Eight Ball Deluxe Classic

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1 Introduction

2 Technical Info

2.1 Charts

2.1.1 Lamp Chart

SCR connector lamp description code wire color tr type
Q16 A5J2-22 Ball in Play (Back Box) 62 Brn-Blu MCR-106
Q14 A9J2-12 Bonus 112K 62 Brn-Blu MCR-106
Q07 A9J2-5 Bonus 56K 60 Brn MCR-106
Q07 A5J1-27 Bonus Multiplier 2X 53 Wht-Yel 2N5060
Q21 A5J1-12 Bonus Multiplier 3X 61 Brn-Red 2N5060
Q39 A5J3-24 Bonus Multiplier 4X 72 Orn-Blu 2N5060
Q53 A5J3-14 Bonus Multiplier 5X 84 Blk-Grn 2N5060
Q21 A9J3-4 Bonus Special 95 Gry-Wht MCR-106
Q52 A5J3-13 Credit Indicator 35 Yel-Wht 2N5060
Q05 A5J2-16 Deluxe "D" (Back Box) 34 Yel-Grn 2N5060
Q18 A5J2-20 Deluxe "E" (first) (Back Box) 98 Gry-Blk 2N5060
Q30 A5J2-6 Deluxe "L" (Back Box) 85 Blk-Wht 2N5060
Q43 A5J2-7 Deluxe "U" (Back Box) 91 Gry-Red 2N5060
Q06 A5J2-14 Deluxe "X" (Back Box) 12 Red-Blu 2N5060
Q19 A5J2-15 Deluxe "E" (second) (Back Box) 23 Blu-Yel 2N5060
Q04 A9J2-10 Deluxe "D" (Playfield) 80 Blk MCR-106
Q11 A9J2-18 Deluxe "E" (first) (Playfield) 57 Wht-Orn MCR-106
Q18 A9J3-11 Deluxe "L" (Playfield) 70 Orn MCR-106
Q25 A9J3-18 Deluxe "U" (Playfield) 72 Orn-Blu MCR-106
Q05 A9J2-9 Deluxe "X" (Playfield) 54 Wht-Grn MCR-106
Q12 A9J2-17 Deluxe "E" (second) (Playfield) 43 Grn-Yel MCR-106
Q31 A5J2-2 Deluxe 50K 20 Blu 2N5060
Q45 A5J2-1 Deluxe Special 60 Brn 2N5060
Q33 A5J2-11 Game Over (Back Box) 95 Gry-Wht MCR-106
Q15 A5J2-23 High Score to Date (Back Box) 97 Gry-Orn MCR-106
Q16 A9J3-3 In-Line 50K 20 Blu MCR-106
Q23 A9J3-12 In-Line Special 21 Blu-Red MCR-106
Q01 A5J1-24 Lane "A" 50 Wht MCR-106
Q24 A5J1-5 Lane "B" 48 Grn-Blk MCR-106
Q42 A5J3-21 Lane "C" 64 Brn-Grn MCR-106
Q56 A5J3-10 Lane "D" 91 Gry-Red MCR-106
Q02 A5J1-25 Lane Arrow "A" 75 Orn-Wht MCR-106
Q17 A5J1-11 Lane Arrow "B" 65 Brn-Wht MCR-106
Q19 A9J3-10 Left & Right Lane Strobe #1 (bottom) 25 Blu-Wht MCR-106
Q26 A9J3-17 Left & Right Lane Strobe #2 83 Blk-Yel MCR-106
Q27 A9J3-14 Left & Right Lane Strobe #3 27 Blu-Orn MCR-106
Q28 A9J3-13 Left & Right Lane Strobe #4 (top) 96 Gry-Brn MCR-106
Q01 A9J2-7 Left Lane 10K 10 Red MCR-106
Q08 A9J2-14 Left Lane 30K 12 Red-Blu MCR-106
Q15 A9J3-8 Left Lane 50K 13 Red-Yel MCR-106
Q02 A9J2-4 Left Lane 70K 15 Red-Wht MCR-106
Q22 A9J3-15 Left Lane Extra Ball 14 Red-Grn MCR-106
Q09 A9J2-11 Left Lane Special 18 Red-Blk MCR-106
Q23 A5J2-8 Match (Back Box) 70 Orn MCR-106
Q46 A5J3-18 Outlane Left 56 Wht-Brn 2N5060
Q41 A5J3-20 Outlane Right 78 Orn-Blk MCR-106
Q14 A5J1-18 Rack 1 58 Wht-Blk 2N5060
Q29 A5J1-1 Rack 2 41 Grn-Red 2N5060
Q36 A5J3-26 Rack 3 43 Grn-Yel 2N5060
Q57 A5J3-1 Rack 4 10 Red 2N5060
Q12 A5J1-19 Rack 5 60 Brn 2N5060
Q27 A5J1-9 Rack 6 43 Grn-Yel 2N5060
Q38 A5J3-25 Rack 7 36 Yel-Brn 2N5060
Q50 A5J3-12 Rack 8 21 Blu-Red 2N5060
Q13 A5J1-17 Rack 9 57 Wht-Orn 2N5060
Q28 A5J1-8 Rack 10 51 Wht-Red 2N5060
Q44 A5J3-19 Rack 11 67 Brn-Orn 2N5060
Q51 A5J3-15 Rack 12 53 Wht-Yel 2N5060
Q08 A5J1-23 Rack 13 12 Red-Blu MCR-106
Q35 A5J1-3 Rack 14 45 Grn-Wht MCR-106
Q49 A5J3-17 Rack 15 13 Red-Yel MCR-106
Q40 A5J3-22 Same Player Shoot Again (Playfield) 23 Blu-Yel MCR-106
Q03 A5J2-21 Same Player Shoot Again (Back Box) 47 Grn-Orn MCR-106
Q03 A9J2-8 Saucer 20K 51 Wht-Red MCR-106
Q10 A9J2-15 Saucer 40K 52 Wht-Blu MCR-106
Q17 A9J3-9 Saucer 60K 53 Wht-Yel MCR-106
Q60 A5J3-3 Saucer 8 Ball 81 Blk-Red 2N5060
Q24 A9J3-16 Saucer Special 56 Wht-Brn MCR-106
Q54 A5J3-11 Solenoid Expander 20 Blu MCR-106
Q09 A5J1-14 Target 1 67 Brn-Orn MCR-106
Q34 A5J1-2 Target 2 52 Wht-Blu MCR-106
Q48 A5J3-16 Target 3 25 Blu-Wht MCR-106
Q55 A5J3-9 Target 4 15 Red-Wht MCR-106
Q10 A5J1-15 Target 5 13 Red-Yel MCR-106
Q22 A5J1-10 Target 6 23 Blu-Yel MCR-106
Q37 A5J3-23 Target 7 98 Gry-Blk 2N5060
Q11 A5J1-16 Target 9 15 Red-Wht 2N5060
Q26 A5J1-7 Target 10 34 Yel-Grn 2N5060
Q32 A5J3-27 Target 11 40 Grn 2N5060
Q59 A5J3-4 Target 12 14 Red-Grn 2N5060
Q04 A5J1-28 Target 13 78 Orn-Blk 2N5060
Q25 A5J1-6 Target 14 25 Blu-Wht 2N5060
Q20 A5J1-13 Target 15 30 Yel 2N5060
Q20 A9J3-7 Thumper Bumper Bottom 82 Blk-Blu MCR-106
Q06 A9J2-6 Thumper Bumper Left 45 Grn-Wht MCR-106
Q13 A9J2-13 Thumper Bumper Right 40 Grn MCR-106
Q47 A5J2-10 Tilt (Back Box) 35 Yel-Wht MCR-106
Q58 A5J3-2 95 Gry-Wht 2N5060

2.1.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Sol. Exp. Wire Color Solenoid Coil Type
1 Left Slingshot Momentary 91 Gry-Red A3J2-11 Q6 AN-26-1200
2 Right Slingshot Momentary 81 Blk-Red A3J2-12 Q7 AN-26-1200
3 Knocker Momentary 85 Blk-Wht A3J2-5, J3-4 Q3 AR-26-1200
4 Left Thumper Bumper Momentary 71 Orn-Red A3J2-10 Q5 AN-26-1200
5 Right Thumper Bumper Momentary 78 Orn-Blk A3J1-2, J2-9 Q1 AN-26-1200
6 Bottom Thumper Bumper Momentary 74 Orn-Grn A3J1-3, J2-4 Q2 AN-26-1200
7 Single Drop Target Reset Momentary 95 Gry-Wht A3J1-5 Q4 AN-26-1200
8 Drop Target 1, 9 Momentary 80 Blk A3J5-12 Q13 (91) Gry-Red CV-31-2000
9 Drop Target 2, 10 Momentary 78 Orn-Blk A3J5-11 Q14 (91) Gry-Red CV-31-2000
10 Drop Target 3, 11 Momentary 71 Orn-Red A3J5-9 Q9 CJ-31-2000
11 Drop Target 4, 12 Momentary 74 Orn-Grn A3J5-15 Q10 CJ-31-2000
12 Drop Target 5, 13 Momentary 67 Brn-Orn A3J5-13 Q12 CJ-31-2000
13 Drop Target 6, 14 Momentary 83 Blk-Yel A3J5-14 Q11 CJ-31-2000
14 Drop Target 7, 15 Momentary 18 Red-Blk A3J2-6, J3-7, J5-8 Q16 CJ-31-2000
15 7 Drop Target Reset Momentary 85 Blk-Wht A3J5-10 Q8 (91) Gry-Red NB-26-1900 (2)
16 4 Drop Target Reset Momentary 78 Orn-Blk A3J5-11 Q14 (67) Brn-Orn NB-26-1900
17 Saucer Momentary 85 Blk-Wht A3J5-10 Q8 (67) Brn-Orn AT-27-1300
18 Outhole Momentary 80 Blk A3J5-12 Q13 (67) Brn-Orn AT-26-1200
19 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
20 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
21 Continuous A3J5-7 Q17
22 Continuous A3J2-15, J3-9, J5-3 Q18
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-4500
Upper Left Flipper 60 (Brn) 85 (Blk-Wht) (to lower left flipper) AQ-25-500/34-4500
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-4500

2.1.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Orn (70) A4J2-3 Gry-Yel (93) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31) A4J2-7 Orn-Blu (72)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14) A4-J3-5 (not used) A4-J3-6 (not used) A4-J3-7 (not used) A4-J3-8 (not used)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 Inline Drop Target 2X 9 Coin Chute III (Right) 17 Drop Target 1, 9 25 Target "D" 33 Single Drop Target 41 Not Used
Return I-1 A4J2-9 Brn-Yel (63) A4J3-10 Brn-Wht (65) 2 Inline Drop Target 3X 10 Coin Chute I (Left) 18 Drop Target 2, 10 26 Target "E" 34 Saucer 42 Not Used
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Inline Drop Target 4X 11 Coin Chute II (Middle) 19 Drop Target 3, 11 27 Target "L" 35 Rollover Button 43 Not Used
Return I-3 A4J2-11 Orn-Blk (78) A4J3-12 Blu-Red (21) 4 Inline Drop Target 5X 12 Rollover "A" 20 Drop Target 4, 12 28 Target "U" 36 Right Slingshot 44 Not Used
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Inline Back Target 13 Rollover "B" 21 Drop Target 5, 13 29 Target "X" 37 Left Slingshot 45 Not Used
Return I-5 A4J2-13 Wht-Brn (56) A4J3-14 Blu-Wht (25) 6 Credit Button 14 Rollover "C" 22 Drop Target 6, 14 30 Target "E" 38 Left Thumper Bumper 46 Not Used
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Tilt (3) 15 Rollover "D" 23 Drop Target 7, 15 31 Right Outlane 39 Right Thumper Bumper 47 Not Used
Return I-7 A4J2-15 Wht-Blu (52) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 30 Point Rebound (2) 32 Left Outlane 40 Bottom Thumper Bumper 48 Not Used