Paragon

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1 Introduction

Project Date: December 5, 1978
Date Of Manufacture: June, 1979
Production: 9,120 units (confirmed)
Theme: Fantasy
Notable Features: Widebody, Flippers (4), Pop bumpers (4), Slingshots (2), 4-in-line drop targets (1), 3-bank drop targets (1), Kick-out holes (3), Standup targets (2), Star rollovers (4), Spinning target (1), Upper right chicane lane awards lit features.

2 Technical Info

Type: Solid State Electronic (SS)
A1 Displays: 5x AS-2518-21
A2 Power Module: AS-2518-18
A3 Solenoid Driver Module: AS-2518-22
A4 Bally MPU Module: AS-2518-35
A5 Lamp Driver Module: AS-2518-23
A8 Sound Module: AS-2518-50

3 Rectifier Board Connector J3 Wiring

Bally Paragon Rectifier Board Connector J3
Bally Paragon Rectifier Board Connector J3 Pinout


For reference, the wire color pinout for the rectifier board J3 connector is shown here. Note that the 20 pins are split across two connectors, 9 pin and 11 pin in this case. When TriFurcon pins are used (recommended), an entire 20 pin connector is difficult to install/remove. By splitting the connector, the two smaller connectors are easier to install/remove. Drawing a line across the top (and a different line on the bottom), along with keying the connector properly, ensures proper installation.

Note: There are two orange wires and two white wires. The thicker wires connect the general illumination buss. Thicker wires will always be general illumination.

4 Charts

4.1 Lamp Chart

SCR conn. lamp description code wire color tr type
Q16 A5J2-22 Ball-in-Play 62 Brn-Blu MCR-106
Q14 A5J1-18 Bonus 1K 58 Wht-Blk 2N5060
Q29 A5J1-1 Bonus 2K 41 Grn-Red 2N5060
Q36 A5J3-26 Bonus 3K 38 Yel-Blk 2N5060
Q57 A5J3-1 Bonus 4K 10 Red 2N5060
Q12 A5J1-19 Bonus 5K 60 Brn 2N5060
Q27 A5J1-9 Bonus 6K 52 Wht-Blu 2N5060
Q38 A5J3-25 Bonus 7K 36 Yel-Brn 2N5060
Q50 A5J3-12 Bonus 8K 21 Blu-Red 2N5060
Q13 A5J1-17 Bonus 9K 57 Wht-Orn 2N5060
Q28 A5J1-8 Bonus 10K 51 Wht-Red 2N5060
Q10 A5J1-15 Bonus Multiplier 2X 13 Red-Yel MCR-106
Q22 A5J1-10 Bonus Multiplier 3X 32 Yel-Blu MCR-106
Q37 A5J3-23 Bonus Multiplier 5X 98 Gry-Blk 2N5060
Q01 A5J1-24 Center "P" 50 Wht MCR-106
Q24 A5J1-5 Center "A" (Left) 48 Grn-Blk MCR-106
Q42 A5J3-21 Center "R" 30 Yel MCR-106
Q56 A5J3-10 Center "A" (Right) 91 Gry-Red MCR-106
Q02 A5J1-25 Center "G" 90 Gry MCR-106
Q17 A5J1-11 Center "O" 65 Brn-Wht MCR-106
Q41 A5J3-20 Center "N" 64 Brn-Grn MCR-106
Q52 A5J3-13 Credit Indicator 13 Red-Yel 2N5060
Q35 A5J1-3 Drop Target 10K 45 Grn-Wht MCR-106
Q49 A5J3-17 Drop Target 15K 27 Blu-Orn MCR-106
Q54 A5J3-11 Drop Target 20K 20 Blu MCR-106
Q09 A5J1-14 Drop Target 25K 54 Wht-Grn MCR-106
Q46 A5J3-18 Drop Target Special 56 Wht-Brn 2N5060
Q33 A5J2-11 Game Over 95 Gry-Wht MCR-106
Q07 A5J1-27 Golden Cliff 2K 53 Wht-Yel 2N5060
Q21 A5J1-12 Golden Cliff 4K 61 Brn-Red 2N5060
Q39 A5J3-24 Golden Cliff 6K 72 Orn-Blu 2N5060
Q53 A5J3-14 Golden Cliff 8K 84 Blk-Grn 2N5060
Q31 A5J2-2 Golden Cliff 10K 20 Blu 2N5060
Q45 A5J2-1 Golden Cliff 20K 60 Brn 2N5060
Q15 A5J2-23 High Score to Date 97 Gry-Orn MCR-106
Q23 A5J2-8 Match 93 Gry-Yel MCR-106
Q03 A5J2-21 Same Player Shoot Again (Back Box) 47 Grn-Orn MCR-106
Q40 A5J3-22 Same Player Shoot Again (Playfield) 23 Blu-Yel MCR-106
Q11 A5J1-16 Saucer "P" 12 Red-Blu 2N5060
Q59 A5J3-4 Saucer "A" ("Right) 14 Red-Grn 2N5060
Q32 A5J3-27 Saucer "R" 40 Grn 2N5060
Q26 A5J1-7 Saucer "A" (Left) 34 Yel-Grn 2N5060
Q04 A5J1-28 Saucer "G" 78 Orn-Blk 2N5060
Q25 A5J1-6 Saucer "O" 25 Blu-Wht 2N5060
Q20 A5J1-13 Saucer "N" 96 Gry-Brn 2N5060
Q48 A5J3-16 Saucer Paragon Special 25 Blu-Wht MCR-106
Q05 A5J2-16 Spinner #1 (Bottom) 34 Yel-Grn 2N5060
Q18 A5J2-20 Spinner #2 35 Yel-Wht 2N5060
Q30 A5J2-6 Spinner #3 85 Blk-Wht 2N5060
Q43 A5J2-7 Spinner #4 (Top) 91 Gry-Red 2N5060
Q44 A5J3-19 Super Bonus 20K 67 Brn-Orn 2N5060
Q51 A5J3-15 Super Bonus 30K 53 Wht-Yel 2N5060
Q08 A5J1-23 Super Bonus 40K 56 Wht-Brn MCR-106
Q47 A5J2-10 Tilt 98 Gry-Blk MCR-106
Q55 A5J3-9 Treasure Saucer 5X 15 Red-Wht MCR-106
Q60 A5J3-3 Treasure Saucer Extra Ball 81 Blk-Red 2N5060
Q58 A5J3-2 Treasure Saucer Special 95 Gry-Wht 2N5060
Q19 A5J2-15 Water Lane 5K 32 Yel-Blu 2N5060
Q06 A5J2-14 Water Lane 10K 12 Red-Blu 2N5060
Q34 A5J1-2 Water Lane Special 43 Grn-Yel MCR-106

4.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Outhole Kicker Momentary 95 Gry-Wht A3J1-5 Q4 AN-26-1200
2 Knocker Momentary 85 Blk-Wht A3J2-5, J3-4 Q3 AR-26-1200
3 Treasure Chamber Saucer Momentary 74 Orn-Grn A3J5-10 Q8 AO-27-1300
4 Paragon Saucer Momentary 78 Orn-Blk A3J5-11 Q14 AO-27-1300
5 Golden Cliffs Saucer Momentary 75 Orn-Wht A3J5-12 Q13 AO-27-1300
6 Left Slingshot Momentary 83 Blk-Yel A3J5-14 Q11 AN-26-1200
7 Right Slingshot Momentary 18 Red-Blk A3J5-8, J2-6, J3-7, Q16 AN-26-1200
8 Left Thumper Bumper Momentary 71 Orn-Red A3J5-9 Q9 AN-26-1200
9 Right Thumper Bumper Momentary 85 Blk-Wht A3J5-15 Q10 AN-26-1200
10 Bottom Thumper Bumper Momentary 81 Blk-Red A3J1-3, J2-4 Q2 AN-26-1200
11 Center Thumper Bumper Momentary 80 Blk A3J5-13 Q12 AN-26-1200
12 Drop Target Reset (In-Line) Momentary 67 Brn-Orn A3J1-2, J2-9 Q1 NO-26-1900
13 3-Bank Drop Target Reset Continuous 91 Gry-Red A3J5-7 Q17 NO-26-1900
14 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
15 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
16 Momentary 67 Brn-Orn A3J2-10 Q5
17 Momentary 74 Orn-Grn A3J2-11 Q6
18 Momentary 81 Blk-Red A3J2-12 Q7
19 Continuous 81 Blk-Red A3J5-3, J2-15, J3-9 Q18
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-4500
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-4500
Upper Left Flipper 60 (Brn) 90 (Gry) (to lower left flipper) AQ-25-500/34-4500
Upper Right Flipper 60 (Brn) 50 (Wht) (to lower right flipper) AQ-25-500/34-4500

4.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Gry-Yel (93) A4J2-3 Wht-Blu (52) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 Inline Drop Target "D" (Top) 9 Coin Chute III (Right) 17 Drop Target "C" (Bottom) 25 Not Used 33 Spinner
Return I-1 A4J2-9 Wht-Brn (56) A4J3-10 Brn-Wht (65) 2 Inline Drop Target "C" 10 Coin Chute I (Left) 18 Drop Target "B" 26 Top Center Rollover Button 34 Top Right Rollover, Gold. Cliffs Rollover, Drop Target Rebound
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Inline Drop Target "B" 11 Coin Chute II (Middle) 19 Drop Target "A" (Top) 27 500 Points Rebounds (2) 35 Right Slingshot
Return I-3 A4J2-11 Wht-Blk (58) A4J3-12 Blu-Red (21) 4 Inline Drop Target "A" (Bottom) 12 Not Used 20 Not Used 28 Waterfall Rollover Button 36 Left Slingshot
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Not Used 13 Not Used 21 Not Used 29 Center Target 37 Bottom Thumper Bumper
Return I-5 A4J2-13 Brn-Yel (63) A4J3-14 Blu-Wht (25) 6 Credit Button 14 Not Used 22 Right Outlane 30 Top Center Target 38 Center Thumper Bumper
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Tilt (3) 15 Not Used 23 Right Flipper Feed Lane 31 Treasure Chamber Saucer 39 Right Thumper Bumper
Return I-7 A4J2-15 Orn (70) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 Paragon Saucer 32 Golden Cliffs Saucer 40 Left Thumper Bumper


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