Difference between revisions of "Space Invaders"
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==Switch Matrix== | ==Switch Matrix== | ||
− | {| class="wikitable | + | {| class="wikitable" |
− | ! !! !! !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 | + | ! !! !! !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4 |
|- | |- | ||
− | + | ! | |
+ | | to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Gry-Yel (93) || A4J2-3 Wht-Blu (52) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31) | ||
|- | |- | ||
− | + | ! | |
+ | | -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) || || || | ||
|- | |- | ||
− | + | ! Return I-0 | |
+ | | A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 Drop Target #3 (Bottom) || 9 Coin Chute III (Right) || 17 #5 Hoop Target || 25 Right Out Rollover || 33 Upper Right Flipper | ||
|- | |- | ||
− | + | ! Return I-1 | |
+ | | A4J2-9 Wht-Brn (56) || A4J3-10 Brn-Wht (65) || 2 Drop Target #2 || 10 Coin Chute I (Left) || 18 #4 Target (From Right) || 26 Right Extra Ball Lane || 34 Single Drop Target | ||
|- | |- | ||
− | + | ! Return I-2 | |
+ | | A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Drop Target #1 (Top) || 11 Coin Chute II (Middle) || 19 #3 Target || 27 Right Small Flipper Feed Lane || 35 Upper Left Flipper | ||
|- | |- | ||
− | + | ! Return I-3 | |
+ | | A4J2-11 Wht-Blk (58) || A4J3-12 Blu-Red (21) || 4 Spinner || 12 Not Used || 20 #2 Target || 28 Left Small Flipper Feed Lane || 36 Right Slingshot | ||
|- | |- | ||
− | + | ! Return I-4 | |
+ | | A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 50 Point Rebound (4), Drop Target, Top Bumpers (4) || 13 Not Used || 21 #1 Target (From Left) || 29 Left Extra Ball Lane || 37 Left Slingshot | ||
|- | |- | ||
− | + | ! Return I-5 | |
+ | | A4J2-13 Brn-Yel (63) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 Not Used || 22 Top Right Rollover || 30 Left Outlane || 38 Bottom Thumper Bumper | ||
|- | |- | ||
− | + | ! Return I-6 | |
+ | | A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Tilt (3) || 15 Clone Chamber Target || 23 Top Center Rollover || 31 Collect Bonus Rollover || 39 Right Thumper Bumper | ||
|- | |- | ||
− | + | ! Return I-7 | |
+ | | A4J2-15 Orn (70) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Top Left Rollover || 32 Hoop Rollover Button (2) || 40 Left Thumper Bumper | ||
|} | |} | ||
+ | |||
+ | |||
+ | Return to [[Bally/Stern]] page. |
Latest revision as of 03:10, 13 August 2020
1 Introduction
- Project Date: May 8, 1979
- Date Of Manufacture: April, 1980
- Production: 11,400 units (confirmed)
- Theme: Outer Space - Fantasy
- Notable Features: Widebody, Flippers (4), Pop bumpers (3), Passive bumpers (4), Slingshots (2), Standup targets (6), 3-bank drop targets (1), Solitary drop target (1), Spinning target (1), Captive ball (1), Horseshoe lane (1). Animated infinity lights are behind a specially-mirrored backglass.
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Displays: 5x AS-2518-21
- A2 Power Module: AS-2518-49
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A8 Sound Module: AS-2518-51
- A9 Aux. Lamp Driver Module: AS-2518-52
3 Charts
3.1 Lamp Chart
SCR | conn. | lamp description | code | wire color | tr type |
---|---|---|---|---|---|
Q09 | A5J1-14 | (1-5) 20K | 54 | Wht-Grn | MCR-106 |
Q34 | A5J1-2 | (1-5) 40K | 43 | Grn-Yel | MCR-106 |
Q48 | A5J3-16 | (1-5) 60K | 25 | Blu-Wht | MCR-106 |
Q55 | A5J3-9 | (1-5) Special | 15 | Red-Wht | MCR-106 |
Q16 | A5J2-22 | Ball-in-Play | 62 | Brn-Blu | MCR-106 |
Q14 | A5J1-18 | Bonus 1K | 58 | Wht-Blk | 2N5060 |
Q29 | A5J1-1 | Bonus 2K | 52 | Wht-Blu | 2N5060 |
Q36 | A5J3-26 | Bonus 3K | 38 | Yel-Blk | 2N5060 |
Q57 | A5J3-1 | Bonus 4K | 10 | Red | 2N5060 |
Q12 | A5J1-19 | Bonus 5K | 60 | Brn | 2N5060 |
Q27 | A5J1-9 | Bonus 6K | 43 | Grn-Yel | 2N5060 |
Q38 | A5J3-25 | Bonus 7K | 36 | Yel-Brn | 2N5060 |
Q50 | A5J3-12 | Bonus 8K | 21 | Blu-Red | 2N5060 |
Q13 | A5J1-17 | Bonus 9K | 57 | Wht-Orn | 2N5060 |
Q28 | A5J1-8 | Bonus 10K | 51 | Wht-Red | 2N5060 |
Q44 | A5J3-19 | Bonus 20K | 67 | Brn-Orn | 2N5060 |
Q25 | A5J1-6 | Bonus Increase 50K Arrow | 25 | Blu-Wht | 2N5060 |
Q51 | A5J3-15 | Bonus Multiplier 5X | 53 | Wht-Yel | 2N5060 |
Q01 | A5J1-24 | Clone Chamber 10K | 50 | Wht | MCR-106 |
Q24 | A5J1-5 | Clone Chamber 20K | 48 | Grn-Blk | MCR-106 |
Q42 | A5J3-21 | Clone Chamber 30K | 30 | Yel | MCR-106 |
Q56 | A5J3-10 | Clone Chamber 40K | 91 | Gry-Red | MCR-106 |
Q02 | A5J1-25 | Clone Chamber 50K | 90 | Gry | MCR-106 |
Q46 | A5J3-18 | Clone Chamber Top | 56 | Wht-Brn | 2N5060 |
Q26 | *A9J3-17 | Creature #1 | 68 | Brn-Blk | MCR-106 |
Q06 | *A9J2-6 | Creature #2 | 45 | Grn-Wht | MCR-106 |
Q19 | *A9J3-10 | Creature #3 | 25 | Blu-Wht | MCR-106 |
Q20 | *A9J3-7 | Creature #5 | 82 | Blk-Blu | MCR-106 |
Q13 | *A9J2-13 | Creature #6 | 40 | Grn | MCR-106 |
Q05 | *A9J2-9 | Creature #7 | 54 | Wht-Grn | MCR-106 |
Q27 | *A9J3-14 | Creature #8 | 26 | Blu-Grn | MCR-106 |
Q52 | A5J3-13 | Credit Indicator | 13 | Red-Yel | 2N5060 |
Q01 | *A9J2-7 | Door Frame Bottom & Left #1 | 10 | Red | MCR-106 |
Q08 | *A9J2-14 | Door Frame Bottom & Left #2 | 12 | Red-Blu | MCR-106 |
Q15 | *A9J3-8 | Door Frame Bottom & Left #3 | 13 | Red-Yel | MCR-106 |
Q22 | *A9J3-15 | Door Frame Bottom & Left #4 | 14 | Red-Grn | MCR-106 |
Q04 | *A9J2-10 | Door Frame Bottom & Right #5 | 80 | Blk | MCR-106 |
Q11 | *A9J2-18 | Door Frame Bottom & Right #6 | 57 | Wht-Orn | MCR-106 |
Q18 | *A9J3-11 | Door Frame Bottom & Right #7 | 70 | Orn | MCR-106 |
Q25 | *A9J3-18 | Door Frame Bottom & Right #8 | 72 | Orn-Blu | MCR-106 |
Q02 | *A9J2-4 | Door Frame Top & Left #5 | 15 | Red-Wht | MCR-106 |
Q09 | *A9J2-11 | Door Frame Top & Left #6 | 18 | Red-Blk | MCR-106 |
Q16 | *A9J3-3 | Door Frame Top & Left #7 | 20 | Blu | MCR-106 |
Q23 | *A9J3-12 | Door Frame Top & Left #8 | 21 | Blu-Red | MCR-106 |
Q03 | *A9J2-8 | Door Frame Top & Right #1 | 51 | Wht-Red | MCR-106 |
Q10 | *A9J2-15 | Door Frame Top & Right #2 | 52 | Wht-Blu | MCR-106 |
Q17 | *A9J3-9 | Door Frame Top & Right #3 | 53 | Wht-Grn | MCR-106 |
Q24 | *A9J3-16 | Door Frame Top & Right #4 | 56 | Wht-Brn | MCR-106 |
Q05 | A5J2-16 | Drop Target 10K | 34 | Yel-Grn | 2N5060 |
Q18 | A5J2-20 | Drop Target 15K | 35 | Yel-Wht | 2N5060 |
Q30 | A5J2-6 | Drop Target 20K | 85 | Blk-Wht | 2N5060 |
Q43 | A5J2-7 | Drop Target 25K | 91 | Gry-Red | 2N5060 |
Q06 | A5J2-14 | Drop Target Special | 12 | Red-Blu | 2N5060 |
Q45 | A5J2-1 | Extra Ball Left Lane | 60 | Brn | 2N5060 |
Q31 | A5J2-2 | Extra Ball Right Lane | 20 | Blu | 2N5060 |
Q33 | A5J2-11 | Game Over | 95 | Gry-Wht | MCR-106 |
Q15 | A5J2-23 | High Score to Date | 97 | Gry-Orn | MCR-106 |
Q07 | A5J1-27 | Hoop 5K | 53 | Wht-Yel | 2N5060 |
Q08 | A5J1-23 | Hoop 2X | 56 | Wht-Brn | MCR-106 |
Q35 | A5J1-3 | Hoop 3X, Bonus 2X | 45 | Grn-Wht | MCR-106 |
Q49 | A5J3-17 | Hoop 4X, Bonus 3X | 27 | Blu-Orn | MCR-106 |
Q54 | A5J3-11 | Hoop 5X, Bonus 4X | 20 | Blu | MCR-106 |
Q10 | A5J1-15 | Hoop 25K | 13 | Red-Yel | MCR-106 |
Q04 | A5J1-28 | Hoop Target #5 | 78 | Orn-Blk | 2N5060 |
Q39 | A5J3-24 | Hoop Left Special | 72 | Orn-Blu | 2N5060 |
Q21 | A5J1-12 | Hoop Right Special | 61 | Brn-Red | 2N5060 |
Q23 | A5J2-8 | Match | 93 | Gry-Yel | MCR-106 |
Q03 | A5J2-21 | Same Player Shoot Again (Back Box) | 47 | Grn-Orn | MCR-106 |
Q40 | A5J3-22 | Same Player Shoot Again (Playfield) | 32 | Yel-Blu | MCR-106 |
Q58 | A5J3-2 | Small Flipper Feed Lane Left | 95 | Gry-Wht | 2N5060 |
Q20 | A5J1-13 | Small Flipper Feed Lane Right | 96 | Gry-Brn | 2N5060 |
Q53 | A5J3-14 | Spinner 1000 | 84 | Blk-Grn | 2N5060 |
Q11 | A5J1-16 | Target #1 (from left) | 12 | Red-Blu | 2N5060 |
Q26 | A5J1-7 | Target #2 | 34 | Yel-Grn | 2N5060 |
Q32 | A5J3-27 | Target #3 | 40 | Grn | 2N5060 |
Q59 | A5J3-4 | Target #4 | 14 | Red-Grn | 2N5060 |
Q41 | A5J3-20 | Target #5 Arrow | 64 | Brn-Grn | MCR-106 |
Q17 | A5J1-11 | Target Increase 50K Arrow | 65 | Brn-Wht | MCR-106 |
Q47 | A5J2-10 | Tilt | 98 | Gry-Blk | MCR-106 |
Q22 | A5J1-10 | Top Left Rollover | 23 | Blu-Yel | MCR-106 |
Q37 | A5J3-23 | Top Center Rollover | 98 | Gry-Blk | 2N5060 |
Q60 | A5J3-3 | Top Right Rollover | 81 | Blk-Red | 2N5060 |
Q19 | A5J2-15 | 23 | Blu-Yel | 2N5060 | |
Q07 | *A9J2-5 | 60 | Brn | MCR-106 | |
Q12 | *A9J2-17 | 43 | Grn-Yel | MCR-106 | |
Q14 | *A9J2-12 | 62 | Brn-Blu | MCR-106 | |
Q21 | *A9J3-4 | 95 | Gry-Wht | MCR-106 | |
Q28 | *A9J3-13 | 96 | Gry-Brn | MCR-106 |
- * indicates located on Aux. Lamp Driver Module A9
3.2 Solenoids
Sol. No | Solenoid description | Solenoid Type | Wire Code | Wire Color | Connector | Driver Transistor | Solenoid Coil Type |
---|---|---|---|---|---|---|---|
1 | Outhole Kicker | Momentary | 95 | Gry-Wht | A3J1-5 | Q4 | AN-26-1200 |
2 | Knocker | Momentary | 85 | Blk-Wht | A3J2-5, J3-4 | Q3 | AR-26-1200 |
3 | Left Slingshot | Momentary | 83 | Blk-Yel | A3J5-14 | Q11 | AN-26-1200 |
4 | Right Slingshot | Momentary | 18 | Red-Blk | A3J5-8, J2-6, J3-7, | Q16 | AN-26-1200 |
5 | Left Thumper Bumper | Momentary | 71 | Orn-Red | A3J5-9 | Q9 | AN-26-1200 |
6 | Right Thumper Bumper | Momentary | 85 | Blk-Wht | A3J5-15 | Q10 | AN-26-1200 |
7 | Bottom Thumper Bumper | Momentary | 80 | Blk | A3J5-13 | Q12 | AN-26-1200 |
8 | 3-Bank Drop Target Reset | Momentary | 74 | Orn-Grn | A3J5-10 | Q8 | NO-26-1900 |
9 | Single Drop Target Reset | Momentary | 75 | Orn-Wht | A3J5-12 | Q13 | AR-26-1200 |
10 | Coin Lockout | Continuous | 36 | Yel-Brn | A3J2-8 | Q19 | FO-36-7000 |
11 | Flipper enabling relay | Continuous | -- | -- | -- | Q15 | 48V Relay |
12 | Momentary | 67 | Brn-Orn | A3J1-2, J2-9 | Q1 | ||
13 | Momentary | 81 | Blk-Red | A3J1-3, J2-4 | Q2 | ||
14 | Momentary | 67 | Brn-Orn | A3J2-10 | Q5 | ||
15 | Momentary | 74 | Orn-Grn | A3J2-11 | Q6 | ||
16 | Momentary | 81 | Blk-Red | A3J2-12 | Q7 | ||
17 | Momentary | 78 | Orn-Blk | A3J5-11 | Q14 | ||
18 | Continuous | 91 | Gry-Red | A3J5-7 | Q17 | ||
19 | Continuous | 81 | Blk-Red | A3J5-3, J2-15, J3-9 | Q18 |
Flipper Circuits | Power Wire | Flipper Coil Wire | Flipper Connector | Flipper Button Wire | Button Connector | Coil |
---|---|---|---|---|---|---|
Left Flipper | 60 (Brn) | 40 (Grn) | A3J1-8 | 20 (Blu) | A3J2-2 | AQ-25-500/34-4500 |
Right Flipper | 60 (Brn) | 70 (Orn) | A3J1-9 | 10 (Red) | A3J2-1 | AQ-25-500/34-4500 |
Upper Left Flipper | 60 (Brn) | 81 (Blk-Red) | (to lower left flipper) | AQ-25-500/34-4500 | ||
Upper Right Flipper | 60 (Brn) | 81 (Blk-Red) | (to lower right flipper) | AQ-25-500/34-4500 |
3.3 Switch Matrix
Strobe 0 | Strobe 1 | Strobe 2 | Strobe 3 | Strobe 4 | |||
---|---|---|---|---|---|---|---|
to Playfield | -- | A4J2-1 Wht-Red (51) | A4J2-2 Gry-Yel (93) | A4J2-3 Wht-Blu (52) | A4J2-4 Wht-Yel (53) | A4J2-5 Yel-Red (31) | |
-- | to Cabinet | A4J3-2 Red-Yel (13) | A4J3-3 Red-Grn (14) | ||||
Return I-0 | A4J2-8 Wht-Grn (54) | A4J3-9 Red-Wht (15) | 1 Drop Target #3 (Bottom) | 9 Coin Chute III (Right) | 17 #5 Hoop Target | 25 Right Out Rollover | 33 Upper Right Flipper |
Return I-1 | A4J2-9 Wht-Brn (56) | A4J3-10 Brn-Wht (65) | 2 Drop Target #2 | 10 Coin Chute I (Left) | 18 #4 Target (From Right) | 26 Right Extra Ball Lane | 34 Single Drop Target |
Return I-2 | A4J2-10 Wht-Orn (57) | A4J3-11 Blu (20) | 3 Drop Target #1 (Top) | 11 Coin Chute II (Middle) | 19 #3 Target | 27 Right Small Flipper Feed Lane | 35 Upper Left Flipper |
Return I-3 | A4J2-11 Wht-Blk (58) | A4J3-12 Blu-Red (21) | 4 Spinner | 12 Not Used | 20 #2 Target | 28 Left Small Flipper Feed Lane | 36 Right Slingshot |
Return I-4 | A4J2-12 Brn (60) | A4J3-13 Blu-Yel (23) | 5 50 Point Rebound (4), Drop Target, Top Bumpers (4) | 13 Not Used | 21 #1 Target (From Left) | 29 Left Extra Ball Lane | 37 Left Slingshot |
Return I-5 | A4J2-13 Brn-Yel (63) | A4J3-14 Blu-Wht (25) | 6 Credit Button | 14 Not Used | 22 Top Right Rollover | 30 Left Outlane | 38 Bottom Thumper Bumper |
Return I-6 | A4J2-14 Brn-Wht (65) | A4J3-15 Blu-Orn (27) | 7 Tilt (3) | 15 Clone Chamber Target | 23 Top Center Rollover | 31 Collect Bonus Rollover | 39 Right Thumper Bumper |
Return I-7 | A4J2-15 Orn (70) | A4J3-16 Yel (30) | 8 Outhole | 16 Slam (2) | 24 Top Left Rollover | 32 Hoop Rollover Button (2) | 40 Left Thumper Bumper |
Return to Bally/Stern page.