Difference between revisions of "Quicksilver"

From PinWiki
Jump to navigation Jump to search
(Created page with "{{WIP}} =Introduction= :Date Of Manufacture: :Production: :Theme: :Notable Features: =Technical Info= :Type: Solid State Electronic (SS) :A1 Display Module: :A2 Power ...")
 
Line 1: Line 1:
{{WIP}}
 
 
 
=Introduction=
 
=Introduction=
  
:Date Of Manufacture:  
+
:Date Of Manufacture: June, 1980
:Production:  
+
:Production: 1,201 units (confirmed)
:Theme:
+
:Theme: Fantasy
:Notable Features:
+
:Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), Standup targets (7), Spinning targets (2), Kick-out hole (1).
  
 
=Technical Info=
 
=Technical Info=
  
 
:Type: Solid State Electronic (SS)
 
:Type: Solid State Electronic (SS)
:A1 Display Module:  
+
:A1 Displays: 1x DA-100 (6-digits) and 4x DA-300 (7-digits)
:A2 Power Module:  
+
:A2 Power Module: TA-100
:A3 Solenoid Driver Module:  
+
:A3 Solenoid Driver Module: SDU-100
:A4 Stern MPU Module:  
+
:A4 MPU Module: M-200
:A5 Lamp Driver Module:  
+
:A5 Lamp Driver Module: LDU-100
:A8 Sound Board:  
+
:A6 Sound Board: SB-300
:A9 Auxiliary Lamp Driver Module:
 
  
 
=Charts=
 
=Charts=
 +
 +
==Fuse Listing==
 +
 +
{| class="wikitable"
 +
! Rectifier Board TA-100
 +
|-
 +
| F1 || 6.5V Switched illumination || 10A, 250V
 +
|-
 +
| F2 || 230V Display power input || 0.75A, 250V
 +
|-
 +
| F3 || 5V Unregulated input || 4A, 250V
 +
|-
 +
| F4 || 43V Solenoids || 7A, 250V
 +
|-
 +
| F5 || 6.5V General illumination || 20A, 250V
 +
|-
 +
| F6 || Main fuse || 3A, 250V, SB
 +
|-
 +
! Sol. Dr./Volt. Reg. SDU-100 ||
 +
|-
 +
| F1 (if present)|| 190V Display power output || 0.25A, 250V
 +
|-
 +
! Under the Playfield fuses ||
 +
|-
 +
| F1 || Playfield Solenoids || 1A, 250V, SB
 +
|}
  
 
==Lamp Chart==
 
==Lamp Chart==
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! SCR !! conn. !! lamp description !! code !! wire color !! tr type
+
! SCR !! conn. !! lamp description !! wire color !! tr type
 +
|-
 +
| Q14 || A5J1-18 || Bonus 1,000 || Brn-Blk || 2N5060
 +
|-
 +
| Q29 || A5J1-1 || Bonus 2,000 || Blu-Red || 2N5060
 +
|-
 +
| Q36 || A5J3-26 || Bonus 3,000 || Blk || 2N5060
 +
|-
 +
| Q57 || A5J3-1 || Bonus 4,000 || Grn-Red || 2N5060
 +
|-
 +
| Q12 || A5J1-19 || Bonus 5,000 || Gry-Grn || 2N5060
 +
|-
 +
| Q27 || A5J1-9 || Bonus 6,000 || Gry || 2N5060
 +
|-
 +
| Q38 || A5J3-25 || Bonus 7,000 || Red-Yel || 2N5060
 +
|-
 +
| Q50 || A5J3-12 || Bonus 8,000 || Blk-Yel || 2N5060
 +
|-
 +
| Q13 || A5J1-17 || Bonus 9,000 || Pur || 2N5060
 +
|-
 +
| Q28 || A5J1-8 || Bonus 10,000 || Grn-Blk || 2N5060
 +
|-
 +
| Q44 || A5J3-19 || Bonus 20,000 || Blk-Red || 2N5060
 +
|-
 +
| Q51 || A5J3-15 || Bonus 75,000 (Super Bonus) || Wht-Blk || 2N5060
 +
|-
 +
| Q09 || A5J1-14 || Bonus Multiplier 2X || Gry-Orn || MCR-106
 +
|-
 +
| Q34 || A5J1-2 || Bonus Multiplier 3X || Pur-Wht || MCR-106
 +
|-
 +
| Q48 || A5J3-16 || Bonus Multiplier 4X || Red-Blk || MCR-106
 +
|-
 +
| Q55 || A5J3-9 || Bonus Multiplier 5X || Wht-Red || MCR-106
 +
|-
 +
| Q08 || A5J1-23 || Center Drop Target Bank 5,000 || Blu-Wht || MCR-106
 +
|-
 +
| Q35 || A5J1-3 || Center Drop Target Bank 10,000 || Red-Grn || MCR-106
 +
|-
 +
| Q49 || A5J3-17 || Center Drop Target Bank 15,000 || Yel-Blu || MCR-106
 +
|-
 +
| Q54 || A5J3-11 || Center Drop Target Bank 20,000 || Wht || MCR-106
 +
|-
 +
| Q01 || A5J1-24 || Flashing Extra Ball || Brn-Blu || MCR-106
 +
|-
 +
| Q33 || A5J2-11 || Game Over || Orn-Grn || MCR-106
 +
|-
 +
| Q16 || A5J2-22 || High Score to Date || Gry-Orn || MCR-106
 +
|-
 +
| Q45 || A5J2-1 || Match || Gry-Yel || 2N5060
 +
|-
 +
| Q53 || A5J2-3 || QUICK Rollover "Q" || Blk-Wht || 2N5060
 +
|-
 +
| Q39 || A5J2-4 || QUICK Rollover "U" || Pur-Blk || 2N5060
 +
|-
 +
| Q21 || A5J2-12 || QUICK Rollover "I" || Wht-Yel || 2N5060
 +
|-
 +
| Q07 || A5J2-13 || QUICK Rollover "C" || Gry-Grn || 2N5060
 +
|-
 +
| Q52 || A5J2-5 || QUICK Target "K" || Blk-Yel || 2N5060
 +
|-
 +
| Q05 || A5J2-16 || Return Lanes Left || Blk || 2N5060
 +
|-
 +
| Q18 || A5J2-20 || Return Lanes Right || Orn-Grn || 2N5060
 
|-
 
|-
 +
| Q11 || A5J1-16 || Right Drop Target Bank 2X || Blk || 2N5060
 +
|-
 +
| Q26 || A5J1-7 || Right Drop Target Bank 3X || Yel-Grn || 2N5060
 +
|-
 +
| Q32 || A5J3-27 || Right Drop Target Bank 4X || Orn-Wht || 2N5060
 +
|-
 +
| Q59 || A5J3-4 || Right Drop Target Bank 5X || Red-Wht || 2N5060
 +
|-
 +
| Q04 || A5J1-28 || Right Drop Target Bank 25,000 || Blk-Wht || 2N5060
 +
|-
 +
| Q03 || A5J2-21 || Shoot Again || Gry-Red || MCR-106
 +
|-
 +
| Q60 || A5J3-3 || SILVER Target "S" (Right) || Grn || 2N5060
 +
|-
 +
| Q37 || A5J3-23 || SILVER Target "I" (Right) || Wht-Gry || 2N5060
 +
|-
 +
| Q22 || A5J1-10 || SILVER Target "L" (Right) || Gry-Yel || MCR-106
 +
|-
 +
| Q25 || A5J1-6 || SILVER Target "V" (Left) || Brn-Red || 2N5060
 +
|-
 +
| Q20 || A5J1-13 || SILVER Target "E" (Left) || Wht-Blu || 2N5060
 +
|-
 +
| Q58 || A5J3-2 || SILVER Target "R" (Left) || Yel-Blk || 2N5060
 +
|-
 +
| Q06 || A5J2-14 || Special Left || Wht || 2N5060
 +
|-
 +
| Q19 || A5J2-15 || Special Right || Orn || 2N5060
 +
|-
 +
| Q31 || A5J2-2 || Special Top || Grn || 2N5060
 +
|-
 +
| Q43 || A5J2-7 || Spinner Left || Blu-Wht || 2N5060
 +
|-
 +
| Q30 || A5J2-6 || Spinner Right || Yel || 2N5060
 +
|-
 +
| Q47 || A5J2-10 || Tilt || Gry-Blk || MCR-106
 +
|-
 +
| Q46 || A5J3-18 || Top Rollover Dividers 1 (Left) || Red-Blu || 2N5060
 +
|-
 +
| Q41 || A5J3-20 || Top Rollover Dividers 2 || Wht-Orn || MCR-106
 +
|-
 +
| Q17 || A5J1-11 || Top Rollover Dividers 3 || Blk-Orn || MCR-106
 +
|-
 +
| Q02 || A5J1-25 || Top Rollover Dividers 4 || Pur-Blk || MCR-106
 +
|-
 +
| Q56 || A5J3-10 || Top Rollover Dividers 5 (Right) || Gry-Blk || MCR-106
 +
|-
 +
| Q10 || A5J1-15 ||  ||  || MCR-106
 +
|-
 +
| Q24 || A5J1-5 ||  ||  || MCR-106
 +
|-
 +
| Q15 || A5J2-23 ||  ||  || MCR-106
 +
|-
 +
| Q23 || A5J2-8 ||  ||  || MCR-106
 +
|-
 +
| Q40 || A5J2-9 ||  ||  || MCR-106
 +
|-
 +
| Q42 || A5J3-21 ||  ||  || MCR-106
 
|}
 
|}
  
 
==Solenoids==
 
==Solenoids==
  
{| class="wikitable sortable"
+
{| class="wikitable"
! Sol. No !! Solenoid description !! Solenoid Type !! Wire Code !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type
+
! Sol. No !! Solenoid description !! Solenoid Type !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type
 +
|-
 +
| 1 || Left Thumper Bumper || Momentary || Grn-Orn || A3J2-9, J1-2 || Q1 || J-26-1200
 +
|-
 +
| 2 || Right Thumper Bumper || Momentary || Grn-Blu || A3J2-4, J1-3 || Q2 || J-26-1200
 +
|-
 +
| 3 || Knocker || Momentary || Grn-Blk || A3J2-5, J3-4 || Q3 || N-26-1200
 +
|-
 +
| 4 || Center Drop Target Reset || Momentary || Blk-Blu || A3J1-5 || Q4 || B-27-2300
 +
|-
 +
| 5 || Lower Thumper Bumper || Momentary || Grn-Yel || A3J2-10 || Q5 || J-26-1200
 +
|-
 +
| 6 || Left Slingshot || Momentary || Grn-Red || A3J2-11 || Q6 || J-26-1500
 +
|-
 +
| 7 || Right Slingshot || Momentary || Red-Yel || A3J2-12 || Q7 || J-26-1500
 +
|-
 +
| 8 || Right Drop Target Reset || Momentary || Blk-Orn || A3J5-10 || Q8 || B-27-2300
 +
|-
 +
| 9 ||  || Momentary ||  || A3J5-9 || Q9 ||
 +
|-
 +
| 10 ||  || Momentary ||  || A3J5-15 || Q10 ||
 +
|-
 +
| 11 ||  || Momentary ||  || A3J5-14 || Q11 ||
 +
|-
 +
| 12 ||  || Momentary ||  || A3J5-13 || Q12 ||
 +
|-
 +
| 13 || Kick-Out Hole || Momentary || Blk-Yel || A3J5-12 || Q13 || J-28-2300
 +
|-
 +
| 14 || Outhole || Momentary || Blk-Grn || A3J5-11 || Q14 || JX-26-1200
 +
|-
 +
| 15 || Flipper enabling relay || Continuous || -- || -- || Q15 || 48V Relay
 +
|-
 +
| 16 ||  || Momentary ||  || A3J5-8, J2-6, J3-7, || Q16 ||
 +
|-
 +
| 17 ||  || Continuous ||  || A3J5-7 || Q17 ||
 +
|-
 +
| 18 ||  || Continuous ||  || A3J5-3, J2-15, J3-9 || Q18 ||
 +
|-
 +
| 19 || Coin Lockout || Continuous || Yel-Wht || A3J2-8 || Q19 || C-36-5300
 +
|-
 +
!  || Flipper Circuits || Power Wire || Flipper Coil Wire || Flipper Button Wire ||  || Coil
 +
|-
 +
|  || Lower Left Flipper || Blu-Wht || Grn  A3J1-8 || Blu  A3J2-2 ||  || J-25-475/34-4500
 
|-
 
|-
 +
|  || Lower Right Flipper || Blu-Wht || Orn  A3J1-9 || Red  A3J2-1 ||  || J-25-475/34-4500
 
|}
 
|}
  
 +
==Switch Matrix==
 +
 +
{| class="wikitable"
 +
!  !! STROBE 0 !! STROBE 1 !! STROBE 2 !! STROBE 3 !! STROBE 4
 +
|-
 +
!
 +
! A4J2-1 Wht-Red || A4J2-2 Brn-Wht || A4J2-3 Wht-Blu || A4J2-4 Wht-Yel || A4J2-5 Yel-Red
 +
|-
 +
!
 +
! A4J3-2 Red-Yel  || A4J3-3 (not used) || A4-J3-5 (not used) || A4-J3-6 (not used) || A4-J3-7 (not used)
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 0
 +
| Coin || Right || Top Left || Right || Outhole
 +
|-
 +
! A4J2-8 Brn
 +
| Chute I || Thumper || Rollover Lane || Stand-Up Target ||
 +
|-
 +
! A4J3-9 Red-Wht
 +
| (Left) || Bumper || "Q" || (Top) ||
 +
|-
 +
! Switch Number
 +
| 1 || 9 || 17 || 25 || 33
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 1
 +
| Coin || Left || Top || Right || Left
 +
|-
 +
! A4J2-9 Gry
 +
| Chute II || Thumper || Rollover Lane || Stand-Up Target || Outlane
 +
|-
 +
! A4J3-10 Brn-Wht
 +
| (Center) || Bumper || "U" || (Center) ||
 +
|-
 +
! Switch Number
 +
| 2 || 10 || 18 || 26 || 34
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 2
 +
| Coin || Bottom || Top || Right || Right
 +
|-
 +
! A4J2-10 Wht-Orn
 +
| Chute III || Thumper || Rollover Lane || Stand-Up Target || Outlane
 +
|-
 +
! A4J3-11 Blu
 +
| (Right) || Bumper || "I" || (Bottom) ||
 +
|-
 +
! Switch Number
 +
| 3 || 11 || 19 || 27 || 35
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 3
 +
| Right || Left || Top Right || Special || Left
 +
|-
 +
! A4J2-11 Wht-Blk
 +
| Spin Target || Slingshot || Rollover Lane || Rollover || Return Lane
 +
|-
 +
! A4J3-12  not used
 +
|  ||  || "C" || Switch ||
 +
|-
 +
! Switch Number
 +
| 4 || 12 || 20 || 28 || 36
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 4
 +
| Left || Right || Center || Kickout || Right
 +
|-
 +
! A4J2-12 Wht-Grn
 +
| Spin Target || Slingshot || Drop Target || Hole || Return Lane
 +
|-
 +
! A4J3-13 not used
 +
|  ||  || #1 (Top) ||  ||
 +
|-
 +
! Switch Number
 +
| 5 || 13 || 21 || 29 || 37
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 5
 +
| Credit || Left || Center || Right || All 10 Point
 +
|-
 +
! A4J2-13 Wht-Brn
 +
| Button || Stand-Up Target || Drop Target || Drop Target || Bounce
 +
|-
 +
! A4J3-14 Blu-Wht
 +
|  || (Bottom) || #2 || (Top) || Switch
 +
|-
 +
! Switch Number
 +
| 6 || 14 || 22 || 30 || 38
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 6
 +
| Tilt || Left || Center || Right || 10 Point
 +
|-
 +
! A4J2-14 Brn-Yel
 +
|  || Stand-Up Target || Drop Target || Drop Target || Rollover
 +
|-
 +
! A4J3-15 Blu-Orn
 +
|  || (Center) || #3 || (Center) || Switch
 +
|-
 +
! Switch Number
 +
| 7 || 15 || 23 || 31 || 39
 +
|-
 +
!
 +
|  ||  ||  ||  ||
 +
|-
 +
! RETURN  I 7
 +
| Slam || Left || Center || Right || Lane
 +
|-
 +
! A4J2-15 Orn
 +
| (3) || Stand-Up Target || Drop Target || Drop Target || Stand-Up
 +
|-
 +
! A4J3-16 Yel
 +
|  || (Top) || #4 (Bottom) || (Bottom) || Target
 +
|-
 +
! Switch Number
 +
| 8 || 16 || 24 || 32 || 40
 +
|}
  
 
Return to [[Bally/Stern]] page.
 
Return to [[Bally/Stern]] page.

Revision as of 02:39, 22 March 2020

1 Introduction

Date Of Manufacture: June, 1980
Production: 1,201 units (confirmed)
Theme: Fantasy
Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), Standup targets (7), Spinning targets (2), Kick-out hole (1).

2 Technical Info

Type: Solid State Electronic (SS)
A1 Displays: 1x DA-100 (6-digits) and 4x DA-300 (7-digits)
A2 Power Module: TA-100
A3 Solenoid Driver Module: SDU-100
A4 MPU Module: M-200
A5 Lamp Driver Module: LDU-100
A6 Sound Board: SB-300

3 Charts

3.1 Fuse Listing

Rectifier Board TA-100
F1 6.5V Switched illumination 10A, 250V
F2 230V Display power input 0.75A, 250V
F3 5V Unregulated input 4A, 250V
F4 43V Solenoids 7A, 250V
F5 6.5V General illumination 20A, 250V
F6 Main fuse 3A, 250V, SB
Sol. Dr./Volt. Reg. SDU-100
F1 (if present) 190V Display power output 0.25A, 250V
Under the Playfield fuses
F1 Playfield Solenoids 1A, 250V, SB

3.2 Lamp Chart

SCR conn. lamp description wire color tr type
Q14 A5J1-18 Bonus 1,000 Brn-Blk 2N5060
Q29 A5J1-1 Bonus 2,000 Blu-Red 2N5060
Q36 A5J3-26 Bonus 3,000 Blk 2N5060
Q57 A5J3-1 Bonus 4,000 Grn-Red 2N5060
Q12 A5J1-19 Bonus 5,000 Gry-Grn 2N5060
Q27 A5J1-9 Bonus 6,000 Gry 2N5060
Q38 A5J3-25 Bonus 7,000 Red-Yel 2N5060
Q50 A5J3-12 Bonus 8,000 Blk-Yel 2N5060
Q13 A5J1-17 Bonus 9,000 Pur 2N5060
Q28 A5J1-8 Bonus 10,000 Grn-Blk 2N5060
Q44 A5J3-19 Bonus 20,000 Blk-Red 2N5060
Q51 A5J3-15 Bonus 75,000 (Super Bonus) Wht-Blk 2N5060
Q09 A5J1-14 Bonus Multiplier 2X Gry-Orn MCR-106
Q34 A5J1-2 Bonus Multiplier 3X Pur-Wht MCR-106
Q48 A5J3-16 Bonus Multiplier 4X Red-Blk MCR-106
Q55 A5J3-9 Bonus Multiplier 5X Wht-Red MCR-106
Q08 A5J1-23 Center Drop Target Bank 5,000 Blu-Wht MCR-106
Q35 A5J1-3 Center Drop Target Bank 10,000 Red-Grn MCR-106
Q49 A5J3-17 Center Drop Target Bank 15,000 Yel-Blu MCR-106
Q54 A5J3-11 Center Drop Target Bank 20,000 Wht MCR-106
Q01 A5J1-24 Flashing Extra Ball Brn-Blu MCR-106
Q33 A5J2-11 Game Over Orn-Grn MCR-106
Q16 A5J2-22 High Score to Date Gry-Orn MCR-106
Q45 A5J2-1 Match Gry-Yel 2N5060
Q53 A5J2-3 QUICK Rollover "Q" Blk-Wht 2N5060
Q39 A5J2-4 QUICK Rollover "U" Pur-Blk 2N5060
Q21 A5J2-12 QUICK Rollover "I" Wht-Yel 2N5060
Q07 A5J2-13 QUICK Rollover "C" Gry-Grn 2N5060
Q52 A5J2-5 QUICK Target "K" Blk-Yel 2N5060
Q05 A5J2-16 Return Lanes Left Blk 2N5060
Q18 A5J2-20 Return Lanes Right Orn-Grn 2N5060
Q11 A5J1-16 Right Drop Target Bank 2X Blk 2N5060
Q26 A5J1-7 Right Drop Target Bank 3X Yel-Grn 2N5060
Q32 A5J3-27 Right Drop Target Bank 4X Orn-Wht 2N5060
Q59 A5J3-4 Right Drop Target Bank 5X Red-Wht 2N5060
Q04 A5J1-28 Right Drop Target Bank 25,000 Blk-Wht 2N5060
Q03 A5J2-21 Shoot Again Gry-Red MCR-106
Q60 A5J3-3 SILVER Target "S" (Right) Grn 2N5060
Q37 A5J3-23 SILVER Target "I" (Right) Wht-Gry 2N5060
Q22 A5J1-10 SILVER Target "L" (Right) Gry-Yel MCR-106
Q25 A5J1-6 SILVER Target "V" (Left) Brn-Red 2N5060
Q20 A5J1-13 SILVER Target "E" (Left) Wht-Blu 2N5060
Q58 A5J3-2 SILVER Target "R" (Left) Yel-Blk 2N5060
Q06 A5J2-14 Special Left Wht 2N5060
Q19 A5J2-15 Special Right Orn 2N5060
Q31 A5J2-2 Special Top Grn 2N5060
Q43 A5J2-7 Spinner Left Blu-Wht 2N5060
Q30 A5J2-6 Spinner Right Yel 2N5060
Q47 A5J2-10 Tilt Gry-Blk MCR-106
Q46 A5J3-18 Top Rollover Dividers 1 (Left) Red-Blu 2N5060
Q41 A5J3-20 Top Rollover Dividers 2 Wht-Orn MCR-106
Q17 A5J1-11 Top Rollover Dividers 3 Blk-Orn MCR-106
Q02 A5J1-25 Top Rollover Dividers 4 Pur-Blk MCR-106
Q56 A5J3-10 Top Rollover Dividers 5 (Right) Gry-Blk MCR-106
Q10 A5J1-15 MCR-106
Q24 A5J1-5 MCR-106
Q15 A5J2-23 MCR-106
Q23 A5J2-8 MCR-106
Q40 A5J2-9 MCR-106
Q42 A5J3-21 MCR-106

3.3 Solenoids

Sol. No Solenoid description Solenoid Type Wire Color Connector Driver Transistor Solenoid Coil Type
1 Left Thumper Bumper Momentary Grn-Orn A3J2-9, J1-2 Q1 J-26-1200
2 Right Thumper Bumper Momentary Grn-Blu A3J2-4, J1-3 Q2 J-26-1200
3 Knocker Momentary Grn-Blk A3J2-5, J3-4 Q3 N-26-1200
4 Center Drop Target Reset Momentary Blk-Blu A3J1-5 Q4 B-27-2300
5 Lower Thumper Bumper Momentary Grn-Yel A3J2-10 Q5 J-26-1200
6 Left Slingshot Momentary Grn-Red A3J2-11 Q6 J-26-1500
7 Right Slingshot Momentary Red-Yel A3J2-12 Q7 J-26-1500
8 Right Drop Target Reset Momentary Blk-Orn A3J5-10 Q8 B-27-2300
9 Momentary A3J5-9 Q9
10 Momentary A3J5-15 Q10
11 Momentary A3J5-14 Q11
12 Momentary A3J5-13 Q12
13 Kick-Out Hole Momentary Blk-Yel A3J5-12 Q13 J-28-2300
14 Outhole Momentary Blk-Grn A3J5-11 Q14 JX-26-1200
15 Flipper enabling relay Continuous -- -- Q15 48V Relay
16 Momentary A3J5-8, J2-6, J3-7, Q16
17 Continuous A3J5-7 Q17
18 Continuous A3J5-3, J2-15, J3-9 Q18
19 Coin Lockout Continuous Yel-Wht A3J2-8 Q19 C-36-5300
Flipper Circuits Power Wire Flipper Coil Wire Flipper Button Wire Coil
Lower Left Flipper Blu-Wht Grn A3J1-8 Blu A3J2-2 J-25-475/34-4500
Lower Right Flipper Blu-Wht Orn A3J1-9 Red A3J2-1 J-25-475/34-4500

3.4 Switch Matrix

STROBE 0 STROBE 1 STROBE 2 STROBE 3 STROBE 4
A4J2-1 Wht-Red A4J2-2 Brn-Wht A4J2-3 Wht-Blu A4J2-4 Wht-Yel A4J2-5 Yel-Red
A4J3-2 Red-Yel A4J3-3 (not used) A4-J3-5 (not used) A4-J3-6 (not used) A4-J3-7 (not used)
RETURN I 0 Coin Right Top Left Right Outhole
A4J2-8 Brn Chute I Thumper Rollover Lane Stand-Up Target
A4J3-9 Red-Wht (Left) Bumper "Q" (Top)
Switch Number 1 9 17 25 33
RETURN I 1 Coin Left Top Right Left
A4J2-9 Gry Chute II Thumper Rollover Lane Stand-Up Target Outlane
A4J3-10 Brn-Wht (Center) Bumper "U" (Center)
Switch Number 2 10 18 26 34
RETURN I 2 Coin Bottom Top Right Right
A4J2-10 Wht-Orn Chute III Thumper Rollover Lane Stand-Up Target Outlane
A4J3-11 Blu (Right) Bumper "I" (Bottom)
Switch Number 3 11 19 27 35
RETURN I 3 Right Left Top Right Special Left
A4J2-11 Wht-Blk Spin Target Slingshot Rollover Lane Rollover Return Lane
A4J3-12 not used "C" Switch
Switch Number 4 12 20 28 36
RETURN I 4 Left Right Center Kickout Right
A4J2-12 Wht-Grn Spin Target Slingshot Drop Target Hole Return Lane
A4J3-13 not used #1 (Top)
Switch Number 5 13 21 29 37
RETURN I 5 Credit Left Center Right All 10 Point
A4J2-13 Wht-Brn Button Stand-Up Target Drop Target Drop Target Bounce
A4J3-14 Blu-Wht (Bottom) #2 (Top) Switch
Switch Number 6 14 22 30 38
RETURN I 6 Tilt Left Center Right 10 Point
A4J2-14 Brn-Yel Stand-Up Target Drop Target Drop Target Rollover
A4J3-15 Blu-Orn (Center) #3 (Center) Switch
Switch Number 7 15 23 31 39
RETURN I 7 Slam Left Center Right Lane
A4J2-15 Orn (3) Stand-Up Target Drop Target Drop Target Stand-Up
A4J3-16 Yel (Top) #4 (Bottom) (Bottom) Target
Switch Number 8 16 24 32 40

Return to Bally/Stern page.