Data East/Sega

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1 Introduction

Put system info here

2 Games

For an extensive list of games produced by Data East and Sega, see the List of Data East Games.

The following table lists regular production games based on their circuit board (PCB) and system generations.

Game List and Board Version
Game CPU Power Supply PPB Display Sound Flipper Notes
Laser War (3/87) 520-5003-01
or 520-5003-02
520-5000-00 520-5015-00 No PCB
3 lug coil and EOS switch
Displays: Two 7 digit A/N,
two 7 digit numeric, one 4 digit numeric
Secret Service (2/88) 520-5003-02 520-5000-00 520-5015-00 No PCB
3 lug coil and EOS switch
Four 7 digit A/N displays
Torpedo Alley (8/88) 520-5003-02 520-5000-00 520-5021-00 No PCB
3 lug coil and EOS switch
Time Machine (11/88) 520-5003-02 520-5000-00 520-5021-00 No PCB
3 lug coil and EOS switch
Playboy 35th
Anniversary (5/89)
520-5003-02 520-5000-00 520-5021-00
ABC Monday Night
Football (9/89)
520-5003-02 520-5000-00 520-5021-00
Robocop (01/90) 520-5003-02 520-5000-00 520-5021-00
Phantom of the Opera (4/90) 520-5003-02 520-5000-00 520-5021-00
Back to the Future (6/90) 520-5003-03 520-5000-00 520-5021-00
The Simpsons (10/90) 520-5003-03 520-5000-00 520-5021-02 520-5030-00 520-5002-03-12 520-5033-00
Checkpoint (2/91) 520-5003-03 520-5047-00 520-5021-00 128x16 DMD
520-5042-00
Teenage Mutant
Ninja Turtles (6/91)
520-5003-03 520-5047-00 520-5021-00 128x16 DMD
520-5042-00
Batman (8/91) 520-5003-03 520-5047-00 520-5021-00 128x16 DMD
520-5042-00
Star Trek (9/91) 520-5003-03 520-5047-00 520-5021-00 128x16 DMD
520-5042-00
Hook (5/92) 520-5003-03 520-5047-00 520-5021-00 128x16 DMD
520-5042-00
Lethal Weapon 3 (8/92) 520-5003-03 520-5047-01 520-5021-00 128x32 DMD
520-5052-00
Star Wars (12/92) 520-5003-03 520-5047-01 520-5021-00 128x32 DMD
520-5052-00
Rocky & Bullwinkle (2/93) 520-5003-03 520-5047-01 520-5021-00 128x32 DMD
520-5052-00
Jurassic Park (6/93) 520-5003-03* 520-5047-02 520-5021-05 128x32 DMD
520-5052-00
520-5050-02 520-5033-02 Motor Control board mounted under playfield
Last Action Hero (10/93) 520-5003-03* 520-5047-02 128x32 DMD
520-5052-00
Tales from the Crypt (12/93) 520-5003-03* 520-5047-02 128x32 DMD
520-5052-00
The Who's Tommy (1/94) 520-5003-03* 520-5047-02 128x32 DMD
520-5052-00
WWF Royal Rumble (5/94) 520-5003-03* 520-5047-02 128x32 DMD
520-5052-00
Guns N' Roses (7/94) 520-5003-03* 520-5047-02 128x32 DMD
520-5052-00
Maverick (10/94) 520-5003-03* 520-5047-03 192x64 DMD
520-5075-00
Mary Shelly's
Frankenstein (1/95)
520-5003-03* 520-5047-03 192x64 DMD
520-5075-00
Baywatch (2/95) 520-5003-03* 520-5047-03 192x64 DMD
520-5075-00
Batman Forever (7/95) 520-5003-03* 520-5047-03 192x64 DMD
520-5075-00

* Extra pins at CN3 for printer. See the CPU section for more information.

3 Technical Info

Data East used several different board generations. It is important to be able to identify the different versions when performing diagnosis and testing.

3.1 CPU

  • 520-5003-01
  • 520-5003-02
  • 520-5003-03

3.2 Power Supply

  • 520-5000-00
  • 520-5047-00
  • 520-5047-01
  • 520-5047-02
  • 520-5047-03

3.3 Display Board

  • 520-500x-00 Master Display
Slave Boards
520-5004-00
520-5005-00
520-5006-00
520-5007-00
  • 520-5014-01
  • 520-5030-00
  • 520-5042-00

Used for the 128x16 line dot matrix displays on games Checkpoint through Hook.

  • 520-5052-00

Used for the "standard" sized 128x32 line dot matrix displays on games Lethal Weapon 3 through Guns N' Roses.

  • 520-5075-00

Used on the large 192x64 dot matrix displays on games Maverick through Batman Forever.

3.4 Sound Board

  • 520-5002-0x series
    • 520-5002-00
    • 520-5002-02
    • 520-5002-03
  • 520-5050-0x series
    • 520-5050-01
    • 520-5050-02
    • 520-5050-00
    • 520-5050-03
  • 520-5077-00

This board is similar to the 520-5050-0x series. It was redesigned to allow up to four 27040 EPROMs for voices and sound effects. It has a different pre-amplifier design than the 5050 series, but uses the same MB3730A power amplifiers.

  • 520-5126-02

This board is very similar to the 520-5077-00 design. The power amplifier section was redesigned. It is reported that it is interchangeable with the 520-5077-00.

3.5 Playfield Power Board

  • 50v coil board
  • 520-5015-00
  • 520-5021-00
  • 520-5021-05

3.6 Flipper Board

  • 520-5033-0x series
    • 520-5033-00
    • 520-5033-03
  • 520-5070-00
  • 520-5076-00
  • 520-5080-00

4 Problems and Fixes

4.1 Fuse Clips

Data East used fuse clips on circuit boards as opposed to fuse holders. These clips are prone to cracking and causing intermittent connections. These clips cannot be repaired and should be replaced when cracked. The clips do have a correct orientation, when installing them make sure the "tabs" on the portion that grasps the fuse is oriented outwards.

Fuse clips are located on the Power supply, Playfield Power Board, and Solid State Flipper Board.

4.2 Power Driver Issues

This may not apply to some, as MPU might have been part of it.

4.3 MPU Issues

Data East CPU Board LED Flash Sequence

Much like the Williams System 11 CPU, the Data East CPU performs a basic diagnostics procedure and produces a series of LED flashes to indicate potential boot issues. The CPU automatically tests the PIAs, RAM and EPROMs at each boot.

With all tests passed, the LEDs illuminate in the following sequence at power-on:

  • The PIA and +5V LEDs illuminate immediately
  • Approximately 1/2-second later the PIA led is turned off and the Blanking LED illuminates
  • +5V and Blanking LEDs are illuminated until the game is turned off.
  • If a failure is detected on major board components, the PIA LED will display a flash code:
PIA LED Flash Sequence
PIA LED Suspect Component
Stays On One of the 6821 PIAs
Flashes 1 Time 6064 RAM at location D5
Flashes 2 Times EPROM at location B5
Flashes 3 Times EPROM at location C5

4.4 Power Supply Issues

4.5 Display Driver Board

4.5.1 Two 27020 EPROMs vs. single 27040 EPROM

Some games such as Lethal Weapon 3 and Star Wars sometimes used two 27020 EPROMs at locations U12 and U14. If one ROM is used, R11 should be open (nothing installed). If two ROMs are used, R11 should be jumpered.

5 Game Specific Problems and Fixes

Example would be servo controller on Independence Day pinball

6 Repair Logs

Did you do a repair? Log it here as a possible solution for others.