Atlantis

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1 Charts

1.1 Lamp Chart

SCR connector lamp description code wire color phase thyristor type
Q57 J10-18 Bonus 2K 43 Grn-Yel A 2N5060
Q26 J10-4 Bonus 4K 15 Red-Wht A 2N5060
Q43 J10-11 Bonus 6K 31 Yel-Red A 2N5060
Q58 J10-19 Bonus 8K 45 Grn-Wht A 2N5060
Q27 J10-5 Bonus 10K 18 Red-Blk A 2N5060
Q44 J10-12 Bonus 20K 32 Yel-Blu A 2N5060
Q59 J10-14 Bonus 30K 37 Yel-Orn A 2N5060
Q28 J10-6 Bonus 40K 21 Blu-Red A 2N5060
Q45 J10-10 Bonus 50K 28 Blu-Blk A 2N5060
Q66 J12-16/J13-6 Bright, Backbox #1 87 Blk-Orn C MCR-106
Q35 J13-2 Bright, Backbox #2 83 Blk-Yel D MCR-106
Q52 J13-13 Bright, Backbox #3 97 Gry-Orn C MCR-106
Q67 J13-5 Bright, Backbox #4 86 Blk-Brn D MCR-106
Q36 J13-3 Bright, Backbox #5 84 Blk-Grn C MCR-106
Q51 J12-15/J13-8 Bright, Backbox #6 93 Gry-Yel C MCR-106
Q34 J12-17/J13-1 Bright, Drop Target Timer 81 Blk-Red C MCR-106
Q35 J13-2 Bright, Hold Bonus Left 83 Blk-Yel C MCR-106
Q65 J11-1/J12-4 Bright, Hold Bonus Right 48 Grn-Blk D MCR-106
Q34 J12-17/J13-1 Bright, Jackpot 81 Blk-Red D MCR-106
Q52 J13-13 Bright, Lane "A" 97 Gry-Orn D MCR-106
Q36 J13-3 Bright, Lane "B" 84 Blk-Grn D MCR-106
Q67 J13-5 Bright, Popper 86 Blk-Brn C MCR-106
Q66 J12-16/J13-6 Bright, Saucer 87 Blk-Orn D MCR-106
Q65 J11-1/J12-4 Bright, Targets Left 48 Grn-Blk C MCR-106
Q51 J12-15/J13-8 Bright, Targets Right 93 Gry-Yel D MCR-106
Q53 J13-12 Drain Plug 96 Gry-Brn B MCR-106
Q41 J10-8 DT Reset Timer 25 Blu-Wht B 2N5060
Q30 J11-12/J12-14 DT Value Lights Hold Bonus 72 Orn-Blu B 2N5060
Q47 J11-11/J12-6 DT Value Lights Extra Ball 71 Orn-Red B 2N5060
Q46 J11-16 DT Value Lights Lane 78 Orn-Blk B 2N5060
Q62 J11-4/J12-1 DT Value Lights Million 61 Brn-Red B 2N5060
Q61 J11-6/J12-10 DT Value Lights Multiplier 62 Brn-Blu B 2N5060
Q60 J10-13 Hold Bonus 36 Yel-Brn A 2N5060
Q69 J13-7 Hold Bonus Left 91 Gry-Red A 2N5060
Q53 J13-12 Hold Bonus Right 96 Gry-Brn A MCR-106
Q31 J11-13/J12-13 Jackpot 0.5 Million 73 Orn-Yel B 2N5060
Q48 J11-10/J12-7 Jackpot 1 Million 68 Brn-Blk B 2N5060
Q63 J11-3/J12-2 Jackpot 1.5 Million 59 Wht-Gry B 2N5060
Q32 J11-14/J12-12 Jackpot 2 Million 74 Orn-Grn B 2N5060
Q49 J11-9/J12-8 Jackpot 2.5 Million 67 Brn-Orn B 2N5060
Q64 J11-2/J12-3 Jackpot 3 Million 58 Wht-Blk B 2N5060
Q33 J11-15/J12-11 Jackpot 3.5 Million 75 Orn-Wht B 2N5060
Q50 J11-7/J12-9 Jackpot 4 Million 63 Brn-Yel B 2N5060
Q56 J10-17 Jackpot Arrow 41 Grn-Red A 2N5060
Q56 J10-17 Lock Arrow Orange 41 Grn-Red B 2N5060
Q25 J10-3 Lock Arrow White 14 Red-Grn B 2N5060
Q42 J10-9 Lock Arrow Yellow 26 Blu-Brn B 2N5060
Q25 J10-3 Million Arrow 14 Red-Grn A 2N5060
Q30 J11-12/J12-14 Multiplier 2X 72 Orn-Blu A 2N5060
Q47 J11-11/J12-6 Multiplier 3X 71 Orn-Red A 2N5060
Q62 J11-4/J12-1 Multiplier 5X 61 Brn-Red A 2N5060
Q59 J10-14 Next A/B Lights Extra Ball 37 Yel-Orn B 2N5060
Q33 J11-15/J12-11 Outlane Left 75 Orn-Wht A 2N5060
Q50 J11-7/J12-9 Outlane Right 63 Brn-Yel A 2N5060
Q31 J11-13/J12-13 Popper 50K 73 Orn-Yel A 2N5060
Q48 J11-10/J12-7 Popper 75K 68 Brn-Blk A 2N5060
Q63 J11-3/J12-2 Popper 100K 59 Wht-Gry A 2N5060
Q32 J11-14/J12-12 Popper 125K 74 Orn-Grn A 2N5060
Q49 J11-9/J12-8 Popper 150K 67 Brn-Orn A 2N5060
Q64 J11-2/J12-3 Popper Extra Ball 58 Wht-Blk A 2N5060
Q23 J10-1 Relay, Backbox 12 Red-Blu A 2N5060
Q23 J10-1 Relay, Backbox 12 Red-Blu B 2N5060
Q70 J10-7 Relay, G.I. Red String 24 Blu-Grn A 2N5060
Q70 J10-7 Relay, G.I. Red String 24 Blu-Grn B 2N5060
Q55 J10-16 Relay, G.I. White String 38 Yel-Blk A 2N5060
Q55 J10-16 Relay, G.I. White String 38 Yel-Blk B 2N5060
Q68 J13-10 Return Lanes 94 Gry-Grn A MCR-106
Q42 J10-9 Same Player Shoots Again 26 Blu-Brn A 2N5060
Q29 J11-8 Saucer 2X 64 Brn-Grn A 2N5060
Q46 J11-16 Saucer 3X 78 Orn-Blk A 2N5060
Q61 J11-6/J12-10 Saucer 5X 62 Brn-Blu A 2N5060
Q37 J13-4 Spinner 1K 85 Blk-Wht A 2N5060
Q54 J13-11 Spot Sequence Arrow 95 Gry-Wht A 2N5060
Q43 J10-11 Target Left Orange 31 Yel-Red B 2N5060
Q26 J10-4 Target Left White 15 Red-Wht B 2N5060
Q57 J10-18 Target Left Yellow 43 Grn-Yel B 2N5060
Q45 J10-10 Target Middle Orange 28 Blu-Blk B 2N5060
Q60 J10-13 Target Middle White 36 Yel-Brn B 2N5060
Q29 J11-8 Target Middle Yellow 64 Brn-Grn B 2N5060
Q58 J10-19 Target Right Orange 45 Grn-Wht B 2N5060
Q27 J10-5 Target Right White 18 Red-Blk B 2N5060
Q44 J10-12 Target Right Yellow 32 Yel-Blu B 2N5060
Q24 J10-2 Top Lane "A" 13 Red-Yel A 2N5060
Q41 J10-8 Top Lane "B" 25 Blu-Wht A 2N5060
Q24 J10-2 13 Red-Yel B 2N5060
Q28 J10-6 21 Blu-Red B 2N5060
Q37 J13-4 85 Blk-Wht B 2N5060
Q54 J13-11 95 Gry-Wht B 2N5060
Q68 J13-10 94 Gry-Grn B MCR-106
Q69 J13-7 91 Gry-Red B 2N5060

1.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Right Slingshot Momentary 51 Wht-Red J9-1 Q18 A-25-1050
2 Left Thumper Bumper Momentary 35 Yel-Wht J6-4 Q14 AO-26-1200
3 Drop Target Reset Momentary 32 Yel-Blu J6-2, J8-4 Q12 N-25-1600
4 Right Thumper Bumper Momentary 25 Blu-Wht J8-6 Q15 AO-26-1200
5 Middle Thumper Bumper Momentary 27 Blu-Orn J8-7, J7-1 Q16 AO-26-1200
6 Left Slingshot Momentary 36 Yel-Brn J6-5 Q17 A-25-1050
7 Popper Kicker Momentary 31 Yel-Red J6-1, J8-5 Q11 A-25-1050
8 Ramp Lift Momentary 34 Yel-Grn J6-3 Q13 AO-26-1200
9 Ball Eject Momentary 56 Wht-Brn J9-6 Q22 AO-26-1200
10 Outhole Momentary 58 Wht-Blk J9-8 Q39 AO-26-1200
11 Knocker Momentary 59 Wht-Gry J7-2, J8-2, J9-11 Q40 AO-26-1200
12 Submarine Eject Momentary 311 Yel-Vio J6-7, J7-4 Q10 AO-26-1200
13 Not Used Continuous 24 Blu-Grn J7-3, J8-1, J9-10 Q8 --
14 Flipper enabling relay Continuous -- -- -- Q7 48V Relay
15 Drain Plug Momentary 52 Wht-Blu J9-2 Q19 AO-26-1200
16 Ramp Down Momentary 53 Wht-Yel J9-3 Q20 SM-28-900-DC
17 Saucer Momentary 54 Wht-Grn J9-4 Q21 AO-26-1200
18 (German games) Momentary 57 Wht-Orn J9-7 Q38 --
19 Not Used Continuous 511 Wht-Vio J9-9 Q9 --
Flipper Circuits Power Wire Code Power Wire Color Return Wire Code Return Wire Color Connector Coil
Left Flipper 40 Grn 79 Orn-Gry J6-8 FL-11630
Right Flipper 40 Grn 711 Orn-Vio J6-9 FL-11630

1.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- J4-15 Wht-Red (51) J4-14 Wht-Blu (52) J4-13 Wht-Yel (53) J4-12 Wht-Grn (54) J4-11 Wht-Brn (56) J4-1 Wht-Vio (511)
-- to Cabinet J3-15 Red-Yel (13) J3-14 Red-Grn (14) J3-13 Orn-Grn (74) J3-12 Yel-Wht (35) J3-11 (not used)
Return 0 CJ4-10 Red (10) CJ3-10 Red-Wht (15) 1 Drop Target #1 Left 9 Coin Chute III (Right) 17 Left Thumper Bumper 25 Left Target Orange 33 Middle Target Orange 41 Not Used
Return 1 CJ4-9 Blu (20) CJ3-9 Brn-Wht (65) 2 Drop Target #2 10 Coin Chute I (Left) 18 Middle Thumper Bumper 26 Left Target White 34 Middle Target White 42 Sub Ball Lower
Return 2 CJ4-8 Yel (30) CJ3-8 Blu (20) 3 Drop Target #3 11 Coin Chute II (Middle) 19 Right Thumper Bumper 27 Left Target Yellow 35 Middle Target Yellow 43 Sub Ball Upper
Return 3 CJ4-7 Grn (40) CJ3-7 Blu-Red (21) 4 Drop Target #4 Right 12 Top Lane "A" 20 Left Slingshot 28 Right Target Orange 36 Spinner 44 Ball in Submarine
Return 4 CJ4-6 Wht (50) CJ3-6 Gry-Orn (97) 5 Left Cabinet Button 13 Top Lane "B" 21 Right Slingshot 29 Right Target White 37 Ramp Sensor 45 Bonus Hold
Return 5 CJ4-4 Brn (60) CJ3-5 Yel (30) 6 Credit Button 14 Slam 22 Plug-Post Sensor 30 Right Target Yellow 38 Return Lanes 46 Ball Trough #1 (Left)
Return 6 CJ4-3 Orn (70) CJ3-4 Blu-Orn (27) 7 Right Cabinet Button 15 Tilt 23 Left Outlane 31 Rebounds 39 Saucer 47 Ball Trough #2 (Middle)
Return 7 CJ4-2 Blk (80) CJ3-2 (not used) 8 Outhole 16 Shooter Lane 24 Right Outlane 32 Turn Around Loop 40 Popper Dish 48 Ball Trough #3 (Right)