Difference between revisions of "Bally Rolling Stones"
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=Introduction= | =Introduction= | ||
+ | |||
+ | :Project Date: June 12, 1979 | ||
+ | :Date Of Manufacture: May, 1980 | ||
+ | :Production: 5,700 units (confirmed) | ||
+ | :Theme: Celebrities - Music - Licensed | ||
+ | :Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (5), Horseshoe lanes (2), Star rollovers (2), 4-bank drop targets (1), Solitary drop target (1), Kick-out hole (1). | ||
=Technical Info= | =Technical Info= | ||
+ | |||
+ | :Type: Solid State Electronic (SS) | ||
+ | :A1 Displays: 5x AS-2518-21 | ||
+ | :A2 Power Module: AS-2518-18 | ||
+ | :A3 Solenoid Driver Module: AS-2518-22 | ||
+ | :A4 Bally MPU Module: AS-2518-35 | ||
+ | :A5 Lamp Driver Module: AS-2518-23 | ||
+ | :A8 Sound Module: AS-2518-51 | ||
+ | |||
+ | =Charts= | ||
+ | |||
+ | ==Lamp Chart== | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! SCR !! conn. !! lamp description !! code !! wire color !! tr type | ||
+ | |- | ||
+ | | Q01 || A5J1-24 || #1 Target || 50 || Wht || MCR-106 | ||
+ | |- | ||
+ | | Q02 || A5J1-25 || #2 Target || 90 || Gry || MCR-106 | ||
+ | |- | ||
+ | | Q17 || A5J1-11 || #3 Target || 65 || Brn-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q41 || A5J3-20 || #4 Target || 64 || Brn-Grn || MCR-106 | ||
+ | |- | ||
+ | | Q46 || A5J3-18 || #5 Target || 56 || Wht-Brn || 2N5060 | ||
+ | |- | ||
+ | | Q51 || A5J3-15 || #5 Target Feature || 30 || Yel || 2N5060 | ||
+ | |- | ||
+ | | Q60 || A5J3-3 || 1-5 Special When Lit || 81 || Blk-Red || 2N5060 | ||
+ | |- | ||
+ | | Q16 || A5J2-22 || Ball-in-Play || 62 || Brn-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q14 || A5J1-18 || Bonus 1K || 58 || Wht-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q29 || A5J1-1 || Bonus 2K || 41 || Grn-Red || 2N5060 | ||
+ | |- | ||
+ | | Q36 || A5J3-26 || Bonus 3K || 38 || Yel-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q57 || A5J3-1 || Bonus 4K || 10 || Red || 2N5060 | ||
+ | |- | ||
+ | | Q12 || A5J1-19 || Bonus 5K || 60 || Brn || 2N5060 | ||
+ | |- | ||
+ | | Q27 || A5J1-9 || Bonus 6K || 52 || Wht-Blu || 2N5060 | ||
+ | |- | ||
+ | | Q38 || A5J3-25 || Bonus 7K || 36 || Yel-Brn || 2N5060 | ||
+ | |- | ||
+ | | Q50 || A5J3-12 || Bonus 8K || 21 || Blu-Red || 2N5060 | ||
+ | |- | ||
+ | | Q13 || A5J1-17 || Bonus 9K || 57 || Wht-Orn || 2N5060 | ||
+ | |- | ||
+ | | Q28 || A5J1-8 || Bonus 10K || 51 || Wht-Red || 2N5060 | ||
+ | |- | ||
+ | | Q07 || A5J1-27 || Bonus 20K || 53 || Wht-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q21 || A5J1-12 || Bonus 40K || 61 || Brn-Red || 2N5060 | ||
+ | |- | ||
+ | | Q39 || A5J3-24 || Bonus 60K || 72 || Orn-Blu || 2N5060 | ||
+ | |- | ||
+ | | Q24 || A5J1-5 || Bonus Multiplier Arrow 2X || 48 || Grn-Blk || MCR-106 | ||
+ | |- | ||
+ | | Q42 || A5J3-21 || Bonus Multiplier Arrow 3X || 12 || Red-Blu || MCR-106 | ||
+ | |- | ||
+ | | Q56 || A5J3-10 || Bonus Multiplier Arrow 5X || 91 || Gry-Red || MCR-106 | ||
+ | |- | ||
+ | | Q52 || A5J3-13 || Credit Indicator || 13 || Red-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q05 || A5J2-16 || Drop Target 5K || 34 || Yel-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q18 || A5J2-20 || Drop Target 10K || 35 || Yel-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q30 || A5J2-6 || Drop Target 15K || 85 || Blk-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q43 || A5J2-7 || Drop Target 20K || 91 || Gry-Red || 2N5060 | ||
+ | |- | ||
+ | | Q06 || A5J2-14 || Drop Target 25K || 12 || Red-Blu || 2N5060 | ||
+ | |- | ||
+ | | Q19 || A5J2-15 || Drop Target Special || 23 || Blu-Yel || 2N5060 | ||
+ | |- | ||
+ | | Q31 || A5J2-2 || Extra Ball Arrow || 20 || Blu || 2N5060 | ||
+ | |- | ||
+ | | Q33 || A5J2-11 || Game Over || 95 || Gry-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q15 || A5J2-23 || High Score to Date || 97 || Gry-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q09 || A5J1-14 || Left Button 2K || 54 || Wht-Grn || MCR-106 | ||
+ | |- | ||
+ | | Q34 || A5J1-2 || Left Button 4K || 43 || Grn-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q48 || A5J3-16 || Left Button 6K || 25 || Blu-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q55 || A5J3-9 || Left Button 8K || 15 || Red-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q22 || A5J1-10 || Left Button 10K || 23 || Blu-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q10 || A5J1-15 || Left Button Special || 13 || Red-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q23 || A5J2-8 || Match || 93 || Gry-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q58 || A5J3-2 || Outlane Special Left || 95 || Gry-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q20 || A5J1-13 || Outlane Special Right || 96 || Gry-Brn || 2N5060 | ||
+ | |- | ||
+ | | Q11 || A5J1-16 || Right Button 2K || 12 || Red-Blu || 2N5060 | ||
+ | |- | ||
+ | | Q26 || A5J1-7 || Right Button 4K || 34 || Yel-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q32 || A5J3-27 || Right Button 6K || 40 || Grn || 2N5060 | ||
+ | |- | ||
+ | | Q59 || A5J3-4 || Right Button 8K || 14 || Red-Grn || 2N5060 | ||
+ | |- | ||
+ | | Q25 || A5J1-6 || Right Button 10K || 25 || Blu-Wht || 2N5060 | ||
+ | |- | ||
+ | | Q04 || A5J1-28 || Right Button Special || 78 || Orn-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q08 || A5J1-23 || ROCK Rollover "R" || 56 || Wht-Brn || MCR-106 | ||
+ | |- | ||
+ | | Q35 || A5J1-3 || ROCK Rollover "O" || 45 || Grn-Wht || MCR-106 | ||
+ | |- | ||
+ | | Q49 || A5J3-17 || ROCK Rollover "C" || 27 || Blu-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q54 || A5J3-11 || ROCK Rollover "K" || 20 || Blu || MCR-106 | ||
+ | |- | ||
+ | | Q44 || A5J3-19 || ROCK Special || 67 || Brn-Orn || 2N5060 | ||
+ | |- | ||
+ | | Q03 || A5J2-21 || Same Player Shoot Again (Back Box) || 47 || Grn-Orn || MCR-106 | ||
+ | |- | ||
+ | | Q40 || A5J3-22 || Same Player Shoot Again (Playfield) || 23 || Blu-Yel || MCR-106 | ||
+ | |- | ||
+ | | Q47 || A5J2-10 || Tilt || 98 || Gry-Blk || MCR-106 | ||
+ | |- | ||
+ | | Q45 || A5J2-1 || || 60 || Brn || 2N5060 | ||
+ | |- | ||
+ | | Q37 || A5J3-23 || || 98 || Gry-Blk || 2N5060 | ||
+ | |- | ||
+ | | Q53 || A5J3-14 || || 84 || Blk-Grn || 2N5060 | ||
+ | |} | ||
+ | |||
+ | ==Solenoids== | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! Sol. No !! Solenoid description !! Solenoid Type !! Wire Code !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type | ||
+ | |- | ||
+ | | 1 || Outhole Kicker || Momentary || 95 || Gry-Wht || A3J1-5 || Q4 || AN-26-1200 | ||
+ | |- | ||
+ | | 2 || Knocker || Momentary || 85 || Blk-Wht || A3J2-5, J3-4 || Q3 || AR-26-1200 | ||
+ | |- | ||
+ | | 3 || Left Thumper Bumper || Momentary || 75 || Orn-Wht || A3J5-12 || Q13 || AN-26-1200 | ||
+ | |- | ||
+ | | 4 || Right Thumper Bumper || Momentary || 78 || Orn-Blk || A3J5-11 || Q14 || AN-26-1200 | ||
+ | |- | ||
+ | | 5 || Bottom Thumper Bumper || Momentary || 71 || Orn-Red || A3J5-9 || Q9 || AN-26-1200 | ||
+ | |- | ||
+ | | 6 || Left Slingshot || Momentary || 85 || Blk-Wht || A3J5-15 || Q10 || AO-26-1200 | ||
+ | |- | ||
+ | | 7 || Right Slingshot || Momentary || 80 || Blk || A3J5-13 || Q12 || AO-26-1200 | ||
+ | |- | ||
+ | | 8 || Saucer || Momentary || 74 || Orn-Grn || A3J5-10 || Q8 || AO-27-1300 | ||
+ | |- | ||
+ | | 9 || Drop Target "A" (Top) || Momentary || 67 || Brn-Orn || A3J1-2, J2-9 || Q1 || CJ-31-2000 | ||
+ | |- | ||
+ | | 10 || Drop Target "B" || Momentary || 81 || Blk-Red || A3J1-3, J2-4 || Q2 || CJ-31-2000 | ||
+ | |- | ||
+ | | 11 || Drop Target "C" || Momentary || 83 || Blk-Yel || A3J5-14 || Q11 || CJ-31-2000 | ||
+ | |- | ||
+ | | 12 || Drop Target "D" (Bottom) || Momentary || 18 || Red-Blk || A3J5-8, J2-6, J3-7, || Q16 || CJ-31-2000 | ||
+ | |- | ||
+ | | 13 || 4-Drop Target Reset || Continuous || 91 || Gry-Red || A3J5-7 || Q17 || NO-26-1900 | ||
+ | |- | ||
+ | | 14 || Coin Lockout || Continuous || 36 || Yel-Brn || A3J2-8 || Q19 || FO-36-7000 | ||
+ | |- | ||
+ | | 15 || Flipper enabling relay || Continuous || -- || -- || -- || Q15 || 48V Relay | ||
+ | |- | ||
+ | | 16 || Saucer Drop Target || Continuous || 81 || Blk-Red || A3J5-3, J2-15, J3-9 || Q18 || AN-26-1200 | ||
+ | |- | ||
+ | | 17 || || Momentary || 67 || Brn-Orn || A3J2-10 || Q5 || | ||
+ | |- | ||
+ | | 18 || || Momentary || 74 || Orn-Grn || A3J2-11 || Q6 || | ||
+ | |- | ||
+ | | 19 || || Momentary || 81 || Blk-Red || A3J2-12 || Q7 || | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! Flipper Circuits !! Power Wire !! Flipper Coil Wire !! Flipper Connector !! Flipper Button Wire !! Button Connector !! Coil | ||
+ | |- | ||
+ | | Left Flipper || 60 (Brn) || 40 (Grn) || A3J1-8 || 20 (Blu) || A3J2-2 || AQ-25-500/34-4500 | ||
+ | |- | ||
+ | | Right Flipper || 60 (Brn) || 70 (Orn) || A3J1-9 || 10 (Red) || A3J2-1 || AQ-25-500/34-4500 | ||
+ | |} | ||
+ | |||
+ | ==Switch Matrix== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! !! !! !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 | ||
+ | |- | ||
+ | ! | ||
+ | | to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Gry-Yel (93) || A4J2-3 Wht-Blu (52) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) | ||
+ | |- | ||
+ | ! | ||
+ | | -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || || || | ||
+ | |- | ||
+ | ! Return I-0 | ||
+ | | A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 Not Used || 9 Coin Chute III (Right) || 17 ROCK Rollover "K" || 25 Not Used || 33 50 Point Rebound & Scoring Mini Post (2) | ||
+ | |- | ||
+ | ! Return I-1 | ||
+ | | A4J2-9 Wht-Brn (56) || A4J3-10 Brn-Wht (65) || 2 Not Used || 10 Coin Chute I (Left) || 18 ROCK Rollover "C" || 26 Right Side Rollover Button || 34 Right Flipper Feed Lane | ||
+ | |- | ||
+ | ! Return I-2 | ||
+ | | A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Not Used || 11 Coin Chute II (Middle) || 19 ROCK Rollover "O" || 27 Left Side Rollover Button || 35 Left Flipper Feed Lane | ||
+ | |- | ||
+ | ! Return I-3 | ||
+ | | A4J2-11 Wht-Blk (58) || A4J3-12 Blu-Red (21) || 4 Not Used || 12 #1 Target || 20 ROCK Rollover "R" || 28 #5 Target || 36 Right Slingshot | ||
+ | |- | ||
+ | ! Return I-4 | ||
+ | | A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Not Used || 13 Saucer Drop Target || 21 Drop Target #4 (Bottom) || 29 #4 Target || 37 Left Slingshot | ||
+ | |- | ||
+ | ! Return I-5 | ||
+ | | A4J2-13 Brn-Yel (63) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 Right Outlane || 22 Drop Target #3 || 30 #3 Target || 38 Bottom Thumper Bumper | ||
+ | |- | ||
+ | ! Return I-6 | ||
+ | | A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 Left Outlane || 23 Drop Target #2 || 31 #2 Target || 39 Right Thumper Bumper | ||
+ | |- | ||
+ | ! Return I-7 | ||
+ | | A4J2-15 Orn (70) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Drop Target #1 (Top) || 32 Saucer || 40 Left Thumper Bumper | ||
+ | |} | ||
+ | |||
+ | |||
+ | Return to [[Bally/Stern]] page. |
Latest revision as of 02:13, 13 August 2020
1 Introduction
- Project Date: June 12, 1979
- Date Of Manufacture: May, 1980
- Production: 5,700 units (confirmed)
- Theme: Celebrities - Music - Licensed
- Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (5), Horseshoe lanes (2), Star rollovers (2), 4-bank drop targets (1), Solitary drop target (1), Kick-out hole (1).
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 5x AS-2518-21
- A2 Power Module: AS-2518-18
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A8 Sound Module: AS-2518-51
3 Charts
3.1 Lamp Chart
SCR | conn. | lamp description | code | wire color | tr type |
---|---|---|---|---|---|
Q01 | A5J1-24 | #1 Target | 50 | Wht | MCR-106 |
Q02 | A5J1-25 | #2 Target | 90 | Gry | MCR-106 |
Q17 | A5J1-11 | #3 Target | 65 | Brn-Wht | MCR-106 |
Q41 | A5J3-20 | #4 Target | 64 | Brn-Grn | MCR-106 |
Q46 | A5J3-18 | #5 Target | 56 | Wht-Brn | 2N5060 |
Q51 | A5J3-15 | #5 Target Feature | 30 | Yel | 2N5060 |
Q60 | A5J3-3 | 1-5 Special When Lit | 81 | Blk-Red | 2N5060 |
Q16 | A5J2-22 | Ball-in-Play | 62 | Brn-Blu | MCR-106 |
Q14 | A5J1-18 | Bonus 1K | 58 | Wht-Blk | 2N5060 |
Q29 | A5J1-1 | Bonus 2K | 41 | Grn-Red | 2N5060 |
Q36 | A5J3-26 | Bonus 3K | 38 | Yel-Blk | 2N5060 |
Q57 | A5J3-1 | Bonus 4K | 10 | Red | 2N5060 |
Q12 | A5J1-19 | Bonus 5K | 60 | Brn | 2N5060 |
Q27 | A5J1-9 | Bonus 6K | 52 | Wht-Blu | 2N5060 |
Q38 | A5J3-25 | Bonus 7K | 36 | Yel-Brn | 2N5060 |
Q50 | A5J3-12 | Bonus 8K | 21 | Blu-Red | 2N5060 |
Q13 | A5J1-17 | Bonus 9K | 57 | Wht-Orn | 2N5060 |
Q28 | A5J1-8 | Bonus 10K | 51 | Wht-Red | 2N5060 |
Q07 | A5J1-27 | Bonus 20K | 53 | Wht-Yel | 2N5060 |
Q21 | A5J1-12 | Bonus 40K | 61 | Brn-Red | 2N5060 |
Q39 | A5J3-24 | Bonus 60K | 72 | Orn-Blu | 2N5060 |
Q24 | A5J1-5 | Bonus Multiplier Arrow 2X | 48 | Grn-Blk | MCR-106 |
Q42 | A5J3-21 | Bonus Multiplier Arrow 3X | 12 | Red-Blu | MCR-106 |
Q56 | A5J3-10 | Bonus Multiplier Arrow 5X | 91 | Gry-Red | MCR-106 |
Q52 | A5J3-13 | Credit Indicator | 13 | Red-Yel | 2N5060 |
Q05 | A5J2-16 | Drop Target 5K | 34 | Yel-Grn | 2N5060 |
Q18 | A5J2-20 | Drop Target 10K | 35 | Yel-Wht | 2N5060 |
Q30 | A5J2-6 | Drop Target 15K | 85 | Blk-Wht | 2N5060 |
Q43 | A5J2-7 | Drop Target 20K | 91 | Gry-Red | 2N5060 |
Q06 | A5J2-14 | Drop Target 25K | 12 | Red-Blu | 2N5060 |
Q19 | A5J2-15 | Drop Target Special | 23 | Blu-Yel | 2N5060 |
Q31 | A5J2-2 | Extra Ball Arrow | 20 | Blu | 2N5060 |
Q33 | A5J2-11 | Game Over | 95 | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | High Score to Date | 97 | Gry-Orn | MCR-106 |
Q09 | A5J1-14 | Left Button 2K | 54 | Wht-Grn | MCR-106 |
Q34 | A5J1-2 | Left Button 4K | 43 | Grn-Yel | MCR-106 |
Q48 | A5J3-16 | Left Button 6K | 25 | Blu-Wht | MCR-106 |
Q55 | A5J3-9 | Left Button 8K | 15 | Red-Wht | MCR-106 |
Q22 | A5J1-10 | Left Button 10K | 23 | Blu-Yel | MCR-106 |
Q10 | A5J1-15 | Left Button Special | 13 | Red-Yel | MCR-106 |
Q23 | A5J2-8 | Match | 93 | Gry-Yel | MCR-106 |
Q58 | A5J3-2 | Outlane Special Left | 95 | Gry-Wht | 2N5060 |
Q20 | A5J1-13 | Outlane Special Right | 96 | Gry-Brn | 2N5060 |
Q11 | A5J1-16 | Right Button 2K | 12 | Red-Blu | 2N5060 |
Q26 | A5J1-7 | Right Button 4K | 34 | Yel-Grn | 2N5060 |
Q32 | A5J3-27 | Right Button 6K | 40 | Grn | 2N5060 |
Q59 | A5J3-4 | Right Button 8K | 14 | Red-Grn | 2N5060 |
Q25 | A5J1-6 | Right Button 10K | 25 | Blu-Wht | 2N5060 |
Q04 | A5J1-28 | Right Button Special | 78 | Orn-Blk | 2N5060 |
Q08 | A5J1-23 | ROCK Rollover "R" | 56 | Wht-Brn | MCR-106 |
Q35 | A5J1-3 | ROCK Rollover "O" | 45 | Grn-Wht | MCR-106 |
Q49 | A5J3-17 | ROCK Rollover "C" | 27 | Blu-Orn | MCR-106 |
Q54 | A5J3-11 | ROCK Rollover "K" | 20 | Blu | MCR-106 |
Q44 | A5J3-19 | ROCK Special | 67 | Brn-Orn | 2N5060 |
Q03 | A5J2-21 | Same Player Shoot Again (Back Box) | 47 | Grn-Orn | MCR-106 |
Q40 | A5J3-22 | Same Player Shoot Again (Playfield) | 23 | Blu-Yel | MCR-106 |
Q47 | A5J2-10 | Tilt | 98 | Gry-Blk | MCR-106 |
Q45 | A5J2-1 | 60 | Brn | 2N5060 | |
Q37 | A5J3-23 | 98 | Gry-Blk | 2N5060 | |
Q53 | A5J3-14 | 84 | Blk-Grn | 2N5060 |
3.2 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Code | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|---|
1 | Outhole Kicker | Momentary | 95 | Gry-Wht | A3J1-5 | Q4 | AN-26-1200 |
2 | Knocker | Momentary | 85 | Blk-Wht | A3J2-5, J3-4 | Q3 | AR-26-1200 |
3 | Left Thumper Bumper | Momentary | 75 | Orn-Wht | A3J5-12 | Q13 | AN-26-1200 |
4 | Right Thumper Bumper | Momentary | 78 | Orn-Blk | A3J5-11 | Q14 | AN-26-1200 |
5 | Bottom Thumper Bumper | Momentary | 71 | Orn-Red | A3J5-9 | Q9 | AN-26-1200 |
6 | Left Slingshot | Momentary | 85 | Blk-Wht | A3J5-15 | Q10 | AO-26-1200 |
7 | Right Slingshot | Momentary | 80 | Blk | A3J5-13 | Q12 | AO-26-1200 |
8 | Saucer | Momentary | 74 | Orn-Grn | A3J5-10 | Q8 | AO-27-1300 |
9 | Drop Target "A" (Top) | Momentary | 67 | Brn-Orn | A3J1-2, J2-9 | Q1 | CJ-31-2000 |
10 | Drop Target "B" | Momentary | 81 | Blk-Red | A3J1-3, J2-4 | Q2 | CJ-31-2000 |
11 | Drop Target "C" | Momentary | 83 | Blk-Yel | A3J5-14 | Q11 | CJ-31-2000 |
12 | Drop Target "D" (Bottom) | Momentary | 18 | Red-Blk | A3J5-8, J2-6, J3-7, | Q16 | CJ-31-2000 |
13 | 4-Drop Target Reset | Continuous | 91 | Gry-Red | A3J5-7 | Q17 | NO-26-1900 |
14 | Coin Lockout | Continuous | 36 | Yel-Brn | A3J2-8 | Q19 | FO-36-7000 |
15 | Flipper enabling relay | Continuous | -- | -- | -- | Q15 | 48V Relay |
16 | Saucer Drop Target | Continuous | 81 | Blk-Red | A3J5-3, J2-15, J3-9 | Q18 | AN-26-1200 |
17 | Momentary | 67 | Brn-Orn | A3J2-10 | Q5 | ||
18 | Momentary | 74 | Orn-Grn | A3J2-11 | Q6 | ||
19 | Momentary | 81 | Blk-Red | A3J2-12 | Q7 |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Connector | Flipper Button Wire | Button Connector | Coil |
---|---|---|---|---|---|---|
Left Flipper | 60 (Brn) | 40 (Grn) | A3J1-8 | 20 (Blu) | A3J2-2 | AQ-25-500/34-4500 |
Right Flipper | 60 (Brn) | 70 (Orn) | A3J1-9 | 10 (Red) | A3J2-1 | AQ-25-500/34-4500 |
3.3 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | |||
---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red (51) | A4J2-2 Gry-Yel (93) | A4J2-3 Wht-Blu (52) | A4J2-4 Wht-Yel (53) | A4J2-5 Yel-Red (31) | |
-- | to Cabinet | A4J3-2 Red-Yel (13) | A4J3-3 Red-Grn (14) | ||||
Return I-0 | A4J2-8 Wht-Grn (54) | A4J3-9 Red-Wht (15) | 1 Not Used | 9 Coin Chute III (Right) | 17 ROCK Rollover "K" | 25 Not Used | 33 50 Point Rebound & Scoring Mini Post (2) |
Return I-1 | A4J2-9 Wht-Brn (56) | A4J3-10 Brn-Wht (65) | 2 Not Used | 10 Coin Chute I (Left) | 18 ROCK Rollover "C" | 26 Right Side Rollover Button | 34 Right Flipper Feed Lane |
Return I-2 | A4J2-10 Wht-Orn (57) | A4J3-11 Blu (20) | 3 Not Used | 11 Coin Chute II (Middle) | 19 ROCK Rollover "O" | 27 Left Side Rollover Button | 35 Left Flipper Feed Lane |
Return I-3 | A4J2-11 Wht-Blk (58) | A4J3-12 Blu-Red (21) | 4 Not Used | 12 #1 Target | 20 ROCK Rollover "R" | 28 #5 Target | 36 Right Slingshot |
Return I-4 | A4J2-12 Brn (60) | A4J3-13 Blu-Yel (23) | 5 Not Used | 13 Saucer Drop Target | 21 Drop Target #4 (Bottom) | 29 #4 Target | 37 Left Slingshot |
Return I-5 | A4J2-13 Brn-Yel (63) | A4J3-14 Blu-Wht (25) | 6 Credit Button | 14 Right Outlane | 22 Drop Target #3 | 30 #3 Target | 38 Bottom Thumper Bumper |
Return I-6 | A4J2-14 Brn-Wht (65) | A4J3-15 Blu-Orn (27) | 7 Tilt (3) | 15 Left Outlane | 23 Drop Target #2 | 31 #2 Target | 39 Right Thumper Bumper |
Return I-7 | A4J2-15 Orn (70) | A4J3-16 Yel (30) | 8 Outhole | 16 Slam (2) | 24 Drop Target #1 (Top) | 32 Saucer | 40 Left Thumper Bumper |
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