Motordome

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1 Charts

1.1 Lamp Chart

SCR connector lamp description code wire color phase thyristor type
Q57 J10-18 Bolt #1 43 Grn-Yel B 2N5060
Q26 J10-4 Bolt #2 15 Red-Wht B 2N5060
Q43 J10-11 Bolt #3 31 Yel-Red B 2N5060
Q58 J10-19 Bolt #4 45 Grn-Wht B 2N5060
Q27 J10-5 Bolt #5 18 Red-Blk B 2N5060
Q44 J10-12 Bolt #6 32 Yel-Blu B 2N5060
Q47 J11-11/J12-6 Flipper Light 71 Orn-Red B 2N5060
Q51 J12-15/J13-8 Left "Red" Arrow 93 Gry-Yel A MCR-106
Q66 J12-16/J13-6 Left "Yellow" Arrow 87 Blk-Orn A MCR-106
Q53 J13-12 Left Bumper 96 Gry-Brn B MCR-106
Q53 J13-12 Left Outlane 96 Gry-Brn A MCR-106
Q62 J11-4/J12-1 Left Saucer Collect Bonus 61 Brn-Red A 2N5060
Q47 J11-11/J12-6 Left Saucer Gate Open 71 Orn-Red A 2N5060
Q25 J10-3 Left Select 14 Red-Grn A 2N5060
Q57 J10-18 Left Spinner 1000 43 Grn-Yel A 2N5060
Q26 J10-4 Left Spinner 2000 15 Red-Wht A 2N5060
Q43 J10-11 Left Spinner 3000 31 Yel-Red A 2N5060
Q58 J10-19 Left Spinner 4000 45 Grn-Wht A 2N5060
Q27 J10-5 Left Spinner 5000 18 Red-Blk A 2N5060
Q44 J10-12 Left Spinner 6000 32 Yel-Blu A 2N5060
Q59 J10-14 Left Spinner 7000 37 Yel-Orn A 2N5060
Q28 J10-6 Left Spinner 8000 21 Blu-Red A 2N5060
Q33 J11-15/J12-11 Left Star 75 Orn-Wht B 2N5060
Q23 J10-1 Level 1 Bottom 12 Red-Blu A 2N5060
Q24 J10-2 Level 1 Top 13 Red-Yel A 2N5060
Q70 J10-7 Level 2 Bottom 24 Blu-Grn A 2N5060
Q41 J10-8 Level 2 Top 25 Blu-Wht A 2N5060
Q55 J10-16 Level 3 Bottom 38 Yel-Blk A 2N5060
Q56 J10-17 Level 3 Top 41 Grn-Red A 2N5060
Q68 J13-10 Middle Bumper 94 Gry-Grn B MCR-106
Q31 J11-13/J12-13 Million M 73 Orn-Yel A 2N5060
Q48 J11-10/J12-7 Million I (first) 68 Brn-Blk A 2N5060
Q63 J11-3/J12-2 Million L (first) 59 Wht-Gry A 2N5060
Q32 J11-14/J12-12 Million L (second) 74 Orn-Grn A 2N5060
Q49 J11-9/J12-8 Million I (second) 67 Brn-Orn A 2N5060
Q64 J11-2/J12-3 Million O 58 Wht-Blk A 2N5060
Q33 J11-15/J12-11 Million N 75 Orn-Wht A 2N5060
Q34 J12-17/J13-1 Right "Red" Arrow 81 Blk-Red A MCR-106
Q35 J13-2 Right "Yellow" Arrow 83 Blk-Yel A MCR-106
Q37 J13-4 Right Bumper 85 Blk-Wht B 2N5060
Q68 J13-10 Right Outlane 94 Gry-Grn A MCR-106
Q54 J13-11 Right Saucer #1 95 Gry-Wht B 2N5060
Q69 J13-7 Right Saucer #2 91 Gry-Red B 2N5060
Q42 J10-9 Right Select 26 Blu-Brn A 2N5060
Q45 J10-10 Right Spinner 300 28 Blu-Blk A 2N5060
Q60 J10-13 Right Spinner 500 36 Yel-Brn A 2N5060
Q29 J11-8 Right Spinner 1000 64 Brn-Grn A 2N5060
Q46 J11-16 Right Spinner 3000 78 Orn-Blk A 2N5060
Q61 J11-6/J12-10 Right Spinner 5000 62 Brn-Blu A 2N5060
Q30 J11-12/J12-14 Right Spinner Spot 72 Orn-Blu A 2N5060
Q50 J11-7/J12-9 Right Star 63 Brn-Yel B 2N5060
Q62 J11-4/J12-1 Same Player Shoots Again 61 Brn-Red B 2N5060
Q55 J10-16 Target Reset #1 38 Yel-Blk B 2N5060
Q70 J10-7 Target Reset #2 24 Blu-Grn B 2N5060
Q23 J10-1 Target Reset #3 12 Red-Blu B 2N5060
Q52 J13-13 Targets "25,000" 97 Gry-Orn A MCR-106
Q67 J13-5 Targets "Extra Ball" 86 Blk-Brn A MCR-106
Q36 J13-3 Targets Special 84 Blk-Grn A MCR-106
Q65 J11-1/J12-4 Top "50,000" 48 Grn-Blk A MCR-106
Q37 J13-4 Top Lane "R" 85 Blk-Wht A 2N5060
Q54 J13-11 Top Lane "P" 95 Gry-Wht A 2N5060
Q69 J13-7 Top Lane "M" 91 Gry-Red A 2N5060
Q50 J11-7/J12-9 A 2N5060
Q24 J10-2 B 2N5060
Q25 J10-3 B 2N5060
Q28 J10-6 B 2N5060
Q29 J11-8 B 2N5060
Q30 J11-12/J12-14 B 2N5060
Q31 J11-13/J12-13 B 2N5060
Q32 J11-14/J12-12 B 2N5060
Q34 J12-17/J13-1 B MCR-106
Q35 J13-2 B MCR-106
Q36 J13-3 B MCR-106
Q41 J10-8 B 2N5060
Q42 J10-9 B 2N5060
Q45 J10-10 B 2N5060
Q46 J11-16 B 2N5060
Q48 J11-10/J12-7 B 2N5060
Q49 J11-9/J12-8 B 2N5060
Q51 J12-15/J13-8 B MCR-106
Q52 J13-13 B MCR-106
Q56 J10-17 B 2N5060
Q59 J10-14 B 2N5060
Q60 J10-13 B 2N5060
Q61 J11-6/J12-10 B 2N5060
Q63 J11-3/J12-2 B 2N5060
Q64 J11-2/J12-3 B 2N5060
Q65 J11-1/J12-4 B MCR-106
Q66 J12-16/J13-6 B MCR-106
Q67 J13-5 B MCR-106

1.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Left Thumper Bumper Momentary 31 Yel-Red J6-1, J8-5 Q11 AN-26-1200
2 Middle Thumper Bumper Momentary 32 Yel-Blu J6-2, J8-4 Q12 AN-26-1200
3 Right Thumper Bumper Momentary 34 Yel-Grn J6-3 Q13 AN-26-1200
4 Left Slingshot Momentary 35 Yel-Wht J6-4 Q14 AN-26-1200
5 Right Slingshot Momentary 27 Blu-Orn J8-7, J7-1 Q16 AN-26-1200
6 Left Saucer Momentary 25 Blu-Wht J8-6 Q15 AO-27-1300
7 Single Drop Target Momentary 36 Yel-Brn J6-5 Q17 AO-27-1300
8 Right Saucer Momentary 51 Wht-Red J9-1 Q18 AO-27-1300
9 Top Bright Lites Momentary 52 Wht-Blu J9-2 Q19 #912 (3 in series)
10 Middle Bright Lites Momentary 53 Wht-Yel J9-3 Q20 #912 (3 in series)
11 Left Bright Lites Momentary 54 Wht-Grn J9-4 Q21 #912 (3 in series)
12 Right Bright Lites Momentary 56 Wht-Brn J9-6 Q22 #912 (3 in series)
13 (German games) Momentary 57 Wht-Orn J9-7 Q38 --
14 Outhole Momentary 58 Wht-Blk J9-8 Q39 AO-26-1200
15 Knocker Momentary 59 Wht-Gry J7-2, J8-2, J9-11 Q40 AO-26-1200
16 Left Gate Continuous 511 Wht-Vio J9-9 Q9 GA-34-4000
17 Right Gate Continuous 24 Blu-Grn J7-3, J8-1, J9-10 Q8 GA-34-4000
18 Middle Gate Momentary 311 Yel-Vio J6-7, J7-4 Q10 GA-34-4000
19 Flipper enabling relay Continuous -- -- -- Q7 48V Relay
Flipper Circuits Power Wire Code Power Wire Color Return Wire Code Return Wire Color Connector Coil
Left Flipper 60 Brn 90 Gry J6-9 A-24-570/34-3600
Right Flipper 60 Brn 98 Gry-Blk J6-8 A-24-570/34-3600
Upper Left Flipper 60 Brn 75 Orn-Wht (to lower left flipper) A-24-570/34-3600
Upper Right Flipper 60 Brn 95 Gry-Wht (to lower right flipper) A-24-570/34-3600

1.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- J4-15 Wht-Red (51) J4-14 Wht-Blu (52) J4-13 Wht-Yel (53) J4-12 Wht-Grn (54) J4-11 Wht-Brn (56) J4-1 Wht-Vio (511)
-- to Cabinet J3-15 Red-Yel (13) J3-14 Red-Grn (14) J3-13 Orn-Grn (74) J3-12 Yel-Wht (35) J3-11 (not used) (not used)
Return 0 CJ4-10 Red (10) CJ3-10 Red-Wht (15) 1 Shooter Lane 9 Coin Chute III (Right) 17 Left Spinner 25 Left Thumper Bumper 33 Target Bolt #1 (bottom) 41 Not Used
Return 1 CJ4-9 Blu (20) CJ3-9 Brn-Wht (65) 2 Drop Target 10 Coin Chute I (Left) 18 Right Ramp 26 Middle Thumper Bumper 34 Target Bolt #2 42 Not Used
Return 2 CJ4-8 Yel (30) CJ3-8 Blu (20) 3 Left Saucer 11 Coin Chute II (Middle) 19 Not Used 27 Right Thumper Bumper 35 Target Bolt #3 43 Not Used
Return 3 CJ4-7 Grn (40) CJ3-7 Blu-Red (21) 4 Right Saucer 12 Left Outlane 20 Left Return Lane 28 Left Slingshot 36 Target Bolt #4 (top) 44 Not Used
Return 4 CJ4-6 Wht (50) CJ3-6 Wht-Blk (58) 5 Left Flipper 13 Right Outlane 21 Right Return Lane 29 Right Slingshot 37 Not Used 45 Not Used
Return 5 CJ4-4 Brn (60) CJ3-5 Yel (30) 6 Credit Button 14 Slam 22 Top Lane "R" 30 Middle Arrow 38 Not Used 46 Not Used
Return 6 CJ4-3 Orn (70) CJ3-4 Blu-Orn (27) 7 Right Flipper 15 Tilt 23 Top Lane "P" 31 Left Arrow 39 Not Used 47 Not Used
Return 7 CJ4-2 Blk (80) CJ3-2 (not used) 8 Outhole 16 Left Alley 24 Top Lane "M" 32 Right Arrow 40 Not Used 48 Not Used