Glossary
Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it. |
This needs plenty of stuff added to it, contents bar at the top is kind of annoying but this will mostly be linked to specific terms, not directly viewed.
1 A
2 B
3 C
4 D
5 E
5.1 Electro Mechanical (EM)
A pinball that has no digital components. Game programming is done through switch stacks and relays, it does not have a computer.
6 F
7 G
8 H
9 I
10 J
11 K
12 A
13 B
14 C
15 D
16 E
17 F
18 G
19 H
19.1 Home Use Only (HUO)
This means that a game has only been used in the home and was not placed in an arcade or out on location.
20 I
21 J
22 K
23 L
24 M
25 N
25.1 New In Box (NIB)
Refers to a game that is still in its original shipping box and has never been setup.
25.2 New Old Stock (NOS)
A part that was made by the original game manufacturer or parts supplier and has never been installed in a game.
26 O
26.1 Outlane
Lanes at the bottom of the playfield, usually on the left and right sides leading to the drain. The ball often passes a through a rollover scoring switch which on some games triggers points and on others a 'Special' when lit.
27 P
27.1 Plunger
The tool used to launch the ball, usually pulled back and released manually. On some machines this is done through a solenoid (coil), see auto-fire.
27.2 Printed Circuit Board (PCB)
A board with copper tracks or traces to which ICs and passive components like the resistors, capacitors and diodes are attached.
28 Q
29 R
30 S
30.1 Solid State (SS)
A pinball game that uses transistors, IC chips including a CPU and often has digital scoring displays.
30.2 Straight Down the Middle (STDM)
Acronym for the way a ball drains between the flippers. Usual meaning is a ball that couldn't possibly be reached by flipping.