Medieval Madness

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Revision as of 23:12, 6 May 2011 by Chibler (talk | contribs) (Created page with ":The front right switch on the path of adventure gets hit underneath by ball hits. This shorts the wires/diode/switch lugs. This switch is on the same row or column as the ball ...")
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The front right switch on the path of adventure gets hit underneath by ball hits. This shorts the wires/diode/switch lugs. This switch is on the same row or column as the ball jam opto. This is the last opto a ball goes by going up to the shooter lane. So if you are getting extra balls kicked up to the shooter lane, that front right switch is a good place to start. LTG :)