |
2N5060
|
Q19 |
A5J2-15 |
2nd Player Up |
23 |
Blu-Yel |
2N5060
|
Q31 |
A5J2-2 |
3rd Player Up |
20 |
Blu |
2N5060
|
Q45 |
A5J2-1 |
4th Player Up |
60 |
Brn |
2N5060
|
Q16 |
A5J2-22 |
Ball-in-Play |
62 |
Brn-Blu |
MCR-106
|
Q14 |
A5J1-18 |
Bonus 1K |
58 |
Wht-Blk |
2N5060
|
Q29 |
A5J1-1 |
Bonus 2K |
41 |
Grn-Red |
2N5060
|
Q36 |
A5J3-26 |
Bonus 3K |
38 |
Yel-Blk |
2N5060
|
Q57 |
A5J3-1 |
Bonus 4K |
10 |
Red |
2N5060
|
Q12 |
A5J1-19 |
Bonus 5K |
60 |
Brn |
2N5060
|
Q27 |
A5J1-9 |
Bonus 6K |
52 |
Wht-Blu |
2N5060
|
Q38 |
A5J3-25 |
Bonus 7K |
36 |
Yel-Brn |
2N5060
|
Q50 |
A5J3-12 |
Bonus 8K |
21 |
Blu-Red |
2N5060
|
Q13 |
A5J1-17 |
Bonus 9K |
57 |
Wht-Orn |
2N5060
|
Q28 |
A5J1-8 |
Bonus 10K |
51 |
Wht-Red |
2N5060
|
Q09 |
A5J1-14 |
Bonus Advance When Lit |
54 |
Wht-Grn |
MCR-106
|
Q59 |
A5J3-4 |
Bumper Bottom |
14 |
Red-Grn |
2N5060
|
Q49 |
A5J3-17 |
Bumper Left |
27 |
Blu-Orn |
MCR-106
|
Q48 |
A5J3-16 |
Bumper Right |
25 |
Blu-Wht |
MCR-106
|
Q39 |
A5J3-24 |
Double Bonus |
72 |
Orn-Blu |
2N5060
|
Q35 |
A5J1-3 |
Extra Ball Lane Left |
45 |
Grn-Wht |
MCR-106
|
Q34 |
A5J1-2 |
Extra Ball Lane Right |
43 |
Grn-Yel |
MCR-106
|
Q33 |
A5J2-11 |
Game Over |
95 |
Gry-Wht |
MCR-106
|
Q15 |
A5J2-23 |
Highest Score |
97 |
Gry-Orn |
MCR-106
|
Q42 |
A5J3-21 |
Lights Double Bonus When Lit |
30 |
Yel |
MCR-106
|
Q56 |
A5J3-10 |
Lights Extra Ball Lane When Lit |
91 |
Gry-Red |
MCR-106
|
Q01 |
A5J1-24 |
Lights Spinner When Lit |
50 |
Wht |
MCR-106
|
Q02 |
A5J1-25 |
Lights Top Center Hole When Lit |
90 |
Gry |
MCR-106
|
Q23 |
A5J2-8 |
Match |
93 |
Gry-Yel |
MCR-106
|
Q05 |
A5J2-16 |
Player #1 |
34 |
Yel-Grn |
2N5060
|
Q18 |
A5J2-20 |
Player #2 |
35 |
Yel-Wht |
2N5060
|
Q30 |
A5J2-6 |
Player #3 |
85 |
Blk-Wht |
2N5060
|
Q43 |
A5J2-7 |
Player #4 |
91 |
Gry-Red |
2N5060
|
Q24 |
A5J1-5 |
Score 50,000 When Lit |
48 |
Grn-Blk |
MCR-106
|
Q03 |
A5J1-26 |
Shoot Again |
91 |
Gry-Red |
MCR-106
|
Q54 |
A5J3-11 |
Special Left Outlane |
20 |
Blu |
MCR-106
|
Q55 |
A5J3-9 |
Special Right Outlane |
15 |
Red-Wht |
MCR-106
|
Q07 |
A5J1-27 |
Spinner |
53 |
Wht-Yel |
2N5060
|
Q37 |
A5J3-23 |
Target Down Lights Special |
98 |
Gry-Blk |
2N5060
|
Q47 |
A5J2-10 |
Tilt |
98 |
Gry-Blk |
MCR-106
|
Q21 |
A5J1-12 |
Top Saucer Light |
61 |
Brn-Red |
2N5060
|
Q53 |
A5J3-14 |
Triple Bonus |
84 |
Blk-Grn |
2N5060
|
Q04 |
A5J1-28 |
|
|
|
2N5060
|
Q08 |
A5J1-23 |
|
|
|
MCR-106
|
Q10 |
A5J1-15 |
|
|
|
MCR-106
|
Q11 |
A5J1-16 |
|
|
|
2N5060
|
Q17 |
A5J1-11 |
|
|
|
MCR-106
|
Q20 |
A5J1-13 |
|
|
|
2N5060
|
Q22 |
A5J1-10 |
|
|
|
MCR-106
|
Q25 |
A5J1-6 |
|
|
|
2N5060
|
Q26 |
A5J1-7 |
|
|
|
2N5060
|
Q32 |
A5J3-27 |
|
|
|
2N5060
|
Q40 |
A5J3-22 |
|
|
|
MCR-106
|
Q41 |
A5J3-20 |
|
|
|
MCR-106
|
Q44 |
A5J3-19 |
|
|
|
2N5060
|
Q46 |
A5J3-18 |
|
|
|
2N5060
|
Q51 |
A5J3-15 |
|
|
|
2N5060
|
Q52 |
A5J3-13 |
|
|
|
2N5060
|
Q58 |
A5J3-2 |
|
|
|
2N5060
|
Q60 |
A5J3-3 |
|
|
|
2N5060
|
3.3 Solenoids
Sol. No |
Solenoid description |
Solenoid Type |
Wire Code |
Wire Color |
Connector |
Driver Transistor |
Solenoid Coil Type
|
1 |
Chime 10 |
Momentary |
81 |
Blk-Red |
A3J2-4, J1-3 |
Q2 |
N-31-2000
|
2 |
Left Bumper |
Momentary |
71 |
Orn-Red |
A3J5-9 |
Q9 |
J-26-1200
|
3 |
Chime 100 |
Momentary |
81 |
Blk-Red |
A3J2-9, J1-2 |
Q1 |
N-31-2000
|
4 |
Right Bumper |
Momentary |
85 |
Blk-Wht |
A3J5-15 |
Q10 |
J-26-1200
|
5 |
Chime 1,000 |
Momentary |
67 |
Brn-Orn |
A3J2-10 |
Q5 |
N-31-2000
|
6 |
Bottom Bumper |
Momentary |
80 |
Blk |
A3J5-13 |
Q12 |
J-26-1200
|
7 |
Chime 10,000 |
Momentary |
74 |
Orn-Grn |
A3J2-11 |
Q6 |
N-31-2000
|
8 |
Outhole Kicker |
Momentary |
63 |
Brn-Yel |
A3J1-5 |
Q4 |
J-26-1200
|
9 |
Right Slingshot |
Momentary |
83 |
Blk-Yel |
A3J5-14 |
Q11 |
J-26-1200
|
10 |
Right Saucer |
Momentary |
76 |
Orn-Brn |
A3J5-12 |
Q13 |
J-28-2300
|
11 |
Left Drop Targets Reset |
Momentary |
81 |
Blk-Red |
A3J2-12 |
Q7 |
J-27-1500 (3)
|
12 |
Top Saucer |
Momentary |
74 |
Orn-Grn |
A3J5-10 |
Q8 |
J-28-2300
|
13 |
Right Drop Targets Reset |
Momentary |
78 |
Orn-Blk |
A3J5-11 |
Q14 |
J-27-1500 (2)
|
14 |
Left Slingshot |
Momentary |
18 |
Red-Blk |
A3J5-8, J2-6, J3-7, |
Q16 |
J-26-1200
|
15 |
Knocker |
Momentary |
85 |
Blk-Wht |
A3J3-4, J2-5 |
Q3 |
N-26-1200
|
16 |
Flipper enabling relay |
Continuous |
-- |
-- |
-- |
Q15 |
48V Relay
|
17 |
Coin Lockout |
Continuous |
36 |
Yel-Brn |
A3J2-8 |
Q19 |
C-36-5500
|
18 |
|
Continuous |
67 |
Brn-Orn |
A3J5-7 |
Q17 |
|
19 |
|
Continuous |
81 |
Blk-Red |
A3J5-3, J2-15, J3-9 |
Q18 |
|
|
Flipper Circuits |
Power Wire |
Flipper Coil Wire |
|
Flipper Button Wire |
|
Coil
|
|
Left Flipper |
60 (Brn) |
40 (Grn) |
A3J1-8 |
20 (Blu) |
A3J2-2 |
J-25-500/34-5050
|
|
Right Flipper |
60 (Brn) |
70 (Orn) |
A3J1-9 |
10 (Red) |
A3J2-1 |
J-25-500/34-5050
|
3.4 Switch Matrix
|
STROBE 0 |
STROBE 1 |
STROBE 2 |
STROBE 3 |
STROBE 4 |
STROBE 5
|
|
A4J2-1 Wht-Red (51) |
A4J2-2 Gry-Yel (93) |
A4J2-3 Wht-Blu (52) |
A4J2-4 Wht-Yel (53) |
A4J2-5 Yel-Red (31) |
A4J2-7 Orn-Blu (72)
|
|
A4J3-2 Red-Yel (13) |
A4J3-3 Red-Grn (14) |
A4-J3-5 (not used) |
A4-J3-6 (not used) |
A4-J3-7 (not used) |
A4-J3-8 (not used)
|
|
|
|
|
|
|
|
RETURN I 0
|
Not |
Coin |
Not |
Drop Target |
Not |
Not
|
A4J2-8 Wht-Grn (54)
|
Used |
Chute III |
Used |
A |
Used |
Used
|
A4J3-9 Red-Wht (15)
|
|
(Right) |
|
|
|
|
Switch Number
|
1 |
9 |
17 |
25 |
33 |
41
|
|
|
|
|
|
|
|
RETURN I 1
|
Not |
Coin |
Not |
Drop Target |
Not |
Not
|
A4J2-9 Wht-Brn (56)
|
Used |
Chute II |
Used |
B |
Used |
Used
|
A4J3-10 Brn-Wht (65)
|
|
(Center) |
|
|
|
|
|
2 |
10 |
18 |
26 |
34 |
42
|
|
|
|
|
|
|
|
RETURN I 2
|
Not |
Coin |
Not |
Drop Target |
Not |
Not
|
A4J2-10 Wht-Orn (57)
|
Used |
Chute I |
Used |
C |
Used |
Used
|
A4J3-11 Blu (20)
|
|
(Left) |
|
|
|
|
Switch Number
|
3 |
11 |
19 |
27 |
35 |
43
|
|
|
|
|
|
|
|
RETURN I 3
|
Not |
Right |
Not |
Drop Target |
Right |
Not
|
A4J2-11 Wht-Blk (58)
|
Used |
Saucer |
Used |
D |
Slingshot |
Used
|
A4J3-12 Blu-Red (21)
|
|
|
|
|
|
|
Switch Number
|
4 |
12 |
20 |
28 |
36 |
44
|
|
|
|
|
|
|
|
RETURN I 4
|
Not |
Top |
10 Points |
Drop Target |
Left |
Not
|
A4J2-12 Brn (60)
|
Used |
Saucer |
Rebound |
E |
Slingshot |
Used
|
A4J3-13 Blu-Yel (23)
|
|
|
(4) |
|
|
|
Switch Number
|
5 |
13 |
21 |
29 |
37 |
45
|
|
|
|
|
|
|
|
RETURN I 5
|
Credit |
Advance Bonus |
Left & Right |
Spinner |
Bottom |
Not
|
A4J2-13 Brn-Yel (63)
|
Button |
Rollovers (4) |
50 Points |
|
Bumper |
Used
|
A4J3-14 Blu-Wht (25)
|
|
|
|
|
|
|
Switch Number
|
6 |
14 |
22 |
30 |
38 |
46
|
|
|
|
|
|
|
|
RETURN I 6
|
Tilt |
Not |
Right Side |
Right |
Right |
Not
|
A4J2-14 Brn-Wht (65)
|
(3) |
Used |
Inlane |
Outlane |
Bumper |
Used
|
A4J3-15 Blu-Orn (27)
|
|
|
|
|
|
|
Switch Number
|
7 |
15 |
23 |
31 |
39 |
47
|
|
|
|
|
|
|
|
RETURN I 7
|
Outhole |
Slam |
Left Side |
Left |
Left |
Not
|
A4J2-15 Orn (70)
|
|
(2) |
Inlane |
Outlane |
Bumper |
Used
|
A4J3-16 Yel (30)
|
|
|
|
|
|
|
Switch Number
|
8 |
16 |
24 |
32 |
40 |
48
|
Return to Bally/Stern page.