1 Introduction
- Project Date: March 24, 1981
- Date Of Manufacture: December, 1981
- Production: 2,950 units (confirmed)
- Theme: Fantasy
- Notable Features: Flippers (6), Kick-out holes (2), Rollunder spinners (2). Multiball (2-ball), Captive ball (1), 2-in-line drop targets, Three-level playfield, Speech, Plexiglas main playfield covering. No pop bumpers on this game.
2 Technical Info
- Type: Solid State Electronic (SS)
- A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display)
- A2 Power Module: AS-2518-54
- A3 Solenoid Driver Module: AS-2518-22
- A4 Bally MPU Module: AS-2518-35
- A5 Lamp Driver Module: AS-2518-23
- A9 Auxiliary Lamp Driver Module: AS-2518-52
- A14 Squawk & Talk Sound Module: AS-2518-61B
- A15 Solenoid Expander: AS-2518-66
- A17 Aux. Driver - GI Flasher: AS-2518-68
3 Charts
3.1 Lamp Chart
SCR |
conn. |
lamp description |
code |
wire color |
tr type
|
Q54 |
A5J3-11 |
10 Elektra Units |
20 |
Blu |
MCR-106
|
Q16 |
A5J2-22 |
Ball-in-Play (Back Box) |
62 |
Brn-Blu |
MCR-106
|
Q10 |
A5J1-15 |
Blue Target #1 (Bottom) |
13 |
Red-Yel |
MCR-106
|
Q22 |
A5J1-10 |
Blue Target #2 |
23 |
Blu-Yel |
MCR-106
|
Q37 |
A5J3-23 |
Blue Target #3 |
98 |
Gry-Blk |
2N5060
|
Q60 |
A5J3-3 |
Blue Target #4 |
81 |
Blk-Red |
2N5060
|
Q59 |
A5J3-4 |
Blue Target #5 (Top) |
14 |
Red-Grn |
2N5060
|
Q14 |
A5J1-18 |
Bonus 1K |
58 |
Wht-Blk |
2N5060
|
Q29 |
A5J1-1 |
Bonus 2K |
41 |
Grn-Red |
2N5060
|
Q36 |
A5J3-26 |
Bonus 3K |
52 |
Wht-Blu |
2N5060
|
Q57 |
A5J3-1 |
Bonus 4K |
10 |
Red |
2N5060
|
Q12 |
A5J1-19 |
Bonus 5K |
60 |
Brn |
2N5060
|
Q27 |
A5J1-9 |
Bonus 6K |
43 |
Grn-Yel |
2N5060
|
Q38 |
A5J3-25 |
Bonus 7K |
36 |
Yel-Brn |
2N5060
|
Q50 |
A5J3-12 |
Bonus 8K |
21 |
Blu-Red |
2N5060
|
Q13 |
A5J1-17 |
Bonus 9K |
57 |
Wht-Orn |
2N5060
|
Q28 |
A5J1-8 |
Bonus 10K |
51 |
Wht-Red |
2N5060
|
Q44 |
A5J3-19 |
Bonus 20K |
67 |
Brn-Orn |
2N5060
|
Q02 |
A5J1-25 |
Bonus Multiplier 2X |
75 |
Orn-Wht |
MCR-106
|
Q17 |
A5J1-11 |
Bonus Multiplier 3X |
65 |
Brn-Wht |
MCR-106
|
Q41 |
A5J3-20 |
Bonus Multiplier 5X |
78 |
Orn-Blk |
MCR-106
|
Q51 |
A5J3-15 |
Bonus Special |
53 |
Wht-Yel |
2N5060
|
Q28 |
*A9J3-13 |
Cloud #1 (Back Box) |
96 |
Gry-Brn |
MCR-106
|
Q21 |
*A9J3-4 |
Cloud #2 (Back Box) |
95 |
Gry-Wht |
MCR-106
|
Q14 |
*A9J2-12 |
Cloud #3 (Back Box) |
62 |
Brn-Blu |
MCR-106
|
Q07 |
*A9J2-5 |
Cloud #4 (Back Box) |
60 |
Brn |
MCR-106
|
Q53 |
A5J3-14 |
Collect Bonus Gate Arrow |
84 |
Blk-Grn |
2N5060
|
Q52 |
A5J3-13 |
Credit Indicator |
35 |
Yel-Wht |
2N5060
|
Q01 |
A5J1-24 |
Elektra A (Back Box) |
50 |
Wht |
MCR-106
|
Q24 |
A5J1-5 |
Elektra B (Back Box) |
48 |
Grn-Blk |
MCR-106
|
Q42 |
A5J3-21 |
Elektra C (Back Box) |
30 |
Yel |
MCR-106
|
Q56 |
A5J3-10 |
Elektra D (Back Box) |
91 |
Gry-Red |
MCR-106
|
Q01 |
*A9J2-7 |
Elektra Bonus 5K |
10 |
Red |
MCR-106
|
Q08 |
*A9J2-14 |
Elektra Bonus 10K |
12 |
Red-Blu |
MCR-106
|
Q15 |
*A9J3-8 |
Elektra Bonus 15K |
13 |
Red-Yel |
MCR-106
|
Q22 |
*A9J3-15 |
Elektra Bonus 20K |
14 |
Red-Grn |
MCR-106
|
Q02 |
*A9J2-4 |
Elektra Bonus 25K |
15 |
Red-Wht |
MCR-106
|
Q09 |
*A9J2-11 |
Elektra Bonus 30K |
18 |
Red-Blk |
MCR-106
|
Q16 |
*A9J3-3 |
Elektra Bonus 35K |
20 |
Blu |
MCR-106
|
Q23 |
*A9J3-12 |
Elektra Bonus 40K |
21 |
Blu-Red |
MCR-106
|
Q03 |
*A9J2-8 |
Elektra Bonus 45K |
51 |
Wht-Red |
MCR-106
|
Q10 |
*A9J2-15 |
Elektra Bonus 50K |
52 |
Wht-Blu |
MCR-106
|
Q17 |
*A9J3-9 |
Elektra Bonus 100K |
53 |
Wht-Grn |
MCR-106
|
Q24 |
*A9J3-16 |
Elektra Bonus Multiplier 2X |
56 |
Wht-Brn |
MCR-106
|
Q33 |
A5J2-11 |
Game Over (Back Box) |
95 |
Gry-Wht |
MCR-106
|
Q15 |
A5J2-23 |
High Score to Date (Back Box) |
97 |
Gry-Orn |
MCR-106
|
Q39 |
A5J3-24 |
Left Outlane 10 Elektra Units |
72 |
Orn-Blu |
2N5060
|
Q23 |
A5J2-8 |
Match (Back Box) |
82 |
Blk-Blu |
MCR-106
|
Q11 |
A5J1-16 |
Middle Targets #1 (Left) |
15 |
Red-Wht |
2N5060
|
Q26 |
A5J1-7 |
Middle Targets #2 (Center) |
34 |
Yel-Grn |
2N5060
|
Q32 |
A5J3-27 |
Middle Targets #3 (Right) |
40 |
Grn |
2N5060
|
Q21 |
A5J1-12 |
Outlane Special (Left) |
61 |
Brn-Red |
2N5060
|
Q07 |
A5J1-27 |
Outlane Special (Right) |
53 |
Wht-Yel |
2N5060
|
Q20 |
A5J1-13 |
Right Saucer Arrow |
30 |
Yel |
2N5060
|
Q13 |
*A9J2-13 |
Rollover Button Arrow Left (Lower Playfield) |
40 |
Grn |
MCR-106
|
Q06 |
*A9J2-6 |
Rollover Button Arrow Right (Lower Playfield) |
45 |
Grn-Wht |
MCR-106
|
Q03 |
A5J2-21 |
Same Player Shoot Again (Back Box) |
47 |
Grn-Orn |
MCR-106
|
Q40 |
A5J3-22 |
Same Player Shoot Again (Playfield) |
23 |
Blu-Yel |
MCR-106
|
Q55 |
A5J3-9 |
Special Rollover Button |
15 |
Red-Wht |
MCR-106
|
Q25 |
A5J1-6 |
Spinner Arrow (Left) |
25 |
Blu-Wht |
2N5060
|
Q04 |
A5J1-28 |
Spinner Arrow (Right) |
78 |
Orn-Blk |
2N5060
|
Q04 |
*A9J2-10 |
Target Arrow #1 Left (Lower Playfield) |
80 |
Blk |
MCR-106
|
Q11 |
*A9J2-18 |
Target Arrow #2 Left (Lower Playfield) |
57 |
Wht-Orn |
MCR-106
|
Q18 |
*A9J3-11 |
Target Arrow #3 Left (Lower Playfield) |
70 |
Orn |
MCR-106
|
Q05 |
*A9J2-9 |
Target Arrow #4 Right (Lower Playfield) |
54 |
Wht-Grn |
MCR-106
|
Q12 |
*A9J2-17 |
Target Arrow #5 Right (Lower Playfield) |
43 |
Grn-Yel |
MCR-106
|
Q19 |
*A9J3-10 |
Target Arrow #6 Right (Lower Playfield) |
25 |
Blu-Wht |
MCR-106
|
Q47 |
A5J2-10 |
Tilt (Back Box) please verify |
35 |
Yel-Wht |
MCR-106
|
Q26 |
*A9J3-17 |
Tilt (Back Box) please verify |
38 |
Yel-Blk |
MCR-106
|
Q27 |
*A9J3-14 |
to Aux. Driver (Playfield) |
27 |
Blu-Orn |
MCR-106
|
Q45 |
A5J2-1 |
to Aux. Driver (Insert Panel) |
60 |
Brn |
2N5060
|
Q20 |
*A9J3-7 |
to Solenoid Expander J1-9 |
82 |
Blk-Blu |
MCR-106
|
Q05 |
A5J2-16 |
Top Left Lane Rollover Button #1 |
34 |
Yel-Grn |
2N5060
|
Q18 |
A5J2-20 |
Top Left Lane Rollover Button #2 |
98 |
Gry-Blk |
2N5060
|
Q30 |
A5J2-6 |
Top Left Lane Rollover Button #3 |
85 |
Blk-Wht |
2N5060
|
Q43 |
A5J2-7 |
Top Left Lane Rollover Button #4 |
96 |
Gry-Brn |
2N5060
|
Q06 |
A5J2-14 |
Top Left Lane Rollover Button #5 |
12 |
Red-Blu |
2N5060
|
Q19 |
A5J2-15 |
Top Left Lane Rollover Button #6 |
23 |
Blu-Yel |
2N5060
|
Q58 |
A5J3-2 |
Top Saucer Arrow |
95 |
Gry-Wht |
2N5060
|
Q08 |
A5J1-23 |
Top Target #1 |
12 |
Red-Blu |
MCR-106
|
Q35 |
A5J1-3 |
Top Target #2 |
45 |
Grn-Wht |
MCR-106
|
Q49 |
A5J3-17 |
Top Target #3 |
13 |
Red-Yel |
MCR-106
|
Q09 |
A5J1-14 |
Top Target Arrow #4 |
67 |
Brn-Orn |
MCR-106
|
Q34 |
A5J1-2 |
Top Target Arrow #5 |
52 |
Wht-Blu |
MCR-106
|
Q48 |
A5J3-16 |
Top Target Arrow #6 |
25 |
Blu-Wht |
MCR-106
|
Q31 |
A5J2-2 |
|
67 |
Brn-Orn |
2N5060
|
Q46 |
A5J3-18 |
|
56 |
Wht-Brn |
2N5060
|
Q25 |
*A9J3-18 |
|
72 |
Orn-Blu |
MCR-106
|
- * indicates located on Aux. Lamp Driver Module A9
3.2 Solenoids
Sol. No |
Solenoid description |
Solenoid Type |
Wire Code |
Wire Color |
Connector |
Driver Transistor |
Solenoid Coil Type
|
1 |
Knocker |
Momentary |
85 |
Blk-Wht |
A3J2-5, J3-4 |
Q3 |
AR-26-1200
|
2 |
Top Saucer |
Momentary |
78 |
Orn-Blk |
A3J5-11 |
Q14 |
AO-27-1300
|
3 |
Right Saucer |
Momentary |
71 |
Orn-Red |
A3J5-9 |
Q9 |
AO-27-1300
|
4 |
Left Slingshot |
Momentary |
85 |
Blk-Wht |
A3J5-10 |
Q8 |
AO-26-1200
|
5 |
Right Slingshot |
Momentary |
80 |
Blk |
A3J5-12 |
Q13 |
AO-26-1200
|
6 |
Inline Drop Target Reset |
Momentary |
74 |
Orn-Grn |
A3J5-15 |
Q10 |
NO-26-1900
|
7 |
Outhole |
Momentary |
95 |
Gry-Wht |
A3J1-5 |
Q4 |
AO-27-1300
|
8 |
Saucer (Lower Level) |
Momentary |
67 |
Brn-Orn |
A3J5-13 |
Q12 |
AO-27-1300
|
9 |
Gate |
Continuous |
81 |
Blk-Red |
A3J5-7 |
Q17 |
GA-34-4000
|
10 |
Coin Lockout |
Continuous |
36 |
Yel-Brn |
A3J2-8 |
Q19 |
FO-36-7000
|
11 |
Flipper enabling relay |
Continuous |
-- |
-- |
-- |
Q15 |
48V Relay
|
12 |
|
Momentary |
|
|
A3J1-2, J2-9 |
Q1 |
|
13 |
|
Momentary |
|
|
A3J1-3, J2-4 |
Q2 |
|
14 |
|
Momentary |
|
|
A3J2-10 |
Q5 |
|
15 |
|
Momentary |
|
|
A3J2-11 |
Q6 |
|
16 |
|
Momentary |
|
|
A3J2-12 |
Q7 |
|
17 |
|
Momentary |
|
|
A3J5-14 |
Q11 |
|
18 |
|
Momentary |
|
|
A3J2-6, J3-7, J5-8 |
Q16 |
|
19 |
|
Continuous |
|
|
A3J2-15, J3-9, J5-3 |
Q18 |
|
Flipper Circuits |
Power Wire |
Flipper Coil Wire |
Flipper Connector |
Flipper Button Wire |
Button Connector |
Coil
|
Left Flipper |
67 (Brn-Orn) |
40 (Grn) |
A3J1-8 |
20 (Blu) |
A3J2-2 |
AQ-25-500/34-4500
|
Right Flipper |
67 (Brn-Orn) |
70 (Orn) |
A3J1-9 |
10 (Red) |
A3J2-1 |
AQ-25-500/34-4500
|
Top Left Flipper |
67 (Brn-Orn) |
85 (Blk-Wht) |
|
(to lower left flipper) |
|
AQ-25-500/34-4500
|
Top Right Flipper |
67 (Brn-Orn) |
83 (Blk-Yel) |
|
(to lower right flipper) |
|
AQ-25-500/34-4500
|
Lower Level Left Flipper |
81 (Blk-Red) |
40 (Grn) |
Upper and lower playfield flippers are switched via solenoid expander board. |
|
|
AQ-25-500/34-4500
|
Lower Level Right Flipper |
81 (Blk-Red) |
70 (Orn) |
Upper and lower playfield flippers are switched via solenoid expander board. |
|
|
AQ-25-500/34-4500
|
3.3 Switch Matrix
|
|
|
Strobe 0 |
Strobe 1 |
Strobe 2 |
Strobe 3 |
Strobe 4
|
|
to Playfield |
-- |
A4J2-1 Wht-Red (51) |
A4J2-2 Orn (70) |
A4J2-3 Gry-Yel (93) |
A4J2-4 Wht-Yel (53) |
A4J2-5 Yel-Red (31)
|
|
-- |
to Cabinet |
A4J3-2 Red-Yel (13) |
A4J3-3 Red-Grn (14) |
|
|
|
Return I-0
|
A4J2-8 Wht-Grn (54) |
A4J3-9 Red-Wht (15) |
1 Outhole |
9 Coin Chute III (Right) |
17 Flippers End of Stroke (Lower Level) |
25 Right Spinner & Lower Level Right Rollover Button |
33 Left Side #1 Target (Bottom)
|
Return I-1
|
A4J2-9 Brn-Yel (63) |
A4J3-10 Brn-Wht (65) |
2 Left & Right of Outhole |
10 Coin Chute I (Left) |
18 Inline Drop Target #1 |
26 Left Spinner & Lower Level Left Rollover Button |
34 Left Side #2 Target
|
Return I-2
|
A4J2-10 Wht-Orn (57) |
A4J3-11 Blu (20) |
3 Right Saucer |
11 Coin Chute II (Middle) |
19 Inline Drop Target #2 |
27 Top Right 3 Rollover Buttons |
35 Left Side #3 Target
|
Return I-3
|
A4J2-11 Orn-Blk (78) |
A4J3-12 Blu-Red (21) |
4 Top Saucer |
12 Shooter Lane |
20 Inline Back Target |
28 Top Left 3 Rollover Buttons |
36 Left Side #4 Target
|
Return I-4
|
A4J2-12 Brn (60) |
A4J3-13 Blu-Yel (23) |
5 Left Flipper Button |
13 Right Outlane |
21 #1 Top Target & Lower Level #1 Target |
29 Middle #1 Target (Left) & Lower Level #4 Target |
37 Left Side #5 Target (Top)
|
Return I-5
|
A4J2-13 Wht-Brn (56) |
A4J3-14 Blu-Wht (25) |
6 Credit Button |
14 Left Outlane |
22 #2 Top Target & Lower Level #2 Target |
30 Middle #2 Target (Middle) & Lower Level #5 Target |
38 Top Shooter Lane Rollover Button (2)
|
Return I-6
|
A4J2-14 Brn-Wht (65) |
A4J3-15 Blu-Orn (27) |
7 2X Bonus Target (Lower Level) |
15 Tilt (3) |
23 #3 Top Target & Lower Level #3 Target |
31 Middle #3 Target (Right) & Lower Level #6 Target |
39 Right Slingshot
|
Return I-7
|
A4J2-15 Wht-Blu (52) |
A4J3-16 Yel (30) |
8 Outhole |
16 Slam (2) |
24 Special Rollover Button |
32 10 Points Rebound (2) |
40 Left Slingshot
|
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