1 Introduction
- Project Date: March 24, 1981
- Date Of Manufacture: February, 1982
- Production: 3,500 units (confirmed)
- Theme: Fantasy - Sports
- Notable Features: Flippers (4), Pop bumpers (1), Slingshots (2), Kick-out holes (5), 3-bank drop targets (3), 2-ball and 3-ball multiball. Playfield digital display. Split-level playfield with four ramps. Has speech.
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Display Module: 4x AS-2518-58 (7-digits), 2x AS-2518-21 (6-digits Credits display & Playfield display)
- A2 Power Module: AS-2518-54
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A9 Auxiliary Lamp Driver Module: AS-2518-52
- A14 Squawk & Talk Sound Module: AS-2518-61B
- A15 Solenoid Expander: AS-2518-66
- A17 Aux. Driver - GI Flasher: AS-2518-68
- A19 Aux. Driver - Triac Lamp Flasher AS-2518-82
3 Charts
3.1 Lamp Chart
SCR |
conn. |
lamp description |
code |
wire color |
tr type
|
Q01 |
*A9J2-7 |
1st Top Lane Arrow & 2 Top Lane |
10 |
Red |
MCR-106
|
Q08 |
*A9J2-14 |
2nd Top Lane Arrow & 3 Top Lane |
12 |
Red-Blu |
MCR-106
|
Q15 |
*A9J3-8 |
3rd Top Lane Arrow & 4 Top Lane |
13 |
Red-Yel |
MCR-106
|
Q22 |
*A9J3-15 |
4th Top Lane Arrow & 5 Top Lane |
14 |
Red-Grn |
MCR-106
|
Q02 |
*A9J2-4 |
5th Top Lane Arrow |
15 |
Red-Wht |
MCR-106
|
Q09 |
*A9J2-11 |
6th Top Lane Arrow |
18 |
Red-Blk |
MCR-106
|
Q16 |
*A9J3-3 |
7th Top Lane Arrow & Storage Mem. Lane |
20 |
Blu |
MCR-106
|
Q23 |
*A9J3-12 |
8th Top Lane Red Arrow & Storage Mem. |
21 |
Blu-Red |
MCR-106
|
Q16 |
A5J2-22 |
Ball-in-Play (Back Box) |
62 |
Brn-Blu |
MCR-106
|
Q12 |
A5J1-19 |
Bonus 1K |
60 |
Brn |
2N5060
|
Q27 |
A5J1-9 |
Bonus 2K |
43 |
Grn-Yel |
2N5060
|
Q38 |
A5J3-25 |
Bonus 3K |
36 |
Yel-Brn |
2N5060
|
Q50 |
A5J3-12 |
Bonus 4K |
21 |
Blu-Red |
2N5060
|
Q13 |
A5J1-17 |
Bonus 5K |
57 |
Wht-Orn |
2N5060
|
Q28 |
A5J1-8 |
Bonus 6K |
51 |
Wht-Red |
2N5060
|
Q44 |
A5J3-19 |
Bonus 7K |
67 |
Brn-Orn |
2N5060
|
Q51 |
A5J3-15 |
Bonus 8K |
53 |
Wht-Yel |
2N5060
|
Q08 |
A5J1-23 |
Bonus 9K |
12 |
Red-Blu |
MCR-106
|
Q35 |
A5J1-3 |
Bonus 10K |
45 |
Grn-Wht |
MCR-106
|
Q49 |
A5J3-17 |
Bonus 20K |
13 |
Red-Yel |
MCR-106
|
Q18 |
A5J2-20 |
Bonus Multiplier 2X |
98 |
Gry-Blk |
2N5060
|
Q30 |
A5J2-6 |
Bonus Multiplier 3X |
85 |
Blk-Wht |
2N5060
|
Q43 |
A5J2-7 |
Bonus Multiplier 5X |
91 |
Gry-Red |
2N5060
|
Q54 |
A5J3-11 |
Bonus Special |
20 |
Blu |
MCR-106
|
Q52 |
A5J3-13 |
Credit Indicator |
35 |
Yel-Wht |
2N5060
|
Q06 |
*A9J2-6 |
Door Frame Bottom & Left #1 |
45 |
Grn-Wht |
MCR-106
|
Q13 |
*A9J2-13 |
Door Frame Bottom & Left #2 |
40 |
Grn |
MCR-106
|
Q20 |
*A9J3-7 |
Door Frame Bottom & Left #3 |
82 |
Blk-Blu |
MCR-106
|
Q27 |
*A9J3-14 |
Door Frame Bottom & Left #4 |
27 |
Blu-Orn |
MCR-106
|
Q05 |
*A9J2-9 |
Door Frame Bottom & Right #5 |
54 |
Wht-Grn |
MCR-106
|
Q12 |
*A9J2-17 |
Door Frame Bottom & Right #6 |
43 |
Grn-Yel |
MCR-106
|
Q19 |
*A9J3-10 |
Door Frame Bottom & Right #7 |
25 |
Blu-Wht |
MCR-106
|
Q26 |
*A9J3-17 |
Door Frame Bottom & Right #8 |
38 |
Yel-Blk |
MCR-106
|
Q07 |
*A9J2-5 |
Door Frame Top & Left #5 |
60 |
Brn |
MCR-106
|
Q14 |
*A9J2-12 |
Door Frame Top & Left #6 |
62 |
Brn-Blu |
MCR-106
|
Q21 |
*A9J3-4 |
Door Frame Top & Left #7 |
95 |
Gry-Wht |
MCR-106
|
Q28 |
*A9J3-13 |
Door Frame Top & Left #8 |
96 |
Gry-Brn |
MCR-106
|
Q04 |
*A9J2-10 |
Door Frame Top & Right #1 |
80 |
Blk |
MCR-106
|
Q11 |
*A9J2-18 |
Door Frame Top & Right #2 |
57 |
Wht-Orn |
MCR-106
|
Q18 |
*A9J3-11 |
Door Frame Top & Right #3 |
70 |
Orn |
MCR-106
|
Q25 |
*A9J3-18 |
Door Frame Top & Right #4 |
72 |
Orn-Blu |
MCR-106
|
Q55 |
A5J3-9 |
Drop Target "X" Arrow |
15 |
Red-Wht |
MCR-106
|
Q48 |
A5J3-16 |
Drop Target "Y" Arrow |
25 |
Blu-Wht |
MCR-106
|
Q34 |
A5J1-2 |
Drop Target "Z" Arrow |
52 |
Wht-Blu |
MCR-106
|
Q26 |
A5J1-7 |
Energy in Storage #1 |
34 |
Yel-Grn |
2N5060
|
Q32 |
A5J3-27 |
Energy in Storage #2 |
40 |
Grn |
2N5060
|
Q59 |
A5J3-4 |
Energy in Storage #3 |
14 |
Red-Grn |
2N5060
|
Q33 |
A5J2-11 |
Game Over (Back Box) |
95 |
Gry-Wht |
MCR-106
|
Q15 |
A5J2-23 |
High Score to Date (Back Box) |
97 |
Gry-Orn |
MCR-106
|
Q05 |
A5J2-16 |
H-Y-P-E Release 1 Ball Arrow |
34 |
Yel-Grn |
2N5060
|
Q20 |
A5J1-13 |
Left Outlane Special |
30 |
Yel |
2N5060
|
Q58 |
A5J3-2 |
Left Return Lane |
95 |
Gry-Wht |
2N5060
|
Q53 |
A5J3-14 |
Lower Drop Target Left Arrow |
84 |
Blk-Grn |
2N5060
|
Q39 |
A5J3-24 |
Lower Drop Target Middle Arrow |
72 |
Orn-Blu |
2N5060
|
Q21 |
A5J1-12 |
Lower Drop Target Right Arrow |
61 |
Brn-Red |
2N5060
|
Q23 |
A5J2-8 |
Match (Back Box) |
82 |
Blk-Blu |
MCR-106
|
Q11 |
A5J1-16 |
Release All Balls Arrow |
15 |
Red-Wht |
2N5060
|
Q04 |
A5J1-28 |
Right Outlane Special |
78 |
Orn-Blk |
2N5060
|
Q25 |
A5J1-6 |
Right Return Lane |
25 |
Blu-Wht |
2N5060
|
Q01 |
A5J1-24 |
Right Side 5K |
50 |
Wht |
MCR-106
|
Q24 |
A5J1-5 |
Right Side 10K |
48 |
Grn-Blk |
MCR-106
|
Q42 |
A5J3-21 |
Right Side 15K |
64 |
Brn-Grn |
MCR-106
|
Q56 |
A5J3-10 |
Right Side 20K |
91 |
Gry-Red |
MCR-106
|
Q02 |
A5J1-25 |
Right Side 25K |
75 |
Orn-Wht |
MCR-106
|
Q03 |
A5J2-21 |
Same Player Shoot Again (Back Box) |
47 |
Grn-Orn |
MCR-106
|
Q40 |
A5J3-22 |
Same Player Shoot Again (Playfield) |
23 |
Blu-Yel |
MCR-106
|
Q10 |
*A9J2-15 |
Shooter Plunger |
52 |
Wht-Blu |
MCR-106
|
Q60 |
A5J3-3 |
Target "H" |
81 |
Blk-Red |
2N5060
|
Q37 |
A5J3-23 |
Target "Y" |
98 |
Gry-Blk |
2N5060
|
Q22 |
A5J1-10 |
Target "P" |
23 |
Blu-Yel |
MCR-106
|
Q10 |
A5J1-15 |
Target "E" |
13 |
Red-Yel |
MCR-106
|
Q07 |
A5J1-27 |
Thumper Bumper |
53 |
Wht-Yel |
2N5060
|
Q47 |
A5J2-10 |
Tilt (Back Box) |
35 |
Yel-Wht |
MCR-106
|
Q14 |
A5J1-18 |
to aux. driver J1-3 (insert center ring) |
58 |
Wht-Blk |
2N5060
|
Q36 |
A5J3-26 |
to G.I. Flasher Driver (insert) |
43 |
Grn-Yel |
2N5060
|
Q57 |
A5J3-1 |
to G.I. Flasher Driver (playfield) |
10 |
Red |
2N5060
|
Q45 |
A5J2-1 |
to Solenoid Expander |
60 |
Brn |
2N5060
|
Q24 |
*A9J3-16 |
Vectorscan 2X |
56 |
Wht-Brn |
MCR-106
|
Q17 |
*A9J3-9 |
Vectorscan 3X |
53 |
Wht-Grn |
MCR-106
|
Q46 |
A5J3-18 |
Vectorscan Bonus Score, Bonus Score |
56 |
Wht-Brn |
2N5060
|
Q03 |
*A9J2-8 |
Vectorscan Qualified Gate & 1 Top Lane |
51 |
Wht-Red |
MCR-106
|
Q17 |
A5J1-11 |
Vectorscan Speed Your Flip |
65 |
Brn-Wht |
MCR-106
|
Q41 |
A5J3-20 |
Vectorscan To Date Fastest Flip |
78 |
Orn-Blk |
MCR-106
|
Q06 |
A5J2-14 |
X-Y-Z Drop Targets 25K |
12 |
Red-Blu |
2N5060
|
Q19 |
A5J2-15 |
X-Y-Z Drop Targets Special |
23 |
Blu-Yel |
2N5060
|
Q31 |
A5J2-2 |
X-Y-Z Drop Targets Spots Multiplier |
67 |
Brn-Orn |
2N5060
|
Q29 |
A5J1-1 |
|
41 |
Grn-Red |
2N5060
|
Q09 |
A5J1-14 |
|
54 |
Wht-Grn |
MCR-106
|
- * indicates located on Aux. Lamp Driver Module A9
3.2 Solenoids
Sol. No |
Solenoid description |
Solenoid Type |
Wire Code |
Wire Color |
Connector |
Driver Transistor |
Sol. Exp. Wire Color |
Solenoid Coil Type
|
1 |
X-Y-Z Drop Target Reset |
Momentary |
74 |
Orn-Grn |
A3J1-3, J2-4 |
Q2 |
|
NO-26-1900
|
2 |
Left Bottom Saucer |
Momentary |
71 |
Orn-Red |
A3J2-10 |
Q5 |
|
AO-27-1300
|
3 |
Right Bottom Saucer |
Momentary |
81 |
Blk-Red |
A3J2-12 |
Q7 |
|
AO-27-1300
|
4 |
Knocker |
Momentary |
85 |
Blk-Wht |
A3J2-5, J3-4 |
Q3 |
|
AR-26-1200
|
5 |
Outhole |
Momentary |
95 |
Gry-Wht |
A3J1-5 |
Q4 |
(91) Gry-Red |
AT-27-1300
|
6 |
3 Top Drop Target Reset |
Momentary |
91 |
Gry-Red |
A3J2-11 |
Q6 |
|
NO-26-1900
|
7 |
3 Lower Drop Target Reset |
Momentary |
78 |
Orn-Blk |
A3J1-2, J2-9 |
Q1 |
|
NO-26-1900
|
8 |
Captive Ball #1 Kick Up |
Momentary |
80 |
Blk |
A3J5-12 |
Q13 |
(91) Gry-Red |
AT-29-2100
|
9 |
Captive Ball #1 Kick Down |
Momentary |
78 |
Orn-Blk |
A3J5-11 |
Q14 |
(91) Gry-Red |
AT-29-2100
|
10 |
Captive Ball #2 |
Momentary |
71 |
Orn-Red |
A3J5-9 |
Q9 |
(91) Gry-Red |
AT-29-2100
|
11 |
Captive Ball #3 |
Momentary |
74 |
Orn-Grn |
A3J5-15 |
Q10 |
(91) Gry-Red |
AT-29-2100
|
12 |
Thumper Bumper |
Momentary |
67 |
Brn-Orn |
A3J5-13 |
Q12 |
|
AO-26-1200
|
13 |
Left Slingshot |
Momentary |
83 |
Blk-Yel |
A3J5-14 |
Q11 |
|
AO-26-1200
|
14 |
Right Slingshot |
Momentary |
18 |
Red-Blk |
A3J2-6, J3-7, J5-8 |
Q16 |
|
AO-26-1200
|
15 |
3 Top Drop Target (Left) |
Momentary |
95 |
Gry-Wht |
A3J1-5 |
Q4 |
(90) Gry |
CV-31-2000
|
16 |
3 Top Drop Target (Middle) |
Momentary |
85 |
Blk-Wht |
A3J5-10 |
Q8 |
(90) Gry |
CV-31-2000
|
17 |
3 Top Drop Target (Right) |
Momentary |
80 |
Blk |
A3J5-12 |
Q13 |
(90) Gry |
CV-31-2000
|
18 |
3 Lower Drop Target (Left) |
Momentary |
78 |
Orn-Blk |
A3J5-11 |
Q14 |
(90) Gry |
CV-31-2000
|
19 |
3 Lower Drop Target (Middle) |
Momentary |
71 |
Orn-Red |
A3J5-9 |
Q9 |
(90) Gry |
CV-31-2000
|
20 |
3 Lower Drop Target (Right) |
Momentary |
74 |
Orn-Grn |
A3J5-15 |
Q10 |
(90) Gry |
CV-31-2000
|
21 |
Coin Lockout |
Continuous |
36 |
Yel-Brn |
A3J2-8 |
Q19 |
|
FO-36-7000
|
22 |
Flipper enabling relay |
Continuous |
-- |
-- |
-- |
Q15 |
|
48V Relay
|
23 |
|
Continuous |
|
|
A3J5-7 |
Q17 |
|
|
24 |
|
Continuous |
|
|
A3J2-15, J3-9, J5-3 |
Q18 |
|
|
Flipper Circuits |
Power Wire |
Flipper Coil Wire |
Flipper Connector |
Flipper Button Wire |
Button Connector |
Coil
|
Left Flipper |
60 (Brn) |
40 (Grn) |
A3J1-8 |
20 (Blu) |
A3J2-2 |
AQ-25-500/34-4500
|
Right Flipper |
60 (Brn) |
70 (Orn) |
A3J1-9 |
10 (Red) |
A3J2-1 |
AQ-25-500/34-4500
|
Top Left Flipper |
60 (Brn) |
85 (Blk-Wht) |
|
(to lower left flipper) |
|
AQ-25-500/34-4500
|
Top Right Flipper |
60 (Brn) |
83 (Blk-Yel) |
|
(to lower right flipper) |
|
AQ-25-500/34-4500
|
3.3 Switch Matrix
|
|
|
Strobe 0 |
Strobe 1 |
Strobe 2 |
Strobe 3 |
Strobe 4 |
Strobe 5
|
|
to Playfield |
-- |
A4J2-1 Wht-Red (51) |
A4J2-2 Orn (70) |
A4J2-3 Gry-Yel (93) |
A4J2-4 Wht-Yel (53) |
A4J2-5 Yel-Red (31) |
A4J4-5 Orn-Blu (72)
|
|
-- |
to Cabinet |
A4J3-2 Red-Yel (13) |
A4J3-3 Red-Grn (14) |
|
|
|
|
Return I-0
|
A4J2-8 Wht-Grn (54) |
A4J3-9 Red-Wht (15) |
1 #2 Left of Outhole & #1 Right of Outhole |
9 Coin Chute III (Right) |
17 Captive Saucer (Bottom) |
25 Not Used |
33 Right Outlane |
41 Not Used
|
Return I-1
|
A4J2-9 Brn-Yel (63) |
A4J3-10 Brn-Wht (65) |
2 #1 Left of Outhole |
10 Coin Chute I (Left) |
18 Captive Saucer (Middle) |
26 3 Lower Drop Target (Right) |
34 Right Return Lane |
42 Not Used
|
Return I-2
|
A4J2-10 Wht-Orn (57) |
A4J3-11 Blu (20) |
3 Outhole |
11 Coin Chute II (Middle) |
19 Captive Saucer (Top) |
27 3 Lower Drop Target (Middle) |
35 Left Outlane |
43 Not Used
|
Return I-3
|
A4J2-11 Orn-Blk (78) |
A4J3-12 Blu-Red (21) |
4 Right Bottom Saucer |
12 Shooter Lane |
20 Not Used |
28 3 Lower Drop Target (Left) |
36 Left Return Lane |
44 Not Used
|
Return I-4
|
A4J2-12 Brn (60) |
A4J3-13 Blu-Yel (23) |
5 Left Bottom Saucer |
13 Top Right Lane |
21 "E" Target |
29 3 Top Drop Target (Right) |
37 Advance Bonus Rollover Button |
45 Not Used
|
Return I-5
|
A4J2-13 Wht-Brn (56) |
A4J3-14 Blu-Wht (25) |
6 Credit Button |
14 Vectorscan Left Gate |
22 "P" Target |
30 3 Top Drop Target (Middle) |
38 Right Slingshot |
46 "Z" Drop Target
|
Return I-6
|
A4J2-14 Brn-Wht (65) |
A4J3-15 Blu-Orn (27) |
7 Not Used |
15 Tilt (3) |
23 "Y" Target |
31 3 Top Drop Target (Left) |
39 Left Slingshot |
47 "Y" Drop Target
|
Return I-7
|
A4J2-15 Wht-Blu (52) |
A4J3-16 Yel (30) |
8 Push Button (under playfield, in front) |
16 Slam (2) |
24 "H" Target |
32 Not Used |
40 Thumper Bumper |
48 "X" Drop Target
|
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