Bally Rolling Stones
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1 Introduction
- Project Date: June 12, 1979
- Date Of Manufacture: May, 1980
- Production: 5,700 units (confirmed)
- Theme: Celebrities - Music - Licensed
- Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (5), Horseshoe lanes (2), Star rollovers (2), 4-bank drop targets (1), Solitary drop target (1), Kick-out hole (1).
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 5x AS-2518-21
- A2 Power Module: AS-2518-18
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A8 Sound Module: AS-2518-51
3 Charts
3.1 Lamp Chart
SCR | conn. | lamp description | code | wire color | tr type |
---|---|---|---|---|---|
Q01 | A5J1-24 | #1 Target | 50 | Wht | MCR-106 |
Q02 | A5J1-25 | #2 Target | 90 | Gry | MCR-106 |
Q17 | A5J1-11 | #3 Target | 65 | Brn-Wht | MCR-106 |
Q41 | A5J3-20 | #4 Target | 64 | Brn-Grn | MCR-106 |
Q46 | A5J3-18 | #5 Target | 56 | Wht-Brn | 2N5060 |
Q51 | A5J3-15 | #5 Target Feature | 30 | Yel | 2N5060 |
Q60 | A5J3-3 | 1-5 Special When Lit | 81 | Blk-Red | 2N5060 |
Q16 | A5J2-22 | Ball-in-Play | 62 | Brn-Blu | MCR-106 |
Q14 | A5J1-18 | Bonus 1K | 58 | Wht-Blk | 2N5060 |
Q29 | A5J1-1 | Bonus 2K | 41 | Grn-Red | 2N5060 |
Q36 | A5J3-26 | Bonus 3K | 38 | Yel-Blk | 2N5060 |
Q57 | A5J3-1 | Bonus 4K | 10 | Red | 2N5060 |
Q12 | A5J1-19 | Bonus 5K | 60 | Brn | 2N5060 |
Q27 | A5J1-9 | Bonus 6K | 52 | Wht-Blu | 2N5060 |
Q38 | A5J3-25 | Bonus 7K | 36 | Yel-Brn | 2N5060 |
Q50 | A5J3-12 | Bonus 8K | 21 | Blu-Red | 2N5060 |
Q13 | A5J1-17 | Bonus 9K | 57 | Wht-Orn | 2N5060 |
Q28 | A5J1-8 | Bonus 10K | 51 | Wht-Red | 2N5060 |
Q07 | A5J1-27 | Bonus 20K | 53 | Wht-Yel | 2N5060 |
Q21 | A5J1-12 | Bonus 40K | 61 | Brn-Red | 2N5060 |
Q39 | A5J3-24 | Bonus 60K | 72 | Orn-Blu | 2N5060 |
Q24 | A5J1-5 | Bonus Multiplier Arrow 2X | 48 | Grn-Blk | MCR-106 |
Q42 | A5J3-21 | Bonus Multiplier Arrow 3X | 12 | Red-Blu | MCR-106 |
Q56 | A5J3-10 | Bonus Multiplier Arrow 5X | 91 | Gry-Red | MCR-106 |
Q52 | A5J3-13 | Credit Indicator | 13 | Red-Yel | 2N5060 |
Q05 | A5J2-16 | Drop Target 5K | 34 | Yel-Grn | 2N5060 |
Q18 | A5J2-20 | Drop Target 10K | 35 | Yel-Wht | 2N5060 |
Q30 | A5J2-6 | Drop Target 15K | 85 | Blk-Wht | 2N5060 |
Q43 | A5J2-7 | Drop Target 20K | 91 | Gry-Red | 2N5060 |
Q06 | A5J2-14 | Drop Target 25K | 12 | Red-Blu | 2N5060 |
Q19 | A5J2-15 | Drop Target Special | 23 | Blu-Yel | 2N5060 |
Q31 | A5J2-2 | Extra Ball Arrow | 20 | Blu | 2N5060 |
Q33 | A5J2-11 | Game Over | 95 | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | High Score to Date | 97 | Gry-Orn | MCR-106 |
Q09 | A5J1-14 | Left Button 2K | 54 | Wht-Grn | MCR-106 |
Q34 | A5J1-2 | Left Button 4K | 43 | Grn-Yel | MCR-106 |
Q48 | A5J3-16 | Left Button 6K | 25 | Blu-Wht | MCR-106 |
Q55 | A5J3-9 | Left Button 8K | 15 | Red-Wht | MCR-106 |
Q22 | A5J1-10 | Left Button 10K | 23 | Blu-Yel | MCR-106 |
Q10 | A5J1-15 | Left Button Special | 13 | Red-Yel | MCR-106 |
Q23 | A5J2-8 | Match | 93 | Gry-Yel | MCR-106 |
Q58 | A5J3-2 | Outlane Special Left | 95 | Gry-Wht | 2N5060 |
Q20 | A5J1-13 | Outlane Special Right | 96 | Gry-Brn | 2N5060 |
Q11 | A5J1-16 | Right Button 2K | 12 | Red-Blu | 2N5060 |
Q26 | A5J1-7 | Right Button 4K | 34 | Yel-Grn | 2N5060 |
Q32 | A5J3-27 | Right Button 6K | 40 | Grn | 2N5060 |
Q59 | A5J3-4 | Right Button 8K | 14 | Red-Grn | 2N5060 |
Q25 | A5J1-6 | Right Button 10K | 25 | Blu-Wht | 2N5060 |
Q04 | A5J1-28 | Right Button Special | 78 | Orn-Blk | 2N5060 |
Q08 | A5J1-23 | ROCK Rollover "R" | 56 | Wht-Brn | MCR-106 |
Q35 | A5J1-3 | ROCK Rollover "O" | 45 | Grn-Wht | MCR-106 |
Q49 | A5J3-17 | ROCK Rollover "C" | 27 | Blu-Orn | MCR-106 |
Q54 | A5J3-11 | ROCK Rollover "K" | 20 | Blu | MCR-106 |
Q44 | A5J3-19 | ROCK Special | 67 | Brn-Orn | 2N5060 |
Q03 | A5J2-21 | Same Player Shoot Again (Back Box) | 47 | Grn-Orn | MCR-106 |
Q40 | A5J3-22 | Same Player Shoot Again (Playfield) | 23 | Blu-Yel | MCR-106 |
Q47 | A5J2-10 | Tilt | 98 | Gry-Blk | MCR-106 |
Q45 | A5J2-1 | 60 | Brn | 2N5060 | |
Q37 | A5J3-23 | 98 | Gry-Blk | 2N5060 | |
Q53 | A5J3-14 | 84 | Blk-Grn | 2N5060 |
3.2 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Code | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|---|
1 | Outhole Kicker | Momentary | 95 | Gry-Wht | A3J1-5 | Q4 | AN-26-1200 |
2 | Knocker | Momentary | 85 | Blk-Wht | A3J2-5, J3-4 | Q3 | AR-26-1200 |
3 | Left Thumper Bumper | Momentary | 75 | Orn-Wht | A3J5-12 | Q13 | AN-26-1200 |
4 | Right Thumper Bumper | Momentary | 78 | Orn-Blk | A3J5-11 | Q14 | AN-26-1200 |
5 | Bottom Thumper Bumper | Momentary | 71 | Orn-Red | A3J5-9 | Q9 | AN-26-1200 |
6 | Left Slingshot | Momentary | 85 | Blk-Wht | A3J5-15 | Q10 | AO-26-1200 |
7 | Right Slingshot | Momentary | 80 | Blk | A3J5-13 | Q12 | AO-26-1200 |
8 | Saucer | Momentary | 74 | Orn-Grn | A3J5-10 | Q8 | AO-27-1300 |
9 | Drop Target "A" (Top) | Momentary | 67 | Brn-Orn | A3J1-2, J2-9 | Q1 | CJ-31-2000 |
10 | Drop Target "B" | Momentary | 81 | Blk-Red | A3J1-3, J2-4 | Q2 | CJ-31-2000 |
11 | Drop Target "C" | Momentary | 83 | Blk-Yel | A3J5-14 | Q11 | CJ-31-2000 |
12 | Drop Target "D" (Bottom) | Momentary | 18 | Red-Blk | A3J5-8, J2-6, J3-7, | Q16 | CJ-31-2000 |
13 | 4-Drop Target Reset | Continuous | 91 | Gry-Red | A3J5-7 | Q17 | NO-26-1900 |
14 | Coin Lockout | Continuous | 36 | Yel-Brn | A3J2-8 | Q19 | FO-36-7000 |
15 | Flipper enabling relay | Continuous | -- | -- | -- | Q15 | 48V Relay |
16 | Saucer Drop Target | Continuous | 81 | Blk-Red | A3J5-3, J2-15, J3-9 | Q18 | AN-26-1200 |
17 | Momentary | 67 | Brn-Orn | A3J2-10 | Q5 | ||
18 | Momentary | 74 | Orn-Grn | A3J2-11 | Q6 | ||
19 | Momentary | 81 | Blk-Red | A3J2-12 | Q7 |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Connector | Flipper Button Wire | Button Connector | Coil |
---|---|---|---|---|---|---|
Left Flipper | 60 (Brn) | 40 (Grn) | A3J1-8 | 20 (Blu) | A3J2-2 | AQ-25-500/34-4500 |
Right Flipper | 60 (Brn) | 70 (Orn) | A3J1-9 | 10 (Red) | A3J2-1 | AQ-25-500/34-4500 |
3.3 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | |||
---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red (51) | A4J2-2 Gry-Yel (93) | A4J2-3 Wht-Blu (52) | A4J2-4 Wht-Yel (53) | A4J2-5 Yel-Red (31) | |
-- | to Cabinet | A4J3-2 Red-Yel (13) | A4J3-3 Red-Grn (14) | ||||
Return I-0 | A4J2-8 Wht-Grn (54) | A4J3-9 Red-Wht (15) | 1 Not Used | 9 Coin Chute III (Right) | 17 ROCK Rollover "K" | 25 Not Used | 33 50 Point Rebound & Scoring Mini Post (2) |
Return I-1 | A4J2-9 Wht-Brn (56) | A4J3-10 Brn-Wht (65) | 2 Not Used | 10 Coin Chute I (Left) | 18 ROCK Rollover "C" | 26 Right Side Rollover Button | 34 Right Flipper Feed Lane |
Return I-2 | A4J2-10 Wht-Orn (57) | A4J3-11 Blu (20) | 3 Not Used | 11 Coin Chute II (Middle) | 19 ROCK Rollover "O" | 27 Left Side Rollover Button | 35 Left Flipper Feed Lane |
Return I-3 | A4J2-11 Wht-Blk (58) | A4J3-12 Blu-Red (21) | 4 Not Used | 12 #1 Target | 20 ROCK Rollover "R" | 28 #5 Target | 36 Right Slingshot |
Return I-4 | A4J2-12 Brn (60) | A4J3-13 Blu-Yel (23) | 5 Not Used | 13 Saucer Drop Target | 21 Drop Target #4 (Bottom) | 29 #4 Target | 37 Left Slingshot |
Return I-5 | A4J2-13 Brn-Yel (63) | A4J3-14 Blu-Wht (25) | 6 Credit Button | 14 Right Outlane | 22 Drop Target #3 | 30 #3 Target | 38 Bottom Thumper Bumper |
Return I-6 | A4J2-14 Brn-Wht (65) | A4J3-15 Blu-Orn (27) | 7 Tilt (3) | 15 Left Outlane | 23 Drop Target #2 | 31 #2 Target | 39 Right Thumper Bumper |
Return I-7 | A4J2-15 Orn (70) | A4J3-16 Yel (30) | 8 Outhole | 16 Slam (2) | 24 Drop Target #1 (Top) | 32 Saucer | 40 Left Thumper Bumper |
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